Still own the PS2 I bought at launch. Play it every now and then for MK Shaolin Monks, God of War 2 and Socom. Such a great system. Definitely the best years in gaming
@thelastps2gamer1765 жыл бұрын
MK was the bomb
@paulsmith91923 жыл бұрын
@The LGPAIN still works
@azforu293 жыл бұрын
@@paulsmith9192me too. My model is from 2002. Playing Maximo at the moment.
@chris8266 Жыл бұрын
does it still work 4 years later?
@alejandrooro99324 ай бұрын
I also still play a lot of ps2 rn. This console is adictive
@sfturbo6 жыл бұрын
I love how the old consoles were using some special weird ass processor instead of the boring ass x86 stuffs on the PC. It just makes the new consoles now feels cheapskate and non unique...
@JamesBond776 жыл бұрын
sfturbo Consoles are nothing more than poor man PCs these days.
@expertgaminghd57615 жыл бұрын
Nope not really
@fjkbbbvfgkjcckl6425 жыл бұрын
@@JamesBond77 nope
@JamesBond775 жыл бұрын
Fjkbbbv Fgkjcckl Yes. Same architecture as PC but with shitty adds CPUs.
@RON_HART5 жыл бұрын
sfturbo I disagree. It’s because of the weird, over complicated processors, that the PS2 and PS3 are VERY HARD to emulate. We’d have PS3 backwards compatibility if not for the over complicated Cell. Same with PS2.
@BlitzvogelMobius5 жыл бұрын
The EE's scratchpad RAM was pretty small, and probably the source of some problems along with a DMA scheme forcing developers to rely on streaming techniques to keep things copacetic. Vector Unit 0, more attached to the MIPS CPU core, was consequently hard to use. Developers often could probably just default to using the 64 bit FPU coprocessor also attached to the MIPS Core as alot gameplay concepts from the era were really not all that different from the PS1, so VU0 usage would've been minimal. A desire to really use the VU0 for "emotion synthesis" would've been costly to development and required some real genius level programming. And of course using VU0 to aid in actual graphics processing was squashed by the DMA architecture and the complete lack of direction connection to the Graphics Synthesizer that VU1 needed to keep the GS fed. Clearly Sony wanted developers to use VU0 for advanced animation, physics, and other things but the total design of the EE hampered such hopes unless the developer was top tier at finding all the tricks. Even these high level devs would have to allocate much time and budgets to make their games really push the system. So much of what I've read up emphasized the underutilizaton of Vector Unit 0 because it was impractically difficult to get decent usage out of it. Instead of trying to dedicate VU0 as simply another CPU coprocessor, Sony should've spent the transistor budget on providing both with a GIF connection. There it would've gotten more utilization, and still would've been available to devs who needed it's GFLOPS for non-graphics work. Polygon counts could've actually rivaled Xbox, as the VUs were higher clocked and more capable than the twin vertex units on the NV2A GPU in the Xbox. The Cell was basically Emotion Engine 2.0, as it employed a general array of symmetrical vector engines (the SPEs), specifically up to 8, as opposed to just 2 unique VUs, each with their own independent interfaces. So in a way, it fixed the EE's problem there, but still retained the EE's trademark difficulty (reliance on stream processing, small caches, but even worse general IPC for it's timeframe).
@tHeWasTeDYouTh4 жыл бұрын
ps2’s graphic architecture is very like a voodoo 2 era pc, the graphic card only do pixel processing ,all “3d” things is done by the cpu. To accelerate the cpu, sony made a completely separate cpu core to do all the 3d things, it has it’s own thread, using a different isa, and has a completely separate ram space. Imagine build a pentium 2 pc , but for some crazy reason, instead of add MMX instructions to the main cpu, intel decided to make a second core which contains only MMX instructions. The mmx core works asynchronously with the the x86 core, and can only access 16kb of it’s own ram , and you have to write code completely in assembly for the mmx core. It’s programmer’s hell.
@丸い地球-y5l4 жыл бұрын
You made me feel so grateful I was born in the 21st century and only started getting into programming a few years ago... If I want to use vector instructions, I just include an avx intrinsics header in my C++ sources hahahaha Not that we ever really need avx anyway, GPU shaders alone offer extremely good parallelism and yet you can use them to code literally anything
@larrytron19924 жыл бұрын
Ken Kutaragi was truly a forward thinking engineer. After the success of the PS1, he really tried to push the boundaries with console hardware. I've heard stories of developers having difficulties with the Emotion Engine but I was never sure what they struggled with. I thought it was genius of Kutaragi and the design team to implement the entire PS1 architecture as the I/O processor so it can serve as the built-in backwards compatibility and to send controller data to the EE. I think the EE deserves a revisit should we push towards the 128-bit consumer electronics era.
