20 little-known facts and curiosities from Pokemon Red, Blue, Yellow, Gold, SIlver, and Crystal! Consider this video a part 2 to • Pokemon R/B/Y/G/S/C - ...
Пікірлер: 168
@Crystal_26 жыл бұрын
Bellsprout's ooh, so sensually stimulating.
@camwoodstock6 жыл бұрын
Lewd...?
@dr.robertnick95996 жыл бұрын
wiggly and slickly pleasant
@Myrrmoasta6 жыл бұрын
hot, hot, hot!
@E-102_Gamma6 жыл бұрын
( ͡° ͜ʖ ͡°)
@wazzupyoshi6 жыл бұрын
Of course Mary would be the one to say that.
@Wounded_Kitten6 жыл бұрын
Dude, you're doing it wrong. When you make a "Facts you may not have known!" Video, you're supposed to fill it with common fandom knowledge, not obscure and genuinely interesting stuff.
@xyzzy-dv6te5 жыл бұрын
/s
@BradTheThird6 жыл бұрын
The one at 8:37 is complete bollocks. Everyone who has ever played a Pokemon game knows that the opponent will sleep for one turn 99.5% of the time... ... meanwhile, you sleep for five turns 99.75% of the time.
@xyzzy-dv6te5 жыл бұрын
when battling red Gyarados in Crystal I put him asleep and he slept for 5 turns, but he broke out of every great ball I threw at him during his sleep. After he woke up, I threw another great ball and he got caught.
@elementkasai16516 жыл бұрын
TODD: CAMPER Hello, this is TODD. Have you bought Skyrim yet?
@user-rg4wl4ex3h6 жыл бұрын
Not yet.
@yaziyo6 жыл бұрын
Skyrim for Pokegear!
@xyzzy-dv6te5 жыл бұрын
8 bit Skyrim demake with 8F/ws m
@plushifoxed6 жыл бұрын
That's undeniably kind of bold, sort of.
@E-102_Gamma6 жыл бұрын
Go home, MARY. You're drunk.
@idklol41973 жыл бұрын
The non static npc thing is so interesting in that it's such a small change to such a primitive game visually, but it increases the immersion so much.
@Alegriacaptions6 жыл бұрын
OMG, so many childhood mysteries and things we were sure of that crumble. Including "if I headbutt a different tree, I have different chances."
@mantislazuli6 жыл бұрын
How to get even more spammed by Joey.
@dannymusic6 жыл бұрын
1:34 Oh man, a battle with Joey's super cool top percentage Rattata! Route 30's where I'll be too.
@sebastianperez80236 жыл бұрын
8:57 Ooh, so that explains the discrepancy of timing in real time versus in-game time when speedrunning these games!
@coolestto6 жыл бұрын
Sebastian Perez this is actually the reason the Super Game Boy is banned for most DMG speedruns. It runs faster than an actual Game Boy with every game. The Super Game Boy 2 fixed this issue.
@therealax66 жыл бұрын
This happens because the games assume they are running at 60 frames per second, and thus tick one second every 60 frames. The actual frame rate for the GBC is 262144/4389 (~59.73) frames per second, and thus the clock is slow. I don't remember the SGB's exact frame rate, but it's actually 60.xx and thus the clock is fast.
@GeoffDaCow6 жыл бұрын
so I can use #24 to possibly speedup the process of getting an evolution stone? 👌👌👌
@Crystal_26 жыл бұрын
Yeah, if you are also selective about the trainers you registers you can speed up many phone events this way.
@Cecnorthernohio5 жыл бұрын
Yeah i got a thunderstone and leaf stone that way
@3st3st773 жыл бұрын
Psyduck's so flipped out and guarded. Nidoking's evolution must be now! Ditto's looks in water is speedy. Smeargle's heart-warmingly frightening. Yep, that sounds perfectly fine to me. No reason to add any more checks.
@fattata21424 жыл бұрын
The Unown fact actually still happens in later games too, and goes as far as to even show whether or not the first encounter with a specific species was shiny or not.
@Weareonenation3036 жыл бұрын
Very intriguing indeed. I remember a long time ago when playing Crystal, I was playing around with the daylight savings mechanic and switched the time back and forth. Random trainers who I had registered in my gear would call be a lot, I asked myself why. I assume switching the daylight savings time may cause a random trigger.
@emmetth37266 жыл бұрын
My guess for the self destruct/explosion thing is that there was something about halving the defense of the opposing Pokemon. They probably applied it to both sides during the situation as a baseline but that's just a complete guess
@Crystal_26 жыл бұрын
Yeah, the confusion damage function fails to ignore the explosion/selfdestruct defense halve and the type boosting effects of held items.
