V1 becomes optimized. the movie models: samuel2213.art... voice: discordier.git... game: devilmayquake.com
Пікірлер: 1 400
@mothcpu3 жыл бұрын
damn this blew up. check out my soundcloud at V2isDead.com voice generator used: discordier.github.io/sam/ character is V1 from the game ULTRAKILL: DevilMayQuake.com music: heavenpierceher.bandcamp.com/track/into-the-fire-2
@ytho76993 жыл бұрын
Thank you
@mothcpu3 жыл бұрын
@the hevy heavenpierceher.bandcamp.com/track/into-the-fire-2 forgot to add it whoops
@iamtoolazytoeditmyprofile3 жыл бұрын
Thankyou for the voice very much appreciated
@NeKash3 жыл бұрын
Sam won’t talk im on safari in my phone
@iamtoolazytoeditmyprofile3 жыл бұрын
@@NeKash yeah I was on safari on my phone aswell, try a different browser or computer.
@julbot13 жыл бұрын
You see, Machine? By sacrificing your polygons, you are gifted with frames.
@Haydenwern4113 Жыл бұрын
But that doesn't make sense. It would take up more processing space to use ai to artificially lower the poly count
@ggburnitup4055 Жыл бұрын
Prime example: Sonic Unleashed, the model killed it on the ps3 and 360
@Nalamac_CS Жыл бұрын
@@Haydenwern4113no it does make sense since the textures already uses a low polygon count i.e makes the game faster
@Haydenwern4113 Жыл бұрын
@@Nalamac_CS the game is talking about real life tho, yes if it was talking about pixle count yes that would make it faster, but in terms of poly count wouldn't it make more sense to use the direct video as lowering the poly count would require manipulation of the video which requires processing in real time which is even more taxing on the cpu. So in conclusion im right
@okkoheinio5139 Жыл бұрын
@@Haydenwern4113 wait you think lowering the polygon count is done in real time and not to the actual model? 😂 Ok I'm not that familiar with this, but it sounds insane to me to do it any other way.
@omeloithemarshmallow76633 жыл бұрын
I like how everyone just kind of agreed that that’s what V1’s voice sounds like
@Arthurit1s3 жыл бұрын
The sound used for their death screen is from Microsoft Sam, which is the voice being shown here, so it’s not to far off
@0hadd3 жыл бұрын
Guess we found out that v1 is faith reborn
@omeloithemarshmallow76633 жыл бұрын
Infernous oh really?
@wesleyclairmont39693 жыл бұрын
Funny part is that it's implied he has no form of verbal communication because it says the sword machines are some of the only machines who kept that ability.
@omeloithemarshmallow76633 жыл бұрын
Wesley Clairmont oh I actually forgot about that but V1 and V2 has this like robot screech if that makes sense? A lot of the machines in the game has that so what if that was what was left of their voice? Like they can’t form words or anything but just kind of a high pitched metallic screech?
@dcard2283 жыл бұрын
Whenever I hear this particular TtS all I hear is "MORTIS"
@load-bearingcoconut55863 жыл бұрын
MORtis
@fenrirsrage46093 жыл бұрын
Which is funny because FAITH is also published by New Blood
@gaetanodepaola2ndchannel1793 жыл бұрын
All I hear is the very famous music sample "ARE YOU READY"
@lemomannmusicproductions40743 жыл бұрын
It's called the IBM 7094 text-to-speech, for anyone interested
@harpuiaaa3 жыл бұрын
FAAATHER!
@luciferos52762 жыл бұрын
You know, I realized something The Sentry description mentions that ‘most machines will only render a simplified approximation of their visual surroundings for faster processing speed’- are the graphics a representation of that?
@V1Gam1ng2 жыл бұрын
Probably,yes
@owen723 Жыл бұрын
Huh. That's actually a stupid clever explanation for the game's graphics. It also adds a small layer of horror, as you start to think "What do these things actually look like?"
