Putting some timestamps here for the maps used in the video! Big Black: 0:23 Harumachi Swing FLDTHR: 2:51 Best FriendS Goldenwolf DT: 3:17 Atomosphere 200step Remix: 4:23 And in case anyone wonders why there’s no HD or HR focused comparison it’s because they aren’t as different/interesting I found
@niopilopo5 жыл бұрын
Pog
@blood_nine49185 жыл бұрын
Why are u using different replays?
@wuzado5 жыл бұрын
@@blood_nine4918 replays are the same but lazer/ScoreV2 calculates things a bit differently
@DeanHerbertMooCow5 жыл бұрын
thanks for this. helps spot a few remaining issues (like approach circle fade being very wrong).
@chocolahimari5 жыл бұрын
Heyo peppy is there already a osu lazer skin template?
@heksatek34075 жыл бұрын
The slider ends tho on lazer drop so much acc its crazy. I think osu stable alr has quite strict timing compared to alot of other rhythm games
@Daniel-fk8cb5 жыл бұрын
@@heksatek3407 its because of score v2
@Iron-Wolf5 жыл бұрын
Yeah, I think AR seems higher in Lazer because lack of followpoints and because approach circle and hit circle (and slider) fade in seems to take longer/start later than stable. Hopefully these things will be fixed.
@tochiiDesign5 жыл бұрын
@Dean Herbert is it intentional that the sliderbody doesn't have the white trail of light inside of it in Lazer? I haven't seen anyone talk about it cause it seems much harder to read the sliders without it.
@naru2k45 жыл бұрын
Yeah, these are a few things I've noticed about osu!lazer. Smaller play area, *_much_* stricter sliders. Like seriously, they already give us enough anxiety. And score V2.
@ikkue5 жыл бұрын
The score in osu! lazer is a mix of score v2 and the scoring in osu! stream (the mobile game)
@naru2k45 жыл бұрын
@@ikkue What's the stream score system like?
@kpo87185 жыл бұрын
It’s play area is bigger not smaller
@naru2k45 жыл бұрын
@@kpo8718 Nah, I'm pretty sure it's smaller. Alot of elements in my skin are noticeably reduced in size and the gap between circles is also smaller with a less noticeable CS difference.
@caprisces61392 жыл бұрын
@@naru2k4 wouldn't that mean it is bigger? Yknow, they are a fixed amount of pixels in size, them being smaller means they occupy less space relative to the play area.
@AquaTH_5 жыл бұрын
Hoping that my grandson will be alive to play this, nice video though, it's interesting to see how lazer behaves in direct opposition to the current osu!
@AquaTH_5 жыл бұрын
@@wolfetteplays8894 Please explain
@Jacksaur_5 жыл бұрын
Imagine openly attacking a guy out of nowhere and having the audacity to believe *they're* the cancerous ones.
@kuriwesu5 жыл бұрын
@@wolfetteplays8894 i'm- why are you out here randomly attacking someone? you're the reason the community is toxic smh
@wolfetteplays88945 жыл бұрын
Jacksaur I can attack nazis without it being considered cancerous, but then when I call out toxicity in the community I get slammed? What?
@wolfetteplays88945 жыл бұрын
awokenlux no, it’s all the transphobic/homophobic/racist dickwads populating the game, among other toxicity commonly present in the anime community.
@nessonettboy23005 жыл бұрын
8:05 Hmmm...Rip sliderart
@Jorolfs5 жыл бұрын
You can disable that in the settings :)
@idioticbosd79955 жыл бұрын
TBh that made maps more clean IMO But ruins slider-art sometimes
@RonDaBlue5 жыл бұрын
It exited this earth's atomosphere
@solar55195 жыл бұрын
JustaKid why
@RonDaBlue5 жыл бұрын
@@solar5519 wdym why?
