Patrick Foley - Exploring Dynamic Noodles in Zbrush & Cinema 4D | SIGGRAPH 2024

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Maxon

Maxon

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3D Artist / Digital Chef Patrick Foley explores how to create a noodle dish from scratch in #ZBrush using collisions, dynamic subdivisions, and polygrouping. Exporting to #Cinema4D, he reveals how he uses volume modeling tools for organic sauce placement.
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