cool how you reply to every comment :D this map look absolutly nice. the roundish brickwalls and how they fit to the neighboring fences is nice. btw for me it´s the same like you said: i´m not a big fan of playing Pavlov, but i constantly have the urge to build maps for it :D. keep up the good work man !
@spookyghostboo3 жыл бұрын
haha, yeah i try to. really appreciate the compliment. also, I'm actually a girl, just fyi.
@DerSnubili3 жыл бұрын
@@spookyghostboo sorry i didn´t want to offend you :)
@spookyghostboo3 жыл бұрын
@@DerSnubili totally fine! I know my voice doesnt help haha. I really appreciate the compliment
@asahi88753 жыл бұрын
looks awesome! keep it up!
@spookyghostboo3 жыл бұрын
thanks
@michaelkarapetian85023 жыл бұрын
This is so dope!
@spookyghostboo3 жыл бұрын
youre so dope
@flappyflans17703 жыл бұрын
I'm going to have to do some explaining as to why I sold the Disney world tickets for the Python Park pass
@spookyghostboo3 жыл бұрын
lmao. i think you'll have a better time at disney.
@blueasis3 жыл бұрын
looks awesome !!!!!
@DrPickleCheese3 жыл бұрын
needs more brushes, right?
@DerSnubili3 жыл бұрын
How do you deal with preparing objects in blender for exporting as fbx. I Mean do you have every wall or floor be it´s own object to make it easier to assemble in unreal or is it more like you have a whole section of you map as an object. I ask because i run into the problem that my lightmap-resolution gets pretty bad if the object is very big or complex. :)
@tristan-50013 жыл бұрын
Hello! I have a question that I want to ask you (I’m discovering this new domain): is it possible to create a simple VR world with unity, « upload » it on the internet, and make the world compatible with IOS, so that people could just click the link with their phone and it would send them straight to the world ? (Without using VR headset, just the phone) Thank you
@spookyghostboo3 жыл бұрын
im sure its possible, im just not experienced in something like that. my expertise is mainly modeling and designing. i use already created scripts with vrchat and pavlov to actually make it playable