@hifumindesu5 жыл бұрын
Some points I've noticed: Apparently, in lazer, slider followcircles do not shrink as they fade out. They also go away faster, which I think makes sliderstreams somewhat less satisfying. Gameplay in general feels faster and leaves minimal visual residue (?). There's still some feedback, of course, but hit judgments are smaller. Most notable factor that contributes to this feeling is the fact that sliders snake in as they are played, which also unfortunately screw over sliderart setpieces. UI during gameplay in lazer seems interesting. I like the move towards the full screen-length healthbar, making HP loss look more visible, in contrast to it being subtler in stable. All score-related elements also have moved to a central location on the screen, whereas in stable, it used to have combo separate from score and accuracy. The progress bar at the bottom edge of the screen is a nice addition. It's cool that (as it seems) you can seek through replays in lazer. There's also plenty of ways to track how far in a map you are currently in, with timers at the corners and the percent counter at the middle. It kind of feels excessive though, especially with how the percent counter sometimes can partially distract you when there's hitobjects around the bottom edge. The progress report during breaks is also great, now finally we can tell how long breaks are. I like that playback options while viewing replays can be collapsed and that those panels become transparent. I know that those UI elements can be hidden in stable with a hotkey, but I like the modern approach in lazer. And the new intro is really sick. Instant nut
@haxmagician14525 жыл бұрын
i really love the menu layout on lazer, design looks great imo
@alsn_5 жыл бұрын
im so glad you made this video, its really gonna help with development even further, giving us a better overall experience with lazer. its also really interesting seeing all the new features/changes added to lazer as well! nice job!
@bladez20275 жыл бұрын
Me who doesnt even know what osu!lazer is:
@bayglman5 жыл бұрын
its the next huge update for osu!
@stellarphantasmvfx55044 жыл бұрын
it contains everything
@aeyra74 жыл бұрын
@@bayglman it's more it's own separate client at this point lol
@Jideeh3 жыл бұрын
it's hard to play there though. you need more accuracy.
@lo154lo33 жыл бұрын
Meee
@ryyn74775 жыл бұрын
rip current tech scores
@izayoi60725 жыл бұрын
Not gonna lie i kinda like the normal Osu!
@kynkai5 жыл бұрын
Me too
@haruokumura27865 жыл бұрын
Yes, is more simple and i really like it
@PCNebula5 жыл бұрын
well, it's going away soon so you better get the most out of it.
@sorcererofsalt57864 жыл бұрын
Lazer will never be the only way to play, and lazer wont be the default osu! for at least another few years
@ilsucoskun89713 жыл бұрын
Me too
@mercamia5 жыл бұрын
Spinner skinning is gone lol
@rickf.46565 жыл бұрын
🦀
@davr15 жыл бұрын
🦀🦀🦀
@davidhusicka84405 жыл бұрын
*not yet implemented
@lad29875 жыл бұрын
@@davidhusicka8440 ty
@きいろ-f8b4 жыл бұрын
@RGB Universe i dint see what you mean...
@akatsu27465 жыл бұрын
who else is just focused on the gameplay
@zblurth5 жыл бұрын
yeah i try to look for thing but just end up looking the guy play cause they are amazing at it
@lebro44015 жыл бұрын
The intro of osu!Lazer looks very cool and epic
@gantakanata25505 жыл бұрын
i rlly hope that sliders dont have such a short tickeate that literally u have to hold them all the way or u get 100s
@hiddengott11145 жыл бұрын
Ganta Kanata most of the time its not that bad but now sliders have to be hit on time not like in stable
@gantakanata25505 жыл бұрын
@@hiddengott1114 so its like hit circle
@KNhunterX5 жыл бұрын
It's the effect of ScoreV2 where sliders have to be timed as precise as a hit circle. On the standard scoring system, there's slider acc leniency
@naru2k45 жыл бұрын
@@KNhunterX As if sliders hadn't given us enough anxiety already. Now they're like hit circles. Man, it's gonna take a while for us to adjust when this drops.
@ATP9805 жыл бұрын
Why does the ar seem so much faster on lazer. 144hz is gonna become a must if you want to be at the top.
@ATP9805 жыл бұрын
@Aaron ten Doesschate this isnt just high ar. Lazer ar9 looks like ar 10. That's a pretty huge increase. Reading the same, high ar and reading a higher ar is a different thing entirely anyway.
@4ma-deu55 жыл бұрын
Watching this Best Friends DT play there, i see no difference at all. Except there are no followpoints in the Lazer one. AR seems the same to me.
@Iron-Wolf5 жыл бұрын
AR seems higher in Lazer because lack of followpoints and approach circle and hit circle (and slider) fade in seems to take longer/start later than stable. Hopefully these things will be fixed.
