Outnumbered 3:1, How A Faction Overcame the Odds | Space Engineers

  Рет қаралды 60,190

GetBrocked

GetBrocked

2 жыл бұрын

Outnumbered 28 Ships to 97 Ships, how the Khan's enclave brought a faction to it's knees, and destroyed a second.
Music: Rimworld Soundtrack
Playlist for Outlands Season 2
www.youtube.com/watch?v=RbjFn...
Check Out Kmax Prime's Channel (alt Pov)
kzbin.info/door/Bm6...
Want to catch up on the story so far? Watch the Last season of Outlands
kzbin.info?list...
Come join the discord!
/ discord
Like the work I do? Want to help pay for servers? Leave a tip?
/ getbrocked

Пікірлер: 166
@CaptainSovereign
@CaptainSovereign 2 жыл бұрын
"KE ships. Staggered line! Captain, they outnumber us, three-to-one!" "Then it is an even fight."
@maverickr0x822
@maverickr0x822 2 жыл бұрын
"then, it's a massacre" because being on the 1 to 3 size means the KE had the upper hand, imagine outnumbering the COA 3 to 1... XD
@garrusvakarian4300
@garrusvakarian4300 2 жыл бұрын
"Burn their mongrel hides!"
@pastorpatrick6893
@pastorpatrick6893 Жыл бұрын
Release the gary
@FizzieWebb
@FizzieWebb 7 ай бұрын
Came here looking for this exact comment, I was not disappointed.
@GetBrocked
@GetBrocked 2 жыл бұрын
"Then it is a even fight" Okay, there, I said it.
@LezlyLikesYuri
@LezlyLikesYuri 2 жыл бұрын
Lol, nice Rtas 'Vadum quote
@Khornecussion
@Khornecussion Жыл бұрын
GOOD.
@themagicnerf
@themagicnerf Жыл бұрын
Now we just need that pelican scene but with Ospreys, lol.
@CrescentPHI
@CrescentPHI 2 жыл бұрын
At the time of writing, the Khans have over 70 unique ship designs to choose from, of which not even all of them have been used! :kekfrog:
@GetBrocked
@GetBrocked 2 жыл бұрын
70 unique headaches
@mikegrubbs16
@mikegrubbs16 2 жыл бұрын
@@GetBrocked "10 million strong, and growing" comes to mind :D
@shaybaker9176
@shaybaker9176 2 жыл бұрын
LOL
@jasonjsalgado4091
@jasonjsalgado4091 2 жыл бұрын
Hi guys Im new to this. I was wondering how do this events work, how many players play at the same time, and if they build their ships in survival to go to war??
@GetBrocked
@GetBrocked 2 жыл бұрын
@@jasonjsalgado4091 view it more like a board game where we play out the moves. Building is handle by a ingame mechanic. We don't typically build stuff
@GhostOfSnuffles
@GhostOfSnuffles 2 жыл бұрын
I get the impression that the CDF wanted perfection in every performance and felt demoralized when they couldn't achieve it. The Khan's were ecstatic when they got things good enough. When it comes to warfare (the IRL kind) it's often said that good enough is the truest perfect. Despite the Khan's ships and leadership not being perfect they were good enough to beat the CDF's concept of a perfect ship and strategy, and in the end that's what wins battles, not pursuing perfection but simply getting the job done.
@GetBrocked
@GetBrocked 2 жыл бұрын
that's a big part of it. The CDF wanted to play the game a certain way, and when that didnt' happen they lost interest (IRL). There were other factors as well, like covid coming to a end, and a lot of the CDF being burnt out by repetitive losses.
@maverickr0x822
@maverickr0x822 2 жыл бұрын
yes, perfection is the enemy of efficient. KE wants results, not a fixed way of achieving them.
@META_mahn
@META_mahn Жыл бұрын
I want to imagine that these videos are actually lectures given in an Earth lecture hall by the old, retired captain of the Eternity's Edge. To most people, this man is a nobody, but to the people who know and study war, this man is a foremost expert.