@daedliy963 Жыл бұрын
@@owen723 games like Synthetic also play with this trope, with the player's POV being very simulation like
@Raiju2 Жыл бұрын
Lobotomy corporation has all characters represented as cartoonish nuggets and it is later explained as the manager (player) being protected from the horrors of abnormalities you manage (and also to distance you emotionally from your disposable employees)
@riskia2733 Жыл бұрын
Now you make me wonder, when this game fully releases with all the content, will Hakita allow the game to be modded to shit? If he does then we can potentially see a mod like "what man sees" mod, that'd be SICK
@ForgetfulHatter3 жыл бұрын
v1: now i can *moves even faster*
@Dioshiroupn3 жыл бұрын
Now *I ams speed*
@Matthew-zx8cs3 жыл бұрын
Few polygons means a smaller radar cross section so he can slide in under the radar
@YoIsthatJuiceboxSupreme3 жыл бұрын
Aerodynamic
@arandominternetperson4373 жыл бұрын
v1: I am go
@nicholasrestrepo25553 жыл бұрын
Wait what are you doing here
@GymBossAniki3 жыл бұрын
"Extra polygons only hold you back, Machine.... BEHOLD!" (Gabriel turns into one polygon triangle) "THE POWER OF A (acute) ANGLE!"
@MorbyLol3 жыл бұрын
Ngl that polygon lookin kind a cute
@theindestructibleone4833 жыл бұрын
a cute angel :)
@tadeogomez73033 жыл бұрын
Someone get Gianni to say this
@destroything3 жыл бұрын
a cute
@D0OMGUY3 жыл бұрын
@@theindestructibleone483 Brother
@cheeseman41993 жыл бұрын
I was expecting this to be one of those things like “waaah ultrakill has an art style I don’t like” but was pleasantly surprised
@SnugglesPrime3 жыл бұрын
It's a parody of the "Nooo don't turn me into an oversimplified logo" meme
@cheeseman41993 жыл бұрын
@@SnugglesPrime yeah ik
@absolutemaniac73683 жыл бұрын
@uwau it used to be "NOOO DON'T TURN ME INTO BREAD" because of the 4chan post of a cat being photoshopped onto bread being made, which turned into "Don't turn me into a marketable plushie"
@absolutemaniac73683 жыл бұрын
@uwau the first marketable plush one? I'm not sure. I'm not in the touhou fanbase so I wouldn't have noticed. It fits with just about any media though, and the general outrage at media or character you enjoy being turned Into an object made to just get another few bucks for a company. Or, something like that who knows idk. I just woke up.
@Concerned_Custodian2 жыл бұрын
@@absolutemaniac7368 FINALLY SOMEONE WHO REMEMBERS THE BREAD CAT
@mikey_m1143 жыл бұрын
lmao I heard that voice and immediately thought “what I am about to do has not been approved by the Vatican”
@jimijenkins2548 Жыл бұрын
I mean, what V1 is about to do is probably abhorrent to the Vatican, to be fair.
@NotUrSebbi Жыл бұрын
Flash backs....
@randominternetman81775 ай бұрын
v1 enters the world of faith
@Fanimatic3 ай бұрын
@@randominternetman8177 he would like that actually. He can now enjoy both demons and human blood!
@cubic32823 жыл бұрын
gives the energy "please don't turn me into an oversimplified logo"
@xyreniaofcthrayn11952 жыл бұрын
That would be the most cruel and unusual punishment to give inmates let's invent the tech to turn people into oversimplified logos on a desktop unable to move.
@cubic32822 жыл бұрын
@@xyreniaofcthrayn1195 AMEN
@DeadMemeMan Жыл бұрын
@@cubic3282 BREAK ‼️
@birbopikle64313 жыл бұрын
It's kinda weird how, despite all the new graphics, I genuinely prefer the kinda okay older stuff. It's like all these innovations have just created a ton of visual clutter.
