Hey @polartt, I want to comment saying that the boiler heaters can actually act as if superheated if they reach 400 heat or above, in which they will then consume 4 times more heat to balance out. Pls pin this.
@collinkaufman2316 Жыл бұрын
Cobblestone to lava farm is actually viable now
@xivilaikikira3768 Жыл бұрын
@@collinkaufman2316 dripstone and cauldrons not effective enuff for you?
@radiant9273 Жыл бұрын
This only works for the current pre-release/beta versions, its gonna soon appear in release version
@suezq746 ай бұрын
Are you the owner of New Age? - Riley
@Poly_0000 Жыл бұрын
the thing I feel is really holding this mod back is the programmer art.
@nautil_us Жыл бұрын
The art looks fine for a tech mod. Create just has magic mod level of art, its hard to compete with that for a new mod
@Poly_0000 Жыл бұрын
@@nautil_us I'd be inclined to agree, if we were talking 6 years ago. But I think newer mods like create, farmersdelight and byg have just kinda set a new standard for how minecraft mods are meant to look. having this mod in a pack with the contemporary mods just feels out of place. But the devs are only human, I understand that. Hopefully an artist can join the team to pretty up the blocks a bit.
@TheQuinn50 Жыл бұрын
I think the tier 1 stuff is fine but yea the higher tier stuff does not fit in the create aesthetic at all.
@robertspeedwagon982 Жыл бұрын
@@Poly_0000 fr, mods like Immersive Engineering and the others that came after usually looks extremly good and consistent between addons
@nullblade Жыл бұрын
The art did change in the recent update.
@OGSaltBreaker Жыл бұрын
I'm thinking the heaters are meant to be used with the large Create steam boilers instead of a battery of multiple stirlings.
@appletree13 Жыл бұрын
I'ts an interesting mod, but I'm not sure if I like the tiered magnets. It feels too linear and simple to me. Create is about using all the tools at your disposal to make whatever you want, and this feels more progression based than the base mod and the rest of it's add-ons. You don't have different tiers of cogs that can spin faster, for example. It's a great concept, but I think it could be executed better. Just not my cup of tea. Edit: tiered magnets, wires, and motors
@rocksfire4390 Жыл бұрын
you got tiered power sources in normal create, this isn't any different. to get the "better" sources you have to go and set up production lines for those better sources, again not any different then the tiered system of the magnets. like if you want to go from water wheels to windmills you need a LOT of wool. you want boilers? well you need copper and coal/charcoal, to get even better boilers you need blazes fed with blaze cakes.
@appletree13 Жыл бұрын
@@rocksfire4390that's true, but at least they're fairly different from one another. Here it's basically just copy-paste with new materials.
@collinkaufman2316 Жыл бұрын
@@appletree13like a bigger alternator for a higher tier is a good start?
@matiastripaldi406 Жыл бұрын
Yeah also since self sustaining engines are a piece of cake to build with lava cauldrons you can just spam a bunch of those for essentially infinite SU and eliminate the need for the highest tier magnets
@appletree13 Жыл бұрын
@@collinkaufman2316 something along those lines yeah. Preferrrably something a bit more distinct, but as long as it doesnt follow the overused and uncreative iron-gold-diamond linear progression, i'm fine (also sorry for being late. youtube didn't give me a notif)
@nullblade Жыл бұрын
19:30 corium applies radiation randomly (using random ticks, so random tick speed would affect its speed) This is how corium works: Every time it random ticks: 1. It applies radiation in radius of 20 2. It adds heat to blocks around it 3. With 5% chance, it becomes solid 4. It checks if it can break the block underneath it, rolls a number from 2 to 12 and if that number is over that blocks explosion resistance, it eats it.
@Autoskip Жыл бұрын
I'm pretty sure it was applying radiation whenever it ate a block - which is still random, but saying that it applies radiation randomly is like saying that standing on a sapling will suffocate you after a random amount of time - it's not false, just missing a step and suggesting it's a direct result.
