[Part 1] Black Myth: Wukong | PeachyShortcake VOD

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Күн бұрын

Kick back, relax, and enjoy part one of my full playthrough of Black Myth: Wukong!
Originally streamed on September 4, 2024 over at / peachyshortcake follow to catch me LIVE!
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Пікірлер: 13
@kalevipoeg6916
@kalevipoeg6916 4 күн бұрын
I feel like up throough the snake guy is a big tutorial, honestly - this whole chapter is - big blue baby (wandering wight) is there to be the first skill check, to teach the player that bosses have telegraaphs to learn and avoid and that bosses are a *ton* tougher than regular enemies. guangzhi is there to teach the player about transformations. Elder jinchi is there to teach the player that every chapter (apart from 3 and 6) has a secret boss that gives you something to help beat the chapter's final boss (e.g. something to ward off fire) - and so is Guangzhi (fire guy you fought) - who is also meant to be used against Wandering Wight as a way of beating him. The SNAKE guy is the first bigger skill check and an introduction to the concept that some bosses can be...different, and in a way that increases the challenge - I won't mention why he's different so as not to spoil it. Also, you CAN get a longer invincibility duration during a dodge later, but you have to unlock it. There's a couple methods of increasing that window - though I've never noticed if it actually makes a difference. One thing I will say - make use of meds, but early on save the damage reduction medicine for things you've failed at multiple times already. It's only like 10% reduction but it helps a bit. Defense in this game does NOT reduce much damage. To give you an idea, I had one enemy hit me repeatedly for 45 to 46 damage, then I increased my defense by about 90 - and the damage went down to...43. So it takes massive amounts of defense to mitigate much damage. I have over 700 defense in my NG+ build and the last bosses can still dish out quite a lot of damage and I don't notice much difference over the 500ish defense build I used before that in terms of how much my health bar goes down. It helps, but...not much.45 to 43 damage with an increase of 90 defense is about maybe 5 damage per 100 defense against a hit that would do light damage (say, 50 to 70) or with my 700 defense build, 35 damage off of that same hit - about halving it - and about 70 damage for a hit that would have done 100 - so maybe a in all for BIG hits, (hundreds of damage) a 30%ish reduction if you really stack the crap out of it. Not enough to be that game changing. Still have to dodge. A hit that would do 600 might do 400 something, I guess, with my setup. Still a hard hit, but a bit better. But again in NG+ past NG+3, you kind of get into a place where you have EVERYTHING - best armor, highest defense, etc - and the bosses hit harder - so defense is basically worthless on higher numbers of NG+. I wish they'd give us some "ultimate" armour that has a flat % reduction like 50% damage reduction - that would remain viable no matter how hard they hit (though even then, if in theory they keep hitting harder and having more HP into NG+20, NG+25, even a 50% reduction would still be insta-death). I think it's MEANT to be harder every time on purpose as a way of saying "if you choose to fight your fate and reject divinity, and continue on with another cycle, so be it, but you shall be tested more each time" - the point at which you give up and can't go through another cycle is the point at which you accept the full mantle - mind, spirit and all - of Sun Wukong and *truly* become him, born anew.
@kalevipoeg6916
@kalevipoeg6916 4 күн бұрын
A tip - when you transform, avoid the big heavy attacks and do light attack spam while dodging - this is because the big attacks quickly suck up your "might" which is basically the "MP" meter for how long you can be transformed. You can extend t his a bit with sparks but not too much -so it's more effective in my experience to keep hitting them and dodging - I get more damage that way before I de-transform while if I use the big moves, you run out of might SO fast.
@richardkhchang
@richardkhchang 27 минут бұрын
Game's hard to follow if you don't know the OG story (Journey to the West). Some context, if you're interested: * Journey to the West is about 3 would-be monsters (a monkey, a pig, and a bandit) with personal failings that cause them to commit crimes which the gods punish them for by being assigned to be bodyguards for a monk who's tasked with retrieving scriptures (reforming into enlightened Buddhists by encountering lessons along the way). * Wukong = prideful/reckless/impulsive/insolent -> becomes super powerful/immortal -> celestial court worries about this, tries to control him -> he gets pissed off and throws tantrum by taking on all of celestial forces by himself -> as mentioned, gets punished for this with the journey * The monk (Tang) is given a headband to put on Wukong that can trigger headaches if he does anything wrong (like a shock collar), since Wukong's would otherwise ignore his task and do whatever he wants. * OG story ends with them completing the journey -> Wukong wants to live remaining life in peace/freedom, but heavens won't let him -> Game begins with him rebelling a second time and getting defeated (due to shock collar still having effects on him).
@imager777
@imager777 2 күн бұрын
You can parry. It's an ability in smash stance(Resolute Strike) and thrust stance(Lucky Strike). Yes, you can also use Rock Solid.