@sundaybrunch14003 жыл бұрын
Definitely, a lot of games now just add lines and polygons wherever they see empty space, back them it was much more focused and everything was actually planned out, because, of course, graphical constraints were a thing. Everything had a purpose. Now, not so much
@CybernerdShua3 жыл бұрын
Exactly. Heck, the poly count wasn't really the big change but rather the lightning effects like bloom and reflections that make the image more beautiful but a lot less crisp, clear, and focused.
@alberth81253 жыл бұрын
Theres something beautiful about the simplicity in older games.
@seemysight3 жыл бұрын
@Lazys The Dank Engineer higher poly count is not a problem. The trend of going everything full pbr and "realistic" there is a lot of high poly games today that looks FANTASTIC But the search for "realism" makes everything boring
@seemysight3 жыл бұрын
@Lazys The Dank Engineer the lack of contrast is the problem. Not the tech limitations. Bad design is bad design
@atomicnova333 жыл бұрын
I'm having flashbacks to Faith with this voice and it's scaring me
@Th3_Sp4Ce_M0nK3y3 жыл бұрын
MORTIS
@Q-TebGamesNL3 жыл бұрын
I HAVE TO FINISH WHAT I STARTED
@harpuiaaa3 жыл бұрын
SHE IS HERE
@DakkaSolae3 жыл бұрын
@@Q-TebGamesNL WHAT I AM ABOUT TO DO HAS NOT BEEN APROVED BY THE VATICAN
@mushroomcannibal36833 жыл бұрын
@@Q-TebGamesNL SHE IS MINE, PRIEST.
@khokh6993 жыл бұрын
He lives a faster and smoother life now
@platinumchromee31912 жыл бұрын
Ultrakill would be harder if V1 was slower. The less polygons our boi has,the faster he speedruns hell 100%kills
@iamwoke32211 ай бұрын
if he was just *two fucking dots* he would beat the entire game in two seconds
@Mafia_Sentinel3 жыл бұрын
I love how he says "nOoOo"
@Артмиш2 жыл бұрын
NwOul
@UH-60_Blackhawk Жыл бұрын
NwOuL
@LawreAnimations4 ай бұрын
NwOul
@Copium-Detector3 ай бұрын
NwOul
@The_CEO_of_Swag3 жыл бұрын
POV: You’re a Nintendo Switch port
@Gam3rfreak1290 Жыл бұрын
YOUR APPEARANCE IS IMPROVED BY THE GRAPHICS DROP.
@imigratingbox Жыл бұрын
That one got me laughing
@esterhasinto9033 Жыл бұрын
@@Gam3rfreak1290 POV: you don't know the POV
@iamwoke322 Жыл бұрын
[gabriel-] *gabriel playing minecraft*
@kaiyuanchen21073 жыл бұрын
My shitty laptop on act 1: wow this runs really good Act 2: 30 fps mode
@vqdragon88612 ай бұрын
blud has not seen act three. and god pray that he doesnt
@justafish5972 жыл бұрын
Low poly, higher frames, and more speed Now that's WHAT I call Hitting three birds with 1 stone
Yes and no. That's V1, protagonist of the game called Ultrakill. Unfortunate Spacemen has V1's model since the publisher of both games is same - New Blood Interactive. Hence the reason why V1's model is present in Unfortunate Spacemen.
@Casto39243 жыл бұрын
@Frax I assumed he was talking about V1 as if it didn't exist outside Unfortunate Spacemen and was a character exclusive to Unfortunate Spacemen. I guess I misinterpreted it.
@GymBossAniki3 жыл бұрын
Casto this isnt a "hey its John Wick from fortnite" moment.
@orangeismyfavoritecolor3 жыл бұрын
@@GymBossAniki Oh hey it’s John Wick from Fortnite
@GymBossAniki3 жыл бұрын
Orange Is My Favorite Color Doom guy from Quake Champions.
@imstupid8803 жыл бұрын
I'm so used to running the game on low settings that even this feels like too many polygons
@milkman2040 Жыл бұрын
Bro has never played the game 💀
@miky1774 Жыл бұрын
mf what graphics card do you have 💀💀💀 a rock??