@nullblade Жыл бұрын
@@Autoskip I edited my comment to reflect on how it actually works. But I don't think it would be a good idea to fight me on how corium works .... I wrote the thing...
@Autoskip Жыл бұрын
@@nullblade …I appear to have been out knowledged - but to be fair, I had no idea that you were the author, and that initial description did seem to be missing a strong correlation. Given you're extremely knowledgeable about the mod though, I was wondering if those heat pipes were inspired by and/or compatible with the heat pipes from Crossroads (by Technomancer)? (I'd test it myself, but for some reason my computer's refusing to play modded minecraft in 1.19 and above)
@nullblade Жыл бұрын
@@Autoskip I haven't heard of their mod so they were not inspired. Additionally due to how our system works they are very unlikely to be compatible. Hope this helps.
@Autoskip Жыл бұрын
@@nullblade - Yeah, there was a reason I didn't take the mod author up on the bet that you didn't use his API. Out of curiosity, what kind of incompatibility are you expecting? Is it just that you didn't build it to interact with other mods, or is there some fundamental difference with how you think Crossroad's heat system works?
@erumaaro6060 Жыл бұрын
This mod also treats electricity as "just energy". It would be great if they could add voltage and amps in the same way that create has stress units and rpm. voltage as the rpm, and amps as the stress units. along with melting/burning blocks etc when the amps are too high, and perhaps electrocution if the voltage is too high and the parts aren't insulated properly.
@erumaaro606011 ай бұрын
I'll check it out. I've heard that it's a difficult mod, but that's perfect for me. The old 1.7.10 mod ElectricCraft (an addon for RotaryCraft) has a simplified electricity system: It essentially uses the same system the RotaryCraft does just with volt and amps instead of rpm and torque. transformers acted like lossy gears that need cooling. resistive loss was proportional to current, so using high tension for power transmission was important. Resistors acted like current limiters, just independent of the voltage. Batteries could only charge or discharge, bu not both. A circuit could only have up to 4 current sources, or your cables turn into lava... Yeah, definitely quite a few simplification, but still far better than most other electricity mods I've seen.@samonautika
@mham4211 ай бұрын
Bro want to gregify create 💀
@erumaaro606011 ай бұрын
I'll also add TerraFirmaCraft for good measure. @@mham42 ☠☠
@depressedtraingirl10568 ай бұрын
@samonautikame when Fubuki:
@PacificPoundingАй бұрын
Well it's made to be compatible with FE aka Forge Energy. Which is like the oldest Energy form in minecraft mods since 1 7.10
@TheThundercow Жыл бұрын
Honestly the only things this mod has over Crafts and Additions is the conversion of SU to RF, the big magnetic generator is a lot more interesting than just placing an alternator.
@thorminate2429 Жыл бұрын
Agreed
@Kcraft059 Жыл бұрын
I agree too but the art style of craft & addition is better (but features less developped) (this is my personal opinion though)
@TheThundercow Жыл бұрын
@@Kcraft059 Oh yeah, overall I way prefer crafts and additions. Again, magnetic generators is the only thing I see as being improved in New Age.
@Sorien787 Жыл бұрын
Funnily enough, I'm contributing to the C&A mod by adding exactly this - a multiblock, configurable, SU->RF and RF->SU generator/motor setup. Seeing comment threads like this with the critique for the way that new age has done it is very useful for developing for C&A, lol
@TheThundercow Жыл бұрын
@@Sorien787 Cool! Keep making sweet stuff!
