I have spent the last 3 weeks or so trying to teach myself Plasticity. I have no formal CAD training, but want to learn to enhance my 3D printing hobby. This tutorial is by far the best one I have found and I have looked thru ALOT of plasticity tutorials in the past several weeks. Thank you so much taking the time to share you knowledge. I truly appreciate it.
@Pixelfondue9 ай бұрын
Thank you for this. I am not a Plasticity expert but I feel it can be picked up quite quickly if you go along with how it wants you to work (specifically the 'live-tool' keyboard shortcuts).
@mohameddawood17209 ай бұрын
At last !!!! Plasticity videos are back again ,LOVE these tutorials ❤❤
@Pixelfondue9 ай бұрын
Glad you like them!
@ryancampbell94258 ай бұрын
By far the best intro to plasticity video I've watched. Thank you!!
@Pixelfondue8 ай бұрын
Thank you, you're welcome
@shokk19679 ай бұрын
I've watched your shorts, and loved them. I'm trying to learn cad, and plasticity "feels" natural to me. I've no training in cad but I want to thank you for your longer videos. I've learnt more in one hour with your tutorials than anyone else. Thank you.
@Pixelfondue9 ай бұрын
Thanks. William does the short videos, I (Greg) do the longer ones. Some other people contribute to Pixel Fondue as well.
@shokk19679 ай бұрын
@@Pixelfondue it's all appreciated 😊
@The9PointStarАй бұрын
By far the best intro tutorial of plasticity ive seen, thank you!!
@PixelfondueАй бұрын
Thanks, lots more on the site.
@driftlessheights61774 ай бұрын
Thank you, thank you , thank you. All the other tutorials I found were too advanced and I just get stuck on some basic move. This is the best! More like this please!
@Pixelfondue4 ай бұрын
Great! Exactly what it was for, you may want to try the Stun Gun ones next - it goes pretty slow. kzbin.info/www/bejne/Z6PagapsrZuMgdk
@flioink9 ай бұрын
I like these tutorials. Often refer to the ones with the muppet when I'm looking for certain functionality. Also, dude looks like a Witcher - a 3d Witcher😁
@Pixelfondue9 ай бұрын
Glad to hear!
@stephenmurphy83494 ай бұрын
This is the best intro I have seen. Thank you!
@Pixelfondue4 ай бұрын
Thanks!
@paulm12379 ай бұрын
This channel just keeps getting better and better. Thanks!
@Pixelfondue9 ай бұрын
Glad you enjoy it!
@akisey18 ай бұрын
Finaly a well made intro tutorial with good narration.
@Pixelfondue8 ай бұрын
Glad you liked it!
@nyverdaletabletop16747 ай бұрын
Btw to snap to the grid (for the center circle part) through existing objects enable the X-ray mode (top right or Alt+Z). And then in the right side menu disable object snaps.
@Pixelfondue7 ай бұрын
Thanks for the Share!
@PharaohMoan7 ай бұрын
@@Pixelfondue Nice. I.... Hid Body > Selected Body to Highlight (from list) > Center Circled on Grid
@2danshepherd6 ай бұрын
Thx for the tip. I'm not sure you need to enable X-ray mode? Disabling "object snaps" alone seemed to do the trick.
@alchemynd6 ай бұрын
This intro got me into plasticity ! Greg is one of the best instructors so far!
@Pixelfondue6 ай бұрын
Thanks!
@Pixelfondue6 ай бұрын
Thanks!
@toddspeck94159 ай бұрын
Press tab to see the dimensions easier. Then you can edit them. Awesome tutorials Pixel Fondue.
@Pixelfondue9 ай бұрын
ah - good tip
@davidrjrc18122 ай бұрын
Thank you very much, I just started Plasticity and your tutorial are awesome! thank you for sharing your knowledge
@golemtabak11833 ай бұрын
Wow, that was amazing. Thank you very much!
@IkeMann1006 ай бұрын
Hands down, best plasticity intro! Many thanks!
@Pixelfondue6 ай бұрын
Super welcome.
@erdemergaz698727 күн бұрын
Still the best beginner Plasticity tutorial 🔥
@Pixelfondue27 күн бұрын
Glad you think so!
@Studio8Worx6 ай бұрын
the best tutorials i've watched for plasticity. thank u!