@imaginaryboy20004 жыл бұрын
Honestly that in particular is a kind-of cool glitch
@DrSavitruc6 жыл бұрын
Awesome. I've been hoping for another one like this for months. I think these facts are what I like the most, because they make me feel like the game is still full of mysteries, which I enjoy greatly. Thank you for making another one. On another subject, could you say which facts you think are bugs and which aren't? It's hard to decide knowing the coding history of the first generations of Pokémon games.
@Crystal_26 жыл бұрын
Thanks! Bugs are #22 (kinda, looks weird and they probably didn't notice), #24, #27, #28, #32 (not really, but could've been avoided with a different implementation like Crystal), #34 (???, questionable design choice maybe), #36, #38.
@Slash0mega6 жыл бұрын
i am willing to bet that the daylight savings time phone call thing is due to internal timers getting confused.
@SgvSth6 жыл бұрын
5:12 #32 - Not to mention that non-static NPCs will never walk off- or on-screen if visible.
@MrCheeze6 жыл бұрын
That means you can manipulate their movement, then...
@SgvSth6 жыл бұрын
MrCheeze: To a degree for now until someone figures out the exact routine on NPC movement and how to manipulate it.
@The_Mister_E Жыл бұрын
@@SgvSth It's as simple as waiting for an NPC to walk where you want them to then scrolling the screen so that they can't walk back. Although it's certainly not fast enough for speed running, I've brought the red Gyarados in the Lake of Rage to the shore after a short wait. You can even battle it and collect the red scale too!
@Dukstless6 жыл бұрын
2:31 - I always wonder what was with that.
@MomijiTsukuyomi6 жыл бұрын
Caterpie and Goldeen have the same cry too, I believe.
@SkunkStarlight6 жыл бұрын
I didn't know most of these ones, either!
@lewismillholland89866 жыл бұрын
This is fantastic. A lot of these were new to me, great work.
@Crystal_26 жыл бұрын
Thank you!
@Imirui5 жыл бұрын
Cyndaquil's sweet and adorably stimulating.
@TheJudefam6 жыл бұрын
Some of these facts are actually super helpful thanks!
@teamawesomeness71374 жыл бұрын
everything that is described as "in red, blue, and yellow" actually happens in the Japanese red, green, blue, and yellow
@Neogeddon6 жыл бұрын
#25 also applies to Paralysis, right? I feel like I've had enemy Thunder Waves miss in GSC every so often.
@Crystal_26 жыл бұрын
Yep, sorry missed it!
@LookingForTheTop6 жыл бұрын
Hello Crystal_! I have been watching your videos and they are very entertaining and informative, good job. I have a question: Can the Coin Case glitch be used in Gen II games to change whether a type of attack is physical or special? as far as I remember, it is super easy to do with a hex editor, but I'm currently playing a virtual console of the game and I can't stop thinking that DARK type moves being Special and GHOST type moves being physical is an oversight (most pokes with Dark types moves like Feint Attack have good ATK and crappy S ATK, while Gengar would greatly benefit from special GHOST type moves), maybe DRAGON type moves being special is also an oversight as well, who knows. Either way, I think it would be an interesting topic to cover!
@Crystal_26 жыл бұрын
Not really, with the Coin Case you can only edit RAM. Think of what you're able to do with a gameshark rather than a hex editor. The Read-Only memory cannot be written to.
@LookingForTheTop6 жыл бұрын
Ow, I see, thanks!
@dragon6667776 жыл бұрын
#21 If I recall correctly, doesn't one of the Japanese games have the dialogue as something like "Do you trust me to take care of your pokemon?"
@SomeGuy712x6 жыл бұрын
(2:17) I remember asking about that not too long ago. I wonder why they programmed in the additional 25% chance of opponent's debuff moves failing anyway?
@xyzzy-dv6te5 жыл бұрын
anti-frustration feature?
@deoxysandmew2162 Жыл бұрын
Perhaps trying to make it more anime-esque?!
@Markworth3 жыл бұрын
Ah, headbutting a tree. The ultimate grinding method.
@-Nayomie-6 жыл бұрын
Wait, aren't Goldeen and Caterpy's cries the same too ?
@Cecnorthernohio5 жыл бұрын
I did the DST phone call thing and got a leaf stone and thunder stone
@andrewv.91426 жыл бұрын
Does #40 affect how speedrunners time the game depending on if they're running on Super Gameboy or not?