@ZorillaMyrid181 Жыл бұрын
Energizing the bottles could be useful with Enchantment Industry, it's "free" passive experience along with whatever mob farm or other systems are set up to it
@MajorTomFisher Жыл бұрын
I'm not a fan of the ridiculous diamond costs for the final tiers of magnets (especially because diamonds aren't magnetic). I feel like one of the biggest selling points of Create is that it doesn't require stupid amounts of things like diamonds or ender pearls just to generate power, perform various crafting steps, or make cool building blocks. In fact, Create almost exclusively uses materials that _aren't_ expensive in its crafting recipes: copper, andesite, wood, kelp, etc. You also have to consider that it's probably a lot easier to build two or three hematite magnet generators than to spend the time required to build a diamond one.
@collinkaufman2316 Жыл бұрын
Create sifter mod fixes diamond cost but yeah
@xivilaikikira3768 Жыл бұрын
It's a power mod conversion/ integration style mod so it uses tech mod style of progression But on that note it's not great at playing well with others and the converting Rate is ea/s and not ea/t witch makes things a bit more confusing
@cortinastone Жыл бұрын
Does diamond armor make sense?
@jzburda11 ай бұрын
@@cortinastoneCan anything in Minecraft make sense, or does every mod creator have to make something that defies all logic?
@Someone.or.no-one10 ай бұрын
The diamonds, overall, just feel shoehorned. Diamonds, in all actuality, aren't very useful in real-life
@leowood5860 Жыл бұрын
When you said corium wasn't radioactive lol. (corium is the most dangerous substance on earth) Anyway the mod seems cool especially when the corium actually melted through the reactor shell like it does in real meltdowns
@N0FoxGiven Жыл бұрын
just installed this thanks to your video, this is beyond useful and the integration for other mods like Storage mods and other tech mods that have been a pain to use Create with or requiring another power mod. this seems like such a nice thing
@collinkaufman2316 Жыл бұрын
Where does magnetite spawn best?
@ActiveGamer300010 ай бұрын
@@collinkaufman2316 I cant accurately answer that but i found it best ranging from 0 to the surface in stone layers.
@alan870112 Жыл бұрын
he didn't talk about the steam engine part, you can use Heater instead of blaze burner for a boiler
@legdig Жыл бұрын
I feel like it falls into the magic box problem a little too easily like other mods, can the reactor be used to heat a standard create boiler?
@mrShift_0044 Жыл бұрын
ye it can
@jacksonmagas9698 Жыл бұрын
I feel like there is room for something like a create: thermodynamics add on to redo higher tier power generation, and act as a base for other add ons for stuff like nuclear etc.
@starrysock Жыл бұрын
Yeah, the progression isn't really that in depth. Like, it's essentially just Powah!'s crafting recipes the reactors are neat, as are the heat mechanics, but a lot of those have been done with other mods too so idk. Pneumaticraft even already has an addon for compatibility with Create, and thats the thermal stuff right there
@chrissant62773 күн бұрын
Yes. In fact I'm fairly sure the game incentivizes you to use reactors to heat boilers, then use that rotation to power your coils. It's an easier way to reach a max boiler, what's needed for the immense SU usage for netherite magnets.
@thomasfplm Жыл бұрын
It would be interesting if motors could be used as generators and vice versa, considering it is actually something that happens in reality.
@rocksfire4390 Жыл бұрын
this is a super cool addon mod, all they really need is a art upgrade and wow will this be such a crazy addon (already is). the art is good enough as is but having better art normally never hurts! thanks for showcasing the mod.
@spoopythescout Жыл бұрын
It's a cool mod in concept, but Create Crafts and Additions already does this on top of bridging the gap between Immersive Engineering and Create.
@jadegreenleaf781 Жыл бұрын
yes, but its also limited and buggy- nothing wrong with having multiple mods doing roughly the same thing- look at immersive engineering and industrial foregoing for instance
@ChaoGirDja Жыл бұрын
Yes.. but somhow this version feels to me more.. " imersive", more like Create. Crafts and additions is an cool mod, non the less
@jacksonmagas9698 Жыл бұрын
Crafts and additions mostly feels like an adaptor between create and other more standard tech mods
@recursiveslacker77309 ай бұрын
@@jadegreenleaf781yeah the connectors in C&A cause rendering issues and crashes.
