This is not dream, right ?! Thanks for Poe2 vids leading to early access, it's nice to prepare some knowledge
@OrbitStrike13 күн бұрын
How did you get that Pepe emote? 😂
@dreamcore_gg13 күн бұрын
@@OrbitStrike channel membership emote
@AbdulRehman-hm5do13 күн бұрын
I have yet to see a series form Dreamcore that i did not enjoy. Dude is a gem!
@dreamcore_gg13 күн бұрын
Appreciate that!
@torgor_13 күн бұрын
"sweet spots" for amount of totems summoned with ancestral bond? No thanks, I'll just sacrifice most of my character power to get as many totems as physically possible 😈
@neppity588713 күн бұрын
Hoping Grace, Determination and other generic defence/damage multiplying auras are gone in PoE2. They should be a lot more niche to prevent them being mandatory spirit check marks to fill in every build.
@raven_knight_07613 күн бұрын
So like most of the auras we have now lol
@nonyabeeswacks191913 күн бұрын
See, this is the shit I'm talking about, there are maybe 750k players of Poe 1 which is a small number, and this fn moron is worried about how other people play the game - not that they are sploitin' mind you. Nope. He's worried that people are playing the game the way they want to using gems the developers deliberately put in game. GGG currently has no idea how to build encounters or how to place items and rules sets in-game to facilitate a positive player experience. Most of the people who have ever dl Poe haven't played the game in years, and will not be coming back. Grace and determination are the only 2 band-aids that are quite literally holding the game together
@nater841013 күн бұрын
Tbh i would love to see more utility auras, but having auras like grace or determnitaion are also good for the game. Imagine this why would you invest in to aura effect if you would not get any build dps/def scaling aura? Prob you would just go for reservaition for not scaling effect like you get from purity of elements(ailments immune im not talking about res). Tbh i was playing rf and i went just for the 20% aura effect and that's all.
@neppity588713 күн бұрын
@@nater8410 Mandatory multiplicative auras are terrible for the game, especially in PoE2 where you'll be forced to drop minions/totems/etc to use said auras. They should all be conditional like Arctic Armour which requires you to actually play/build around them. Aura effect doesn't need to be in the game, you can 6-link auras to scale them now. Almost all of the new reservation skills don't have aura tags anyways, so it probably isn't a stat anymore.
@tvlyt45612 күн бұрын
I mean, PoE still has the most diverse defense options. It is far from boring … there are so many builds i havent even tried yet properly in poe. What they have now is the best on the market and maybe they can improve still.
@MrGameGuideChannel13 күн бұрын
From self cast perspective that's huge because you need to invest into reduced mana cost or other sources of mana regen to compensate for cast speed investments because you lose tons of mana, you still need a little bit but not to much since you reserve auras with SPIRIT.
@daaaavidz13 күн бұрын
GGG has done some significant balance changes to Spirit ever since they first announced that new resource back at Exilecon 2023. At first every character would start with 100 base Spirit, which was just enough to activate a single buff or meta skill, but more recently during the Witch trailer and the second streamer event at Lost Angeles, the characters were actually starting the game with only 0 Spirit while buff skills had a significant decrease in their Spirit cost (Herald of Ash went from 100 to 30 Spirit reserved). That is quite a big change because it implies that our characters won't be able to active any buff or meta gem without investing into Spirit through gear or passive nodes unless GGG has added multiple sources of those items that drop from bosses and grant us a flat amount of Spirit, but so far the only known source of Spirit is the Blackjaw boss from Act 2. Also, with characters now starting with 0 Spirit, it will be significantly harder to scale up our maximum Spirit by getting effects that grant us "% increased Spirit", assuming those will even exist in PoE 2.
@MiloLexau13 күн бұрын
Can't wait to start as a summoner, mission? to press as few buttons as possible, viably.
@saizozeke217313 күн бұрын
The more I look at PoE 2 the more my veins hurt 😂
@zerenityzerene441013 күн бұрын
Veins, Why?
@ArawnOfAnnwn13 күн бұрын
Why?
@Canceraq13 күн бұрын
Too much clicking?
@kurtsaidwhat13 күн бұрын
Get a new mouse bro. Your light clicking mouse is destroying your hand
@robkicsi544513 күн бұрын
Love the content and explanations. Cant wait to learn more about POE2 mechanica from you as the game grows. With POE 1 its tough only olaying 4 years so barelly scrarching the surface 😂😂😂😂😂
@legiontesta700113 күн бұрын
will there be any vid about a gauntlet build?
@dreamcore_gg13 күн бұрын
I'll likely cover 2-3 of the builds within the next 2 weeks
@elderwiz316512 күн бұрын
If you swap to a scepter(which gives extra spirit), cast a permanent minion and then swap to a staff would your minion then be unsummoned because you no longer have enough spirit to keep it up?
@dreamcore_gg12 күн бұрын
Yes I believe that's how it will work. They talked a bit about persistent reservation buffs between weapon sets so you can swap sets to use/maintain different buffs and switch to the one you need when you need it. I'd guess it will be the same for perm minions
@elderwiz316512 күн бұрын
@@dreamcore_gg I hope the spirit you get from your secondary weapon set gets added to your primary, so you can use the same spirit pool on both weapon sets.. Otherwise it would mean that you'd have to use the same weapon type both on primary and secondary set just to make sure you keep the spirit up to keep your minions/auras etc active..
@Strill_13 күн бұрын
You didn't go over any of the new skill types that reserve spirit, like the chance on hit ones such as SRS or cast on shock or cast on stun.
@dreamcore_gg13 күн бұрын
I quite literally did at 2:03
@davidschwab75564 күн бұрын
I wonder how much Spirit we could expect to have in mid/late game. 100? 10k?
@dreamcore_gg4 күн бұрын
Someone asked a rough top end on spirit a while back and I believe the answer was in the ballpark of 600, but that's likely a character heavily invested into spirit over other options
@evilfiendish978713 күн бұрын
Crazy that early access is just over a month away
@dreamcore_gg13 күн бұрын
@tvlyt45612 күн бұрын
Yeah, reminds of PoE 1 start, only a couple of acts. Best thing about GGG is their crazy updates/expansions. (Like fall of Oriath and the Ascendancy one ) They always keep things spicy.
@LogicZock13 күн бұрын
I just hope I can still play DD. (Dancing Dervish)
@macre83897 күн бұрын
I kinda like the visuals of PoE1 more, something about PoE2 visuals is off, it feels like a mobile game?
@scumbagneavy938513 күн бұрын
ggg already god my spirit
@tindekappa904713 күн бұрын
If you can have unlimited totems and they reserve spirit how on earth are you supposed to move a totem? You kill a pack and move on, press right click but it summons a new totem, your old ones are still there. Now you need 5 totems for this fight but 4 of them are somewhere else, you have no spirit left and you need to wait for them to despawn, never mind you're dead. We need invocation for totems.
@In_Space13 күн бұрын
Probably the same as in poe1. It despawns the oldest ones when you cast over the limit.
@dreamcore_gg13 күн бұрын
Spawning a totem when you have insufficient spirit will destroy the oldest totem to make room for the new one
@as_bud_ta1_bo_ha13 күн бұрын
who cares about casters/mages/summoners plebs while MELEE exists ( ͡° ͜ʖ ͡°)
@ChoseSimba13 күн бұрын
Watch there being some way of protecting your HP with Spirit or something and everybody reserving all their mana anyway HA