@clientcomun1958 Жыл бұрын
Low....You never even got past the loading screen menu before the prelude...
@Ranger_James383 жыл бұрын
That voice just reminded me of MORTIS the info horror game, gave me flashbacks lol
@Q-TebGamesNL3 жыл бұрын
Faith?
@keto43663 жыл бұрын
Ave true to ceasar
@Ranger_James383 жыл бұрын
@@Q-TebGamesNL YES
@dev41592 жыл бұрын
funny, both games are from the same publisher
@dumbidiot11192 жыл бұрын
MORBIUS??
@SGT_Squid_Dog10 ай бұрын
Revisiting this post as it was my first introduction to Ultrakill. I still remember genuinely thinking that V1 was meant to look like that, and not have a small polygon count. Surprised me when I first learned about that.
@bluetoad0710 ай бұрын
Same. I still haven't played Ultrakill, but I know more about it now. I'll play it one of these days, it looks fun.
@capperbuns2 жыл бұрын
This was my introduction to ULTRAKILL
@Boldcheesecake1029 Жыл бұрын
Have you done some ULTRAKILLING? If so yay if not I am going to forcefully snap your femor at every possible time until you get and play the game Ver goud ver nice
@pastatheh70412 жыл бұрын
THIS video is what got me into ULTRA KILL LOL I actually thought that V1 first model was the one shown in the video lmaoo
@Hydra-House-Lizard Жыл бұрын
the sentry description basically tells us that most machines make their targets low polygon like creatures roughly according to their shape so that explains the games graphics
@meliodasowens29683 жыл бұрын
This voice sounds like it's from that game that screams MORTIS when you die Edit: I just remembered it's called Faith
@Gabriel_Blair2 жыл бұрын
the deep lore from before this video was them lowering the polygon count on Pathfinder, and then threatening to do so again
@notaulgoodman9732 Жыл бұрын
This was my first contact with Ultrakill, and after all those videos and having played it I don’t regret it.
@ERROR-rf7vf9 ай бұрын
So did you enjoy having fewer polygons?
@justaguywholikesmusic21 күн бұрын
this was mine too
@emibondo2 жыл бұрын
I was half expecting for V1 to reduce even more last second with the death laugh
@metaguesto31607 ай бұрын
this was the first video i ever saw related to ultrakill. i now know every singular detail of the lore. thank you
@tematoflakes2 жыл бұрын
It's ok buddy your faster with less polygons(I like to imagine he's talking to people asking if he looked good, someone giving him a pep talk cuz he's a good boi)
@madkirk74312 жыл бұрын
Get of ending: lowering polygon count increases fps while still being fine
@ghostly_elly Жыл бұрын
This is the first bit of ULTRAKILL content i watched. I am now probably addicted to energy drinks and my eyes are hurting. Love this game
@gran_palomon9988 Жыл бұрын
Didn't know John Ward dubed V-1
@GABRIELAPOSTATEOFHATE8 ай бұрын
Having fewer 'polygons' wont save you, Machine.
@liam163463 жыл бұрын
"I go unwillingly."
@doriko.7894 Жыл бұрын
"I have the body of a pig"
@patrickiamonfire9652 жыл бұрын
Having high polygons can require high computing and processing power meaning more lag and loading time. They take more memory spaces while not as much as audio but since asset’s requires polygons there many of them to process. They also make it really huge pain to animate. Really time consuming. They improve the texture quality but having low number but well placed polygons can do the same and with better performance. Polygons aren’t as important as some gamers think there are.
@Ribula13 жыл бұрын
I dont know what this is but im calling it my enby transition goals.
@exist40462 жыл бұрын
Holy fuck same
@Sanctum8888 Жыл бұрын
Fewer polygons means less blood you need to harvest! Look at the bright side!