@threeuniquefingers Жыл бұрын
Create is basically making Minecraft, an engineer’s lab AND I’m alll in for it!!!
@rpstephen Жыл бұрын
Cool idea, but the mod itself doesn't look appealing, the textures don't look like they fit the create mod or minecraft.
@linccooldude1616 Жыл бұрын
These are older textures
@weston656811 ай бұрын
It would be cool if they added a compatibility with this and the create mod trains so we could have electric trains! Also, another idea for compatibility would be with this mod and the environment z mod. It would be really cool if the boiler heater had the ability to warm you up in an area around you.
@dragonridertechnologies Жыл бұрын
I find the Create mod insane. It's basically trying to recreate all other mods inside itself and almost ought to be its own game, but it's merely a free addon to Minecraft that adds so much amazing content. I thank the designers a lot but also really want to know what they are thinking! Some of their stuff like the movable Contraptions and the upcoming airships, planes, and submarines don't even seem possible in a voxel game, much less Minecraft... at least not without completely breaking the engine for any other mod.
@maguy2538 Жыл бұрын
I’d love too see this work with immersive engineering
@First_Ninja Жыл бұрын
Thanks - this is exactly what I have been waiting for to replace Mekanism once and for all! Also, I really enjoy your videos in general. You have a really laid-back and "radio-esque" voice, and I really like the friendly, cheerful tone you have - just like LGR! Oh, for future videos, please consider adding KZbin Video Chapters. Those markers make navigation much easier. Thanks!
@eduardoroth8207 Жыл бұрын
i get what you mean but i don't think this replaces mekanism, because mekanism's theme is like, high tech stuff, which is the polar opposite of create, hence why i don't like it when kitchen-sink modpacks (like direwolf20's 1.20 modpack) include create with all of the other high tech stuff like mekanism. on progression/questing modpacks it does make sense tho
@mrShift_0044 Жыл бұрын
*looks at this lame monstrosity of a rip off of immersive engineering and mekanism + factorio mechanics* nnn-no. I don't think it will. not in the current stage of development at least.
@ghostlyguy.11 ай бұрын
Honestly, i think the textures fit unlike most others opinions. What i honestly think is that it makes it fit with immersive engineering etc!
@ToJednoBurrito10 ай бұрын
18:10 chernobyl meantioned 🗣📢
@SomeD00D01 Жыл бұрын
Wow that mod looks amazing create mods are getting impressive
@xivilaikikira3768 Жыл бұрын
6core reactor can comfortably power a max lvl boiler if any 1 was wondering And a max lvl boiler can run exactly 17 layered magnet rings (66.7% eff) at max speed witch gos over the cap of what it can actually produce for power so out puts 57.6k FE/s (8 rings) Or 2.8k FE/t
@nicolasrobin6017 Жыл бұрын
Im not sure electricity is what i want in create. It alwyas felt like Create was a fantastic and creative alternative to all those electricty mods you find in modpacks. I get where the idea is coming from but im just not sure this is what people want from the Create mod. probably better for an alternate mod or an optional extension
@FlameWLKR Жыл бұрын
Dude it's an addon to Create. It's pretty munch an option extension. I personally saw it on Curseforge and said nope SU are gold and all I need but after this video I kinda want to add it.
@chrissant62773 күн бұрын
Like the other guy said, it's optional. But this rotation into electricity thing is how it's somewhat done in real life. In real life you generate steam, push it down on a turbine, that turbine is connected to a coil inside a generator. The generator is a small room of magnates, creating a magnetic field. The spin isolates and forces electrons to the coil, then out into the wire. So yeah, I'd say it fits create as a progression through time thing.
