Рет қаралды 30
And here I wrap up Area 4! These last two checkpoints are easily the hardest ones of the bunch, though I still think the ending of Checkpoint 1 is the hardest single room in this area.
Checkpoint 5's beginning room looks intimidating, but really isn't that bad. Green room is very easy. Pink room is simple but tricky. The NotEntirelySure cameo room took some time to figure out. Once you get the rhythm down, you'll definitely make it through with enough practice. The blue room is simple, but with it being at the end of this streak of rooms, it puts on some pressure.
Checkpoint 6 was pretty frustrating, fittingly so for being Area 4's last challenge. First room is pretty easy once you get used to it. The light blue room is the second-hardest of Area 4, it's simple but took me a while to get used to. Purple room is lovely gravity line weaving, so it's automatically one of my favorites from Area 4. First half of the yellow room is easy, the second half isn't too bad but the timing is a bit more strict than I first expected. The final room is sort of easy and sort of hard. The actual design is simple and easy, the problem is that it can be hard to time your flips precisely when you need to run across a conveyor and jump off at the very edge of it.
So that's Area 4! While its checkpoint starvation design philosophy was challenging, it did in some ways feel like a breather from the last couple areas. Now we head into Area 5...
Stats:
Area 1 - 186 deaths, completed in approx. 19 minutes
Area 2 - 1007 deaths, completed in approx. 92 minutes (1h32m)
Area 3 - 1556 deaths, completed in approx. 142 minutes (2h22m)
Area 4 - 519 deaths, completed in approx. 91 minutes (1h31m)