@GetBrocked
@GetBrocked Жыл бұрын
I like that too. shieeeet, I might run with that
@TheDovensian
@TheDovensian Жыл бұрын
@@GetBrocked if you do, you can definitely pull the lecture hall structure.
@ben1000bhp
@ben1000bhp 2 жыл бұрын
Honestly, as a rider the KE deserve all the props they get and then some. The CDF and Riders at the start didn't give them the respect they deserved and paid for it. The riders now have realized how much they truly have to learn from the KE. To all the KE boys (and gals) reading, god speed you beautiful bastards I hope you somehow beat the odds, even if it's not the way you usually do
@Josh-iv2bw
@Josh-iv2bw 2 жыл бұрын
We're like cockroaches ;)
@michaeljohn7275
@michaeljohn7275 2 жыл бұрын
Love you too!
@catzilla9330
@catzilla9330 2 жыл бұрын
I don't think it is a matter of being tryhards, quite the opposite tbh, we have a shit load of fun and WANT to get ultra engaged, meaning more training, practice, communication and all around effort. not to say the other factions don't have that, but KE is fuckin WILD
@alpha_9997
@alpha_9997 Жыл бұрын
Which fits with the lore i think. The ke loves war and actually enjoys it. Funny how that works
@1984Phalanx
@1984Phalanx 2 жыл бұрын
As you said the leadership thing is true in real life as well. If you have hundreds of crew who are well trained and have the ability to make decisions for themselves that ship will always outperform another where the commander has to make every choice. No one commander no matter how smart they are can know everything at every moment in time, though they have to be the ones to coordinate strategy.
@boad6484
@boad6484 2 жыл бұрын
honestly our voice chat expecialy during the first few turns of season 2 where just scuffed as hell. So many people talking at once an giving orders. Plans being constructed mid battle by low ranking members. People having dificulty recognising the voice of the leader from the other voices. and constand memes and battlecries being shouted. plenty of people joined our VC during filming. listened for 2 minutes and left and I dont blame em XD It was honestly quite fun those filming sessions. I kinda miss the choas since we streamlined voice chat an lot as well and people sadly have stopped trowing out stupid ideas, and leadership stopped accepting those stupid ideas. But hé we had an lasting impact on outlands. And even if KE becomes the next CDF in the future we put our mark down As pretty much CO leader of the faction I want to thank: Upgrayedd, Crescent, Maverick, Caraboa, Markus, Xeno, Spitfire an lot for designing and coming up with an lot of these ideas and play styles for KE during the early days. Maverick and Crescent pretty much invented the KE ship design. And all of them pretty much helped make our leadership style the way it is. props to you guys you did good!
@GetBrocked
@GetBrocked 2 жыл бұрын
honestly, KE has it good. Burn hard and bright, and then checking out as the unique aspect faded
@Alewxx
@Alewxx 2 жыл бұрын
Outlands is my Star Trek substitute. So i love it.
@dakaodo
@dakaodo 2 жыл бұрын
I love how the human dynamics played such an important role in the development/progress of this campaign. I think that indicates you guys did a great job creating the gaming framework and culture/atmosphere to facilitate and encourage it. Also, amusing that you're using a Rimworld music track for your BG music. :D
@GetBrocked
@GetBrocked 2 жыл бұрын
rimworld slaps!
@zelphion5248
@zelphion5248 2 жыл бұрын
EFN: COA sounds cool let's do it! COA: Who just scratched my paint?!? EFN: We're still gonna talk about putting down your big scary guns right? COA: *Input declaration of war against KE* Edit: I absolutely love this video. Some parts felt a like it skated over some background info but, honestly, it's pretty accurate! As a break down for season 2 this is absolutely beautiful ❤️
@zelphion5248
@zelphion5248 2 жыл бұрын
Let's be real, if we hit ALL the politics we'd be here for hours 🤣
@GetBrocked
@GetBrocked 2 жыл бұрын
it'd also be very... messy for the lack of a better term
@Josh-iv2bw
@Josh-iv2bw 2 жыл бұрын
Another part is... things change pretty rapidly, and most background info is pretty public on the discord.