@therealax65 жыл бұрын
The Super Gameboy is rarely allowed as a speed-running console. If it is, since the overall frame rate of the game is faster (the bug is caused by a frame rate discrepancy: it's not exactly 60 FPS), the game would run faster - but it would almost certainly count as a separate category. At any rate, speed runs are nowadays always timed by wall clock (i.e., an external time source), not in-game time.
@mainiac7916 жыл бұрын
You do great work with these!
@Pikashockdragon6 жыл бұрын
How about this tidbit? If Your main Pokémon is part ghost-type and your opponent uses Wrap, it won't do damage but it will still keep you from attacking. Not sure if this is an programming error or what though.
@xyzzy-dv6te5 жыл бұрын
That is gen 1, gen 2 wrap doesn't prevent attacking
@viviennelarrazabal93326 жыл бұрын
I hope you don't mind me asking, but do you only do videos about red/blue and Gold/Silver? It would be interesting to see you take apart ruby/sapphire and other Pokémon games. Still I love your work ^^
@Crystal_26 жыл бұрын
I have no knowledge of those games, and they are written for a different hardware in a different language. I'm only familiar with the GB/C assembly language and architecture.
@viviennelarrazabal93326 жыл бұрын
Oooh, I see
@jeiku50415 жыл бұрын
Mary likes Bellsprout for the vine whip.
@darkknightmon45735 жыл бұрын
I did the bug catching contest so often I actually knew about the higher encounter rate for the tall grass. I also knew about Charizard and Rhyhorn's cry being the same because Charizard was the starter I always picked. Unown one I also knew about. The headbutt trees fact confirms suspicions I had because some always had high encounter rates while others had next to none no matter how many times I used headbutt. The Battle tower sleep is another thing I remember never had any proof of it but I swore sleep was less effective there.
@IrishMappingGamer6 жыл бұрын
Hi I got a 3DS for Christmas, and I noticed a lot of interesting things on Pokémon Ultra Moon...
@toadplayssupermario Жыл бұрын
The Selfdestruct/Explosion and confusion damage thing also happened in Generation 3
@matt57406 жыл бұрын
#35 - will spawn rates change if you change your ID? Also, is there any way to know based on the ID alone what the % is or is it random?
@Crystal_26 жыл бұрын
The formula is based on the tree's coordinates as well and it's quite complex (you'd need to use it individually for each tree)
@matt57406 жыл бұрын
Oh alright. Well that could be rather annoying - wonder if graphing it would mean anything lol
@therealax66 жыл бұрын
Someone made a website to calculate it: 37.97.147.73/Headbutt%20Grid.htm
@bitzibaerlie Жыл бұрын
@@matt5740 There are calculators for that out there now. I have seen Shenanagans sometimes use one if he gets Headbutt early enough to main switch in randomisers. It kind of shows a heat map of the current route if you put in your trainer ID.
@Isolet_SSB6 жыл бұрын
I have a question Crystal! More like something that’s been bugging me, what would happen if, say, two trainers see you at the same time and try to battle you? Is it possible that it happens? Or can you make it happen? Thanks! :)
@Crystal_26 жыл бұрын
One would notice you frist and suspend the remaining checks. Not sure how's the order, but probably the order in which the NPCs are loaded into memory.
@erikreeds38366 жыл бұрын
that happens in chuck's gym iirc
@therealax66 жыл бұрын
It does. They always battle you in the same order, too.
@MazterP286 жыл бұрын
Can you do a pokemon stadium facts?
@glitchguidegabe6 жыл бұрын
3:00 What's the soundtrack being played? Is it from GameCorner minigames?
@Crystal_26 жыл бұрын
Yes, it's the main Game Corner theme in GSC
@glitchguidegabe6 жыл бұрын
Oh lol I guessed xD.
@Dingosig6 жыл бұрын
Great video. About the #24, can you generate swarm if you switch to, or end daylight saving time until a trainer who causes swarm call you?
@Crystal_26 жыл бұрын
Yeah, it's helpul to speed up useful phone calls like that.
@Dingosig6 жыл бұрын
great, thanks!
@Drayiss6 жыл бұрын
In R/B/Y, while moving towards the tile of a side-exit or downward exit of a building, holding any direction on the D-Pad will force you through the exit upon touching the tile. Is this another?
@Crystal_26 жыл бұрын
Interesting, didn't know that one! The whole RBY overworld engine is a bit unstable so I'm not surprised.
@DrSavitruc6 жыл бұрын
Crystal_ Oops, seems like you made a mistake there. Let me fix it for you. "The whole game* is a bit unstable."