@after_glow391210 ай бұрын
That will probably complement perfectly with the Immersive Engineering and Nuclearcraft mod. (they use FE as well) Ive been looking for this for a long time, but didnt want to use create that much, because placing weird steam engines and water wheels everywhere around my base just didnt appeal to me. But being able to build power plants and motors changes everything
@swungswinger Жыл бұрын
please add chapters to tutorial videos! your videos are very high quality and you do an amazing job walking through all the parts of the mod, however chapters would greatly assist people who may be looking for explanations of specific blocks / functions.
@LiteLotus Жыл бұрын
cool mod in concept, but like someone else said on here, Create Crafts and Additions does a much better, more balanced job and it fits much better with the create progression path. this feels like making the conversion difficult for making it difficult' s sake. the progression path here feels too long for me to want to actually use it.
@eduardoroth8207 Жыл бұрын
crafts and additions has a huge balance flaw, which is, you can power 16 full speed alternators with one full speed electric motor and you'll get a massive net gain of power
@chrissant62773 күн бұрын
But getting the 8 tier magnets isn't that hard. I think the game incentivizes you to use the nuclear reactor as well, because it's an easier way to get a max boiler, which you need to generate enough SU to spin a max coil.
@skelobones Жыл бұрын
9:26 Doesn’t the speed affect the total su? the easiest way to calculate total SU is speed times SU produced at current speed
@nullblade Жыл бұрын
nope
@Artoooooor Жыл бұрын
Coool! Does it work with Immersive Engineering? EDIT: nuclear energy could be better. But... the author is doing it in his/her free time. That mod is very good.
@SuperSamilom Жыл бұрын
how did you install the latest version of create if the flywheel modpack isn't compatible with the latest version???
@commanderfoxstudios9561 Жыл бұрын
Items are not "radioactive". Corium melts through anything and everything under it. Each time it melts through a block it emits radiation until it turns to solid corium
@s.hpurohit887910 ай бұрын
Create mod electricity :- 😊😊 Mekanism mod :- 💀🔫
@skelobones Жыл бұрын
thanks for making my day! didnt really have a good monday nor saturday so this really helps get through the last week of schoolwork these addons make me *insert lego bruce dying in someones arms that night* so much that for school i’ve modelled create mod parts for a whole term on a CAD program 0:09 woah WOAH *WOAH* hold on what is this intro music??? its awesome
@cablecar3683 Жыл бұрын
I can just imagine someone recreating Chernobyl with the nuclear power blocks
@PeanutIsFunky Жыл бұрын
This gives huge immersive engineering flashbacks... 😭😭😭
@hailmikusama Жыл бұрын
the boiling heater can also replace the blaze burner in steam engine so it might be a more efficient way to use the energy from nuclear reactor
@danatronics9039 Жыл бұрын
This is really impressive! It's kinda like if IC2 was Create lol. Thanks for showing us this mod =)
@ghoust59211 ай бұрын
GregTech 2 Electric Boogaloo
@mdbgamer556 Жыл бұрын
I'm happy I watched this video! It's very very interesting, kinda reminds me of a lot of the older reactor multiblocks, from like big reactors and such. Kind of interesting how different it really is, honestly.
@Furbysz Жыл бұрын
Crafts'n'Additions with electric water wheel (with seems cool) and NuClEaR PoWaH, cool concept about heatpipes tho, point for that. Nuclear turns me off tbh, kinda seems too new for this, jumping from burning charcoal to atom that's cheap and simple as soup... yea, kinda weird direction. On that topic you realy should check out Compressed Creativity, it adds connection between pneumaticraft and create and seems like solid alternative to electricity. Btw, am i the only one who loves those "immersive engineering-like" power cables instead of "block-like" cables from thermal/buildcraft/way-too-many-of-them, seems like one of the better and more esthetically pleasing options out there, tho i would add a limit to how many connections you can make from one node, just to spice things up.
@MansakeLabsOfficial Жыл бұрын
The depiction of nuclear power in this add-on is surprisingly educated!
