CAD to SubD Ready Models in Cinema 4D

  Рет қаралды 10,456

polygonpen

polygonpen

2 ай бұрын

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//ABOUT ME
Hello, My name is Mert, I am a professional 3D artist with nearly 10 years experience, I have started to share all my knowledge with you, my main software is Cinema 4D and my professions are Modeling/Product Visualization/Shading/Lighting/Rendering/Compositing/Motion Graphics Based Animations.
02:20 CAD settings
03:05 Grouping and scaling
03:49 Polygonpen and Remesh problems
06:17 Modeling the rough shape
09:57 Beveling
11:55 Mesh cleaning
13:11 How to get perfect roundings
16:22 Mirroring/Symmetry
17:50 Sharpening edges ( Supporting Edges )
23:08 Merging cylindirical details
OBJ file: drive.google.com/file/d/1KahR...

Пікірлер: 66
@polygonpen
@polygonpen Ай бұрын
I somehow edited out the last parts where I modeled the holes; sorry about that. I basically booled out the holes and cleaned up the mesh.
@nikitavolokhov3711
@nikitavolokhov3711 Ай бұрын
Lord, this is exactly the kind of tutorial I wanted to see from you. It's amazing.
@polygonpen
@polygonpen Ай бұрын
Awesome!!
@olutoyese
@olutoyese Ай бұрын
This is much needed! Thanks so much Mert
@polygonpen
@polygonpen Ай бұрын
Thank you!
@driggsy
@driggsy Ай бұрын
Love watching your workflow 🙌 Clean work
@polygonpen
@polygonpen Ай бұрын
Thank you!!!
@user-hot5
@user-hot5 Ай бұрын
I was waiting for this kind of tutorial...thanks
@polygonpen
@polygonpen Ай бұрын
Great!
@generodidtheedit
@generodidtheedit Ай бұрын
thanks for all your hard work poly!
@polygonpen
@polygonpen Ай бұрын
Thank you!!
@millie2079
@millie2079 Ай бұрын
I needed this two weeks ago!!!! thanks, such a good tutorial!
@polygonpen
@polygonpen Ай бұрын
Thank you!
@jlmussi
@jlmussi Ай бұрын
Great video and explanation on the importance of clean SubD modeling taking into account the entire production pipeline.
@polygonpen
@polygonpen Ай бұрын
Thank you very much !!!
@Sxcret808
@Sxcret808 Ай бұрын
Right in time when I need it for my work. Was strugling finding the best way to convert a CAD model with lots of details to a quad model to use smoothly in C4D. Thanks a lot !
@polygonpen
@polygonpen Ай бұрын
Awesome!
@eddierobbertse8957
@eddierobbertse8957 Ай бұрын
You're a subD champ! Thank you for all your amazing tutorials!
@polygonpen
@polygonpen Ай бұрын
Thanks Eddie!
@patjehuitinga6613
@patjehuitinga6613 Ай бұрын
This kind of modeling is the way to go. If you just start on light/easy objects and move up to harder objects you will get the hang of it on which tool you need to use to get the best result.
@mister13sud
@mister13sud Ай бұрын
thank you for your videos
@fline9704
@fline9704 Ай бұрын
ты лучший! спасибо
@ArtdesignStudio1
@ArtdesignStudio1 9 күн бұрын
Nice
@danielchristianludwig1376
@danielchristianludwig1376 Ай бұрын
This is fantastic. I appreciate you taking the time to go over this. It's very helpful.
@polygonpen
@polygonpen Ай бұрын
Thank you!
@hamidsalami7022
@hamidsalami7022 Ай бұрын
Hi. always enjoy your tutorials. just have a question. that when you started learning 3d modeling have you been also learning stuff like rendering and texturing even zbrush along with 3d modeling or you just focused on 3d modeling and nothing else and training everyday.
@polygonpen
@polygonpen Ай бұрын
Thank you, I learned modeling along with texturing and rendering, then started to get into animation.
@pradeepdurai8661
@pradeepdurai8661 Ай бұрын
Please consider modelling "Nintendo 64 controller" for you next course, It's really challenging and there is no actual tutorial for that, I would for sure buy it....! Thank you!! for all the great tutorials so far.
@polygonpen
@polygonpen Ай бұрын
Thanks for the suggestion!
@FlavioDiniz
@FlavioDiniz Ай бұрын
3:04 I actually prefer to have a higher poly CAD, because I can rely on shrink wrap when doing the retopo 5:07 oh nice, I never used this reproject result option.. I always enable snap with polygon mode... going to try next time :) 20:10 always remember to save a copy of the geometry with the deformers before baking it, in case you need to adjust something later !
@polygonpen
@polygonpen Ай бұрын
For projection, purposes, high poly mesh will work better indeed. Thanks for the hints!
@UML649
@UML649 Ай бұрын
Game engines render in triangular form regardless. In fact, the non-SubD version performs better in the game engine, with fewer vertices and more accurate normals. When exporting with NURBS tools, precision control is essential. If N-gon output is possible, it would facilitate UV mapping and baking processes.
@Bernwolff
@Bernwolff Ай бұрын
And in every other case quads are better.
@UML649
@UML649 Ай бұрын
