References to the 90s, Thom being Thom, and Nicolai Malthus making an appearance? This video is like a DFA greatest hits. Outstanding battle report, gentlemen.
@DeathfromAboveWargaming2 жыл бұрын
Thank you thank you. Always a good time when Malthus appears.
@lesjames24782 жыл бұрын
Thom's comments on patience being key to playing clans and having to be very careful is pretty in line with what I have seen in my own experiences. They lay down just ridiculous amounts of damage but they really can't take a lot of damage in return. It makes for a very unforgiving play experience as one mistake in positioning or one turn of bad rolls can really be hard to come back from.
@Norade2 жыл бұрын
What a tense game. Just a couple hits either way could have swung the whole thing. Now the Lyrans have to fall back, hold a service for their dead, and try to put their mechs back together.
@sebastiang.50322 жыл бұрын
I see Thom & Aaron and I know that this is going to be great.
@eoincorrigan30305 ай бұрын
Superb game - very tense. Love the tactical analysis.
@oddball55762 жыл бұрын
You all don’t get enough credit for what you do. Love the battles and seeing it all in action. Thanks as always!
@DeathfromAboveWargaming2 жыл бұрын
I appreciate that! Thanks for watching and always love to hear the BattleTech fans are enjoying the content!
@androssthered11572 жыл бұрын
Thom with the clans... just awesome singling out of the enemy mechs and those dice rolls.... just incredible.
@gavincross29022 жыл бұрын
Great game. Can't believe Thom won. Vastly outwieghed and out gunned and dealing with VTOLs. Bad luck with the dice Aaron
@DeathfromAboveWargaming2 жыл бұрын
Its a curse for me these days!!
@usekungfu2 жыл бұрын
Awesome Batrep guys.
@marvinjohnson24882 жыл бұрын
This was a nail biter. Well done.
@berserkerdad24902 жыл бұрын
Great battle report!! Nail biter that could have swung either way.. Can't wait to see the next one! Keep up the great work, gents!
@cmbunit012 жыл бұрын
Nice one, guys. Intense fight as always.
@legomech1946 Жыл бұрын
Haha "As dead as Amaris..." 😂 It was great to see the Clans be so productive in an Alpha Strike game!
@briane86272 жыл бұрын
I'm really proud of how Thom handled himself in this game. His breakdown at the end on how clan forces have to be played in Alpha Strike is spot on. A great read of the situation and well executed. The clanners here have to be disciplined. It helps to have the blessing of the dice gods too! Aaron played a good game but lady luck isn't a fan of the camo pants. He kept his cool and kept making good decisions waiting for good dice luck to turn. It just never happened. I was really happy to see battle armor effectively used. I think they are often underutilized. This was a perfect map and mission for them. I want to see more of them. Good job Thom! VTOLs are still crazy OP in comparison though. I'd consider removing the vtol's ability to contest sectors or just get rid of the +1 vtol defense. While I'm getting crazy, I'd tweak the XL engine too. I hope to see that Sabutai in the next mission. Aerospace fighters are even more OP than VTOLs in Alpha Strike. I love batreps at this scale and in a campaign narrative to boot! Absolutely divine. There's enough units, and different types of units, that it makes for a very dynamic game board. Really lovely. Now, just do this in Battletech Destiny. :D
@DeathfromAboveWargaming2 жыл бұрын
Haha Destiny will make a comeback no doubt!
@thomberg34572 жыл бұрын
Thanks for the analysis!
@joshadams34222 жыл бұрын
Best one yet gents. Great game.
@zot82182 жыл бұрын
Love it guys, I have to say after seeing Thom's love for the jade falcons I had to paint up my salvage boxes from the kickstarter as the cartoons Jade falcons as I got a couple thors and a vulture and hunchback IIc among others
@DeathfromAboveWargaming2 жыл бұрын
Fantastic!!
@bigeye66062 жыл бұрын
great stuff! You guys really deserve more views. BT needs more love.