@Pixelfondue6 ай бұрын
Thanks : )
@iainduncan33124 ай бұрын
Absolutely great. 'm coming from Sketchup and , aprt from a few terms you sed a lot of the actions of the tools were familiar in action, but (withthe exeption perhaps of offset !, just called something different. The ease of use of plasticity is the attraction, and your example hits the button for what I want to do, so many thanks.
@Pixelfondue4 ай бұрын
You're welcome. Yeah, Plasticity nailed it in some areas.
@moxysoft7 ай бұрын
Bravo!!!! One of the best tutorials I have watched!! Thank you
@Pixelfondue7 ай бұрын
Thanks!
@joseguevara1848 ай бұрын
It looks and feels like a Blender camouflage, a mix of everything.
@Pixelfondue8 ай бұрын
Plasticity is about as far from Blender as you can get. It's geometry kernel (I believe) is the Parasolids one. Blender does not (and cannot - unless they license a solids kernel or develop one themselves) create geometry like this. Of coarse, it is Blender so maybe something like that already exists. At any rate - this has nothing to do with Blender outside of 3 or 4 keyboard shortcuts. It's more akin to Solidworks, Fusion360, MOI, Rhino, etc. Essentially taking the geometry kernel used in CAD design and manufacturing and making it artist friendly (at the expense of CAD usefulness)
@ninjaduck35344 ай бұрын
Hahaha @46:09! I created a square diff boolean then chamfered the edge to replace the middle circular hole to make it look less phallic :P
@Pixelfondue4 ай бұрын
lol.
@Googlypat9 ай бұрын
Thank you for this video!
@Pixelfondue9 ай бұрын
You are so welcome!
@daymaker_trading8 ай бұрын
Amazing course, thank you so much!
@Pixelfondue8 ай бұрын
You're welcome.
@spacep0d7 ай бұрын
Great video, thanks! For some reason I can't get .STP files from Plasticity to import into Max. OBJ works fine. Also, there's a bridge for Blender now too. You're a very good instructor with a great voice, and this video just has everything one needs to get started. Much appreciated!
@Pixelfondue7 ай бұрын
Thanks. I've been able to use STEP and OBJ to Modo (don't use MAX). There's a Modo bridge being developed as well.
@spacep0d7 ай бұрын
@@Pixelfondue Nice, the Blender bridge is great, except that I need to clean up models for Max and UVs. Small price to pay for the power of Plasticity.
@Blue-eu5qnАй бұрын
Thanks for the video
@johnathan1339 ай бұрын
Nice! Thank you.
@Pixelfondue9 ай бұрын
Our pleasure!
@SavetheRepublic4 ай бұрын
Awesome tutorial.
@Pixelfondue4 ай бұрын
Thanks.
@KoganeNoYubi9 ай бұрын
great stuff
@Pixelfondue9 ай бұрын
Thanks!
@thomasjagusch57709 ай бұрын
To use the grid on any surface first select the face then press space bar to create a temporary construction plane.
@Pixelfondue9 ай бұрын
for those new to it- kzbin.info/www/bejne/a4jNl6GBfr6qnK8
@Pixelfondue9 ай бұрын
and one more worth watching- kzbin.info/www/bejne/qYXYmmyCZ56BmJI
@BonJunCuevas4 ай бұрын
Thank you
@อีลอนคาร์ก9 ай бұрын
Best plasticity tutorial in youtube
@Pixelfondue9 ай бұрын
Thank you!
@artemfilonenko89695 ай бұрын
Awesome! Thx
@Pixelfondue5 ай бұрын
You bet!
@mae23099 ай бұрын
YESSSSSSSSSSSSSS.... loving this .. WTF. I still cannot put your voice with your face hahahahaahahahaha.....
@Pixelfondue9 ай бұрын
There's multiple people making videos at Pixel Fondue. William does the Vaugan in 60 (Floyd) videos. Different guy. Thanks for the positive feedback. 😄
@babyitsnatural7 ай бұрын
Thanks great information from this channel. But what I really need to know is the origin story of the legendary "Yum yum"
@Pixelfondue7 ай бұрын
The legend will remain shrouded in mystery. 😀
@gorkemyacan97584 ай бұрын
Thanks Geralt of rivia, slayer of monsters and teacher of 3d
@sturm3d9 ай бұрын
Wait. Where is Floyd??? Anyways - Thanks for the tutorial!
@Pixelfondue9 ай бұрын
William uses Floyd in his videos - I'm Greg (different guy, I do the long tutorials). We have quite a few different people who do tutorials at PF.
@sirrodneyffing19 ай бұрын
Such a good tutorial. Thanks.