@Aaron47916
@Aaron47916 Жыл бұрын
warring tribes united under one, troops focused on mobility, taking down a far larger force and becoming the dominant power in record time, litterally named khans. straight up larping the mongol empire
@RD1R
@RD1R 2 жыл бұрын
Wow I need to get this game. This is literally the tactics and strategies the USN used to beat the Japanese in ww2. The specifics of pilot training strategy and decentralized decision making are even eerily similar.
@GetBrocked
@GetBrocked 2 жыл бұрын
it's worth notiing. This series, layout, etc is hyper specifics to outlands. We've created a framework that does not exist in the base game. The base game is just minecraft in space
@RD1R
@RD1R 2 жыл бұрын
@@GetBrocked ty, I'm waiting on a new graphics card as it is so I'm in no giant rush. It seems like a great idea tho! You basically have a dnd/wargame style setup with certain scenarios and benchmarks? Are things like training methods and leadership actually up to players within the game or is it predetermined by lore and established doctrine? It would be a great true game, maybe y'all can find a few dev fans who want to make a mod 😉
@shinyentree225
@shinyentree225 2 жыл бұрын
If I could relate this to anything in history, it would be the rise of the Mongol Empire and I LOVE that their name is the khan Enclave it’s like something out of stellaris (sorry I’m a console player I wish we could do stuff like this in SE without it lagging to death)
@maverickr0x822
@maverickr0x822 2 жыл бұрын
YES! the khan is a direct mention to the mongol tribes! and the enclave is from fallout ;-)
@ruskibot7745
@ruskibot7745 2 жыл бұрын
the design philosophy of something thata just good enough is what leads to greatness.
@mobiuscoreindustries
@mobiuscoreindustries 2 жыл бұрын
That and understanding of game mechanics. I make a lot of custom weapons and used to run with factions sharing that way of playing the game. But where I diverged from my peers was that I would actually shove my prototypes into as many fights against actual players as possible, and within the bound of survival if at all possible. It was hard and took a lot more time as well as often seeing that time being entirely lost when a particular design under-performed and lead to serious damage or total loss. However it taught me exactly what the breaking point of many things are and to better understand game mechanics that would influence the design. Things that are easy to miss for my colleagues that tested the weapons against big slabs of heavy armor. AP is a very nebulous stat and often "I can pen 15 layers of heavy armor with my super stick" did not translate into greater combat effectiveness. For example my missile design has shifted towards maximum applicability rather than raw damage. Simply put, what is the cheapest and most reliable way to do damage to the target profiles you are most likely to encounter. This phase of the analysis discounts ordinance entirely and sometimes I even employed dummy payloads in live engagements because it would make it far easier to see where projectiles impacted and how they did (tracking dents on a ship armor was easier than the gabled mess left by actual ordinance). This allowed me to tailor ordinance doctrines to specific servers, not only leveraging any new blocks (such as better thrusters, warheads or gyros, for example) but better defend against unique weapon balance (such as exploiting turret lead by having missiles mimic the ciruclar dodging partern that was presented in the video) or having missiles intentionally "miss" via a wide arc offset only to spin around once they reach the midpoint of the ship to sandwich it between a direct volley and the previous offset volley. Manipulating ship trajectories by making low threat missiles more "obvious" was also very useful to exploit a range advantage of normal weapons. For example if your ship has railguns that give it a good 5km range advantage you can use obvious PMW missiles to force people into an evasive which most won't have the balls to try so head on (cause if you fuck it up, your ship gets shredded), so they usually speed cap the missile, which means they are now moving away or parallel to my ship, meaning they are NOT closing the gap where the range advantage no longer matters. Similarly by concealing their launch you can bait someone into a charge and hopefully apply the previous relative speed benefit to inflict catastrophic damage on them if they do not react fast enough.
@Orcscompany4660
@Orcscompany4660 Жыл бұрын
I always play the 'Paragon' type character in video games/dnd, maybe with a chaotic flair. But I LOVE playing the 'bad guys' when that's the whole point of the medium/task. Maybe I ought to re-download SE and actually commit to learning its ins and outs....