@DeathfromAboveWargaming2 жыл бұрын
BT does need more love!! That will bring the views! Thanks for watching 🙂
@TheRealSonBae2 жыл бұрын
Love that line from the opening…”It’s as dead as Amaris”. Lmao
@DeathfromAboveWargaming2 жыл бұрын
😆
@TheDragonWhimsy2 жыл бұрын
I love that you guys are doing Alpha Strike again! I felt there was a bit too much Destiny in a row. I know it's popular among this channel's community but for myself I have no interest in knowing where every PPC blast hits. That's just not at all entertaining for me. Alpha Strike is a fantastic game and your videos on it are a great advertisement for it and I very much hope you guys continue to support it regularly. It was wonderful that the Jade Falcons made a comeback this game after last game's talk of the Clans being at a disadvantage. While that may still be true, this game really showed what can happen when the Clan's are played to their strengths. Sure Thom rolled really well, but the Clans dice advantage means they have more chances to roll well. On average they will inherently roll better than the Inner Sphere at range. And Thom, don't worry about what attitude is "Clan" like. Those role-played traits were created to balance the Clans against the Inner Sphere back when the game was balanced through tonnage. They were never designed around a more accurate point system and really have no place in a modern BattleTech or Alpha Strike game because the point values aren't taking those role-play elements into account nor is there anything else in the rules to balance them. You used your Elementals perfectly. Don't change a thing!
@barryxanchez29652 жыл бұрын
These are big fun to watch. Helps me learn the game too
@DeathfromAboveWargaming2 жыл бұрын
Thanks for watching and the comment! Game on!
@madcat35252 жыл бұрын
Great Battlerep! Great terrain and setup. I like watching DFA Wargaming because of the lighting, editing ,and different fliming angles. Thom played his Clan forces skillfully. I think Aaron needs to be more aggressive from the beginning. It doesnt help when the luck of the dice isnt there either. Maybe,Thom will take the plunge and do a decal tutorial in the future. Looking forward to more videos. Thanks for all the hard work that goes into making these videos.
@DeathfromAboveWargaming2 жыл бұрын
Thanks for watching as always!
@contractorFSU2 жыл бұрын
When the elementals get hit while attached to their mechs I can just imagine that scene in Fury when the tank commander gets hit directly with the shell - BRUTAL.
@DeathfromAboveWargaming2 жыл бұрын
Haha *splat*
@redbaronsnoopy23462 жыл бұрын
Luv the videos, hope Dan's OK. The color commentary is always the fun part of tabletop gaming, it's an RPG because we the Fans make it relatable and fleshed out. Not just nameless pixels, fun local cannon to flavor boost gaming. Luv it, keep up that great work, look forward to more.
@DeathfromAboveWargaming2 жыл бұрын
Thanks for watching! Dan is all good, we were just messing 🙂
@redbaronsnoopy23462 жыл бұрын
@@DeathfromAboveWargaming Understand, buddies giving each other a hard time, inside jokes. Dan's reactions to various situations are priceless, look forward to these videos, very entertaining and nostalgic.
@Kaiju-Driver Жыл бұрын
Another awesome anointed armored annihilation!
@theyellowjesters2 жыл бұрын
The last 3 games I've played I rolled like Aaron. I feel your pain!
@DeathfromAboveWargaming2 жыл бұрын
We can share in our misery 😁
@theyellowjesters2 жыл бұрын
@@DeathfromAboveWargaming it does love company
@kereminde2 жыл бұрын
Dusting off a running gag from another show entirely: "There's no falling on Death From Above!" :) It's interesting watching the campaign influence how conservative/reckless you might be with your units. It does certainly change a lot of considerations, because "I might need that later".
@shaneflickinger2 жыл бұрын
Nice job Thom on running a clinic on how to play the Clans in Alpha Strike. Those hot dice rolls too lighting up the Quickdraw, Warrior, and the Archer. The irony is the playstyle is totally opposite to the lore. Thanks for the video you guys. Very entertaining!
@DeathfromAboveWargaming2 жыл бұрын
Thanks for watching good sir!
@thomberg34572 жыл бұрын
Getting past the descriptive lore of clanners is hard but it makes playing them a lot better.
@alexdeeprose23032 жыл бұрын
Great game. Thom really leveraging that clan range advantage, which i think you HAVE to do in AS to have any real chance.
@DeathfromAboveWargaming2 жыл бұрын
Indeed. He is a masterful clanner.
@alexdeeprose23032 жыл бұрын
@@DeathfromAboveWargaming Hey now, theres no need to be rude about him :D
@DeathfromAboveWargaming2 жыл бұрын
Sorry, I meant “filthy clanner”
@audioweasel69972 жыл бұрын
I would totally buy an “Emotional Support Elementals” shirt
@DeathfromAboveWargaming2 жыл бұрын
Haha need to get some rights to the art 😜
@EchoMirage72 Жыл бұрын
This series has been much better seeing Aaron get taken to the woodshed :P
@DeathfromAboveWargaming Жыл бұрын
Haha!!