@lasandra3442 жыл бұрын
"Polyguns"
@pugytuby2 ай бұрын
This was the first ever exposure I had to ULTRAKILL and I find that amusing.
@cac_deadlyrang3 жыл бұрын
I love how V1 apparently sounds like a character from FAITH.
@tylerbastow50123 жыл бұрын
it is the same voice I think, look up MORTIS from faith
@cac_deadlyrang3 жыл бұрын
@@tylerbastow5012 yep. I know.
@baconmaster2335 ай бұрын
This video introduced me to ultrakill
@missmillion38643 жыл бұрын
and this is how i got into ultrakill, kids.
@RomeoBlueMK.15 ай бұрын
I expected him to have his polygons reduced until he is nothing but 2 yellow pixels with a blue pixel in the middle of them both
@ultleo8393 жыл бұрын
I get lots of oversimplified logo vibes from this
@Sh_ed11 Жыл бұрын
I like the fact that this voice is used for V1 and also possibly for Michale as well since both games are made by new blood
@ripplerelaxation48523 жыл бұрын
I’ve been watching for a minute I thought it wasn’t like a loop
@ilovetweek0002 жыл бұрын
What i am about to do has not been approved by the Vatican
@MarisaDesu3 жыл бұрын
YEP FAITH and Overkill
@darkdragon_xd25374 ай бұрын
This is the first ultrakill meme I've ever seen... Thank you
@rhomayyann46913 жыл бұрын
Wow good to know.
@LunaticApollo6 сағат бұрын
"I enjoy having fewer polygons" *gets reduced to 2 bits*
@BRDman80453 жыл бұрын
This sounds like the voice from the game “Faith”
@napquin22242 жыл бұрын
It is the same text to speech voice
@AlstonOFFICAL5 ай бұрын
This is what got me into ultrakill years ago. So thanks for showing me this amazing game
@sparrow_solas3 жыл бұрын
looks the exact same just not shiny
@williamsmith69213 жыл бұрын
Exactly, you don't need that many polygons if you are good at modeling and texturing
@2jzupra3 жыл бұрын
more like pc to ps1 graphics real quick
@maadfx85113 жыл бұрын
@@2jzupra its because the older model screenshot was taken with light and some other effects, the second one only shows the 3D model, but without any effects or lighting at all
@2jzupra3 жыл бұрын
@@maadfx8511 are you blind ?, it's literally a different model lmao
@TheRealNiktWazny2 жыл бұрын
@@2jzupra the model is almost exactly the same just a lot simpler with less pointless details that not many care about 2nd model looks great just like source games
@bwah9481 Жыл бұрын
I found this to have such a deep and insightful message thank you
@greendude04203 жыл бұрын
People who make boomer shooters: “Jokes on you I’m into that shit!”
@Soapy.musician9 ай бұрын
I LOVE this video and it has a meaning to me because it was the first ULTRAKILL meme ive seen even before i knew the game
@nielfitsinabox3 жыл бұрын
what settings did you use for the voice?
@mothcpu3 жыл бұрын
pitch 55 and throat 126, speed and mouth at default settings. exclamation marks at the end of each line too
@nielfitsinabox3 жыл бұрын
@@mothcpu ty dude
@TheGlitchyFox2 жыл бұрын
@@mothcpu wait what program?
@axis55192 жыл бұрын
@@TheGlitchyFox .
@earflapphat7 ай бұрын
holy fuck this is nostalgic. i remember about a year ago i started to get really interested in ultrakill, and this was one of the first videos i watched on it. time flies…
@dr-dinoaids80833 жыл бұрын
perfect
@AWrySmile4 ай бұрын
“Do I look like I know what a jpeg is?” *TING TANG TING TANG TING TANG TING TANG*
@michaeltesterman82952 жыл бұрын
I, I actually really like the high res one. Would it fit in ULTRAKILL? No, not at all. Does it look awesome on its own? Hell yeah. Now if only ULTRAKILL had actually good combat I would be good to go!