@brathernumzy
@brathernumzy Жыл бұрын
I noticed one thing a fair few times , even though the battles are in space . The ke Followed the art of war and the other factions didn't . The ke regularly appeared weak when strong or would play of what their opposition would expect tactically, leading to coa committing or over committing to battles they shouldn't have and every time they backed the ke into a corner. The coa would try to completely encircle the ke using numbers and forgetting to leaving a big exit sign from battles , Which lead to the coa to take more loses then they should have and that happened in a few battles and forced the ke to fight harder then they would have if it was easier to escape from those battles .Never press a desperate foe to hard :)
@trinalgalaxy5943
@trinalgalaxy5943 2 жыл бұрын
Having watched both seasons, season 2 has reminded me of early WW2. The allies were too busy fighting the previous war while germany was trying out a new tactic. big surpise that the germans were fairly dominant against Poland, Belgum, and France. however as the war progressed, the nazis started slowing down using more known tactics while it was the allies that adopted to a new doctrine that used their superior manufacturing power to just pummel Germany into submission. We can only hope that with the EFN putting pressure on, the Riders can adapt with the new CDF units and fully turn the tide. sort of going on analogy, the CDF are france refusing to adapt and falling (but a stubborn group joining the Riders ala Free France), the Riders appear to be both a combination of Britain and the Soviet Union (think officer purges). First fleet is almost doing the role of the US. almost. and the EFN are the fucking Poles fighting long after their country was destroyed. God I love the Polish.
@GetBrocked
@GetBrocked 2 жыл бұрын
Like with the French, the CDF was mired with the results of last war. And politically and mentally there wasn't much left there. And while the CDF had way more in it to fight the war. The leadership, and state of the war meant it actually wasn't really feasible. Good analogy.
@trinalgalaxy5943
@trinalgalaxy5943 2 жыл бұрын
@@GetBrocked History rhymes in strange ways.
@reager90
@reager90 2 жыл бұрын
God you guys have made excellent content, just finished bindge watching season 2.
@CoronisAdair
@CoronisAdair 6 ай бұрын
I'm not quite through the entirety of season 2 yet, but it seems to me, watching the edited videos, that the Jump Inhibitor was a major factor. The season 1 combat seemed very indecisive, with a ship jumping out as it became critically damaged and the 'victor' unable to complete the kill. When the KE show up, you can tell that the COA had no clue how to handle the loss of their ability to safely retreat, and that combined with the KE aggressiveness gave the KE a serious edge.
@skywardsoul1178
@skywardsoul1178 2 жыл бұрын
That circular / changing vector strategy isn't to be undervalued. I remember helping a friend test their heavy armour combat ship with my little 4 gatling fighter with high thrust to mass ratio in multiple directions. Basically no armour. I was able to take out all of his turrets and thrusters by just circling the ship while changing vector.
@water9367
@water9367 2 жыл бұрын
that beautiful Rimworld music in the background, and an overall fantastic and interesting video. Bravo man, definitely subbing. :D
@blackholefreezeray8871
@blackholefreezeray8871 Жыл бұрын
Shipmaster, they outnumber us 3 to 1! Then it is an even fight.
@barnmaddo
@barnmaddo 2 жыл бұрын
On the meta side, I think it was also hard for the COA to fight a battle of attrition, because KE could easily repair their ships at a FOB. So even if a battle was very close, all that mattered was which ships were destroyed.
@maxhill7065
@maxhill7065 2 жыл бұрын
I don't play space engineers but I've always enjoyed watching what people are able to create in it, started watching your videos a few weeks ago and I'm loving hearing about the stuff on your server. I'm sure you've already heard of him but I get some Drachinifel vibes when you're discussing ship classifications and nomenclature haha
@andrewfinlayson4416
@andrewfinlayson4416 2 жыл бұрын
Love your guys work. Will always remember the cdf and how good they did but I can't wait to see what the next two factions have up there sleeves. Keep up the awesome work guys.
@maverickr0x822
@maverickr0x822 2 жыл бұрын
KE has THEET!