@anthonyspecf2 жыл бұрын
Great battle! I felt like that Timberwolf shot @ 1:54:55 was the shot heard around Alyina.
@duskhaunters30252 жыл бұрын
We should all band together and buy Aaron one of those Las Vegas dice checkers...those rolls by Thom demand an inquest 🤣
@DeathfromAboveWargaming2 жыл бұрын
Sadly Thom is using dice from my collection. He just has the magic!
@thomberg34572 жыл бұрын
I broke into the studio and weighted all the dice the night before
@Magermh2 жыл бұрын
Well looks like the Turkey needs more time in the oven. That was a brutal game.
@TinBane2 жыл бұрын
I think it’s less that AS is biased and more that AS emphasises what works well for clans, even more than classic. Keeping the fight at long range, breaking LOS, plus rolling hot (of course) really demonstrates the clans strengths. It would be hard for an IS force to get such good return even on Thoms outrageous luck. The speed and huge ranged firepower really tells in a prolonged, long distance fight. Personally, I’ve found that quickdraws are a bad design, that is also cursed. The three times I’ve used them, they’ve died from falling over (once on concrete when turning, stupid classic).
@EricVulgaris2 жыл бұрын
If I had to describe this match in one phrase from the game, it's gotta be Aaron going "ok so I can't see anything..."
@DeathfromAboveWargaming2 жыл бұрын
Accurate
@l.everetttalbottjr.2752 жыл бұрын
Col. Malthus is back...great.
@DeathfromAboveWargaming2 жыл бұрын
He never dies.
@lesjames24782 жыл бұрын
I know you are sticking to the same set of rules for the campaign but for future reference, the newest errata changes the way occupied/intervening terrain works for woods. Just sticks out because it would of changed some of Thom's target numbers.
@DeathfromAboveWargaming2 жыл бұрын
Oh what changed now!?
@lesjames24782 жыл бұрын
@@DeathfromAboveWargaming for the longest time there was no difference between intervening and occupied terrain for woods. They recently changed it to the occupying unit basically has a 2" bubble around them that counts as "occupied terrain" instead of intervening. It doesn't stack bonuses so there isn't like a +1 for occupied and an additional +1 for intervening, it's still just +1 for woods but it does effect LOS as the 2" bubble doesn't count towards the 6" of intervening terrain needed to block LOS. It also doesn't count against the occupying units attack. So if a unit were say only an inch into the woods, it wouldn't get a +1 to its attack against units on the same side but out of the woods (with no intervening woods between). But attacks against by enemy units would have the +1 because it is "occupying woods".
@lesjames24782 жыл бұрын
kzbin.info/www/bejne/naqof4l3h56mmNE this does a very good break down of the changes in those rules and the explanation with examples starts at right around the 3:00 mark
@DeathfromAboveWargaming2 жыл бұрын
I will ping you on discord on this…
@MausGMR2 жыл бұрын
I do wonder about Clan vs IS balance when watching a match like this. Thom's rolling was insane compared to Aarons, and he only just managed to get a victory out of this, and that was with winning initiative every turn! It seems now that as I get to the end summary, you guys are talking about this though. It's a shame, because I'd like it to be more fair across the board in AS.
@DeathfromAboveWargaming2 жыл бұрын
The imbalance is in the cost associated with TMM. A lot of clan mechs are faster, and it multiplies the cost. See things like the Wraith on the IS side for similarly absurd cost. 🙂
@MausGMR2 жыл бұрын
@@DeathfromAboveWargaming ye absolutely. I am interested in seeing how the changes to xl engines you were proposing mixes things up in alpha strike. It seems well worth a try to me. Great bat rep, some massive shocks in this game. Always sucks to have such a string of poor rolls as well Aaron!
@DeathfromAboveWargaming2 жыл бұрын
Such are the vagaries of fate! I have temporarily given up on my XL quest… very hard to find a “good balance” without having a ripple effect.
@kereminde2 жыл бұрын
@@DeathfromAboveWargaming Change one little thing in the rules, and it causes a dozen minor issues. Or a few major ones... still finding this out the hard way by having toyed with things for campaign play. (Infantry, man. Infantry.)