@4ma-deu55 жыл бұрын
@@Iron-Wolf Peppy in a comment higher wrote that ApproachCircles needs to be fixed, yet.
@4ma-deu55 жыл бұрын
Also just for confirmation i downloaded Lazer. It seems there are FollowPoints in the main skin, it's just that they don't work for custom skins yet. Sliderballs are small af in my skin compared to stable version. And the HP is for some reason, big af. I was able to pass Honesty/Yomi Yori, while i can't go through the first streams in stable.
@Petri_chorr5 жыл бұрын
IS THAT OSU!LAZER INTRO REAL? HOLY SHIT, THAT IS SO FUCKING EPIC
@mrsparklepants56365 жыл бұрын
I'm still a fan of osu! it's gonna be sad when development for it stops
@PCNebula5 жыл бұрын
this is the same damn game m8 although i have to admit that lazer is fucking hard
@LightTrack-4 жыл бұрын
Well they will be merged and Lazer is open source. Peppy himself said that if something were to happen to him, people will take over and develop it themselves. In other words: Osu is here to stay.
@vortexbeater82674 жыл бұрын
Whats there to be developed? You just *_click the circles_*
@rifqimaalik69273 жыл бұрын
@@LightTrack- could it possibly like minecraft?
@LightTrack-3 жыл бұрын
@@rifqimaalik6927 What?
@dirtyblock38945 жыл бұрын
I really hate to play on lazer it feels so different
@DeanHerbertMooCow5 жыл бұрын
tried recently?
@SpaceSwimmer695 жыл бұрын
@@DeanHerbertMooCow osu!lazer looks amazing. But also it feels different. In more fast maps the AR looks a lot higher than it is in stable. Also everything seems easier for me. I can hit jumps on hard maps consistently, which i can't on stable. Also stream recovery is so much better.
@plastichamster3655 жыл бұрын
@@SpaceSwimmer69 no notelock
@SpaceSwimmer695 жыл бұрын
@@plastichamster365 oh, what the fuck, really? Best game
@AvExCams75 жыл бұрын
@@plastichamster365 lazer doesnt have notelock? Instantly better than stable
@donkkut50034 жыл бұрын
can i just mention that these clean hollow sliders are so much better than the normal osu ones it still has slider follow up points but those are removeable in normal osu i generally just hate that litte effect inside sliders that are impossible to remove in skins or options, they look so muddy
@i3ym5 жыл бұрын
I would like to see comparsion where games are on top of each other, with transparency
@gioboligor98892 жыл бұрын
That was nice, Keep it up!
@Anastrollblack5 жыл бұрын
so you're saying rrtyui doesn't ss the big black .... dislike
@huuosu5 жыл бұрын
Confirmed that these issues are going to be fixed.
@mouzedrift36295 жыл бұрын
@@huuosu its not really an issue... you have to hit sliders precisely like hit circles in osu lazer so you can get two 100's from one slider
@testotesto42455 жыл бұрын
It just how scorev2 work. I think if community dislike scorev2 peppy will revert it
@GladiorPL5 жыл бұрын
@@testotesto4245 lazer doesnt even use score v2 my dude
@GladiorPL5 жыл бұрын
@@eldareisk it doesnt use the score system from stable nor v2. it has a different scoring system. dont remember the name for it tho
@komos37192 жыл бұрын
I'll sticks with Osu! in the meantime but I'm interested to see how Lazer develops
@meemustheemus90304 жыл бұрын
What’s strange is that osu! lazer missis more but at the end you have the same score🤔
@bigsin24223 жыл бұрын
corporate needs you to find the differences between these pictures non osu player: they're the same picture
@dfghh2 жыл бұрын
it have been a really long time since this was uplaoded
@ShadowWafflesss5 жыл бұрын
soo what's the deal with osu lazer? I know they're still developing it and everything but what sets it apart from the standard osu we know besides being able to manually change things like bpm, approach circles and etc.?
@naoko-kun77105 жыл бұрын
scorev2 i guess
@zblurth5 жыл бұрын
Quality of life thing (a lot) supporte for android ios and probably mac/linux Way more mod and mod possibility change in the multiplayer ect ect
@idioticbosd79955 жыл бұрын
Test client, or a client that it’s scripts will be moved to the current Osu! Client
@squidgrill5 жыл бұрын
It’s open spurce, .net core instead of .net framework (Isn’t Windows exclusive anymore), better code, more extensible, that kind of stuff.