@megaster46523 ай бұрын
Great work! Credit to the excellent VA!
@itsgrey81353 жыл бұрын
"Wow, what a view" -Jackstauber
@KingzzzYT10 ай бұрын
First time I ever heard of ULTRAKILL, thank you
@laserlights96843 жыл бұрын
Wow. What a view.
@chubbz274 Жыл бұрын
He enjoys having fewer polygons.
@mimiargyle17943 жыл бұрын
Idk what did i just see
@alfathfajar68563 жыл бұрын
V1's polygon is lowered
@Volcano222074 ай бұрын
The best fps this year
@lolno69752 жыл бұрын
V1 is pathfinder if he didn't swallow the Apex Perc 30 and stayed as a MRVN unit
@cafluro5503 жыл бұрын
Fa(opa
@dylanwashere14423 жыл бұрын
The voice reminds me of something... Something dark and scary
@tridyot8 ай бұрын
This is my first interaction with ULTRAKILL, im not disappointed
@NectarNapper11 ай бұрын
I saw this years ago and never knew what it meant Thank you for showing me a new opening in gaming history
@LifelikeRylie2 жыл бұрын
This has returned to my recommended for he first time in years
@RoadyYT611Ай бұрын
"I enjoy having fewer polygons" *gets turned into a Nikon*
@nachorodriguez6380 Жыл бұрын
This short keeps getting recommended to me and I still come to watch it on loop for a while every time.
@letter_o_hyphen_letter_o3 ай бұрын
i remember coming across this short a while back not knowing what any of this meant
@dnfboss93044 ай бұрын
I saw this video 2 years ago and had no clue what ultrakill was now 2 years later I can't stop playing
@stix7168 Жыл бұрын
It makes him more aerodynamic
@mr.mirage39862 жыл бұрын
This is litteraly just the voice of IBM-7094
@Idiocratic153 Жыл бұрын
"I enjoy having fewer polygon-" *noises of eternal suffering*
@craft17395 ай бұрын
This is literally the video that introduced me to ultrakill
@apelsin9094 Жыл бұрын
I thought his polygons were gonna decrease again after he said that
@V1WarMachine7 ай бұрын
I enjoy having fewer polygons!
@DaBestDudeW10 ай бұрын
This is how actually sentry see V1
@samkingofthedank10 ай бұрын
In a future where humanity advances further and becomes cybernetic ourselves or even able to preform complete mental links to VR, I don’t want my voice to sound normal I want to sound like this.
@FunvoltGunvolt Жыл бұрын
The way he says "no" Never thought a robot who runs on the blood of his enemies would be so adorable but here I am
@crayzeegaming97263 жыл бұрын
I’m glad he’s happy with a lower polygon count
@IshijimaKairo Жыл бұрын
I honestly like the Highpoly model.
@JohnSmith-ox3gy2 жыл бұрын
I feel all practical and cost-effective!
@P1zzamozerella5 ай бұрын
This is the vid that got me into ultrakill thanks for this
@robbiestafford68894 ай бұрын
“When I knew the weakness of my Polygons, it disgusted me…”
@keyztroke Жыл бұрын
"NO PLEASE DON'T GROW MY POLYGON COUNT" *PC proceeds to catch on fire*
@notch21572 жыл бұрын
The polygons are now Polygone
@ohmygahdbilly2 жыл бұрын
SEPTEMBER 21st, 1987 MANKIND IS DEAD BLOOD IS FUEL HELL IS FULL WHAT I AM ABOUT TO DO HAS NOT BEEN APPROVED BY GABRIEL
@that_Dominic_guy11 ай бұрын
I spent the amount of time it would take to oversee multiple parallel universes to realize it’s a loop
@mayosunshine Жыл бұрын
ok but damn that high quality model looks hella cool ngl
@juanborges211 Жыл бұрын
the voice actually gives me faith flashbacks
@nighthawk8532 ай бұрын
This is the first time I saw anything related to Ultrakill