@tHeWasTeDYouTh4 жыл бұрын
@@larrytron1992 Ken Kutaragi wasn't really forward thinking with the PS2(or the PS3). In 1996 (two years after the PS1 came out) we got the Voodoo graphics which jump started the graphics accelerators on PC and set the standard as to how polygons should be created/set up. The PS2 was set up in such a way that it was very time consuming plus programmer heavy while at the same time only having 4mb of embedded ram of the GPU. The ONLY advantage the PS2 had on the Gamecube and Xbox was that the way the MIPS cpu core, VU0 and VU1 had been set up you could make games like Jack and Daxter/Ratchet and Clank run at 60fps locked something that wouldn't have been impossible on the other consoles. Besides that everything is inferior. I think this was done (speculation) because Sony wanted to use the Emotion Engine for things besides gaming. I got to this conclusion when I found out about the GSCUBE. The same thing happened with the CELL, in that Sony stated they wanted the CELL to be used on everything they made from TVs(toshiba), Bluray players, supercomputer (ibm), servers so that is why it is so hard to program. Cell is made for parallel work besides gaming.
@larrytron19924 жыл бұрын
@@tHeWasTeDYouTh Kutaragi himself ended up admitting in an interview after the PS2 launched that he should have made it as bit easier to develop for. He got carried away with the PS2 because the PS1 was such an unexpected success that he wanted to really expand what consoles had to offer other than games. By the PS3, he had officially lost it by trying to build a games console with an unsuitable supercomputer-like CPU inside. Still though, the PS2 has an interesting architecture. Some of the design choices made during that era partially influenced Mark Cerny with the PS5's hardware.
@victorymansions5 жыл бұрын
Game theory: MGS2's character Emma Emmerich, nicknamed EE was a reference to the pS2's innovative Emotion Engine.
@mutalix4 жыл бұрын
Didn't know that wow!
@4packdaddy3 жыл бұрын
Wow. A chip is all it took to get it to run ps1 games. And companies complain that it’s “too difficult” now. They made absolutely no compromises with the PS2.
@tHeWasTeDYouTh4 жыл бұрын
PS2 is interesting not only because it was a phenomenon within the market, but because it was both visionary and anachronistic at the same time! I mean, a DVD drive and almost vertex shader like vector units combined with a mid 90's style rasterizer ... that was on steroids. God, the current console market is boring in comparison ...
@FeeLtheHertZ4 жыл бұрын
Yeah, no forward thinking there, is there.
@codezero79814 жыл бұрын
the GameCube is still much better.
@tHeWasTeDYouTh4 жыл бұрын
@@codezero7981 agree. I wish the gamecube had come out with double the ram and the gamecube disc was based on dvd (like the wii) and not mini dvds. Nintendo could have really given the PS2 a run for their money if they had done this
@codezero79814 жыл бұрын
@@tHeWasTeDYouTh I think the hardware was already great, now if only the system used full DVD's instead it could've made quite a difference..
@jettafx95203 жыл бұрын
@@tHeWasTeDYouTh It already had more RAM, better CPU and GPU than the PS2. At that time, the people didn't like the small disc or the controller style to be honest, but it was tolerated once SSB Melee became more competitive.
@adrianslavkovsky67523 жыл бұрын
Still rocking PS2 Fat with new heat paste, component cables and HDD add-on playing my games back ups with Free MC boot. Works like a charm 20 years later. Long live Sony :)
@qwertykeyboard59012 жыл бұрын
Wait, do thermal pads go bad? Because my PS2 uses one. I think all ps2's used thermal pads? I don't want my ps2 to bake itself to death like how the California desert bakes all the vintage electronics shango066 resurrects.
@worken3606 жыл бұрын
I own 510 PS2 games. It's still a shining star in my book. But right now I'm all about RDR2.