@ShadowWafflesss5 жыл бұрын
@@squidgrill Ah, I see now. Ty
@Izayoink_Saccuy2 жыл бұрын
Click the circle vs click the triangle
@MrInstantRamen5 жыл бұрын
Holy hell that start up is nutty
@donmatthew78775 жыл бұрын
Eyyy its exit the earths atmosphere but the gameplay from beast dude thats where i noticed that rrtyui was actually one of the creators of the beatmap peeple there yey.
@l1ghtjok3s662 жыл бұрын
I like how the sliders look in normal osu
@l1ghtjok3s662 жыл бұрын
lazer made the sliders a dt skin lol
@sekaamv3 жыл бұрын
The only reason i'm getting laser is for that sweet intro
@hikaenism5 жыл бұрын
Sv2 makes me want to quit game
@DeezYoink5 жыл бұрын
Yee
@ximaxwellix5 жыл бұрын
Before I knew how ScoreV2 works (and that Lazer has it as standard), I was wondering why I would get so many 100s on Sliders... Well now I know, but the weird thing: Doesn't that mean that some maps won't work the way they should with ScoreV2? That again would mean that some pattern can't be made for SV2 because they are will get you 100s (like these single tap sliders)
@ikkue5 жыл бұрын
It isn’t really score v2. It’s score v2 mixed with osu! stream scoring
@thisisnotacti4 жыл бұрын
Sv2, aside from capping your score, also disables sliderhead leniency.
@papejop11385 жыл бұрын
The gamma in osu lazer is darker imo
@altaccount6485 жыл бұрын
Just me that thinks that lazer is way smoother?
@DeezYoink5 жыл бұрын
Nah I played it yesterday on my 1050 ti 16 gb of ram and a core I7 and it was stutter and laggy ngl try it ur self
@altaccount6485 жыл бұрын
@@DeezYoink time to gowngrade to a GT 730 (8gb ram is overkill for most pcs anyways noone cares about ram) and a Ryzen 7. no lag. zero.
@qrae_qrae66295 жыл бұрын
@@altaccount648 bruh AntVenom allocates 64gb ram to minecraft
@altaccount6485 жыл бұрын
@@qrae_qrae6629 minecraft is a different game, and there is no reason to do that for normal players.
@squidgrill5 жыл бұрын
Dee ._. If it works on my ipad mini 2- A 2013 mobile chip, and 1 gig of RAM, it should work on your full on gaming PC lol, even works on my PC with an i5 8400, 1050Ti smooth as butter
@yetzbiker49953 жыл бұрын
0:46 we can see that this is a replay of rrtyui's SS but in lazer he gets 1x100 and from times to times he gets more 100
@8ritorneloz2 жыл бұрын
slider head acc judgements
@vineboomsoundeffect53954 жыл бұрын
What normal people see at osu!lazer: new GUI, preinstalled osu!supporter, etc. What i see at osu!lazer: PPV3
@visalsngg5 жыл бұрын
damn the sliders are neat as fuck
@micu70315 жыл бұрын
There's something in Osu Lazer that I want to have and some that I don't.. The ui... More settings... The option to adjust background dim and blur everytime you play a map... The mods Just that :)
@troyarmyfake2 жыл бұрын
Pretty sure that the background dim and blur do exist in lazer, and the mods allow customization, but not that much. But then, I'm an osu!mania player
@van30845 жыл бұрын
they did my man rrtyui dirty
@pikachufan252 жыл бұрын
at first Look the only thing hard to Spot in osu!Lazer is the Combos. Things i Spot First. Music Timeline - Time - Score - Percentage - Combos (But honestly Din't Notice it at all until someone in the Comments Mentiong about it Oops). Loved the Look.
