PCEngine-Turbografx ASM Programming ep03 - links and software

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wwwchrismcovellcom

wwwchrismcovellcom

Күн бұрын

Пікірлер: 7
@vectrex28
@vectrex28 3 жыл бұрын
Woah, I wish I had my 1200 with me. I had no idea an Amiga would still be this useful in this day and age. And you could easily draw on a CRT, too ;)
@malducci
@malducci 8 жыл бұрын
If you change your rom extension to .sgx, mednafen will run it under SGX emulation. No need to force it in the config file. It's only really needed when you are making homebrew SGX CD games (because it doesn't check the extension of the sys card).
@Gecko1993HogheadIncOfficial
@Gecko1993HogheadIncOfficial 6 жыл бұрын
A great program I would recommend for making sprites is: YY-CHR. My only minor gripe with the program is that it doesn't save any preferences you created in the program, nor does it read the file you just created (you have to use the drop-down option in the open option to access it which is pretty tedious) I hope that this helped contribute...
@hamtaro126
@hamtaro126 8 жыл бұрын
As a side note, Think of a PC-Engine as half NES (CPU wise) and half SNES (Graphics wise), Not much to it!
@hamtaro126
@hamtaro126 8 жыл бұрын
You don't need an Amiga emulator and Deluxe Paint, There's other options: For DOS: Download Deluxe Paint II from phatcode.net For Windows or Linux: Download Gimp 2.0 (Open source) from gimp.org
@eatfrog
@eatfrog 8 жыл бұрын
I do like these videos a lot, since i'm interested in pce asm programming. but as some constructive criticism, they tend to get a bit rambling and long. let's get to the actual programming already, we spent way too much time looking at the palette problem in photoshop and the amiga emu.
@Ryusennin
@Ryusennin 8 жыл бұрын
Hi Chris, out of curiosity, do you still have the old archive for Magic Kit 2.0?
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