@IanOcampoPodRider2016
@IanOcampoPodRider2016 Жыл бұрын
I did wonder what happened to the two cruiser designs the Eternity gave to the CDF to convince them to stop making the battleship
@black2burn211
@black2burn211 2 жыл бұрын
just found you on YT. the content is super solid...but the rimworld music keeps me coming back:)
@droka1564
@droka1564 2 жыл бұрын
Love these videos, your analysis is spot on
@MrBones-cu1vi
@MrBones-cu1vi 2 жыл бұрын
I just discovered this and damn this is radical sounding. I literally haven't seen a single episode but I think I should spend a bit doing so. Should I start at season 1 or are the seasons a bit self contained? Also FOR THE KHAN
@GetBrocked
@GetBrocked 2 жыл бұрын
Start Season 1 yeah: Called Outlands
@maverickr0x822
@maverickr0x822 2 жыл бұрын
go from season 1 episode one! and yes, for the creeeD!!! to the pit with them!!
@vygar5473
@vygar5473 2 жыл бұрын
I just stumbled onto this channel. This game looks amazing.
@lordmon555
@lordmon555 Жыл бұрын
came here for a Space engineers video and I got some rimworld music in the background love it
@pearchris
@pearchris 2 жыл бұрын
Dude, some of the ship designs in this are just insanely good. There are some amazing designers in the SE community.
@badgerwildgaming6908
@badgerwildgaming6908 2 жыл бұрын
The space bar q/e is a pvp tactic mentioned by Luca the guide. It just works and you can dodge shit tons of fire. Place a decoy or wo on the bottom of your ship and it's damn near impossible to overwhelm with turrets, this is why most pvp ships will have dedicated spinal mounted forward fixed gun battery's to counter the fibloop.
@GetBrocked
@GetBrocked 2 жыл бұрын
yeah. It works, reaaaaaly well. There are other ways to get it done, but it's the easiest one to execute on
@CrescentPHI
@CrescentPHI 2 жыл бұрын
Whilst some experienced pvp players in KE were already aware of it, the "discovery" and proliferation of the tactic within the KE's inexperienced playerbase was by one those players themselves, rather than from some guide.
@badgerwildgaming6908
@badgerwildgaming6908 2 жыл бұрын
@@CrescentPHI Luca the guide is an se youtuber who showed how to use this tactic in detail. Got some great vids on survival pvp tactics.
@badgerwildgaming6908
@badgerwildgaming6908 2 жыл бұрын
@@GetBrocked yup that's why you need fixed forward guns cause the turrets are just not capable of tracking the fibloop right now. That or get crazy close and slug it out age of sail style.
@advencro3379
@advencro3379 2 жыл бұрын
go back to when the khans first appeared way before luca made this video---
@GamerX13X
@GamerX13X Жыл бұрын
Me: Space engineers has always looked cool, but I don't know if I'd get into it. This channel suddenly appearing after Rubix Raptor vid: Shit, this looks so cool to be part of.
@henryfleischer404
@henryfleischer404 2 жыл бұрын
Maybe I should join up. I'm done with D&D for the forseeable future, and I don't have college until fall.
@GetBrocked
@GetBrocked 2 жыл бұрын
Give it a go, check out the pinned channel video for info. as it is quite unique, and different from regular SE play.
@maverickr0x822
@maverickr0x822 2 жыл бұрын
join us, and enjoy the show!
@catzilla9330
@catzilla9330 2 жыл бұрын
join the khans >:) no but really, because we have such a liberal policy on new players getting in on stuff you can see if you like it within like 2 sessions
@farsalor2627
@farsalor2627 2 жыл бұрын
@@catzilla9330 on it
@furimindusties5736
@furimindusties5736 2 жыл бұрын
If I ever am capable of playing space engineers, this server is the one I'd want to join.
@tauIrrydah
@tauIrrydah Жыл бұрын
@22:00 "Ender, the enemy's gate is down."
@calebblaha7854
@calebblaha7854 2 жыл бұрын
One common problem decentralized structures can face is asymmetrical warfare.