@ssmoczyy4 жыл бұрын
Welp, Lazer is good, but (even if I started playing it last month) i slightly like current version more I can't help but say that Lazer actually IS better. Everything but gameplay. I wish osu! developers could keep current gameplay (and current in-game interface)
@bIizzarrd8 ай бұрын
It’s crazy how you can see the laser is literally just harder
@arizkayaba2 жыл бұрын
no wonder my replays get weird on lazer like how I got an FC S rank on stable but an SS on lazer
@fl0w5255 жыл бұрын
I like all those new features in lazer, but... I don't like new gameplay experience. It doesn't feel same
@kynkai5 жыл бұрын
Same
@altair2_5 жыл бұрын
Not sure how I feel about it tbh
@imTheAny9 ай бұрын
some misses of lazer are not a miss in stable if it's the same gameplay but not a repated gameplay.
@tcistrash9911 Жыл бұрын
personally i really like how osu!lazer looks, but I'm not too sure if the mania gamemode works with the skins i use
@-poon-3825 жыл бұрын
Please for the love of god just leave the current client alone I like the old in-game interface better
@DeezYoink5 жыл бұрын
Me too it was confusing my dude I can't set the map search to mode/artist anymore and Lazer Def needs to be fixed
@DeezYoink5 жыл бұрын
Also hp was more forgiving I should've failed on some maps I tested it my not touching anything and I did not die as fast
@matejpesl15 жыл бұрын
Don't act as an old grandfathers guys
@PCNebula5 жыл бұрын
change is good people just don't like to accept it
@pewus4 жыл бұрын
you will be able to change the interface
@artluka7272 жыл бұрын
Wait, 2 years ago? Wow :x
@gazingatthesky5 жыл бұрын
the accuracy of exit the atmosphere was wtf
@bradyhem Жыл бұрын
the new intro gives off so much JS&B vibes
@peep38795 жыл бұрын
Osu lazer looking hella aesthetic
@jermainewilliamperalta5296 Жыл бұрын
The problem I have in this that it has a smaller area to play on mobile because it has a small screen yeah you can change it through the setting but it's still small
@gdnooby Жыл бұрын
also note that osu lazer isn't optimized for low end devices unlike osu. like I get 240 fps on my i3 2nd gen 2 GB ram pc with osu
@jaysway13955 жыл бұрын
The circle at the end of slides lingers more and osu laser and I really don’t like that
@OnePunchSans2 жыл бұрын
I find lazer easier probably because I started with it
@Kelvin00325 жыл бұрын
Even osu!droid have this problem Sliderbody doesn't appear correctly and sliderball does'nt follow slider at some perfect sliders
@-poon-3825 жыл бұрын
Can’t get used to the new osu lazer
@hoshizora4165 жыл бұрын
bruh the scoring system in lazer is literal aids to me
@zoont_5 жыл бұрын
ScoreV2 is good but i need time to adjust to the new slider mechanics
@salihefee4 жыл бұрын
you can disable that slider fade(?) thingy if u mean that
@-r1ch0-164 жыл бұрын
also the acc is worse on lazer but at the finish screen it shows the normal acc from std osu
@Klunkiez5 жыл бұрын
My question is... Will we still be able to skin like osu or will there be limitations to what we can skin??
@dumb53085 жыл бұрын
the intro tho :OOOOO
@zean79435 жыл бұрын
Heh im not an osu player I literally cannot tell a difference apart from the GUI of the scores and etc
@naru2k45 жыл бұрын
Osu!lazer is cool and all, and I really appreciate the development behind it. But the gameplay changes implemented, especially sliders having two ends that are treated like hit circles, seems to be a somewhat unsettling idea. For years now, we've all gotten used to the current flow of gameplay. The changes Lazer implements will completey disrupt that. Tech maps will completely lose their merit due to the strict sliders. High AR maps are now gonna be pretty hard what with this increased AR. Slider art is rendered pointless with disappearing sliders. Not to mention general long time players having to adapt to these changes. Sliders especially, they seem like they have a much higher chance of ruining an FC run now. As if that wasn't already high. Alot of us have been very used to stable for a while now and I feel implementing such a drastic change isn't too sound of an idea. Try to make the gameplay changes a little more subtle or something. Stable is just way too rooted into the community right now.
@matejpesl15 жыл бұрын
That you are not used to it shouldn't be a reason not to change the game. Sliderart can be fixed, there's already setting to turn it off so if an artist or community put into the beatmap some type of information, there could be an notice before the map + an button to turn the slider snaking off for this map. Or the button could be there in the menu constantly in every beatmap. Really, it's just an one button more.