@MathewSan_ Жыл бұрын
Great video 🔝👍
@Shifsabre Жыл бұрын
Of course corium's radioactive, it's the most radioactive material known to man, and is the main material that makes up the Elephant's Foot
@defom_kills Жыл бұрын
i love create new age. This is beautiful create addon
@Endermania7 ай бұрын
In real life, when a nuclear reactor core becomes overheated, it melt's down and transforms into Corium, wich is EXTREMELY radioactive. It basically is like an extremely strong lava, that also is radioactive, and it's a true pain to deal with, so this mod is realistic to an extent (But is could obviously be way more realistic)
@timteecvhn Жыл бұрын
The only thing I wonder is if this mod will become available on Modrinth if it isn't already for one, and two, if they'll keep it up to date on 1.19.2 alongside 1.20.1 on fabric. Also that cable mechanic reminds me of... I wanna say Industrial Craft? I don't remember, it was a mod that existed primarily only really during the days of 1.7.10 to 1.12.2, but ended up getting dropped in support entirely and never touched beyond said version of the game from what I know.
@Pgia5510 ай бұрын
Rookie numbers compared to other tech mods, they could make it kinda harder, because I myself generate a ton of GFE
@jesther2575 Жыл бұрын
I really that we should be able to craft or create magnetite, since its literally just iron oxide of a different form. We just have to make it using energized iron of something that way we can still have that progression in electricity since we will need to first find magnetite to power the generator.
@bearnaff9387 Жыл бұрын
Does anyone know if it's possible to send generated power or heat to the Nether? Powering nether lava pumps can be an issue, and it would be neat if this mod provided a whole new system of power transmission that happened to also deal with the Nether issue.
@abnormal1555 Жыл бұрын
Did anyone else hear that bird hit the window or something like that in the back around 20:22
@Autoskip Жыл бұрын
It looks like the Corium was only producing radiation when it ate through a block - admittedly, I only have two datapoints confirming it, but the first two times you took radiation poisoning were when the Corium block fell through a block - and the last time could've been the same block melting through the ground beneath your showcase shed.
@Etlac.Xeliko Жыл бұрын
I dont know why anyone would need to know this but: this mod is compatible with create crafts & additions
@spritedoesit1777 Жыл бұрын
I tried, it’s not
@thundervoid42011 ай бұрын
@@spritedoesit1777 What were the issues you had? I tried and it seems to be compatible
@majdbenchemkha9457 Жыл бұрын
I didn't watch yet but I khow it's an amazing video ❤❤❤
@jasonhe679611 ай бұрын
I think the mod developer got thorium confused with uranium, since they function differently in terms of naturally occurring radioactivity.
@Honk_with_a_bonk11 ай бұрын
I don't wanna be that guy, But It's nuCLEAR, not nuCULAR.
@certifiedroastbeefmaniac Жыл бұрын
finally after more than a year i dont have to search up your channel to see a new video
@josephlockhart70597 ай бұрын
Great Video! Quick question to anyone who may know... I'm throwing together a little modpack for some friends and myself, my friend REALLY likes Create but I don't use it much so I'm pretty ignorant to how FE and Electricity and other stuff works. So is this compatible with other mods that use electricity? If so what mods? I appreciate any input in advance! Thank you!
@creepager1510 Жыл бұрын
Love the idea of introducing electricity into create, but I think making diamond the best material here doesn't make alot of sense. Diamonds are actually don't conduct electricity very good. A better decision would have been silver as it's among the best conductor, and it would fit the rest of the color scheme and creates style
@FunAngelo2005 Жыл бұрын
The generator coils basibly work just like small motors that you can find online for verry cheap
@chrissant62773 күн бұрын
It's how it works somewhat IRL in powerplants too
@SnarkyLesbian Жыл бұрын
The ImmersiveEngineer wants to know your location.