@Pixelfondue9 ай бұрын
Glad you enjoyed it! Be sure to check out the Plasticity Playlist for more content!
@moontan917 ай бұрын
great tutorial thank you!
@StoneCut7 ай бұрын
Thank you!
@Pixelfondue7 ай бұрын
no problem, : )
@kazlee34189 ай бұрын
Great video...thanks
@Pixelfondue9 ай бұрын
You are welcome!
@bens18769 ай бұрын
Thank you!
@Pixelfondue9 ай бұрын
You're welcome!
@Pixelfondue9 ай бұрын
You're welcome 🙂
@Hobnockers9 ай бұрын
thank you man, O instead I for an inset... haha, you nailed it. How the heck can you actually center an object in the viewport? what's the magic shortcut button? keep rocking, cheers
@Pixelfondue9 ай бұрын
Space bar should get you there- kzbin.info/www/bejne/a4jNl6GBfr6qnK8si=mYsA0Idqm1tXafN5
@Pixelfondue9 ай бұрын
back slash '/' will center and keep you in perspective
@Hobnockers9 ай бұрын
Thank you so much @@Pixelfondue ❤
@nyverdaletabletop16747 ай бұрын
Hi, first of thank you for the great tutorial. I've run into a little issue though. I'm at the cylinder part and it won't match the bevel when I click the top one? Edit: Apperantly it only works for the rounded bevels and not the flat ones.
@Pixelfondue7 ай бұрын
Correct.
@babyitsnatural7 ай бұрын
You guys should strike up a deal with Plasticity to become official content creator for them. That would be doing EVERYBODY a big favor in my opinion.
@Pixelfondue7 ай бұрын
Thanks!. 😁
@arsenpetryshyn30479 ай бұрын
It's a very cool tutorial, I hope it will be continued. Can you recommend this program for creating 3D printing models? Or is it better to use other programs such as Fusion 360?
@Pixelfondue9 ай бұрын
You may want to ask on the Plasticity Discord (or head over to the Pixel Fondue Discord). I don't really know the answer - haven't gotten into 3D printing (yet!)
@chadvoller9 ай бұрын
Blender isn't the odd one out with Z up. It's just odd if your main package is Y up. Instead of camera space, it's based on world space. 3ds Max, Rhino and IIRC Moi3D are Z up as well, the latter two being closest equivalents to Plasticity for surface modeling. To me, Y up is strange having used 3ds Max & Rhino for almost 20 years. 😉Some allow the user to choose, like Fusion 360 and I think(?) Houdini.
@Pixelfondue9 ай бұрын
Yes, that's right. Generally 3D animation programs are Y up - 3DS Max and Blender being the only ones that are Z - and I'm talking to people who use Modo, Maya, C4D and Houdini primarily.
@Pixelfondue9 ай бұрын
But yes, you are totally right that CAD packages (and at this point Max practically is that) are generally Z up. Z is thought of as depth in animation (hence 'z-depth' outputs when rendering). In our brains Z is depth.
@chadvoller9 ай бұрын
@@Pixelfondue I generally think of it as a floor plan or base as XY, and Z would then be up. Either one works, and I usually adjust to Y up when doing work in Unity, which isn't a big deal. As long as they keep them color coded the same XYZ = RGB, I'm fine. 😆
@Pixelfondue9 ай бұрын
lol, yeah the colors help. Right, Archviz people are used the z-up as well. Having an option (like navigation options) is the best.@@chadvoller
@localstout9 ай бұрын
If you are in Ortho view you can zoom much closer to geometry.
@Pixelfondue9 ай бұрын
ah - thanks for the tip. Did not know that.
@manusiasapu29 ай бұрын
You finally showed up ghandalf
@Pixelfondue9 ай бұрын
I prefer Saruman, lol.
@Pixelfondue9 ай бұрын
Or Geralt...but yeah, def. headed towards Gandalf.
@Infested_Corpse_NM6 ай бұрын
Num Key 5 toggles perspective and orthographic. Num key 9 is top view
@mascot49505 ай бұрын
For anyone else wondering, the word he repeats in just about every other sentence (at least for the first ten minutes, which is where I paused to figure this out) is Modo, not Moto. It was driving me crazy. Moto is what I kept hearing, and Moto is what the generated subtitles heard as well. Anyway, mystery solved, on with the video.
@Pixelfondue5 ай бұрын
Yes, sorry - Pixel Fondue is primarily a Modo channel, so thousands of Modo users here trying Plasticity for the first time.
