Props design samples from the entertainment industry.

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Phils Design Corner

Phils Design Corner

Күн бұрын

When designing props there should always be a standard of samples to view to properly gauge your work with. Here are samples of props from animated features, 3D, and games. Set a standard and develop your work to a professional level.

Пікірлер: 19
@gisakur15
@gisakur15 8 жыл бұрын
When I meet people like you my faith in humanity is restored! Thank you so much :)
@PhilsDesignCorner
@PhilsDesignCorner 7 жыл бұрын
Thank you..
@arjunbhat9945
@arjunbhat9945 7 жыл бұрын
I back that
@zeldrias
@zeldrias 3 жыл бұрын
this just goes to show (once more) how much more fun stylized images are
@MrPangahas
@MrPangahas 8 жыл бұрын
Thank you for posting these kind of videos.
@PhilsDesignCorner
@PhilsDesignCorner 7 жыл бұрын
Thank you..
@joy_junli9059
@joy_junli9059 2 жыл бұрын
Thank you for the lecture!
@nguyennguyendinh5215
@nguyennguyendinh5215 5 жыл бұрын
Awesome video! Thank you so much!
@PhilsDesignCorner
@PhilsDesignCorner 5 жыл бұрын
your welcome..
@msfh1991
@msfh1991 7 жыл бұрын
Awesome video! Thank you so much for sharing
@PhilsDesignCorner
@PhilsDesignCorner 7 жыл бұрын
Thank you Farhana!
@joespadaford
@joespadaford 7 жыл бұрын
nice presentation man.
@HellionRex
@HellionRex 7 жыл бұрын
Is it possible to download that compilation of images? Be pretty neat to have for reference and exercises :D
@ishino_p
@ishino_p 4 жыл бұрын
very informative thankssss
@jay97668
@jay97668 7 жыл бұрын
thank you so much!!
@PhilsDesignCorner
@PhilsDesignCorner 7 жыл бұрын
Thank you..
@joannaalvarado6649
@joannaalvarado6649 5 жыл бұрын
Any peeps came here from holly brown?
@briciolaa
@briciolaa 5 жыл бұрын
meeeeeee
@cedano371
@cedano371 4 жыл бұрын
what are you waiting for?!! i will contact every game editor to add my design work in their futur games create a story with heroes and vilains in the same world give them and ask them if they can give you the job to design those stuffs and areas : 1 Texturise the sewers, seabed , rivers and inside buildings (the entire map with breakable parts ) made to be used for all players in the job creator game and online too. 2 Add more character human-like actions in gta online or the futur gtaonline ( crawl,body-building) 3 allow us to choose hero or vilain in the storymode and online multiplayers PvP. 4 Buy cars ,weapons and allow us to use them. 5 Interiors places online where we can use elevators without loading screens ( like battlefield hardline) for 2021 A BIG Coorperation mutilverse games editors for example: some editors will have to chalenge ideas coorporation : why can you ask the permission or buy the licence to use some heroes and vialians in another open world game multimapverse? 2 heroes and vilains It will be awesome if you allow us to use them toprevent chaos in special sessions or to rescue some heroes from vilains in special missions in theopen world game. we can use them only for crimesof no-player -characters on the map. a special session only for heroes and vilain .I know it will cost a lot but imagine it if it well done it wil be awesome 6 Create Role play sessions .For example: some host of sessions will have to allow players permissions to use some heroes and vilainsif they allow us to use them to prevent chaos in special sessions or to rescue some heroes from vilains or normal players in special missions ,it will be GREAT and awesome. If we could feel in the skin of our heroes or vilains and rank up or roam on the map or do whatever we want with an detector for mental state which can correct or rank down our level it depends on what we still doing in the sessions. 7 we can use them only for crimesof no-player -characters on the map. a special session only for heroes and vilain .I know it will cost a lot but imagine it if it well done. you can have a personal hero or vilain you can create and if you want to have the real ones you better finish another mission in the game it will be the most incredible incredible event of the world every gamer will buy all those another open world game to have heroes and vilains.It can take 1 month per year every year like a anniversary every year (the ultimate cooperation for the gamercomunities ) another example :batman city and spiderman city and others maps of other heroes and vilain .all those open world in once (3d engine multiverse ambiance and athmosphere) 8 heroes oe vilains sessions , where players will level up (rank up) and get money to buy weapons abilities,properties, outfits and others things it depend on the skills of the character the player will choose ( accomplished event missions) they will be allow to fight in the special session heroes versus vilains. all hero's vilain will have thoses stuffs but all heroees and all vilains will have their own stuffs in the map (open world) ( for example SPIDERMAN) 9 Texturise the sewers, seabed , rivers and buildings made to be used for the vilain (Lizardman ) so he can use them to his advantage, including his super powers and gadgets.don't forget things that make him lose health and power for his attacks (weak points). 10 texturise & usable electricity and give the magnet power skills to the vilain (Electro )so he can use them to his advantage, including his super powers and gadgets , don't forget things that make him lose health and power for his attacks (weak points). 11 exturise usable stuffs made to be destroyed , non-player characters made to be control and weapons he can transform into for the vilain (Venom ) so he can use them to his advantage, including his super powers and gadgets, don't forget things that make him lose health and power for his attacks (weak points). 12 make usable stuffs, places, areas made to be destroyed for the vilain (Rhino )so he can use them to his advantage, including his super armor and gadgets , don't forget things that make him lose health and power for his attacks (weak points). 13 Texturise usable stuffs made to be destroyed , places made to be access and weapons he can transform into for the vilain (The sandman) so he can use them to his advantage, including his super powers and gadgets , don't forget things that make him lose health and power for his attacks (weak points). 14 Texturise and make usable every areas and places of the map made to be used for the vilain (Green Goblin )so he can use them to his advantage, including his super gadgets , don't forget things that make him lose health and power for his attacks (weak points). 15 Texturise and make usable every weapons and area made to be used for the vilain (Dr.Octopus )so he can use them to his advantage, including his super gadgets , don't forget things that make him lose health and power for his attacks (weak points). 16 Texturise and make usable every weapons and the entire map made to be used for the vilain (mysterio )so he can use them to his advantage, including his super tricks and gadgets , don't forget things that make him lose health and power for his attacks (weak points). 17 Texturise and make usable every areas and places of the map made to be used for the vilain (vulture )so he can use them to his advantage, including his super weapons and gadgets , don't forget things that make him lose health and power for his attacks (weak points).
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