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This started off as a small update video, but turned into an in-depth one. Hope you find it helpful!
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Full 1.1.1 patch notes:
smashboards.com...
Music by GlitchXCity:
• Pokémon X and Y - Sant...
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***Important note: These weights are based only on how far the opponent is launched after Luigi's down throw. And follow ups that are possible against the characters in these classes.
Fast fallers:
0-10:
Mix up: up throw - fair - fair/uair - grab - dthrow - dair - nair - up smash/uair/2 fairs/bair
0-10:
dthrow - up-b
10-40:
dthrow - dair - ff nair - aerial/u-smash
40-50:
dthrow - fair - fair
60-80:
dthrow - bair/uair/dair (uair is easiest)
80-100:
dthrow - dj bair
dthrow - dj uair
dthrow - dj dair
~85%
dthrow - upb if no DI
100-115:
dthrow - uair
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Light weight:
0-15%:
dthrow - fair - nair
mix up: throw - fair - dair - dthrow - fair - fair
15-20:
dthrow - fair - fair - dj fair
30-50:
dthrow - fh fair fair
50-100:
dthrow - uair
dthrow - cyclone
100+:
dthrow - cyclone mix up
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Medium weight:
0-20%:
dthrow - fair - nair
20-30%:
dthrow - dair - ff nair - usmash
30 - 40:
dthrow - fair - uair
40-70:
dthrow - fh dj fair - fair
70-110:
dthrow - u-air
dthrow - cyclone
110+:
d-throw - cyclone mix up
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Heavy Weight:
0-20%:
D-throw - dair
dthrow - fair - ff nair to further strings
20%-30%:
dthrow - dair - ff nair - usmash
35%:
dthrow - fair - ff uair - fair
40-50:
dthrow - fair - uair
50-70:
dthrow - fair - fair
70-100:
dthrow - bair
dthrow - uair
130+:
dthrow - cyclone mix up