Holy sh1t, thats why I requested you an gameplay of paladins on gyro, now Im totally sure you dominated ABSOLUTE EVERYTHING at the gyro, like always very impressive but im little aware how paladins works, you literally dont need aim assist at the controller even moving it like one lol, it means you reach the top skill of gyro control, at least for me, I needed to see that, gyro is the future, you are the MVP bro, thnx a lot for doing my request and giving me attention, i really appreciated that, keep it on :3 💥💥💥
@손재현-u9l Жыл бұрын
I've been watching your gyro controller play for a long time. I even practiced gyro controller aim following you. my gyro aim skills have improved a lot. I hope you continue to upload good videos.
@getdunked Жыл бұрын
You're too kind friend, seeing comments like yours motivates me to get better
@caleasthetic6 ай бұрын
@@getdunked iare you using the build in gyro controls form the game. or fo you use an input remapper like steam to put gyro controls in this game. i do not know how the gyro implementation is on this game?
@getdunked6 ай бұрын
@@caleasthetic I use steam to bind my gyro controls.
@caleasthetic6 ай бұрын
@@getdunked thanks for the answer. is the ingame gyro really that bad then?
@getdunked6 ай бұрын
@@caleasthetic Its pretty bad, but since you get aim assist with the native gyro it is still overall very strong.
@keyvanparto8 ай бұрын
Hi! Do you remember which button do you shoot with? Also, you use gyro only when right trackpad is enabled, right? I saw also that sometimes you used the D-Pad, what for? Thank you so much.
@getdunked8 ай бұрын
Hello, Im certain that i was using the bumpers to shoot with, r1 is m1 and l1 is m2. "Also, you use gyro only when right trackpad is enabled, right? " Yes, you are correct. The gyroscope is only used, when the trackpad is being touched. The D-Pad is bound to the back buttons, i generally have them bound to movement actions ingame, mainly jump and crouch.
@vman96308 ай бұрын
I thought Paladins has native gyro support no?
@getdunked7 ай бұрын
It does, but i generally dont use the native implementation of gyro, unless im playing on console.
@vman96307 ай бұрын
@@getdunked ohh ok. May I know why that is?
@getdunked7 ай бұрын
@@vman9630 If you use the native gyro support, you are basically bound to how well the developers implement it into the game. There is an extreme variance on how a good gyro implementation looks, and of the few games that natively have gyro support i consider paladins to be on of the worse ones. I basically dont want to bother with this, by using steam input i can have my settings be consistent across all fps games. - Paladins has forced on aim assist, which should never be a thing. -There is forced on acceleration aswell as general delay incomparison to, using gyro to mouse.
@vman96307 ай бұрын
@@getdunked oh wtf I'm glad I asked then. I was gonna use native support, I'll use steam input instead. I'm thankful for The Finals native implementation, it seems pretty good save for the lack of ability to have different sensitivity multiplier for scoped weapons when on gyro, which is weird as it already exists for controller input
@caleasthetic6 ай бұрын
@@getdunked even alot of new pc shooters have forced on mouse acceleration. some games you can edit the game .ini files to remove it. but for example the new crysis remaster has forced on mouse acceleration. while the original has proper raw mouse input. the way every pc shooter should have. but due to consolasition of pc games even the mouse uses acceleration. Wich is weird because acceleration curves are harder to code then basic input equals output as is the case with raw mouse input. and for alot fo games i just revert to remapping keyboard and mouse controls to my gamepad.because not many games have proper mixed input support.
@dimironaldo7983 Жыл бұрын
wait this is working with ps5 controller ? how
@getdunked Жыл бұрын
On Pc you can use input mappers such as steam input/ joyshockmapper/ ds4Windows to map you controller as kbm bindings and use the gyroscope of the controller as a gyro mouse.