OSP Update Tips and Tricks - Nebulous Fleet Command

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Phrosphor

Phrosphor

Күн бұрын

This video is just a bit of an information dump to point out some things that I think it is worth knowing about before you jump into battle when the update drops. The update will be released for everyone who owns the game on the 27th of February!
Special thanks to Hooded Horse and Eridanus for giving me early access to this update!
See you in the dark!
0:00 - Intro
00:42 - Jamming
03:42 - PD Considerations
05:20 - 100mm and Plasma
08:38 - Mines
11:20 - Containers (Decoys, Mine Containers, Rocket Containers)
15:33 - Rockets
17:38 - Sensors
20:35 - Bulk Freighter Layout differences
21:50 - Bulk Freighter fitout considerations
23:50 - Broadside basics

Пікірлер: 77
@zj6074
@zj6074 Жыл бұрын
4:34 no doubt the primary reason why 20mm PDC ammo was changed from 500 rounds/point to 2000 rounds/point. OSP players are gonna need it.
@Phrosphor
@Phrosphor Жыл бұрын
Yep, these guns are HUNGRY.
@Nortonius_
@Nortonius_ Жыл бұрын
Love the friendly tone of Phros telling us “there’s no such thing as a friendly mine” 😅💪🏾
@Phrosphor
@Phrosphor Жыл бұрын
THERE IS NO SUCH THING AS A FRIENDLY MINE! (But seriously I have seen so many blue on blue mine incidents in the last two weeks)
@texoschannel4907
@texoschannel4907 Жыл бұрын
Can’t wait for the time when I’ll be watching you playing campaign in this game. It’s a very promising game with huge potential.
@Phrosphor
@Phrosphor Жыл бұрын
I am looking forward to it so much.
@jonny-b4954
@jonny-b4954 Жыл бұрын
I really hope they add boarding. Sneaking in small boarding parties via shuttles, or drop pods, or just suited marines etc.
@Phrosphor
@Phrosphor Жыл бұрын
Boarding is on the road map!
@gridwreckgamer6254
@gridwreckgamer6254 11 ай бұрын
hate to bring bad news from the future, but the removed it because they said it would be too hard to balance
@JDeeGaming
@JDeeGaming Жыл бұрын
Very nice!
@Phrosphor
@Phrosphor Жыл бұрын
Cheers Jdee!
@TCrag
@TCrag Жыл бұрын
I have been waiting for a multiplayer game like this since Homeworld.
@Phrosphor
@Phrosphor Жыл бұрын
Me too, and we have Homeworld 3 on the horizon!
@Delta547
@Delta547 Жыл бұрын
21:45 And always remember: it's not the size of the ship that matters, it's how you use it. Short and stubby ship are still perfectly usable. ( ͡° ͜ʖ ͡°)
@TheitaniofRome
@TheitaniofRome Жыл бұрын
100% ive tried to cheese wins against ai when all i doo is lose. I can bring 2 battle ships and easily lose to a few small ships by failing to manage properly. Amazing game. I cant wait to see the campaign.
@Stingraeyy
@Stingraeyy Жыл бұрын
(it took longer than 10-15 minutes)
@Ghastly_Grinner
@Ghastly_Grinner Жыл бұрын
I find this game very interesting to watch would love to see more videos maybe with more in detail ship building
@razorback8300
@razorback8300 Жыл бұрын
The wait is finally over ! I can’t wait to try it out
@pokeface119
@pokeface119 Жыл бұрын
One thing you can do with the Bulk Freighter when having guns on both sides is to use your main thrusters to push out, unload your cannons till the minute reload, turn around, unload the other side then pop back behind the asteroid for 20s and repeat. You spread the damage out and its less likely you'll lose entire modules like that but it's just an idea I had for you xD
@Phrosphor
@Phrosphor Жыл бұрын
This is a great idea, the Yard Drive might give you the rotational power you need to pull if off. I will add it to the list to try out.
@corporalsilver6981
@corporalsilver6981 Жыл бұрын
What I took away from this video is that they've added the equivelent of the Great Toyota War of Northern Chad to the game.
@tylerphuoc2653
@tylerphuoc2653 Жыл бұрын
Mmmm, Toyota hiluxes. I mean, isn't that what the corvette sized ships drafted into service are?
@crosscutracer2396
@crosscutracer2396 Жыл бұрын
Toyota find new stars
@Phrosphor
@Phrosphor Жыл бұрын
Don't forget the aftermarket racing engines. This is Toyota Nebulous Drift.
@tylerphuoc2653
@tylerphuoc2653 Жыл бұрын
@@Phrosphor Nebulous Fleet Command animated music video or short film when
@birthdwt8859
@birthdwt8859 Жыл бұрын
Phosphor is tryna become the next big neb youtuber 👍🏿
@bobmartin9918
@bobmartin9918 Жыл бұрын
I have found that around 1000 flak rounds is more than enough to feed a couple bastions for the duration of a fight. Make sure you combine them with pavises or grazers if you can afford them, though, as they don't do too well on their own.
@Phrosphor
@Phrosphor Жыл бұрын
I always like to build a layered PD solution. Don't rely on one option, have many!
