A lot of you requested a new tutorial on post processing and it's finally here! I hope you'll find this useful and, if you still have questions, make sure to let me know down below so I can help you out. If you want to see more tutorials in the future, make sure to subscribe to stay up to date with new videos and to support me! :)
@stanwildin3D4 жыл бұрын
Bro, its ur old friend lol. The ice dice or aka Stan or 1manstudio guy. It looks like ur gone for me on discord. I have a sort of a giant problem in my unreal that I don't know how I got it. Like... It's legit messing with my head. Idk if it's something in the project setting I messed up or somewhere else. And here is the problem: Every time I try to sculpt or manipulate the landscape just a tiny bit or not even a tiny. Just anything in the sculpt mode, my fps drops to 5fps like wtf. I can't do anything to my world, it just lags the hell out of it. And it's also using a ton of cpu power. Imma drop my discord here in case u know how to help. Cause u might need to see stuff idk. Ugh... Please help 🥺 StanWildin#3874
@KO28JOJO Жыл бұрын
This is one of the best brief lighting tut... i am still looking for a one with more information and examples, but this one did the trick for me! Thank you!
@sharjeelsaeed40354 жыл бұрын
One of the best tutorials I’ve come across, a good pace and love the use of the comparison pictures. Keep it up 👍🏻
@NitrogenDev4 жыл бұрын
Thank you, I really appreciate it! :D
@vit92332 жыл бұрын
i have been using post processing milion times.. but there is always something new i see
@conliviu4 жыл бұрын
Nice! Quality content! Consistent explanations! Pretty technical, but to the point! Well done!
@NitrogenDev4 жыл бұрын
Thank you!
@MaryIam134 жыл бұрын
Oh this is so helpful for my project since I'm still a beginner, thanks for the tutorial!! ^-^
@NitrogenDev4 жыл бұрын
No problem!
@TheIsleNarrator4 жыл бұрын
I'm so happy I stumbled upon your channel! Bless you my friend and may you never stop providing us with free educational content!
@NitrogenDev4 жыл бұрын
Thanks for the kind words!
@axie-m2 жыл бұрын
Thank you so much for this excellently designed and informative video!! Clear, concise, to the point. you saved me!
@gedaskofficial5314 жыл бұрын
Oh man I hope he doesn't stop making videos! Amazing videos!
@NitrogenDev4 жыл бұрын
I don't have any plans to stop and hopefully I will have more time for videos soon as summer is very close.
@RafSanCad3 жыл бұрын
VERY good tut. Congrats and thank you!!!
@dasbloehr66394 жыл бұрын
This helped me set up my scene, thanks for the great tutorial
@NitrogenDev4 жыл бұрын
That's good to hear, I hope you achieved what you were aiming for!
@dasbloehr66394 жыл бұрын
@@NitrogenDev I did, thanks
@pravarchviz17824 жыл бұрын
Very useful tutorial 👍 . can you make detailed video on Localized post-process effect in UE4?
@NitrogenDev4 жыл бұрын
Would you mind explaining what you mean by localized?
@rudrasingh63544 жыл бұрын
@@NitrogenDev I think they mean certain post processing effects in confined areas, like underwater
@LangBum9 ай бұрын
Thank you. But do you know where 'screen percentage' has gone in UE5?
@crofieldgames2 ай бұрын
Hey thx for tutorial, I was searching this for long time. Would you be able to make one like Kena the bridge of spirites😊
@arashi88764 жыл бұрын
Yesss , I needed this !! Thanks N ♥ !
@NitrogenDev4 жыл бұрын
Happy to hear that!
@cnucnu34623 жыл бұрын
really nice tutorials!
@NitrogenDev3 жыл бұрын
Glad you like them!
