(OUTDATED) GD map: CMA (My Version) [Small update 2]

  Рет қаралды 2,624

Blaikieb123Thereal

Blaikieb123Thereal

Күн бұрын

• Geometry Dash 2.2: Cen... (Current Version)
___________________________________________
LEVEL INFO:
Level Name: Central Mass Array
Creator: Blaikieb. (Me)
Map ID: 108413283
Difficulty: NA*
PD: 10* (Hard Demon)
___________________________________________
Credits:
Nong BGM: • Central Mass Array
(Composer: LuxTypes.)
Ingame BGM: • GDHexhammer - Dark Matter
(Composer: GDHexhammer)
Fan-Remake Of FE2CM map 'Central Mass Array' By ElectroBlast199
___________________________________________
Video Of what the map's based of.
• Roblox: FE2 Community ... (Video by Not_XZ)
___________________________________________

Пікірлер: 28
@Blaikieb123
@Blaikieb123 16 күн бұрын
kzbin.info/www/bejne/mGqnlaSCl9yEmtk THERE'S A NEW UPDATE!
@oreorblx671
@oreorblx671 Ай бұрын
this is cool, please use more wedges to fit the proper cma design style
@Blaikieb123
@Blaikieb123 23 күн бұрын
Feedback noted.
@LaEvanGD
@LaEvanGD 26 күн бұрын
You make the level look easy. With more detail, it could possibly be a featured level.
@Blaikieb123
@Blaikieb123 24 күн бұрын
And with one core instead of 2... ;)
@Fe2Florora
@Fe2Florora Ай бұрын
Amazing layout and DOUBLE CORE EXPLOSION !!!! THATS SO COOOOL
@Blaikieb123
@Blaikieb123 23 күн бұрын
We failed to restore the 1st one... Also 2nd one was in your mind... -1st september-
@Comet-Real
@Comet-Real Ай бұрын
This looks amazing! Well done for making this!
@skcp201
@skcp201 Ай бұрын
cilet
@Dingdonger
@Dingdonger Ай бұрын
looks really good ngl, would love to see more of this
@zj_incxs
@zj_incxs Ай бұрын
nawh we got cma in gd b4 gta6 :skull: btw fire layout tho
@Blaikieb123
@Blaikieb123 Ай бұрын
Thanks, also a funny statement.
@Blaikieb123
@Blaikieb123 27 күн бұрын
I made a hotfix update (Basically no changes but OBJ reduction to make it less laggy)
@firestormjupiter
@firestormjupiter Ай бұрын
Very cool layout, some parts feel a bit anticlimactic in its current state but with the right deco and effects it can be awesome Personal nitpick but I don't like the dual core idea with "core no.1 stabilised" because it doesn't make much sense for a "core" in some kind of nuclear or otherwise very powerful energy source to be stabilised after exploding and literally expanding to 10x its size, FE2 CMA where the singular core just expands and engulfs everything and you have to escape before it does makes more sense, would be nicer if you had gameplay encircling a single core some way or another
@Blaikieb123
@Blaikieb123 23 күн бұрын
Well..... I removed the 2nd core. :)
@KelvinGamess
@KelvinGamess Ай бұрын
muito foda
@307_Trent
@307_Trent 26 күн бұрын
theres some parts that dont sync that well sorry. Still cool tho
@Nexus_dark
@Nexus_dark Ай бұрын
Nice)
@rkiscool8458
@rkiscool8458 Ай бұрын
Well done
@RichardiOS275
@RichardiOS275 Ай бұрын
pretty good layout
@Blaikieb123
@Blaikieb123 Ай бұрын
Thanks.
@Blaikieb123
@Blaikieb123 Ай бұрын
Also you should make a video on this.
@skynight3059
@skynight3059 Ай бұрын
it's really well done gg
@Schancla
@Schancla Ай бұрын
Waoo bro I knew you could every time you can bro
@nohjunusuariomasdeinternet2766
@nohjunusuariomasdeinternet2766 Ай бұрын
Amazing
@BotheredBell09
@BotheredBell09 26 күн бұрын
Detail Update When?
@Blaikieb123
@Blaikieb123 24 күн бұрын
Maybe Thursday (29/08/2024), maybe 2025, -1st september is most likely...- -And I removed the 2nd core.-
@supernova3241
@supernova3241 27 күн бұрын
It’s alright but I don’t like how much of the level is just holding right with some jumps. The amount of pacing doors also discourage players from trying to optimize their movement as much as possible
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