@Ollieiow0811 ай бұрын
In theory you could make a farm that makes infinate lava by farming heat pipes and then automatically placing them next to a source of way to much heat so they melt
@schody1016 ай бұрын
I wish you could power light sources with the electricity, that would be so goddamn good
@asmrkrunch232010 ай бұрын
is there a way to get this on modrinth or a way to get it other then curse forge?
@ShadowDragon1848 Жыл бұрын
Leather armor makes you immune against radioactivity and Corium is safe? Someone should have told this the people at Chernobyl...
@GMC_K1510 ай бұрын
i've been having issues with the mod. i connected wires correctly, with the carbon brush and all, and yet the motor still wont spin. also, all of the energizers crash my game when i place them. is this a compatibility issue with another mod?
@chrissant62772 ай бұрын
To the last thing, probably, I'm not sure. But the first thing, make sure you have a rotational force for the coil, and wires from the brush to the motor
@barnykirashi Жыл бұрын
I never heard of Reactors being used to generate power through Stirling engines. It's always Steam Turbines. Every single case. In Power Plants, and Nuclear Submarines, the Reactor creates Steam, which in the process cools the reactor, and then moves through a steam turbine which rotatates and powers a Generator which is what provides the electric energy. Nuclear Aircraft Carriers, like the USS Enterprise (CVN-65) (not to be confused with CV-6), or the Nimitz Class, or the USS Gerald R. Ford, the Reactor also uses steam to power a Turbine, but the Turbine directly powers the shafts to the propellers to move the ship. But enough about Shipping, let's speak Create. I guess you need to heat a stock Create Boiler to power Steam Pistons to power a generator, to create electricity. And the Boiler Heaters are exactly for that. But still, I'm over from Stormworks, a game specifically about building vehicles, and it does include Steam propulsion, electric motors, generators, and Nuclear Reactors.
@DrRussian Жыл бұрын
I dont think it was intended for stirlings to be powered by the reactor, they just use the same thermal system. the heaters can replace blaze burners, so its likely it was meant to be for the boilers to begin with.
@kilbymorgan8626 Жыл бұрын
Thorium IRL is only found at the center of a star and is named after Marvel's Thor because his hammer was created from a core of a star and scientists are nerds.
@dialog_box11 ай бұрын
personally i think it would have been cooler to require netherite around the generator coil, instead of adding a new thing. netherite is already implied to be magnetic by its use in the lodestone recipe. ancient debris could generate a little bit of electricity, lodestones could generate more, and netherite blocks could generate a ton.
@chrissant62773 күн бұрын
That's insanely expensive though, and not worth all the hassle in the long run
@dialog_box3 күн бұрын
@@chrissant6277 yeah but electricity being way later in progression makes sense to me. that's like modern technology at that point. it should be hard to get. granted it should maybe be given some more powerful uses if it were made harder to get, but idk
@ibrudiiv8 ай бұрын
Takes inspiration from Powah no doubt, love it!
@BKdragon2002 Жыл бұрын
nice vid but where to find the magnetite to start out with would be a bonus information.
@Techdeck_create Жыл бұрын
can i get a schematic of the shed you always use?
@bingusbongus9807 Жыл бұрын
it seems like it would be much more efficient in material use for the magnet blocks if instead of making new layers you made side generators and could use one side of the magnet blocks for two setups! is this possible of can a magnet block only be part of one setup?
@3h0mps Жыл бұрын
Create Crafts and Additions: Am i a joke to you? All that aside, its pretty cool, only thing holding it back is def the design and art, it just doesnt look like create, it looks more like immersive engineering
@CLOCK-WORK9 ай бұрын
How do you get the magnetite blocks?
@generalprincecodyhedgewolf294411 ай бұрын
That’s a great opportunity to build a Nuclear Power Station
@TheSuperSushiMaster11 ай бұрын
I feel like this should be an integration with immersive engineering
@xcruell Жыл бұрын
1:32 nice
@anonymos.videos Жыл бұрын
Can you please do a create survival lets play series?