@kalevipoeg6916
@kalevipoeg6916 4 күн бұрын
What you're meant to do to beat Wandering Wight: 1. Get a bit of levels - 10 is good, 12 -15 is best. Put sparks on: the one that lets you charge heavy attack while running (use this for t he rest of the game), simian agility, enhanced dodge, and on the right side maybe HP or stamina or a bit of both. As tip, you can respawn all normal enemies at will by resting at a shrine. Stamina management is HUGE especially in the first half when that yellow stamina meter runs out very fast - choose all + stamina options and stamina regen options. Mana and HP after, defense last.. 2. Go fight guangzhi (fire guy you beat) - get his summon - be sure to ring the bell by him - there are 3 in this chapter you need to ring before you complete it or you will regret it later. 3. Once you have Guangzhi, go fight Wandering Wight 4. Start when his back is turned - run up, charging an attack, hit him, and immediately immobilize him. Hit him as much and as fast as possible until that wears off. Be AGGRESSIVE - that's the key here. Your combo finishers STAGGER him, makes him fall over - you can basically make him fall more than once. After he's gotten back up again after this flurry, IMMEDIATELY go into Guangzhi - and keep spamming light attack combos, not heavy (eats up might meter, you de-transform faster) - this will build up burning status on him and can cause him to cringe and stagger more. As soon as immobilize is ready again, use it, and beat him down, continuing the assault and trying to get off the second light attack combo finisher before he does another big move - this knocks him down again. Dodge as needed, roll to the side if he's gearing up to do his big push wave thing - you DO have directional rolling - but by this point he should be very close to death and you should have multiple drinks left. Stamina and a bit of HP, guangzhi and immobilize go a long way. ALSO, DO NOT ring all three bells until AFTER you beat Wandering Wight. His spirit - you equip it - is one of the best in the entire game and you can basically use it all to the end. Hits hard (need to be point blank close so immobilize, get in their face, THEN use him), gives you +30 defense passively when upgraded. IF you rinng the 3 bells first, the MOMENT you ring the third bell, Wandering Wight despawns permanently and you miss out on his spirit.
@kloudhe233
@kloudhe233 2 күн бұрын
Respect for putting the VA in Chinese.
@孙和谐
@孙和谐 2 күн бұрын
英语版 1.Wukong Story kzbin.info/aero/PLOHG5PB2LOcizYqruRC9KHm3AA6IjbfN5&si=4VsdbqsuDNZdbSsY 一一一一一一一一一一一 2.Hong Kong TV series Wukong Story kzbin.info/aero/PLUYDaM6F6avTpMjnzQV5KWK4g0SlWx6NJ&si=dDGoL_hZFpfUCI3v 一一一一一一一一一一一 3.Wukong kzbin.info/aero/PLCrgZtTGittYI-QGhUixKEZtPt3bH_Yz7&si= 一一一一一一一一一一一一 three series
@kalevipoeg6916
@kalevipoeg6916 4 күн бұрын
You get more control over more specific movements as you unlock them - including an extended, more agile initial dodge, FYI. Just so you know, the big baby is by far one of the weakest bosses in the game - you'll get acquainted with learning through repeated deaths with future bosses, but they're all well-designed fights where it's hard, but once you know the move sets it's kind of your own fault and not the game's if you die. Some games it's just stupidly, unfairly cheap with some bosses - the ISSUE I have with some fights is that the telegraphs are a lot harder to pin down in terms of when exactly to begin a dodge - it's ambiguous - very unlike the big blue boy here who has VERY big, obvious, hold-your-hand telegraphs once you know what they ARE signalling he's about to do - but others, you're sort of waiting for a flash of red light and have to figure out if it's IMMEDIATE dodge or wait half a second dodge - and it all happens when you're just coming out of a roll from havinng a crapload of attacks flying across the ring at you. FYI also, this game gets harder every playthrough - as in every enemy gets more HP, possibly higher stats, and does more damage to you. NG+ is fine - but by NG+++ and beyond it starts to get punishing for sure and soon after you can get one-shotted without perfect dodging everyhing even by some NORMAl enemies. Saw one guy on NG+9 and the last boss was one-shotting him from full HP over and over, or two normal, light hits - and that boss has relentless attacks that can cross the arena. SO, if you make it to the end and you think it's not that hard, THAT's a way to make it almost IMPOSSIBLE - just keep beating it and sooner or later, it gets to be where you have to perfectly dodge *everything* or die instantly. If you run into t he "this boss is so easy bro, beat him first try, get good" guys - just know that this game can be made as hard as you need it to be to kick your @ss no matter HOW good you are. :) Ultimate replay value for the challenge junkies! Get to NG+10 and beat THAT - won't be easy, promise you that!
@thug4lyfe
@thug4lyfe 3 күн бұрын
Yo, how do you activate those Skyfall attacks? Do you stop your light combo and press heavy attack just before you do the resolute strike?
@IcannotspeakEnglish-cs2fw
@IcannotspeakEnglish-cs2fw Күн бұрын
@lanoche
@lanoche 2 күн бұрын
Are you using an Nvidia graphics card? Why are you using FSR? That's probably what's messing you up cause DLSS is what you'd want and lower the settings from 66% to 58%. It makes a lot of difference with those 8%
@lukenelson5386
@lukenelson5386 Сағат бұрын
Smash
@Kintsurugi
@Kintsurugi 6 күн бұрын
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