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After the huge success of games like Fruit Ninja and Jetpack Joyride, Halfbrick Studios began prototyping some new ideas for their next game. This is the story behind one of those prototypes; a game that caused so many problems within the studio, its creators were forced to ban it from being played entirely.
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Luke's GDC talk on the prototype: • The Prototype that was...
Written and presented by Chris Bratt:
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Design and art direction by Anni Sayers:
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