@james1113746 жыл бұрын
@Mr. Flash BS you have no life, how did you play all those? lol
@ThexXxXxOLOxXxXx6 жыл бұрын
3 speaking animals ^ I never thought I'll see the day, I must be high 🤤
@james1113746 жыл бұрын
@@ThexXxXxOLOxXxXx LOL
@worken3606 жыл бұрын
@@lilyflower6265 All of them are physical copies. I have been collecting for a long time, that's just my PS2 collection. 😃
@beezanteeum4 жыл бұрын
@@worken360 Physical copies deteriorates time after time Why don't you mod your PlayStation and rip your game to an gigantic external SSD?
@reallybigmistake3 жыл бұрын
6:03 I wonder why Sony just simply did not put the VU1 inside the Graphics Synthesizer (GS) and just make it like a regular vertex shader GPU. Imagine having programmable shaders on the GPU in March 2000 almost a year before the Geforce 3 came out.
@Charles-hy6gp Жыл бұрын
Well they put the emotion engine CPU in order to compensate the GPU
@MaxAbramson3 Жыл бұрын
@@Charles-hy6gp Not having a modern GPU forced the work to be done by the CPU, either MIPS or VLIW. Developers were free to use the complex architecture as they saw fit, but using it like a PC meant that most games drew just 1-2 million polygons/sec with many features turned off, about the level of a high end 1996 gaming PC with a VooDoo 2 card and Pentium MMX. Ironically, the Dreamcast drew prettier daytime pictures while the PS2 was later used for harsh weather and complex physics.
@frankieb94446 жыл бұрын
2007, PS2 Slim, Tales of Abyss, SOCOM Combined Assault.....good times.
@alwaysalonesoki12176 жыл бұрын
Back when Japan ruled gaming business. The best era in gaming.
@MrBenedick146 жыл бұрын
But they still rule up to this they... And they are now leading console in the market especially japanese company sony... There are some japanese developers working in cd project red , ea.. All foreign developers...
@alwaysalonesoki12176 жыл бұрын
crapgamer reviews nah man they used to make a lot of great games especially rpgs..don’t get me wrong, they still make great games “like Nier, Dark Souls, Persona, botw” but not as many games as before. Btw love your channel man keep it up!!
@MrBenedick146 жыл бұрын
@MultiTarded i dont think you understand how it works...hehehe...
@Zenzuu5 жыл бұрын
alwaysalone soki they still rule to this very day. PS4 has completely dominated the console market with Nintendo Switch going strong too.
@JudgeOfTheAbyss6 жыл бұрын
I have one still and it is still kicking for now
@RecoveryJimmy897 ай бұрын
I so remember when my dad first got me & my brother plus he played, PlayStation we loved it all I can say hell of a time to grow up..
@brandonh.69564 жыл бұрын
Still in my opinion the best console ever made!!!
@jonice32165 жыл бұрын
PS2, NGC,OG XBOX,DC All 6th gens consoles were the great leap and the Best in gaming history i think.
@erikheijden98286 жыл бұрын
6:25 You mean 'component' because composite can't handle those resolutions.
@simplyluis65486 жыл бұрын
Im not a huge gamer, but I do regret never having played Shadow of The Colossus when i had the ps2. That game looked absolutely beautiful, even by today's standard.
@melechdomeyhwh6 жыл бұрын
Luis Valdez I second that.
@lordeilluminati6 жыл бұрын
problem is that it struggle to run smoothly, it runs mostly at 15FPS with a lot of motion blur that can annoy people (especially pc gamers) today. I recommend the PS3 remaster or PS4 remake.
@lordeilluminati6 жыл бұрын
I enjoyed the game as is, I wasnt annoyed by the low framerate, but I was pissed by the camera sometimes. On the PS2 I prefer the European version, it runs a little bit better, it doesnt have motion blur and it had some bug fixes and extra videos about the game, such as developer interviews. Unfortunately the PS2 has region locking. I could run on a modded system.
@a55a55inx5 жыл бұрын
I remember reading that the main issue developers had with developing for the PS2 was the lack of VRAM. At just 4mb of VRAM, games usually had a ton of "jaggies". One developer made a comment about developing for the PS2, saying that it was like driving a Ferrari in heavy rain with bold tires.
@tHeWasTeDYouTh4 жыл бұрын
Problem Sony had was that it was embedded VRAM into the Graphic Synthesizers GPU. It made it extremely fast but it was very costly. It would have been cheaper to use regular vram outside the chip like how the PS1 was set up but maybe this would bring other consequences as the vram would be very slow as they used rdram and things would probably stall like the n64.
