You reviewed Mystic Towers? You sir have my subscription and my most reverent admiration
@harley-wp6xt9 жыл бұрын
the main theme is so kickass, im kind of surprised there hasnt been a remix.
@nemtudom50743 жыл бұрын
6:24 I have been playing this game for 21 years, and i just learned i could select spells with the numbers. MAN
@wulfman155 жыл бұрын
I can't believe I've been watching this series for 9 years already.
@Pixelmusement5 жыл бұрын
+Chris Groff Since the beginning then! :)
@wulfman155 жыл бұрын
@@Pixelmusement pretty darn close. Your system shock review brought me here, and there weren't many episodes past that at the time.
@wardrich4 жыл бұрын
I can't believe I only found this channel like a year (if that) ago
@TeraunceFoaloke Жыл бұрын
Woo! What a blast from the past 12 and a half years later.
@wardrich4 жыл бұрын
5:35 - might remap my keys to Q E A D for movement, and use mouse controls for on-screen interaction. QEAD would also be closer to the control key. ...oh, there's a backspace key that's gonna need to be remapped too lol. Tab it is!
@Maggerama4 жыл бұрын
I wish I had the game explained to me so thoroughly in the past. But my incomprehension only played second fiddle to my fear. That's right, this game terrified me as a kid and even as a teen. A kid and a teen who played Alone in The Dark without a hitch! I still feel uneasy when I look at Mystic Towers for some reason, and it's not that I'm afraid of old people or anything.
@torgo_ Жыл бұрын
absolute banger soundtrack definitely going to load this puppy up tonight and see if i can beat it, or at least beat the apprentice towers.. a quest i've had on my to-do list for 3 decades? O_O suddenly i feel very old haha
@Pixelmusement Жыл бұрын
Be ready for a long haul. Even if you know exactly what to do you can expect a full run through this game to take between 6 and 9 hours, more if you're not 100% certain how to clear certain towers! :o
@Citrusrock11 жыл бұрын
I enjoy your reviews so much, keep it going!
@BzBlade7 жыл бұрын
Holy shit I've been trying to figure out this old game I've played a long time ago and I just happened to stumbled on this video. I didn't remember that the character was an old man but I did remembered those pickup items and a bit of those monsters
@thermallance79475 жыл бұрын
I know this is an old video but thank you for this review. Back when I was a kid I couldnt wrap my head around the controls since I had never played isometric games back then. Just saw that video scrolling through your ADG series and it made me want to give it another spin. It's a pretty fun game all things considered. And quite fast paced depending on how you play. Personally I avoid monsters and blaze through. Destroy the generator. Do a sweep to kill the monsters and leave. Works for the apprentice towers so far. I wonder if whoever did that game should perhaps make a new one in this style. I'm sure it would get more success today than it did back then.
@Pixelmusement5 жыл бұрын
+LanceTheInvader Part of the reason isometric games are rarely seen nowadays is because to REALLY take control of them... you need a diagonal D-Pad or something that can act as one. They were done early on just because anything 3D was "cool" but controlling them was always a hassle. Plus, 3D acceleration has made it just that much simpler to view and control action from whatever angle you want. :B
@thermallance79475 жыл бұрын
@@Pixelmusement With a mouse directly on the screen it is quite doable. Think diablo. The original game would have worked perfectly fine if you could click diretly in the direction you wanted to go. It ain't like the game asked lightning reflexes from the player. :) After all. Crusader did work an its quite a much more complicated game.