@@Bernwolff The only scenario where performance would be better is when the mesh needs to deform.
@Samterence
@Samterence 19 күн бұрын
I was thinking the same!
@tiansha6165
@tiansha6165 Ай бұрын
so easy
@user-cb2dx8bx5v
@user-cb2dx8bx5v Ай бұрын
Sir, Please we need Produce animation and simulation tutorial
@ahmedshakib3883
@ahmedshakib3883 Ай бұрын
can you model a military pouch , I struggle with it.
@polygonpen
@polygonpen Ай бұрын
maybe, maybe not :\
@stevenfloyd5055
@stevenfloyd5055 Ай бұрын
I find it very difficult to see how to clean up the grid. There are basically rules that you should follow in order to tidy up the grid. Maybe you can do your own exercise for this?
@polygonpen
@polygonpen Ай бұрын
Unfortunately, I deleted that part while editing, but I will do a separate video about semi circle holes and details.
@ShinobuFX
@ShinobuFX Ай бұрын
@@polygonpen Yes please, and thank you!
@Plum0401
@Plum0401 Ай бұрын
Your tutorials always make me learn more. Now, I'm confused. My job is boring, it only requires simple modeling and rendering, it is easy but does not make me happy and progress, the salary is mediocre, I do not know if I should continue.
@polygonpen
@polygonpen Ай бұрын
Yeah of course you should keep learning; more skills = more income and more opportunities.
@Plum0401
@Plum0401 Ай бұрын
@@polygonpen You're right. I need to keep strengthening myself and making myself better.🤗
@iKaGe01
@iKaGe01 Ай бұрын
So basically to get CAD models Sub-D ready, you're basically just modeling it again with quads so having to model twice :p Can't you use a method of modeling that automatically follows the original models shape when you are extruding etc? Like a wrap?
@polygonpen
@polygonpen Ай бұрын
Unfortunately I don't know any automated workfow like suggested, bevels make it nearly imposible to get good resuts so you end up retoping the whole mesh.
@iKaGe01
@iKaGe01 Ай бұрын
@@polygonpen one thing in the future A,I may be really good for. UV unwrap too
@polygonpen
@polygonpen Ай бұрын
​@@iKaGe01 Yes, this is the one thing AI may do to kick people off their jobs if it figures out topology.
@iKaGe01
@iKaGe01 Ай бұрын
@@polygonpen When I said about the automatically following the models shape, I was thinking about a shrink map modifier. BUT I was also looking into 3D Coat today. That allows you to retopologize too and seems to be rather quick using draw lines to create quads. May be worth looking into and it is also perpetual and not all that expensive considering kzbin.info/www/bejne/sGXUfnehd5ymoJYsi=ThzRfRPYcuMhgVMM
@vrram-gm1xb
@vrram-gm1xb Ай бұрын
Wolverine, x-23 claws, katana modelling video? I like superheroes, that's why I want them, but yinede bence güzel olur...🙃 I like your videos.
@polygonpen
@polygonpen Ай бұрын
Thank you but making these tutorials çok uzun sürer, teoriye odaklı kısa tutoriallar çekmeye çalışıyorum daha çok.
@vrram-gm1xb
@vrram-gm1xb Ай бұрын
@@polygonpen Eline emeğine sağlık, You are our C4D hero
@polygonpen
@polygonpen Ай бұрын
@@vrram-gm1xb Thank you!!
@amrmaher5744
@amrmaher5744 Ай бұрын
I learn a lot from you I apply all your lessons and I can make simple models But when I start a complicated task, I cannot... and I do not know where to start Is 3D modeling very difficult or does it require a lot of practice? Can you create lessons for us so we can learn where to start in designing the model? please 🥰
@polygonpen
@polygonpen Ай бұрын
It is all about practice, trust me, I want to do a tutorial that covers everthing for beginners, hopefully this video will be on the channel soon!
@amrmaher5744
@amrmaher5744 Ай бұрын
@@polygonpen Thank you, you are the best 3D modeler, and I hope to be like you one day 💖🙏
@sithumdulwan9630
@sithumdulwan9630 Ай бұрын
What is this software
@ArshAa-rq5nk
@ArshAa-rq5nk Ай бұрын
Cinema 4d
@furniturun
@furniturun Ай бұрын
А какой смысл делать сначала в CAD, а потом переделывать в C4D?
@ivankalashnikov2989
@ivankalashnikov2989 Ай бұрын
согласен. думал, что это будет какой то крутой тутор по инструменту или плагину, который поможет ускорить работу, а чел тупо 30 минут ретопит руками)
@Error_-xn7po
@Error_-xn7po Ай бұрын
I know right? This is pointless.
@radoman1234
@radoman1234 Ай бұрын
CAD is much, much faster. No matter if you make design from scratch or use some slopy 2D sketch. Imagine that you make such ( or more complex ) model then boss say " Nice, but can you change this and this and this and...". In CAD you can make such changes with less pain. Also, sometimes you get CAD model, and your task is to make proper subd model. In any case knowing how to make retopo of CAD model is very useful skill.
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