@FogsFles5 жыл бұрын
Where are the followpoints
@fvrex5 жыл бұрын
why is accuracy so harsh in lazer
@nyathannyuwen80845 жыл бұрын
why do the slider disappear as the slider ball goes across it?
@davr15 жыл бұрын
Slider snaking for both before and after finishing the slider, you can disable it in settings
@nyathannyuwen80845 жыл бұрын
҉ ah i see thanks
@JakusKugelchen4 жыл бұрын
so this is literally osu! but cleaner
@hellowsposu72052 жыл бұрын
Why does the sliders look slower on laser compared to osu normal but the circles look faster on laser conpated to osu
@generallowres46364 жыл бұрын
osu lazar is better in every way except performance for me because on lazar I get like 40 fps but normal osu I get 500-600
@kpo87185 жыл бұрын
Score went down in lazer on big black due to score v2
@ktoru26555 жыл бұрын
Osu!Lazer is just Osu! with RTX on
@RuwayHsu3 ай бұрын
How to change osu!lazer breaks style? I dont know why I changed it before
@scoutuser5 жыл бұрын
I feel like lazer looks cool but just doesn't work for osu as a competitive client
@kynkai5 жыл бұрын
Yeah, that's what i think too
@ximaxwellix5 жыл бұрын
I mean it's still in development and isn't anywhere near officially released. Osu! was perfected over the years, Lazer is basically still in it's child phase
@Ben14-u53 жыл бұрын
Holy crap, Lazer is gonna be a pain to skin
@OrangeC75 жыл бұрын
This just further convinced me that having sliders snake out looks awesome for everything but slider art, and even then it's still pretty cool
@collapseLiving5 жыл бұрын
4:45 why does it Say Atomosphere?
@qrae_qrae66295 жыл бұрын
It's actual song name is Exit This Earth's Atomosphere. Check it on camellia's channel.
@NonComics2 жыл бұрын
Listen to Big Black in .5x it sounds like an 8bit game
@englisch91504 жыл бұрын
Doesn't it kinda seem like the numbers expand with the hit circle in lazer
@вайбрейн5 жыл бұрын
in the game osu!lazer change item Score display mode to Classic. So it will be better for scoring as in normal osu!
@luizakishere5 жыл бұрын
GavRik personally i think for lazer they should just put acc (maybe even pp/number of 100 50 and misses) instrad of score no one really pays as much attention to that except for beatmap leaderboards imo
@ButterKing-284 жыл бұрын
I still don't know what OSU Lazer is
@vq_qr32 жыл бұрын
Ngl, osu!lazer is hard as fuck and I'll probably take another 2 years getting into it.
@cperger5 жыл бұрын
Question; is Osu!lazer just a brand new look/update, or is there actual game changes? All I would like is some confirmation.
@solar55195 жыл бұрын
Cameron Perger they have a big score difference.
@squidgrill5 жыл бұрын
Completely different client, rewritten from the ground up.
@gaitero30005 жыл бұрын
Tha intro tho DENMMM
@NnjaKd5 жыл бұрын
Is laser ever gonna be released ?
@ButterKing-284 жыл бұрын
Wich one is Wich and Wich one is better
@BakedConjurer52 жыл бұрын
the looks of the osu lazer is great but the gameplay still gotts give it to the normal osu
@блинимязабыл-р8ш2 жыл бұрын
osu!lazer looks like osu! in 2077
@pokefan05 Жыл бұрын
Just a random question, but how do people play flashlight? Do you just have to memorize the whole song?
@zubrigold81833 жыл бұрын
02:59 WTF?! To accuracy
@Peter-zq8pw2 жыл бұрын
so you can't cheese slider ends in lazer?
@salmon50505 жыл бұрын
Yey
@keviniochristiane11148 ай бұрын
so which one is better, osu lazer or osu?
@themelancholyofgay35432 жыл бұрын
I still prefer stable osu! for not overclocking my pc hardware.
@godyne5 жыл бұрын
How do you get skin on lazer?
@mouzedrift36295 жыл бұрын
just drag and drop the osk skin file into osu lazer or search in the osu lazer settings for import skins from stable
@neko_potato2 жыл бұрын
Ill keep playing normal osu mainly bc of my skins but also bc it looks better in general