@Pixelmusement5 жыл бұрын
+LanceTheInvader Which is a fair point, though I was mostly thinking in terms of tile-based movement. You ever try playing Diablo on the Playstation with a standard Playstation controller? It's... um... "bad"... ^_^;
@thermallance79475 жыл бұрын
@@Pixelmusement Why would I? With a PC with a mouse or on an android touchscreen. It could kind of work. Let's be clear that I do not want 1:1 gameplay. But keeping the spirit of the game and the isometric view. Expanding on the magic system beyond spells that are just basicly.. power levels. Have elements have an impact and give enemies specific resistances to encourage us to use different spells. But keep the core idea intact. Going from tower to tower to destroy the generators. That part I'm starting to enjoy. But each towers needs to be vastly different. With more elaborate puzzles. Make hunger and thirst a bigger issue but allow the player to carry a flash and food in their bag. So Food/Thirst can be the pressure point. The time limit. Also I am still waiting on that Star Ranger review. (won't give up :P ) Playing it right now and while it looks like a poor man's X-wing at first glance, the core of the gameplay aged quite well. Another game that would greatly benefit from a spiritual successor. The concept behind it is actually very good. And to this day it is still quite unique within space sims.
@Lachlant19849 жыл бұрын
I didn't know you could get extra lives in this game, I thought the 9 lives were all you get. Yeah, the ice spell sucks.
@gravity81208 жыл бұрын
+Lachlant1984 I've seen part of a Let's Play of this game by Firewizard23 and I've noticed that he doesn't get an extra life every 10,000 points, which is supposed to happen...
@nemtudom5074 Жыл бұрын
5:29 Man, i miss the keyboards with the asian Big-Ass enter keys...
@solarbumsfalera5316 Жыл бұрын
that game is fun as hell after you get used to the controls.
@AleksandrBekhtin6 жыл бұрын
I always thought that Mystic Towers is like Apogee's answer to Bitmap Bros' Cadaver (1990).
@ninjacat2302 ай бұрын
1:00 NEURON ACTIVATION: I HEARD THIS IN A DOOM WAD BEFORE
@Pixelmusement2 ай бұрын
Actually... I think that might've been Heretic or Hexen, not Doom. There are absolutely some common sound effects shared between many games given how many were taken from widely available sound effect archives. :B
@ninjacat2302 ай бұрын
@@Pixelmusement Actually, I was referring to the music. Zdoom can play MOD format music, which this game apparently uses, despite being a DOS game. (that or it's been converted) This song is used for Map02 of DUMP2.wad
@Pixelmusement2 ай бұрын
@@ninjacat230 Interesting... also not surprising really; People making custom content in their spare time will often pull from other games. :B
@Andrew_Erickson6 жыл бұрын
Looks like an Amiga game.
@Pixelmusement6 жыл бұрын
+Andrew Erickson Even sounds like one! Animation FX, the developers behind this game, had done some Amiga stuff prior so I wouldn't be surprised if there was an Amiga port of this game in the works but never completed. They were publishing through Apogee and Apogee primarily had DOS customers.
@wardrich4 жыл бұрын
This game looks right up my alley! Kind of like Solstice (NES) and Equinox (SNES)
@Pixelmusement4 жыл бұрын
Pretty sure those were the direct inspirations for this one. ;)
@wardrich4 жыл бұрын
@@Pixelmusement probably. The art style and everything is quite similar
@McQueeb11 жыл бұрын
New sub here :) LGR sent me!
@Dino2yoyo11 жыл бұрын
Great review !!! keep up the good work!
@generalgrim8911 жыл бұрын
Wow, this game really reminds me of Solstice.
@wardrich4 жыл бұрын
Old comment (just getting around to watching the ADG backlong) but if you enjoy Solstice, there was a "sequel" for the SNES called Equinox that you might enjoy
@Yusuke_Denton11 жыл бұрын
I love the graphics style of this and similar looking games. I have to disagree with your assessment of "3D fixed-perspective", though I do prefer a 45 degree or higher angle.
@wardrich4 жыл бұрын
I find a lot of 3D-isometric games are hurt by awkward controls because of the diagonal aspect to it all.
@jez99997 жыл бұрын
Granddad's adventure.
@Duvmasta4 жыл бұрын
It’s “straight forward” not “straight forwards”
@ChaosPootato7 жыл бұрын
I couldn't stand this game as a child, I thought Baldric was the creepiest thing ever xD
@Pixelmusement7 жыл бұрын
+ChaosPotato Pretty sure that's what they were going for with the design given the random nudity in a couple of the later parts of this game. :P