@swaggboiii9528
@swaggboiii9528 Жыл бұрын
Man am I glad that I discovered Nebulous. some real nerd shit and I love it
@sarbe6625
@sarbe6625 Жыл бұрын
Wait, what if I comms jam an OSP ship that's inside of a "friendly" minefield?
@Phrosphor
@Phrosphor Жыл бұрын
Warcrimes
@sarbe6625
@sarbe6625 Жыл бұрын
@@Phrosphor 😏
@arthurvilain7270
@arthurvilain7270 Жыл бұрын
Doesn't comms jamming only block incoming transmissions ? If so it shouldn't prevent the jammed ship to transmit IFF information to the mines.
@sarbe6625
@sarbe6625 Жыл бұрын
@@arthurvilain7270 Right... so maybe if you point the comms jamming at the mines instead? So they can't receive IFF information anymore?
@rakisuzuki-burke4148
@rakisuzuki-burke4148 Жыл бұрын
First thing I'm doing once I get my hands on the update is seeing how fast I can make the Bulk Freighters roll.
@bobmartin9918
@bobmartin9918 Жыл бұрын
Pretty damn fast if you use the yard drive and set your thrusters to flank.
@Phrosphor
@Phrosphor Жыл бұрын
Yeah it isn't too bad with the Yard Drive as Bob says.
@gwenmcgarry528
@gwenmcgarry528 Жыл бұрын
spinnnnnnnnnn!
@benlex5672
@benlex5672 Жыл бұрын
SEAD missiles are incredibly useful especially when enemy jamming ships are not escorted. If you want it to be more well-rounded you can pay a bit extra and add fixed radar guidance so you can use them against enemy ships as well.
@fandovec03
@fandovec03 Жыл бұрын
Can't wait for 12 barrel Heavy Cruisers!
@Phrosphor
@Phrosphor Жыл бұрын
I have deployed it on stream and it was pretty nasty!
@comradeblin256
@comradeblin256 Жыл бұрын
Bro i swear i love OSP 50mm gatling and the command cruiser. I wonder why in Lore the alliance forfeited Command Cruiser for Axfords, as CC have better weapon emplacements + extra antenna that is VERY USEFUL!
@Phrosphor
@Phrosphor Жыл бұрын
The Ocello is a beast, it is a really good ship.
@princesstinklepanties2720
@princesstinklepanties2720 Жыл бұрын
Can 250mm he rounds tear through the the hull of an ocello though?
@comradeblin256
@comradeblin256 Жыл бұрын
@@princesstinklepanties2720 it would require a rather long time, especially when ur DC team is good (except u got shot from the butt then RIP since Ocello very weak from behind)
@rear9259
@rear9259 Жыл бұрын
Think the lore reason was because the Shelter favoured big guns big armour (heavy tonnage) over a mission independent ship
@raptorred9186
@raptorred9186 Жыл бұрын
As a “shelter main”(that’s probably the first time you’ll be hearing that) who loves missiles and specifically DDGs I already hate the new PDS. Gone are the days when my missiles can out-speed defenders and auroras
@Phrosphor
@Phrosphor Жыл бұрын
I think you can still overwhelm the PD but it's certainly harder. Attacking from multiple angles will help a lot.
@graysuka
@graysuka Жыл бұрын
Is it possible to comm jam a mine so that it targets nearby enemies?
@Phrosphor
@Phrosphor Жыл бұрын
Yes you can and I have seen this happen many times. If you destroy the comms equipment on a ship this does the same thing, it stops broadcasting IFF and the mines will attack it.
@graysuka
@graysuka Жыл бұрын
@@Phrosphor That's pretty cool, another reason to bring a hangup
@tomaratorping
@tomaratorping Жыл бұрын
Is there option of creating some kind of supply ships yet? (Like, is it possible to share ammo and crew between ships ?) I mean, in wargames (red dragon, steel division) it is important part of strategy - best army cant stand against properly supplied one. And this game's battle gameplays feels like one in wargames, but without reinforcements - so something like supply ships could be crucial and make gameplay strategy even more deep
@Phrosphor
@Phrosphor Жыл бұрын
Logistics are certainly something the lead Dev has on their table. With the conquest multiplayer campaign game mode coming ships will need resupplied on a strategic level. Because of the pace of a lot of these combats I think it's more likely we will see this be a strategy layer thing rather than a tactical layer thing. Support ships might just decelerate further out when fleets engage and either flee or hang around for S and R and resupply after the fight.
@tomaratorping
@tomaratorping Жыл бұрын