@Thelango993 жыл бұрын
@@tHeWasTeDYouTh Yeah, but the memory bandwidth on the PS2 VRAM is crazy fast. We are talking 48GB/s fast, this is as fast as a GT 1030 (in terms of memory bandwidth).
@tHeWasTeDYouTh3 жыл бұрын
@@Thelango99 my old comment was 1 year old. did more research and it turns out having eDRAM for the graphics synthesizer was the only way to make the PS2 work. Graphics Synthesizer does not work like regular GPUs of today or even 2000. It makes multiple fast passes to create a scene instead of one slow one with everything done. Feeding the chip with super fast speed could only be done with embedded memory. Even if Sony had put additional graphics memory outside the chip it would have done nothing.
@Thelango993 жыл бұрын
@@tHeWasTeDYouTh So it works more like how the N64 GPU did?
@Thelango993 жыл бұрын
@@tHeWasTeDYouTh Well except the strange decision of not including any TMUs and entirely relying on the pixel shaders.
@viturino78916 жыл бұрын
Even now that i became a microsoft fan i can't deny that ps2 was the best console of his time.
@XperimentorEES6 жыл бұрын
Cool to hear how the backwards compatibility worked, but all the more despicable they followed suit with the refusal of continuing it for the next generations.
@dbgtbrasil54 жыл бұрын
It was making the console too expensive
@mongocom17354 жыл бұрын
The original PS3 can play ps2 and PSx games, that's also the reason behind that 600 bucks price tag at launch
@XperimentorEES4 жыл бұрын
@@mongocom1735 Not the slim models, they lacked all the backwards compatibility hardware.
@johnnyblaze92177 ай бұрын
@@XperimentorEESfalse, they can also do it
@БорисЧернуха-ъ9т6 жыл бұрын
Subscribed yesterday, thanks for the great content.
@sumitupadhayay22706 жыл бұрын
Love the nerdy stuff like this
@courtenay1006 жыл бұрын
Very cool vid! Thanks 👌
@mutalix4 жыл бұрын
Awesome video on PS2 architecture! But what are we looking at @ 3:34 ? Is that an interface or is it just some fancy example to explain the data transfer?
@DISORDEREDYT5 жыл бұрын
Be great if the PS5 had PS1, PS2, Backwards Compatibility.
5 жыл бұрын
It will have ps4 and for others you will have to buy psnow
@weefwrwdedefwf11595 жыл бұрын
@ that depends ps5 might still be bc with ps1 ps2 and ps3
@codezero79814 жыл бұрын
@ you guessed right PS5 is only backwards compatible with the PS4
@orderofthephoenixwright48216 жыл бұрын
Lol When you used 4 MB for storage instead 4 TB for storage.
@stevenwoods83305 ай бұрын
Still got a fat and two slims they all work plus if you use a component cable you can watch DVD's in fantastic quality no green screen so no need for cable swapping👍
@minionbazz6 жыл бұрын
Wow now this weekend im gonna buy meet the robinsons.
@zechariahm.s85764 жыл бұрын
Can I use the insides for other appliances or do something creative with them at home? Any info wud be good
@jbway866 жыл бұрын
Do Dreamcast architecture.
@emiel3336 жыл бұрын
The PS2 is my favorite DVD player I ever owned. What? Play games on it? Oh... No serious, the PS2 is a great console with lots of great games.
@foca20023 жыл бұрын
Dad would you buy my a PlayStation 2 for Christmas? "No. It's very expensive, if I would spend this kind of money I would buy something for the entire family" So would you buy a DVD player for the entire family instead? The video rental shop down the road is already stocked with DVDs. "Yes this looks like a good idea." There's this new DVD called PS2 you could buy us, I already see one yesterday. "Go with your mother to the Mall and if she agrees you could pick up." After the new DVD appears in the living room after the mother bought. "Hold on you told me you gonna buy a DVD with the money I gave your mother." And we did it. "So why is PlayStation 2 writing on it, hold on PlayStation 2, PS2." Not me but sure this happened a lot in the early years.
@emiel3333 жыл бұрын
@@foca2002 Haha, you sketched it just right. The fact that the PS2 sold so much hardware unites had to do with the competition in DVD players. Stand-alone DVD players back in the year 2000 costed easily up to a $1000. The PlayStation 2 had a great DVD player built in and was far more cheaper. Bonus: you also get a gaming device haha.
