Engagement At Avora | Nebulous: Fleet Command

  Рет қаралды 4,148

Screamer

Screamer

Күн бұрын

Пікірлер: 15
@radivnalanari8260
@radivnalanari8260 Жыл бұрын
You remain my favorite NFC ytuber, the combo of good music, no vocal commentary, and text on screen explaining your choices is the perfect balance to me. Great work as usual.
@lachlanrow5512
@lachlanrow5512 Жыл бұрын
those were some of the most engaging sprinter fights i've ever seen, I've never cheered for such a ferocious little 100mm before
@daltarkingofknights172
@daltarkingofknights172 Жыл бұрын
Beautiful beam ambush, shame that counter-fleet came out of nowhere
@spacecocolocotoco5120
@spacecocolocotoco5120 Жыл бұрын
Love your content
@tupperdoseplastique8707
@tupperdoseplastique8707 8 ай бұрын
Mh I have to admit I like the music you have picked :-)
@Cooldude-ko7ps
@Cooldude-ko7ps Жыл бұрын
5:13 due to that inaccuracy and those ships being close together I’d of aimed for the middle track in the hopes that a missed shell might hit the front or back ship. Have you considered playing with mods? To prevent cluttering this comment section I’ll just edit this comment: 5:48 AP rounds as the default? I usually load HE as the default and then switch it to AP if necessary. Or is it an intentional choice so that when you don’t know what exactly your shooting at you have a better chance of penning it? 6:10 I wonder how long your Corv and those two shuttles were just staring at eachother. Waving from the bridge windows perhaps? Is setting your ship to Evade ever useful? Perhaps when your already orbit dodging or in a evasive waypoint route? Also, 3 defenders and just 1 Mk62? Why is that? Is the extra defender actually that useful? Rebounds? I assume they are RCC buffed as otherwise Stonewalls would be better. So are these pub matches or stack matches?
@screamer5779
@screamer5779 Жыл бұрын
Hey, yeah most of the points you made just come down to decision I didn't feel had too much effect on my game, like the AP vs HE or firing at the middle track(it was a quick decision). Honestly setting to EVADE is more of a "I'll just do it" move, I rely more on orbital or a manually set jagged route. 3 defenders because that sprinter I initially wanted to double as a PD escort, but letting it go off on its own still works(as you can see by how it countered all the rockets). Rebounds I prefer for point cost vs efficiency, although I haven't looked deep into the min-maxxing. All the matches I post are public matches, I don't play in a team- sometimes one side has more experienced players, but on average my gameplay takes place when I'm both in better/worse teams without any sort planning. I've won a fair share on disadvantaged team, and lost even on stacked team. I honestly prefer to play pure vanilla on multiplayer(barring modded maps).
@unknow11712
@unknow11712 Жыл бұрын
good fight ... i'd like to leave a suggestion for when you have a bit of micro to do ( having various ships around) putting them in the "evade" MNVR will make them change direction randomly , not as effective as giving the order yourself with the timing , but it can help not having the ship standing still if you didn't give an order for a bit.
@wavelet8993
@wavelet8993 Жыл бұрын
Any chance you can share your fleet build(s)? Maybe post them in the steam workshop?
@screamer5779
@screamer5779 Жыл бұрын
Personally I don't share any of my fleets because I encourage those who wish to use them to build them themselves. My main point is that it usually isn't the way the fleet is built that makes it good, but how you use them. I do leave a fleet card up at the end to show off mounts.
@QuixoticDucky
@QuixoticDucky Жыл бұрын
Why do people right click, then left click "Movement" then "Pos" (three clicks) when they could just hit "M" (one keystroke) on the keyboard?
@shinbreaker4202
@shinbreaker4202 Жыл бұрын
Because M is on the opposite side of the keyboard from WASD, so using the mouse navigation for movement is less hassle
@Cooldude-ko7ps
@Cooldude-ko7ps Жыл бұрын
No HE on the Corv?
@MrZlocktar
@MrZlocktar 11 ай бұрын
Wait.. you're saying that PDT on front panel can't fire back, but that's wrong. You can even see it on a video at 15:32. Your PDT firing on one of the approaching missiles. The reason why this attack was successful is because there are a lot of obstacles on the back, as turret is at far front on a ship. It can't fire back only because of your HDG blocking it's view. But it is still able to defend you against top attack which it did. Your HDG was the main cause of this, not your PDT placement. PDT on top panel can protect your back, but you need correct HDG for it to work. Fleet editor won't fix it.
@Kaenox1
@Kaenox1 Жыл бұрын
классно!
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