@advencro3379
@advencro3379 2 жыл бұрын
18:50 whoever it was, was a bad ass
@maverickr0x822
@maverickr0x822 2 жыл бұрын
it was Boad. we were about to disengage and regroup to cover the CL, and he called up for us to get a kill and them sandwich
@trolly4233
@trolly4233 2 жыл бұрын
I’m gonna make a ship which is unbeatable. It mate be ugly, massive, uncanny and unconventional, but it will survive. Redundancy is key.
@maverickr0x822
@maverickr0x822 2 жыл бұрын
embrance the BRICC
@kingsleywray6632
@kingsleywray6632 2 жыл бұрын
Curious. Thanks for sharing
@GetBrocked
@GetBrocked 2 жыл бұрын
thanks for watching
@zacharyhutchison4006
@zacharyhutchison4006 Жыл бұрын
Hearing Rimworld music playing over SE is surreal
@marcoschramme3990
@marcoschramme3990 2 жыл бұрын
Jup kann die KE verstehen mir macht es auch spaß einfach mal den Bösen zu Spielen und die Sau raus zulassen ist auf manchmal auch sehr erhollend wenn mann einen Schlechten Tag hatte👌
@QualityPen
@QualityPen 2 жыл бұрын
Me, who has played Warfare, seeing the hydrogen freighter with exposed tanks stacked right on top of each other: O_O
@samuelreese1816
@samuelreese1816 Жыл бұрын
If I could suggest an adjustment for the eternity, maybe having multidirectional thrusters to help shift that big booty out of the line of fire faster, it seems to have a decent blind spot for your weaponry
@Captain_Rhodor
@Captain_Rhodor Жыл бұрын
She has internal maneuvering thrusters, but they're intentionally limited to keep her balanced. It's not fun or interesting to watch a gargantuan unstoppable battleship dancing around with the power of bullshit
@Hugo-yh2cd
@Hugo-yh2cd 2 жыл бұрын
so confused when i heard the rimworld soundtrack, i thought i left my game open
@sillerbarly4927
@sillerbarly4927 2 жыл бұрын
Wow this is too much of a parody of history
@dragonstrike406
@dragonstrike406 2 жыл бұрын
"Then it is an even fight."
@nightfalc0n826
@nightfalc0n826 Жыл бұрын
I'm very new to this series but during this entire video, my mind kept repeating "Enders Game type stuff"
@aidanmeacham1999
@aidanmeacham1999 2 жыл бұрын
Tres cool
@tobor88
@tobor88 Жыл бұрын
How viable would carriers be?
@jasonhenry8067
@jasonhenry8067 Жыл бұрын
My thoughts exactly
@Sup3r87
@Sup3r87 2 жыл бұрын
just came across this and it seems really cool. do you need really strong internet to play on it though?
@GetBrocked
@GetBrocked 2 жыл бұрын
mostly just a okay computer. Considering half of our team is in Europe and the Other in the US internet isn't a massive deal
@PattPlays
@PattPlays Жыл бұрын
the BAWLLS
@danielshin4526
@danielshin4526 2 жыл бұрын
Good enough in military Design is f**king perfect
@bandannadee9370
@bandannadee9370 2 жыл бұрын
Skill > "Good" Ships
@bluemoon1368
@bluemoon1368 2 жыл бұрын
Let’s be fair it’s a combination of both with the khans. We’ve had to change many of our ship designs just to keep up with theirs
@bandannadee9370
@bandannadee9370 2 жыл бұрын
Noice
@maverickr0x822
@maverickr0x822 2 жыл бұрын
@@bluemoon1368 and hate of some specific ships XD
@mikegrubbs16
@mikegrubbs16 2 жыл бұрын
@@bluemoon1368 I feel like we Khans have actually slowed down on new designs, aside from those who join that wish to build. If the Riders are making more modern ships, I would predict it would not be long before the KE bulk ship design crumbles because of a lack of innovation.