@png9402 жыл бұрын
great informative video thanks alot
@devm32404 жыл бұрын
You are really awesome man 🧡
@NitrogenDev4 жыл бұрын
You are! :)
@vincentenrouelibre2 жыл бұрын
Thank you so much
@scottbez68724 жыл бұрын
Can you do tutorial on how to add Wall Run, Dodging, Multi-jump, Landing Assist, and climbing ledges like Assassin Creed games? maybe add the code to the existing 3rd person or even First person template? im sure other people would be interested in this as well. great tuts! .
@lGNITED3 жыл бұрын
yea
@therealmodernwalking96953 жыл бұрын
Gotta love how you shortened your post process volume into "pp"
@NitrogenDev3 жыл бұрын
( ͡° ͜ʖ ͡°)
@GBTC20113 жыл бұрын
post process volumes do not respond to priority in 4.26. I have an unbound post process and another one with a higher priority, but the unbound one still shows up.
@artiodainlard3 жыл бұрын
thank you a lot!
@Emaloac4 жыл бұрын
Oh yeah man this is Nice Tutorial ! Thanks !
@NitrogenDev4 жыл бұрын
Thanks as well! :D
@es-games4 жыл бұрын
Thx! Very very good! I love it!
@Joshuahendrix4 жыл бұрын
Thanks m8 just what I needed
@NitrogenDev4 жыл бұрын
Glad it's useful! :D
@daisiebrown83962 жыл бұрын
Great tutorial, thanks. In case someone needs it 👇🏽 Scene 1 - 00:40 Scene 2 - 4:54 Scene 3 - 6:49
@DonEsteban3D3 жыл бұрын
5:05 Nice trees, where did you got those?
@NitrogenDev3 жыл бұрын
They're from the Procedural Landscape Ecosystem pack on the marketplace: www.unrealengine.com/marketplace/en-US/product/procedural-landscape-ecosystem
@mrketts4 жыл бұрын
Thanks for this info, it’s very helpful. What CPU and GPU do you use? Everything looks like it’s running smoothly and I want to make a good choice on CPU and GPU for my upcoming build. Thanks for any advice😀
@NitrogenDev4 жыл бұрын
My CPU is an I7 7700k combined with a GTX 1080 Ti.
@mrketts4 жыл бұрын
Nitrogen thank you so much! I’ve been trying to see what card and cpu to get. Now I can see that there’s a range of CPUs and gpus I can get that will work. Thanks again and look forward to the next video!
@scottlee384 жыл бұрын
Nice and easy!
@NitrogenDev4 жыл бұрын
Then my intention was achieved.
@gursimransingh87264 жыл бұрын
a tutorial on accurate light shaft with volumetric fog please
@Um1aut3 жыл бұрын
Сразу видно по голосу, наш брат, русский)
@richardpereira38974 жыл бұрын
Great tutorial as always! Could you possibly do a tutorial on how to create an ocean shader? Thanks!
@NitrogenDev4 жыл бұрын
I would do one, but I'm not very well-versed with shaders.
@richardpereira38974 жыл бұрын
@@NitrogenDev Ah that's understandable, thank you for replying! 👍
@wildrelicproductions48794 жыл бұрын
Could you possibly do a tutorial on the valorent agent viper and her toxic screen ability?
@NitrogenDev4 жыл бұрын
Actually I've been meaning to make some Valorant videos as I just got my hands on the game, so I might do that soon.
@topexclusive11014 жыл бұрын
loved it
@CreepyStories4333 жыл бұрын
for some reason this setup makes my scene completely dark, in the preview / editor it looks good, however when I test play the game the entire environment is without the light source and completely dark, any fix for that? but great tutorial, Thank you!
@NitrogenDev3 жыл бұрын
It's quite hard to tell what's going on without seeing your entire setup, but I would check if the camera is not stuck in another mesh and if the problem happens in that level alone. It might also be helpful to rebuild the lighting from zero.
@Dreamtheory6182 жыл бұрын
Really great tutorials, my only comment suggestion is.. please slow down just a little. you talk so fast haha im was scrambling for the pause button every time I was trying to match the settings in my scene XD
@NitrogenDev2 жыл бұрын
Looking back on it, now that I no longer make Unreal-related content or tutorials per se (instead I create video essays now), I really did talk fast haha.
