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Overboard! (Shipwreckers!) (1997), 3DFX Voodoo 4MB

  Рет қаралды 871

Dudulinek

Dudulinek

Күн бұрын

Overboard! (Shipwreckers! in North America) is a top-down adventure game, released by Psygnosis for the PlayStation and Microsoft Windows in October 1997. It employs a light-hearted, all-ages piratical theme. A relatively low-key release for Psygnosis, the game was met with mixed reviews.
The player controls a pirate ship, shown to be crewed by three pirates in cutscenes. In gameplay, when the ship catches on fire the pirates jump overboard until the lifebar becomes empty.
The game is sometimes referred to as a strategy game, but it is primarily an adventure game. Overboard! also features a multiplayer mode for up to five players (requires the multitap adapter) in which the opponents compete to sink other players’ ships.
more info: en.wikipedia.o...!
Machine: Pentium 233MHz MMX, motherboard FIC PT-2006 + 256kB COAST module (total cache 512kB), Flagpoint S3 Virge DX 4MB PCI, ColorMax 3DFX Voodoo 4MB PCI, 32MB EDO RAM and Sound Blaster AWE32 CT3900 8MB. Windows 95
Captured on real hardware with Kramer VGA scaler VP-420, AverMedia DarkCrystal HD VGA1080 C199 and OBS Studio. Edit Vegas 17 PRO.

Пікірлер: 11
@ydhreaytjk4w
@ydhreaytjk4w 6 ай бұрын
Damn, this Quadruple-A Skull and Bones game looks awesome!
@infinity2z3r07
@infinity2z3r07 6 ай бұрын
I have some memories of this game for PS1 but not PC. Looks like mostly solid 30 fps!
@hajcus22
@hajcus22 6 ай бұрын
performance is not perfect with V1 but playable without issues. I hope soon will try this game with Voodoo 2, maybe SLI machine🥰
@Ray_2097
@Ray_2097 4 ай бұрын
I miss simple games like this, especially from those times when you could expect even small games like this to push latest technology. We can't have that with indies today, this was different and actually my favourite kind of games were mostly simple stuff, but technically advanced.
@TomBortels
@TomBortels 6 ай бұрын
This was one of my favorite multiplayer games on the PS1. Easy to pick up, reasonable amount of strategy, and you get to blow up your friends. What's not to like?
@Dr.W.Krueger
@Dr.W.Krueger 5 ай бұрын
So-so port. The ingame physics are tied to the frame rate, which can lead to problematic behavior at some point when you externally force it into something higher.
@fradd182
@fradd182 6 ай бұрын
VGA resolution looks a bit rough, but i guess it was perfect for a 17" CRT in 1997.
@hajcus22
@hajcus22 6 ай бұрын
resolution is 640x480 is max for Voodoo 1 4MB. Game support higher resolution but need more video ram☺
@sovo1212
@sovo1212 6 ай бұрын
A 17'' CRT was beyond luxury by 1997, I had one a couple of years later and it reached 1024x768 resolution. But back then, 640x480 was considered high resolution.
@Dr.W.Krueger
@Dr.W.Krueger 5 ай бұрын
@@sovo1212 I had two 21" multisync CRTs in 1997, doing max. 1600x1200. Not everyone was a teenager or poor back in the 90s. But then again I had them hooked up to a $15k workstation for doing 3D modelling and compositing. 🤔 And no...640x480 in '97 wasn't really considered high-res. My old PC running Autodesk 3D Studio could display that in '92. 🤔
@vmakar85
@vmakar85 6 ай бұрын
Очень крутая игра, прям детские воспоминания.
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