@markmeadows7093 Жыл бұрын
Small amount of ram and cache. Vector units on the cpu and the dmac was supposed to pick up the slack of the ram and low cache. However juggling those vector units was hard to do. Causing pipeline stalls and poor frame rates. I heard even first party company had issues with it.
@DDT-lr3zz Жыл бұрын
Well that how it works. Powerful consoles would have low amount of ram in order not to make it more expensive
@markmeadows7093 Жыл бұрын
@@DDT-lr3zz small amount of ram causes them to rely on dmac. It still caused stalls that could have been avoided.
@sebastiankulche10 ай бұрын
Low ram is common in consoles. PCs generally wastes more in useless things.
@thefrontendfiend5 жыл бұрын
4:48 thats htop and cmatrix on linux.
@thefrontendfiend5 жыл бұрын
Thats so much cmatrix the terminal lags.
@GhettoPCbuilds4 жыл бұрын
Hardware designed for gaming. Made by rocket scientists.
@nathanlester99852 жыл бұрын
So what your sayin is, when PS2's go extinct. we'll know enough to revive them?
@schuylerbuffington16464 жыл бұрын
PS2 spread across the world faster then COVID-19.
@RobertK19934 жыл бұрын
Emotion Engine processor a precursor to the Cell Processor.
@isaacgames3666 жыл бұрын
I have the silver flat one I had it for year's
@kontrchit3 жыл бұрын
I have ps2 fat and about 100 games
@OliverNorth97292 жыл бұрын
The volume when you were explaining things was quite low you know.
@mattsparks35465 жыл бұрын
COMPONENT cable, composite supports 480i max
@MiiMaker4 жыл бұрын
But no one explains how the the pillars on the startup screen work. I tried filling my memory card, finishing a game 100% and devoting 24 hours on playing a game. It never grow up!!!
@Austeja6084 жыл бұрын
Litteraly same for me
@Austeja6084 жыл бұрын
But do new pillars appear?
@Ethonra6 жыл бұрын
It's so beautiful.
@支言骗语4 жыл бұрын
ps2’s graphic architecture is very like a voodoo 2 era pc, the graphic card only do pixel processing ,all “3d” things is done by the cpu.To accelerate the cpu, sony made a completely separate cpu core to do all the 3d things, it has it’s own thread, using a different isa, and has a completely separate ram space. Imagine build a pentium 2 pc , but for some crazy reason, instead of add MMX instructions to the main cpu, intel decided to make a second core which contains only MMX instructions. The mmx core works asynchronously with the the x86 core, and can only access 16kb of it’s own ram , and you have to write code completely in assembly for the mmx core. It’s programmer’s hell.
@yamazakikaoru95793 жыл бұрын
It's a bit more complex than that, but VUs have instructions close to SSE1 and 2 than to MMX. They are even better, since the VU manages the sin / cos, muladd in hardware for example (and something else), it looks more like a vetrtex shader of GPU ;)
@sebastiankulche10 ай бұрын
I wish my voodoo 2 games looked like the ones of God Of War or Gran Turismo 4, lol.
@nicolasjonasson48203 жыл бұрын
"DSP, or Display Signal Processing"...close but no cigarr :D
@Tai827vtuber6 жыл бұрын
The PSX is not the original PlayStation. Its a type of PS2 with a recorder.
@ps5hasnogames555 жыл бұрын
The PSX was first used to refer to the original PlayStation. It stands for "PlayStation eXperiment", which was the PlayStation's codename. The PSX video recorder came out much later, so PSX is still used today to mean the original PlayStation.
@jayt10774 жыл бұрын
The EE's clock speed was increased when it was combined with the GS into one chip. Originally, it ran at 294.912 MHz but in most marketing materials they just rounded its speed up to 300.
@mexodroid1848 Жыл бұрын
PS2 Fat ran at 294. PS2 Slim ran at 299.
@sebastiankulche10 ай бұрын
@@mexodroid1848 Does that affect framerate?
@sumitupadhayay22706 жыл бұрын
Do one on ps3's cell architecture please
@rafaelpozo99626 жыл бұрын
Come one psfanboys give your love to this video😊😊😊xd we all know there won't be a video for xbox
@slowanddeliberate68936 жыл бұрын
Is the narrator from the the Viral Vehicles channel? Dead channel?
@MrSuperVikingo5 жыл бұрын
Thankfully, Sony dabbling with video games started the 3D console gaming revolution. 💯🔥
@KesMonkey6 жыл бұрын
What's a SNEZ?