@bluemoon1368
@bluemoon1368 2 жыл бұрын
I’m cool with valiant for now
@ferro9926
@ferro9926 Жыл бұрын
Probably a little late to the party, but i do have a few thoughts and curiosities: 1- would it be possible to publush the pov of the other factions on the channel, with a slightly different opening and voice? 2- you mentioned having a patreon, could it be possible to have some of them make an appearance as 'trainees' or "bomber" pilots? Trainees to demonstrate a variety of skill in some of the factions. And bombers as to break up the big ship vs big ship type combats, adding in a new threat from whoever can deploy them 3- how would sieges and boarding work, should it be implemented?
@mastermagic03
@mastermagic03 Жыл бұрын
So basically the KE are da Orkz
@danielshin4526
@danielshin4526 2 жыл бұрын
Always fear the one who believes themselves in the corner
@samuelreese1816
@samuelreese1816 Жыл бұрын
A thought , has anyone tried to create a flare system, or decoy system to redirect enemy missiles?
@GetBrocked
@GetBrocked Жыл бұрын
yep, I've seem decoy launchers in the past. It's not that effective though, especially now.
@Kan-di8re
@Kan-di8re Жыл бұрын
Actually, yes, there are dedicated decoy blocks ingame, they don’t launch away though
@Otto_Von_Beansmarck
@Otto_Von_Beansmarck Жыл бұрын
17:04 this is one of the reasons the Prussians were so militarily dominate through out their existence
@Wallabm7091
@Wallabm7091 2 жыл бұрын
You mentioned that you're low on players. I would love to join if that's a possibility
@GetBrocked
@GetBrocked 2 жыл бұрын
watch the pinned video, then head on over to the discord.
@Wallabm7091
@Wallabm7091 2 жыл бұрын
@@GetBrocked sweet thanks!
@maverickr0x822
@maverickr0x822 2 жыл бұрын
join the KHANS! we have garry!
@Xindet
@Xindet 2 жыл бұрын
The leadership model you described btw is not the american. Americans lead by order. You described mission type tactics used e.g. in germany. In the US military soldiers have to strictly follow the orders of their officers. In the bundeswehr the officers just give the soldier a task how to execute it is up to them.
@johnkarako9138
@johnkarako9138 5 ай бұрын
Take a look at the US paratrooper drops before and during the Normandy Landings, specifically their leadership structures when boots hit the ground.
@iitim2152
@iitim2152 25 күн бұрын
Since its an rp server I feel like you should set a teired "combat speed". Rule
@daedalusmedia
@daedalusmedia 2 жыл бұрын
Is that ship, Eternity’s End super battleship, based on the Halo Halcyon class frame?
@QualityPen
@QualityPen 2 жыл бұрын
Certainly looks like it.
@erickcredidiooliveira201
@erickcredidiooliveira201 2 жыл бұрын
So It was an even fight.
@Baguette939
@Baguette939 2 жыл бұрын
"Then it is a fair fight" -Rtas 'Vadum, Halo 3
@joecool2810
@joecool2810 2 жыл бұрын
16:45-22:40
@fulconini
@fulconini 2 жыл бұрын
gud
@arkdromaedia
@arkdromaedia Жыл бұрын
Then it is an even fight
@nekakonjina9624
@nekakonjina9624 Жыл бұрын
The KE is basically WWII Germany.
@xxxxCronoxxxx
@xxxxCronoxxxx 2 жыл бұрын
what is the hardware bottle neck for space engineers?
@GetBrocked
@GetBrocked 2 жыл бұрын
poor coding on keens part.
@CaptPatrick01
@CaptPatrick01 2 жыл бұрын
The heavy physics calculations means a good CPU will have the greatest impact on the game's general performance, followed by GPU GDDR RAM capacity.
@xxxxCronoxxxx
@xxxxCronoxxxx 2 жыл бұрын
@@CaptPatrick01 GDDR is one that i haven't herd of before
@CaptPatrick01
@CaptPatrick01 2 жыл бұрын
@@xxxxCronoxxxx It's the RAM found on graphics cards. If the GPU doesn't have enough, SE will offload the excess onto the regular, slower system RAM and the performance will tank considerably. The game _technically_ just needs a DX11 compatible card from within the last 9 years to render on paper, but the game's voxel based nature means _a lot_ of objects need to be cached in memory.