@@Phrosphor strategic resupply certainly gonna be a thing, but tactical options could be useful too. there is such a thing irl as Replenishment at Sea (RAS) - navy's method of transferring fuel and munitions from one ship to another while under way. I mean, devs don't even need to do a lot of stuff - just make player to struggle to make ship fly very close to each other and slowly (for game balance, make it really slow and impossible while under fire) start to transfer ammo from one to another. I am noob, as I only played this game once at my friends acc, dozen of rounds with same noobs as me. But already met an issue with 2 similar ship lost turrets, and a third similar was out of ammo. So three ships just wandering around with no good use but to rush points. I thought, need for such feature was obvious from the very beginning lol. Also, thanks for your vids, really appreciate your serious(concentrated?) approach to strategy and planning. Cool to watch
@argokarrus2731
@argokarrus2731 Жыл бұрын
2:50 there's a trick to negate prog time. Set your HoJ missiles to defensive. They'll also automatically launch to the jammer. This can be wasteful though
@Phrosphor
@Phrosphor Жыл бұрын
Handy tip! Thanks for sharing.
@MrMorvana
@MrMorvana Жыл бұрын
Doesn't work. I think it was a project from the dev but never implemented.
@argokarrus2731
@argokarrus2731 Жыл бұрын
@@MrMorvana Really? When I tried it it worked fine. Did you make the ARAD jamming only and set it to defensive or keep them on offiensive?
@MrMorvana
@MrMorvana Жыл бұрын
@@argokarrus2731 tested and asked on the discord. Response: defense is against missiles only. Wouldn't be surprised if the idea was scraped because of that. But please try again in case I made a mistake, but I doubt it (took an hour searching to make it work XD).
@GSF404
@GSF404 7 ай бұрын
This game worth grabbing? I've been looking at it for a while now and I like the concept of it, but I'm still on the fence!
@Phrosphor
@Phrosphor 7 ай бұрын
It's got a pretty active community and there is a huge conquest mode update on the horizon. I would say the learning curve is pretty steep and you can end up in situations where you get deleted out of nowhere by missiles if you aren't on top of your game. It is a very rewarding team game especially if you have some friends to play with. It's tight and well made and the dev is extremally active with the community. Check out some of the devlog videos to see the passion. EWAR is big part of the game.
@quigglebert
@quigglebert Жыл бұрын
Shouldn't take longer than 10-15 *checks timestamp* 27 minutes you say, I'm in
@haymaker7784
@haymaker7784 Жыл бұрын
is the update pacific time?
@rakisuzuki-burke4148
@rakisuzuki-burke4148 Жыл бұрын
1:00 Eastern, 10:00 Pacific.
@tomhodges1552
@tomhodges1552 Жыл бұрын
Is there going to be a campaign experience?
@Phrosphor
@Phrosphor Жыл бұрын
The next update will add a multiplayer conquest campaign.
@tomhodges1552
@tomhodges1552 Жыл бұрын
@@Phrosphor Fantastic gonna pick this up next week.
@jacksonmulville2200
@jacksonmulville2200 Жыл бұрын
Lmao! No problem with having a phros video run long!
@fennecky3764
@fennecky3764 Жыл бұрын
👀
@v44n7
@v44n7 Жыл бұрын
how much reliable is the anti radiation missile? i mean, if I see missiles coming I could easily turn the jam off and send those missile bananas Also thanks for the video, I learned a lot!
@seanwaddell2659
@seanwaddell2659 Жыл бұрын
You’re completely right, if you turn off your jammer, they’ll leave you alone. Generally, when I use them, I’ll give them a back up tracker like an active seeker
@joshfritz5345
@joshfritz5345 Жыл бұрын
I have a very good dual seeker S2 missile which had a home on jam primary seeker and an active radar secondary seeker (NOT validator). Its essentially a Thunderhead which is not only completely immune to jamming, if jammed, it very reliably hones in on the source of jamming. It's a little bit pricey and not super PD resistant, so I send two salvos, the first is armored "weave" missiles to saturate enemy PD, and the second are my home on jam missiles. Some are bound to get through.
@Phrosphor
@Phrosphor Жыл бұрын
The anti-jam missiles are mostly for catching out overwhelmed players who don't notice/don't realize they can turn their jamming off. They need a second seeker head if that happens but I wanted to keep them cheap. Like Josh says.
@mrk7309
@mrk7309 Жыл бұрын
So, all of this commentary is in the scope of the multiplayer scene, yes? How healthy is the multiplayer experience?
@Phrosphor
@Phrosphor Жыл бұрын
It's pretty much all there is. The official discord is very active with weekly 'fite nites' that have themes and there are usually people online whenever I try to play in Australia which says a lot.
@subject3039
@subject3039 Жыл бұрын
Usually there is a lobby up and open and if there isnt it usually takes no longer than a few minutes to make and fill one yourself
@crixt4016
@crixt4016 Жыл бұрын
"this shouldnt take more than 10-15 minutes" :V
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