@Felix-Sited6 жыл бұрын
Awesome video 4:45. Is this where GIF originates from?!!
@ferarribrown57522 жыл бұрын
This was the cheapest DVD player back in the day. No one will admit that's what really boosted the sales. 😋
@aceofhearts5735 жыл бұрын
Only 4MB of Vram, wtf was Kutaragi thinking . The Dreamcast had 8MB in 1998
@ps5hasnogames555 жыл бұрын
While the Dreamcast had 8MB VRAM, it only had 16MB system RAM compared to the PS2's 32MB. The Dreamcast's CPU and GPU were weaker and it used the proprietary GD-ROM format rather than the cheaper-to-produce and larger DVD-ROM; that's why the Dreamcast died a fast death.
@aceofhearts5735 жыл бұрын
@@ps5hasnogames55 Dreamcast died because like the Wii all the non gamer people bought it to get a super cheap DVD player. Dreamcast also had piracy and the gdrom was very cheap to make. 32mb of ram means nothing by when for a long time ps2 games had jaggies all over and the visual quality looked inferior to the Dreamcast
@expertgaminghd57615 жыл бұрын
nope
@milojkokitic69915 жыл бұрын
Ace of Hearts wii cant play dvds
@JaimeValladares005 жыл бұрын
Ace of Hearts dude you’re all wrong lmfao.
@StarwindAmada16 жыл бұрын
I have 3 PS2s, one fat and two slims (the fat and one slim are US, the other slim is Japan)
@princegroove5 жыл бұрын
Thank god Nintendo created a monster. PlayStation rules over all other gaming consoles.
@hugo-garcia5 жыл бұрын
Is not 1988, that is wrong. In 1988 there was not even a Snes, was in development yet. Sony enters with the cd project sometime around 1992. How are you gonna make an accessory for a console 2 years before a console even exists ? Come on
@winterwolfryan4 жыл бұрын
Hugo exactly, I did a double take on that myself.
@KhurramShahzad-id7qy4 жыл бұрын
And emulator developers doing all of this on software level to run it on x86 architecture by reverse engineering the PS2 hardware and emulating it on software level...... wow.
@akashshah5796 жыл бұрын
Do same type of video for og xbox !
@doctorkratos6 жыл бұрын
Now who is excited for ps5 ??
@minionbazz6 жыл бұрын
Me
@TheBrightjay6 жыл бұрын
Na
@160sharp6 жыл бұрын
Lonewolfz 153 Not myself, still to invested with the ps4
@minionbazz6 жыл бұрын
Surviving now with a ps2 and ps3.
@JamesBond776 жыл бұрын
Lonewolfz 153 My dick man.
@MiiMaker4 жыл бұрын
6:11 is that really a PS2 game or a PS3 game?
@amkobih44794 жыл бұрын
Game is called Black,made by Criterion
@armorwolf79344 жыл бұрын
Ps2 black is up there with one of the best looking games on ps2
@matheusalois6 жыл бұрын
The intro in this channel is too loud compared to the rest of the video
@nickshannon73095 жыл бұрын
I agree one of the greatest consoles ever made I bet Nintendo kicked themselves in the ass for not following threw with the snes ps1 combo
@Mustafa_96286 жыл бұрын
Ps5 needs to be what ps2 was to ps1
@shivammaheshwari55195 жыл бұрын
In short - backward compatible
@anushmichealbiju9163 жыл бұрын
@@shivammaheshwari5519 bruh 💀💀
@lowcielva62854 жыл бұрын
So why it's laggy when i play black in emulator with q9400 and 2gb of vram?
@mongocom17354 жыл бұрын
Has to run widows at the same time while decoding foreign code from another architecture in real time. Isn't the q9400 more than a decade? I mean I ditched my i7 2600 from obsolescence
@lowcielva62854 жыл бұрын
@@mongocom1735 it is old, i realised that. But even gta v, fortnite, far cry primal, are running smoothly with it. But ps2 is older than q9400. What makes it so hard to running it? Im not expert in tech industry but by the simple logic i think it should possibly playable if we consider it from other game like gta v that basically for ps3.