@Restart-Gaming4 жыл бұрын
Please Please would like to see a video on how to optimize landscape for better frame rate I only ask I have a large open world map for my survival game its 16 tiles but its only get about 45+ or - frame rate that is only when i have the camera looking down same when in play mode when I look straight my frame rate drops to 5 not sure if its a lod setting or streaming setting Have no idea is there any way that you can do a video or let me know if there is doc or other videos on this and thanks
@NitrogenDev4 жыл бұрын
The landscape alone shouldn't cause much lag. Do you have a large amount of grass and trees? If that's the case and you want to keep it, you should play around with culling. Culling will hide the grass and trees if they're far away. You can also adjust how far the meshes have to be to get culled.
@Restart-Gaming4 жыл бұрын
@@NitrogenDev Hey thanks saw a small video looks great but will this also work for my large mountains in the far distant or is that streaming with fog layer??? hope i said that right also thanks I did not know what the word that i was looking for
@NitrogenDev4 жыл бұрын
@@Restart-Gaming Yes, it should work even far away, but it might get masked by exponential height fog unless you adjust its height to max out at a certain distance from the ground.
@Restart-Gaming4 жыл бұрын
not to be a pain but when i do the culling on my landscape I have 16 tiles to i do it to all at once or one at a time???
@NitrogenDev4 жыл бұрын
What do you mean by doing culling all at once or one at a time? The number of tiles you have shouldn't really influence how culling behaves, because you want to cull the grass (therefore adjust the culling settings on in the foliage panel), not the landscape.
@Restart-Gaming4 жыл бұрын
@@NitrogenDev super thanks very much
@Restart-Gaming4 жыл бұрын
@@NitrogenDev Thanks I am a newbie and this is way out of my knowledge base I dont have the grass in the foliage panel under foliage tab mine is in the detail panel and was looking there is no way that I could see to adjusted the culling setting unless there is doc or videos I thing I bite of more them I can chew maybe should leave this kind of open world game to the pros I just single dev can not make openworld games not enough people but thanks for all the help maybe single dev stick with very tiny games we can not match the AAA game dev
@ivory67384 жыл бұрын
Thank you!
@NitrogenDev4 жыл бұрын
Glad you like it!
@angrybonobro87114 жыл бұрын
Hey, did you found a method to replace the Depth of field effect from your previous video on post process ?
@NitrogenDev4 жыл бұрын
Yes, through cine camera, which allow for very precise focus settings.
@angrybonobro87114 жыл бұрын
@@NitrogenDev Is it usable for a game? Basically I want this effect only under water
@NitrogenDev4 жыл бұрын
@@angrybonobro8711 yeah, it probably is more than fine in a game.
@derakon47914 жыл бұрын
Can someone tell me plz, unreal engine 4 will be faster if I use ssd or not? I have hdd and 32 gb ram but I think my pc still work wery slow, when I try import big size assets and 4 k textures. I don't know maybe it's hdd problem or cpu I have only 4 core
@NitrogenDev4 жыл бұрын
Using an SSD for your Unreal Engine versions and projects is going to help, but not much with big assets and 4K textures. Those contain A LOT of information to be imported, so there's not much you can do hardware-wise to improve importing times.
@derakon47914 жыл бұрын
@@NitrogenDev
@peter4862 жыл бұрын
i love you.
@Spencerk4684 жыл бұрын
How can I make my scene grayscale?
@NitrogenDev4 жыл бұрын
Just turn the global saturation from 1 to 0 and it will all be grayscale.
@layeequekarkhyle60384 жыл бұрын
You sound like sykoo
@NitrogenDev4 жыл бұрын
Thanks, I guess :)
@LoneBerseker3 жыл бұрын
Did you skip DEPTH of FIELD??
@NitrogenDev3 жыл бұрын
I'm pretty sure I mentioned at some point that for depth of field I use the lens settings of the cine camera as that offers more control over it.