@2tick2torials10 ай бұрын
fun fact, this mod can overstress the creative motor.
@chasem80110 ай бұрын
anyone know if this mod has retrogen (the ores will spawn in my current world) or am i going to have to go far away, and how far haha
@YVLGhoul9 ай бұрын
how do I take a motor without losing its stored power when i break it
@DisKorruptd Жыл бұрын
Does the energy from this mod work with other mods? could I, for instance, build a hydroelectric dam to power my Mekanism machines?
@chrissant62773 күн бұрын
You can try, but it'd have to be a big thing, large waterwheels only produce 512 su per. That wont be much to convert unless you have like 30 waterwheels lol
@DisKorruptd3 күн бұрын
@@chrissant6277 I mean... I do like the idea of having an actual reason to create a megastructure, like building a lake at the top of a mountain that flows down through a series of dams into a river (I don't like the artificial isolated water wheel cubes, even if they're technically more efficient)
@chrissant62773 күн бұрын
@@DisKorruptd Hey do whatever you want man. I'm not gonna stop ya. I'm just sayin you might wanna gather some resources first. But yeah that seems like a cool idea, i wanted to try it but just a lot to do
@Ghlencox Жыл бұрын
This just sounds like crafts and additions but with extra steps
@ploopy2436 Жыл бұрын
this is like one of those old RF mods but paired with create
@GamerzforLife1 Жыл бұрын
warning: be careful with config, i placed down a maxed generator with length and capacity increased and it just crashes your game
@eleonoox Жыл бұрын
Does anybody know how to get that little window at the top that gives information about the block you're looking at?
@DrRussian Жыл бұрын
search WAILA for whichever MC version you want it for. Few different mods that do it, so you might want to look around.
@eleonoox Жыл бұрын
@@DrRussian Thanks man
@zombcreep2211 ай бұрын
I wonder if this is compatible with ae2
@robertcioveie8113 Жыл бұрын
Too bad the generator coils and the wires are incompatible with RF, so they can't be used with any other industrial mod.
@chrissant62773 күн бұрын
Not anymore I guess. Its using the same energy
@ThatOneKnowItAll-hx3nx11 ай бұрын
I’m goimg to combine this with Create: The factory must grow and have a Diesel Power plant
It is weird that they chose leather gear to protect from radiation. It would be an awful protection. Probably the best option would be gold.
@Asocialite__ Жыл бұрын
Not sure I like these cables. If they stuck to copper they'd lean into Create's steampunky aesthetic, but having a bunch of cyan cables around my world feels nasty
@chrissant62773 күн бұрын
That's a good idea, being able to color the wires.
@shav8236 Жыл бұрын
Shalz needs to see this
@СтепановИван-ш4ф9 ай бұрын
Hear me out... Nuclear steam engine You use nuclear powered boiler heaters to heat your steam engine Btw, this is kind of how nuclear power works in real life (it use steam from heating to generate electricity)
@chrissant62773 күн бұрын
Absolutely. I think that's how the addon wanted you to use them. It's an easier way to get a max sustainable boiler, and you need that SU for a good coil spin
@TommieGoggansIV2 күн бұрын
10:30 What mod has the signs with the text? 😂
@MortisGod_FS10 ай бұрын
Create stole the electric cables from Immersive Engineering but no ones taking about it
@chrissant62772 ай бұрын
Because it's not create. It's an addon made by someone else. Talk to them, not the creators of create.
@chrissant62773 күн бұрын
Oh lol, here I am again.. Yeah.. they didn't steal anything. If anyone stole anything, Immersive Engineering stole it from real life. Yeah, rotation into electricity is a real life thing.
@saubrnthedragon92963 ай бұрын
i cant get my generator coil to produce any more than 20,000 SU yet its got all netherite magnets powered by a level 9 147,000 SU boiler and 8 steam engines producing 16,000 SU each, someone please help me figure it out what do i need to make my coil go faster and make more energy