@mongocom17354 жыл бұрын
Low Cielva I get what you mean, I also have issues with PS3 emulation on a r7 3700x, which is probably 10 times more powerful than a PS3. Have you once tried running windows in a virtual box? Works pretty good right? Now try to emulate some strange os with no gpu acceleration , works pretty shit right. It will work with brute performance but if the ps2 emulator is only working on that cpu and not utilising the gpu you have then your q9400 is somewhat trying to run as a cpu and a gpu at the same time (software mode) I don’t know if the emulator now can actually utilise gpu. Same thing on the 3Ds emulator, you needed a i9 to fucking run Pokemon at 30 fps. Then gpu render mode was added and a generic gtx card is spitting 200fps
@lowcielva62854 жыл бұрын
@@mongocom1735 that's so confusing. We can play games android with emulator in pc but can't do with ps2 emulator. Even though ps2 is really really old.
@krlos_amgАй бұрын
1:00 thats not a PSX... Nor it was Sony´s first console
@okitasan Жыл бұрын
I remember when news had come out that saddam Hussein had bought a ton of PS2s because of their processing power to use in missiles, or something like that
@PKGangsta182 жыл бұрын
...1988?
@guardianali6 жыл бұрын
The NES is not "NES" ..its N-E-S. So the SNES is not Sssnes. Its S-N-E-S. I hate when people call it sssnees
@stef51523 жыл бұрын
Haha in France we used to call it "Super NES" or "Super Nintendo" !
@shadowlaw8096 жыл бұрын
Wayyy better and more powerful CPU than the Cell broadband engine lol
@Charles-hy6gp6 жыл бұрын
really? Cell was like 40 more powerful than the emotion engine
@confusername5 жыл бұрын
The CELL was impressive for 2006, I really don't know where you got your information, but it's wrong. Heck the PS3 can emulate the PS2 hardware fairly well. (For non 60gb/20gb original models, as they had PS2 hardware in them.)
@winterwolfryan4 жыл бұрын
The Cell was a brilliant design, but just like ps2, hard to program for. Sony also had stand alone 256mb ram for GPU, and 256mb ram for system, instead of unified 512mb like x360. If sony would have added an additional 256mb ram to the existing vram, the ps3 would have outclassed the 360 quite handily.
@DDT-lr3zz Жыл бұрын
@@winterwolfryan Well Ken Kutaragi clearly didn´t mind about the amount of RAM. Like how he was fine by going with only 4MBs of VRAM for a 2000 console
@bennygerow6 жыл бұрын
@whatculturegaming just uploaded this lol
@Felix-Sited6 жыл бұрын
Sir Galahad sssshhhhhhh
@EBEDieandRetry5 жыл бұрын
PSX (ps1) was literally being in heaven, PS2 was my least memorable one despite being the most successful one, PS3 was great with a great competitor (360), PS4 is the best thing that came since the ps1.. with no competitors. Anyway, if in some time era owning another additional console had meanings, owning a PlayStation is just ever mandatory for any serious gamer..
@CykPykMyk2 жыл бұрын
ps4 compared to ps1? are you crazy? here are split screen games. where is the market rage for it, as equal, as for the ps1, at the time. No way, its anything but similiar...
@lind39054 жыл бұрын
Well' this is nice, but common make sense at the naming: those aren't machines!? These are some of the world's most famous Devices...!? ✔👍
@mutalix4 жыл бұрын
I get what you mean even if it is sorta splitting hairs, as far as I always heard it gaming consoles have been referred to as machines.
@BintyBat6 жыл бұрын
All I see are jaggies...
@PcQuilLE6 жыл бұрын
Who are those disliking the video
@worken3606 жыл бұрын
Sega fan boys.
@crosswick4 жыл бұрын
A lot of the shown Gran Turismo is rendered, not live gameplay. Seems a bit misleading to include it imho
@qwertykeyboard59012 жыл бұрын
I always found sony's names for the chips to be so cheesy.
@archherobain39346 жыл бұрын
Can i trash talk the xbox😏because i know no xbots will watch this so i'm safe right🤔
@archherobain39346 жыл бұрын
@Sir Galahad i know i'm just trying to weed out all the xbots who likes watch sony vids
@retrosoul87706 жыл бұрын
"it offered up advanced hardware at a more compelling price than its competition". I'm not really sure where this is coming from... Dreamcast released in 98-99 for $199 and was reasonably powerful and perfectly priced for its time. Gamecube launches in 2001 also for $199 and was technically more powerful than Ps2 both in compute and graphical processing power, a noticeable leap up. Yes it lacks dvd playback but being cheaper and more powerful absolutely makes up for that (it is a gaming console after all.) If anything GC fits what you're describing. Xbox also launches with dvd for $299, same price as Ps2 while also being more powerful. What is compelling about the Ps2 when compared to GC and XB on these fronts? If it wasn't for the game library it'd be obvious which consoles to buy (even then all 3 were/are amazing).