@Crystal_26 жыл бұрын
The cartridge header information looks solid to me
@DrSavitruc6 жыл бұрын
Crystal_ Since Since I don't know much about the internal workings of a Game boy or the first generation of Pokémon game, at first I thought you tried to engage into a real debate. But after having read your response five times, I think I'm going to say that was a joke, and a good one if I understand correctly. So, uh, ... hahaha
@S3lvah6 жыл бұрын
@30: Do Charizard/Rhyhorn and Poliwag/Ditto have differing cries in any handheld or main-console games after RBYGSC? I just tested Pokemon GO, where most Pokemon's cries have been slightly polished, and their cries _have_ actually been made slightly different from one another there.
@Crystal_26 жыл бұрын
Yeah, cries have changed across different games. Gameboy audio was also subject to most restrictive hardware limitations than the current games.
@dundee64026 жыл бұрын
S3lvah Every pokemon cry has been updated, starting with Pokemon X and Y
@EarthboundBenjy6 жыл бұрын
I would like to see a video showcasing all of Gen 1's unmodified "base" cries with a list of all Pokémon whose cries are based on each.
@Crystal_26 жыл бұрын
No audio but you can check this out to see what pokemon share base cry with each other: github.com/pret/pokecrystal/blob/master/data/pokemon/cries.asm
@li_bruh85216 жыл бұрын
This is quality content asf. 👌💯💓
@Crystal_26 жыл бұрын
👌
@nicolask.3825 Жыл бұрын
I suppose 23 only makes sense given the _Unknown_ Dungeon's name
@rhydonphilip6 жыл бұрын
Enjoyable as always.
@Crystal_26 жыл бұрын
Thanks!
@IAmMissingnoMaster6 жыл бұрын
That chance for sleep moves to miss in GSC- does that apply even if the opponent used Mind Reader? Because Chuck's Poliwrath missed a Hypnosis against me in Gold even though it used Mind Reader on the previous turn.
@Crystal_26 жыл бұрын
It shouldn't have missed, maybe it wasn't used in the previous turn?
@IAmMissingnoMaster6 жыл бұрын
It was used the turn before, I remember that distinctly. This was in the English VC release of Gold if that means anything.
@h00pladeeznuts816 жыл бұрын
I still don't know what the unowns said as of today. (I really don't know what they are making out, well I know a couple of letters of unown.) I owned Pokemon crystal
@BrigetAstila4 жыл бұрын
I feel like there should be moves with more than one type like tri attack would be fire, electric, and ice
@NitroIndigo6 жыл бұрын
Why don't modern consoles factor in Daylight Savings Time?
@jfb-6 жыл бұрын
Nitro Indigo Because it's different in different places. m.kzbin.info/www/bejne/ZpuaZZ2ZrbiopLs
@NitroIndigo6 жыл бұрын
I meant that games punish you for changing the system's clock, which isn't fair when you changed it due to DST. Phones can automatically change to your timezone's DST; why can't consoles?
@CoopersCrazy6 жыл бұрын
Because phones are connected to satellites that tell them what time it is, games are not
@TomJakobW6 жыл бұрын
CoopersCrazy those games have an in-game clock run by battery. You could easily program in, that the time automatically changes at the appropriate date.
@meta045 жыл бұрын
Tom …except DST rules vary by country just look at Australia: only two of the five major territories use DST, and they start it around October or November (I think).
@teamawesomeness71374 жыл бұрын
8:23 does this also apply to the Japanese Red, Green, and Blue?
@fossilfighters1016 жыл бұрын
Great video!
@revinevan873 жыл бұрын
so caterpie and goldeen aren't the same cry?
@SearinoxNavras4 жыл бұрын
1:30 how you farm evolution stones in Crystal.
@Sylvskii6 жыл бұрын
Love this video
@Crystal_26 жыл бұрын
@abarette_ Жыл бұрын
aptly named and now!
@psychoneko59756 жыл бұрын
That last one is cause the game counter counts time by assuming the ammount of frames, and not by taking account of the actual time, right ?
@Crystal_26 жыл бұрын
Yep
@therealax66 жыл бұрын
Exactly. And while the games assume 60 fps, the actual frame rate for the GBC is 262144/4389 (~59.73) fps, causing the slow drift.
@xyzzy-dv6te5 жыл бұрын
@@therealax6 stereotypical PC gamer: WHAT?! I'm less than 0.5 fps away from 60 fps?! *smashes game boy*
@NitroIndigo6 жыл бұрын
Number 30 is well-known.
@ANYNKevin6 жыл бұрын
4:27 I think chinchou and Cindaquil cries are the same.
@Crystal_26 жыл бұрын
Plenty of Pokemon have similar cries, but only those two mentioned happen to share all values of base cry, tempo and pitch. The cry a Pokemon makes when it faints has a higher pitch than the usual one though, so it can lead to more matches.
