Рет қаралды 168
In case you haven’t heard (and announcements are made only through limited means as far as Pokémon goes), later this month, there’s going to be a Tera Raid Battle event centered around Black Rayquaza. There’s even a video they made on KZbin about it! (I gave it a watch. I like how Arven doesn’t care that it flew right by him.) This past weekend, the one that ended November 2024 and began December 2024, featured Tera Raid Battles of Corviknight and Bellibolt, two Pokémon often seen in Tera Raid Battles (probably not ready to bring back Iron Hands again quite yet), as well as Mass Outbreaks of Tinkatink and Chansey.
I’m guessing something major is going to happen in Pokemon Horizons very soon, considering one of Liko’s goals is to find the Black Rayquaza associated with Lucius, and this is a tie-in event with that. (On the Japanese side, at least. Netflix is…pretty far behind.)
Still waiting for more of the Paradox Pokémon raids though, considering there hasn’t been any since this past May, and the year’s about to end!
Type: Single Battle
Opponent: Nibroc
Battle Court: Medali (Fortune Eatery)
Music: Trainer Battle
My Pokémon: Dax (Kleavor), Ishmael (Kingdra), Manny (Hitmonchan)
Opponent’s Pokémon: Grimmsnarl, Flutter Mane, Incineroar
Obviously, my opponent’s team is not meant for Regulation H, considering Flutter Mane and Great Tusk are both in it, Pokémon banned from this rule set. Something I DID observe, looking at Team Preview, is that there are a lot of Pokémon here designed around switching in and out. Grimmsnarl and Incineroar both commonly have Parting Shot, Dragonite sometimes has U-Turn, and, of course, Palafin’s very gimmick is centered around switching out and back in, which you can do either by switching out manually or using Flip Turn. Hence why I began with Dax (Kleavor), whose signature move, Stone Axe, lays Stealth Rock on the field. I didn’t detect anyone on my opponent’s team that could easily dispel entry hazards, so I figured my best strategy is to open with Stone Axe, no matter what they start with.
And they did, in fact, use a strategy heavily reliant on switching in and out. Though they got an early lead, eventually, the Stealth Rock damage would take its toll on their Pokémon. A strategy like this also depends very much on having none of their Pokémon fainted; once at least one of them faints, it’s much harder to manage it all. It’s also why I brought over Ishmael (Kingdra). Reflect and Light Screen are a key part of using Grimmsnarl in single battles, and critical hits don’t care about Reflect and Light Screen, nor any stat drops that a team like this employs.
Still though, all of my opponent’s Pokémon are remarkably resilient, even in the face of a strategy based on critical hits, and even accounting for the dual screens from Grimmsnarl. (Stealth Rock does fixed damage regardless of stat changes, of course.) I was also surprised to see them prepared to deal with a critical hit strategy. I don’t think they’re all THAT common… This might have been an improvised one though, which would be commendable because I don’t see many opponents able to come up with new strategies on the fly like that.
My opponent’s name is “Corbin” spelled backwards.