@mascot49505 ай бұрын
@@Pixelfondue No worries, I just really wanted to figure out what you kept referring to, and searching for Moto got me nowhere. The other videos on the channel is what gave me the answer. I much appreciated the video, by the way. For a program at its price point, I found the documentation rather lacking as a beginners' tutorial aid. This video helped a lot.
@Pixelfondue5 ай бұрын
@@mascot4950 no problem. 😀
@TT-rl4su9 ай бұрын
What is better than MOI3d? Genuine question, I own MOI3d license so wondering if it is just same same?
@Pixelfondue9 ай бұрын
I've never used Moi3D but Ive seen several Moi3D users in the Plasticity Discord share that they prefer Plasticity once they have tried it. I would recommend chatting with MOI3D users on Plasticity Discord and PixelFondue Discord to see if they can be more specific about why they like Plasticity.
@kuntalbiswas26859 ай бұрын
Modo 17 🤗
@kickskii6 ай бұрын
holy crap your face looks majestic
@Pixelfondue6 ай бұрын
Majestic? Lol, well thanks. 😁
@rcguy21754 ай бұрын
Is this video still relevant to the current version of Plasticity
@Pixelfondue4 ай бұрын
I believe so.
@Pixelfondue4 ай бұрын
Yeah, it's a basic 'First time trying Plasticity video'. So very basic thinks like selection, navigation, basic tools. Stuff you need to know to get going. Still totally relevant.
@gregorybennings87189 ай бұрын
Floyd got into an accident
@Pixelfondue9 ай бұрын
Floyd is alive and well.
@vinelandguy9 күн бұрын
Have you ever taught someone with a TeamViewer type course? I'd be willing to pay. I'm just a bit overwhelmed.
@Pixelfondue7 күн бұрын
I have not done that. I would suggest joining the Pixel Fondue Discord. We have a plasticity channel and lots of people willing to help and answer questions.
@vinelandguy7 күн бұрын
@Pixelfondue Thanks
@airforce178625 күн бұрын
What happened to your hair on minute 33
@Pixelfondue25 күн бұрын
lol, I think I had to insert a shot and had taken my hair out of a pony tail or something.
@airforce178625 күн бұрын
Why don't you become an actor I think you got the face
@Pixelfondue25 күн бұрын
Maybe as a Witcher...or 'young' Saruman. Not sure I could play anybody else. 😁
@darviniusb9 ай бұрын
How is this legal! Everything in Blender is open source license and is not allowed to be sold legally anywhere because is open source. This software is clearly build on blender and even the creator knowledge that at some point.
@Pixelfondue9 ай бұрын
It's not built on blender.
@j.x.76559 ай бұрын
What are you talking about? Polygon modelling and B-rep modelling are completely different.
@fastlearner2929 ай бұрын
What in the everliving hell are you talking about? Just because the creators made the UI and shortcuts a bit similar to blender it's suddenly a copy? If CAD modelling was really so great in blender then way aren't most people doing this in blender already? Bdw, this started as an open source project and the source source code for the older one's are there. Check out the code yourself and tell me where it's copied blender code😂
@Pixelfondue9 ай бұрын
Lots of apps will have the same navigation and basic keyboard shortcuts (move, rotate, scale) as popular apps to ease the learning curve. Generally Maya navigation and WER transform is chosen...in this case it's Blender. It's no biggie and helps new users.
@chadvoller9 ай бұрын
Huh? For one, Plasticity is using the Parasolids kernel, Blender does not. Second, in what way or where are they even similar? This has to be sarcasm.
@jimjohngirard7 ай бұрын
I'm fascinated with this program and want to support it. I will be coming to it from the Rhino 3d NURBS / SubD world and there are so many questions I have. Learning curve, etc. Also, other players in this space trying to kill it. For example, back in the day, Rhino 3d was making inroads into Alias turf and Alias tried to kill Rhino by no longer leasing it's kernal. Rhino had to rewrite from the ground up. As you know, 3d modeling programs have learning curves and that is the investment, not just the dollars. I'd be interested in your take on it's efficacy to a program like Rhino 3d. Thanks for this video
@Pixelfondue7 ай бұрын
We're actually coming from the world of poly/subD modeling so I (and I doubt William) don't have any real way to compare to Rhino. All I ever used Rhino for converting files. I think the main disadvantage would probably Plasticity's lack of 'history' - which is also part of it's strength - fast, direct modeling.