@expertgaminghd57615 жыл бұрын
Ps2 was bc with ps1 accessories and games which was a huge selling point in the launch period and had a much larger library of games than both Xbox and gamecube
@fjkbbbvfgkjcckl6425 жыл бұрын
Just shut up
@retrosoul87705 жыл бұрын
Expert gaming like I said, "if it wasn't for the game library". I understand that the Ps2 has the greatest library, and yes Ps1 back compat is probably the most compelling reason if you're into that system as that system is excellent as well. But I was countering his point about having "advanced hardware at a compelling price", that I cant help but disagree with.
@eksjsjjdlslksm91065 жыл бұрын
@@retrosoul8770 and the ps2 came out a year and a half before xbox and gc . plus I'd xbox and gc came out at the same time as the ps2 xbox probably would cost more than ps2 and by the time xbox dropped ps2 price dropped
@retrosoul87705 жыл бұрын
I think the Ps2's price dropped the following year in 2002...so yeah that definitely changes the landscape for sure. Though the GC was still a more potent machine at the same price, the Ps2 library was a steam roller that just didn't stop, and thus the sales momentum. But he should have mentioned this.
@MostlyPennyCat6 жыл бұрын
I hated the PS2. Low resolution blurry pic with not enough texture memory. I preferred Dreamcast, sharper and brighter output. Bit of a revolution in the PC too, with resolutions going up and wide-screen monitors.
@retrosoul87706 жыл бұрын
I agree, technically speaking, GameCube and Xbox, and even DC in the aspect you mentioned, were overall superior systems for sure. The Ps2 released 2 yrs after DC so by default everything should be superior rather than just most things. Games definitely look more vibrant, cleaner on DC (and the others too).
@fjkbbbvfgkjcckl6425 жыл бұрын
Nope
@armorwolf79344 жыл бұрын
Because your not playing on crt idiot and your not using component cables it makes ps2 not have blurrines it’s good in modern TVs tho but modern TVs don’t look as good as crt but there are upscalers and mods for higher resolution and component cables some games you can naturally make it higher resolution it’s people like you that make ps2 look bad I don’t blame you but I don’t want you giving false information
@espantox67462 жыл бұрын
@@retrosoul8770 Dreamcast, es una consola inferior a ps2 en cuanto calidad visual, poligonos y texturas, imagen mas limpia en que ?¿ solo con los port de playstation 1 tenia su imagen mas nitida y pulida, pero solo hasta hay, ps2 tiene juegos 60 fps y 480P mas exigentes de lo que puede hacer la dreamcast, ps2 puede con por juego de 5 a 8 millones de poligonos, dreamcast solo llega hasta 3.5 millones, casi el doble de potente, jamas veras un resident evil 4 en dreamcast o un MGS 2 o 3 simplemnete la consola no dio para tanto como muchos fanboys creen, y como mencione solo con los ports de ps1 podia sacar juegos con texturas mas solidas en el apartado 3D y 60 fps, Quake 3 dreamcast va 30 fps y el de ps2 quake 3 revolution a 60 fps este es la realidad informate kzbin.info/www/bejne/kIqcnIukeK1-fdU
@retrosoul87702 жыл бұрын
@@espantox6746 I don't think you fully understand what I said, and I had to use google translate to read what you said btw. The Ps2 is significantly more powerful *overall* than the DC I'm not debating that, it just lacks the texture/video memory that the DC has, so the DC has a cleaner video output and almost every single game renders at 480p whereas barely 10% of the ps2 library runs at 480p. The Ps2s video output via s-vid/component/rgb on a quality crt is definitely sharp and clear enough though. There's a difference between "graphics" and image quality. They're related but not the same. For example the Ps2 has great graphics but on an lcd (esp with composite video) the image quality is really terrible, but the Ps2 itself has great graphics...does that make sense?
@theguyinthere6 жыл бұрын
6 minutes ago
@Mshobby5 жыл бұрын
ps2 is shit..
@dolbyprologicii5 жыл бұрын
ee was pure dogshite and no one ever used vu0 gs was somewhat usable but 4mb edram held it back
@ps5hasnogames555 жыл бұрын
source pls
@jotaropinochet36714 жыл бұрын
I would say that PS2 is overrated, it is, but I still love it