@Nitscherk2 жыл бұрын
Hey Guys! I'm curious about the Jade Falcon color scheme. Which greens/yellows did you use? Working on my own Falcon Guard at the moment and your scheme looks like what i intended to do.
@thomberg34572 жыл бұрын
It’s zenithal base airbrushed using army painter jungle green and then a top-down mist of yellow to make it glow, used the army painter dark wash
@jeffbrown19582 жыл бұрын
Having watched the first episode of the campaign I was nervous for Jade falcon but it was a really good game and so much more intense than the first one. also I'm thinking about getting back into BattleTech do you know if there is a BattleTech community in Minnesota? I don't want to spend money and not have anyone to play with.
@DeathfromAboveWargaming2 жыл бұрын
I’m not sure about MN, but you could ask around on the official forums or discord!
@MrHorncity Жыл бұрын
Love the stuff lads, gotta ask, where did you get the roads i need something like that to complete my table soooo bad
@MidnightDream034 Жыл бұрын
Love this campaign and the session was great. I have to ask though where did you get those street tiles?
@DeathfromAboveWargaming Жыл бұрын
The roads are from gcmini.com! I got the acrylic ones and painted them.
@derekburge52942 жыл бұрын
> Thom shows up Jade Falcons: it is our booooy!
@DeathfromAboveWargaming2 жыл бұрын
100%
@thomberg34572 жыл бұрын
I even cut my hair just to channel malthus
@derekburge52942 жыл бұрын
@@thomberg3457 Glowy face tattoos WHEN? New patreon goal maybe?
@barryxanchez29652 жыл бұрын
Good fight. 🙂
@jasonrucker47222 жыл бұрын
Phenomenal game Thom! You rolled like those dice were loaded, but most importantly, you maneuvered the Clan mechs superbly and I enjoyed how you used the elementals as reactive armor. Aaron, tough rolls. Can elementals fire while mounted on an Omni mech?
@DeathfromAboveWargaming2 жыл бұрын
Thanks for watching! Id have to go to the rules but I don’t think they can?
@jasonrucker47222 жыл бұрын
@@DeathfromAboveWargaming I could argue that they should be allowed to fire from Omni mechs (at a +1 disadvantage) - could be a great topic / poll for a future DFA rules modification? Our group has been playing elementals as reactive armor for sometime, but given that engagements are usually extreme to medium range, I can see why it has never come up. Separately, in AS (different opinion in Destiny since Clan weapon advantages are factored in to the rolling) I think Clans need to be balanced. Thom maneuvered and rolled very well and only barely won. I am thinking this could be tackled easily by improving pilot skill instead of mech points. I would suggest a -1 for Clan roll, just b/c they are Clanners.
@DeathfromAboveWargaming2 жыл бұрын
I like the elemental idea - is there precedent for that in the lore? As for balance, yeeeesh I agree - though a free skill bump is substantial in AS especially when you have a 60 point Kodiak on the table 🙂 Its the damn XL engines. They cripple everything, including IS mechs that have them. Play a star of Kingfishers and you’ll be in good shape 😆
@jasonrucker47222 жыл бұрын
@@DeathfromAboveWargaming I do not think there is a precedent in the lore, but from the pictures of them mounted, they are typically using one hand to hold onto the Omni mech grip and the main armament is free to fire. If they can fire while jumping (of which there are many pictures), I don't see why that would be any more difficult to fire their weapons while mounted. Any suggestion to further balance Clans for AS?
@DeathfromAboveWargaming2 жыл бұрын
Its tough - there is so much of the PV equation rooted in TMM, the XL engines… lots of issues.
@maxanderson21802 жыл бұрын
Dang fed com got savaged this game
@HotelCharliHill2 жыл бұрын
In your dice system, if you get a garbage roll with the big die, doesn't that mean every single one of your shots now has a piss-poor chance of hitting? whereas if you rolled two dice for every weapon's attack some might have both dice rolling higher resulting in more hits?
@DeathfromAboveWargaming2 жыл бұрын
I did a whole analysis of this somewhere in Discord - but short story is its all good. Email me if you want the details.
@sebastiang.50322 жыл бұрын
"He's not in force withdrawal, he's not in fo..." #ominousdicerollingsounds
@DeathfromAboveWargaming2 жыл бұрын
😭
@barryxanchez29652 жыл бұрын
Ouch on the crit.
@pedrojustice2 жыл бұрын
I gotta ask, how you guys have suck gorgeous 3d terrain they look like matts with elevation under it, but way too good share the secret!