@Alex-iq2ys6 жыл бұрын
The Normal Gamer Kevin Caterpie and goldeen too
@xyzzy-dv6te5 жыл бұрын
What about Caterpie and Goldeen? Or do they have a very tiny difference?
@awp85226 жыл бұрын
What’s the ost title for 2:52?
@Crystal_26 жыл бұрын
GSC Game Corner / Lucky Channel
@GlitcherRed6 жыл бұрын
Daft Punk - Get Lucky
@InfoManiac7425 жыл бұрын
2:51 Praise HELIX, for he hath no symmetry. 6:46 If you want to find out which headbutt trees are rare trees, some guy made a calculator at 37.97.147.73/Headbutt%20Grid.htm
@teamawesomeness71374 жыл бұрын
"all six games" false. there are 7 core series games in the first 2 generations
@Sencilia6 жыл бұрын
Ha ha ha ha XD number 37 XD
@GoriazeTV5 жыл бұрын
D i D y O u K nO w H o - h o d Eb U t Ed I n T hE a N i Me W aY bE f Or E tHe Ga M e S?
@xyzzy-dv6te5 жыл бұрын
6:11 weedle op gamefreak plz nerf
@Luisenbh6 жыл бұрын
EXCELENTE VIDEO, LLEVATE UN MOTE EN MI SERIE POKEMON NEGRO2 NUZLOCKE!
@Palados256 жыл бұрын
Can you do a video on transfering mew from yellow pls because i cant open reddit for the step . Its hard try soft reset on pokemon yellow to try and get 22796
@xyzzy-dv6te5 жыл бұрын
just use ws m
@teamawesomeness71374 жыл бұрын
rby aren't the only gen 1 core series games. come in, pokemon green. the true original games are the Japanese Red and Green
@Alex-iq2ys6 жыл бұрын
4:20 #30 Caterpie and Goldeen share a cry as well.
@Crystal_26 жыл бұрын
Caterpie's cry is slightly faster, although audibly they are very similar. Again, there are plenty of cases that are very hard to tell apart. Refer to this to find minor differences: github.com/pret/pokered/blob/master/data/cries.asm
@Alex-iq2ys6 жыл бұрын
Crystal_ Oh I see now, thank you.
@Mngalahad6 жыл бұрын
delete your channel. jk, thanks for making this video :)
@YourComputerDesigner6 жыл бұрын
Second?
@LoekTheKing6 жыл бұрын
First?
@Crystal_26 жыл бұрын
If you had spent the five seconds it took you to write this comment to start watching the video, then maybe :P
@asmylia98806 жыл бұрын
And now please some facts the majority of Pokemon players didn't knew already 20 years ago...
@TayoEXE6 жыл бұрын
Living Flower What
@asmylia98806 жыл бұрын
TayoEXE the title said "little known facts" but all these "facts" where already 20 years ago obvious and common sense for everyone who played Pokemon.
@TayoEXE6 жыл бұрын
Unless you have something back up that claim, I'm calling that ridiculous. Even I didn't know about a lot of these. The one about the Gen 1 cries is fairly well known, but I wouldn't even call that "common sense" or "obvious." Your word choice makes it sound like just about everyone knows about these. For example, who the heck would normally know that in Gen 1, there is a line said by nurse Joy only on the first time you talk to her that never shows up again after that? I have played the games extensively, watched just about every video about Pokemon and even its algorithms (that cause a lot of interesting glitches), and more, and I still didn't know something like this. Either way, who the heck knows off the top of their head that only when playing Crystal version in the Battle Tower does the average sleep status last 1-3 turns rather than 1-5? Common sense would be glitches such as Missingno at Cinnabar or Seafoam Islands.
@asmylia98806 жыл бұрын
TayoEXE if you've played the games (which also includes reading the textboxes) you would've known that nurse joy got the extra line the first time you've talked to her. And if you would really took re-search as you told, you also would've known the status part. Even speedrunners knew the status part 20 years ago (which are also a huge majority in Pokemon games). Hence you don't even need to re-search data. You just need to let yourself purposely sleeping/etc while you're in the regular game vs Battle Tower/Cable Fight. Surely the duration is still more or less "random" (although nothing is really random in Pokemon) but sleep f.e. goes mostly in favour of the player (yourself) when he uses it. Long story shortened - it's nothing new if you actually played the game (which over millions of people already did 20 years ago) regularly or tried to break the game/speedrun it (which also happened 20 years ago).
@SatoMew6 жыл бұрын
If you're always going to assume that "the majority" knows, then you're setting yourself up for disappointment.