@adrianpaz472
@adrianpaz472 2 жыл бұрын
All of these reasons are irrelevant without mentioning the jump inhibitor. Without that tech the CDF and Raider heavy units would have retreated to fight another day. It was a massive tactical and strategic boost for them.
@GetBrocked
@GetBrocked 2 жыл бұрын
doesn't matter actually. The CDF ended the war with a still very large reserve, and the largest Capital fleet remaining. The final battle the Jump Drive inhib wasn't used because it was already known that it'd be a fight to the death.
@adrianpaz472
@adrianpaz472 2 жыл бұрын
@@GetBrocked not what I saw in the battles. Having lost their heavy ships at the start was a massive equipment and moral loss for both the cdf and raiders. The inhibitors also created total tactical defeats. That is, they lost all 4 ships instead of being able to pull out when things got tough. It also forced them to concentrate on taking down the inhibitor ship which allowed other ke ships to fight without much opposition. The inhibitor was by far the single main advantage the KE had.
@GetBrocked
@GetBrocked 2 жыл бұрын
@@adrianpaz472 sure it had a impact. But not actually all that big. The inhibs were used like 3 times over 10 battles. The moral part was correct. but the outcome would have largely been the same.
@MiamiPapi
@MiamiPapi 2 ай бұрын
What is all of this? Are there wars in SE?
@uzziah134
@uzziah134 Жыл бұрын
wc fix that
@MikoMikoMercury
@MikoMikoMercury 2 жыл бұрын
Pinned video?
@GetBrocked
@GetBrocked 2 жыл бұрын
the video on my channel
@gavinpowell4607
@gavinpowell4607 Жыл бұрын
Kind of shit to degrade their achievement like this by saying "It's not that they were good, they just waited for the other team to be worse than them and then attacked" Whatever.
@mrbeltr5833
@mrbeltr5833 Жыл бұрын
Hahah sounds like the Russian army
How the Biggest PVP Faction Lost | Space Engineers
20:48
GetBrocked
Рет қаралды 297 М.
Winning Outnumbered | Space Engineers
15:54
GetBrocked
Рет қаралды 13 М.
Tom & Jerry !! 😂😂
00:59
Tibo InShape
Рет қаралды 56 МЛН
The joker's house has been invaded by a pseudo-human#joker #shorts
00:39
Untitled Joker
Рет қаралды 11 МЛН
Homemade Professional Spy Trick To Unlock A Phone 🔍
00:55
Crafty Champions
Рет қаралды 59 МЛН
The Collector - Vanilla Survival on Keen's Servers
38:13
Splitsie
Рет қаралды 191 М.
Space Engineers Funny Moments - WorstPremadeEver
8:02
WorstPremadeEver
Рет қаралды 1,9 МЛН
Can you BREAK the speed limit WITHOUT MODS!? - Space Engineers
9:03
HOW MANY of these AMAZING Space Engineers Mods do you use?
9:00
Fat Middle-Aged Man
Рет қаралды 27 М.
Small Grid Rovers with Interiors: Space Engineers Build Contest #2
55:17
The Battleship that Survived (Barely) For 2 Years
15:27
GetBrocked
Рет қаралды 37 М.
Frigates in Space Engineers Warfare II
23:05
GetBrocked
Рет қаралды 53 М.
Front Line PVP Destroyer (1 year of PVP) | Space Engineers
10:03
The Game That Hacks Your Brain
24:43
camwing
Рет қаралды 484 М.
FUN&SUN | Update 0.29.0 Trailer | Standoff 2
2:32
Standoff 2
Рет қаралды 1,5 МЛН
УРОБОРОС ► Resident Evil 5 #7
1:9:11
Kuplinov ► Play
Рет қаралды 332 М.
skibidi toilet multiverse 039 (part 1)
5:29
DOM Studio
Рет қаралды 3,1 МЛН
ЖАҢА БРАВЛЕР БЕРРИ ТҮСТІ?!
16:28
Асхат Gaming
Рет қаралды 35 М.
ЗРЯ Мы Отправились в ПЫЛЬНУЮ ПОЕЗДКУ в Роблокс! Roblox
10:33