"Postshot Point Cloud Density Experiment" 3D Gaussian Splatting

  Рет қаралды 1,869

David Yu

David Yu

Күн бұрын

Hello my friends on the internet. If you love 3D gaussian Splatting, stick around and get hypnotized by splats and floaters!
This experiment is to test how a dense point cloud affect 3D gaussian Splat training.
The idea is to use a dense point cloud to assist in converging splats faster. Will it work or will it be a huge waste of time? Let's find out my friends! Here we go!
The left side is a dense point cloud and right side is sparse.
Here is the training in realtime. You can see. The dense point cloud side converges faster. It is approximately one splat per point. The sparse side is blurrier. Look at the text Philtrust Bank and the pillar details!
This took less than 30 seconds. Normally without a dense point cloud, details starts to be clear much later depending on the scene.
Further training, will eventually even out both sides .
Splats, splats, splats are coming. Hey this is just a test. Chillax.. We gonna delete them later ok?
Hope you enjoy this experiment and see you next time!
Software: Adobe Lightroom, XNView, Reality Capture, Metashape Pro, Postshot
Edit: Davinci Resolve
Music: Suno.ai

Пікірлер: 33
@CodyCha
@CodyCha Ай бұрын
Who cares about Gaussian splatting when the closed captions jingle is this lit
@DaveDFX
@DaveDFX 26 күн бұрын
Thank you!! Glad you enjoyed it
@Mranshumansinghr
@Mranshumansinghr 23 күн бұрын
Love the Song. Nerdy!!!
@AaronCederberg
@AaronCederberg 2 ай бұрын
This is the fantasticest of things
@DaveDFX
@DaveDFX 2 ай бұрын
Thank you
@egalegalegalegal
@egalegalegalegal 4 ай бұрын
Omg I love the song, which site did you use for it? ❤
@DaveDFX
@DaveDFX 4 ай бұрын
Suno.ai is awesome. And thanks! Cool to learn some CG and dance!
@torquebiker9959
@torquebiker9959 4 ай бұрын
@@DaveDFX LOL, that's genious 🤣🤣
2 ай бұрын
Nice video, but how do you put more points on your gaussian splatting ? Try it and stil have low point count. Thx
@DaveDFX
@DaveDFX 2 ай бұрын
I used Metashape Pro or Reality Capture. to generate a denser point cloud..
2 ай бұрын
@@DaveDFX Oki, thank you. I'll try it with Meshroom, I have only this one in my hand right now. I'll come back here if I have other questions ;). Thx again.
@JorgeRodiles
@JorgeRodiles 2 ай бұрын
how did created the song? LOL??
@DaveDFX
@DaveDFX 2 ай бұрын
i used Suno Ai for the song :) It's fun
@alejandrocapra8654
@alejandrocapra8654 4 ай бұрын
Nice!
@DaveDFX
@DaveDFX 4 ай бұрын
Thank you! Cheers!
@haoouyang8257
@haoouyang8257 4 ай бұрын
Amazing! Can it change to 3d mesh and import to 3d software to do further editing?
@DaveDFX
@DaveDFX 4 ай бұрын
As of now, it's only point cloud. There are open source research to mesh splats. github.com/francescofugazzi/3dgsconverter . github.com/Anttwo/SuGaR . If i need mesh, I would usually use the photogrammetry for now.
@Nickfies
@Nickfies 4 ай бұрын
Doesn't really matter because they have a point seeding strategy. Read the paper
@DaveDFX
@DaveDFX 3 ай бұрын
This initialize faster cleaner with less floaters in Postshot (beta). Also I can get a fast visualization ( takes like a minute only ) so i can save out a PLY and do a camera previz while the project is training. In the past, I have to wait hours for large environments to get a good preview. Eventually the splats prunes depending on the spat density settings. Newer beta is much faster and use less VRAM.
@heatflash184
@heatflash184 3 ай бұрын
Good point​, I seemed to have been a bit salty haha@@DaveDFX
@DaveDFX
@DaveDFX 3 ай бұрын
Salty is good. Better than sour haha.. it's all good.. there's a lot of experimentation and the software is evolving fast. Join the Postshot Discord if you are interested in Photogrammetry and 3d Splatting.
@robertglas
@robertglas 8 күн бұрын
@@DaveDFX is the postshot discord still up? Can't seem to find it
@JorgeRodiles
@JorgeRodiles 2 ай бұрын
LoL THE SONG!
@DaveDFX
@DaveDFX 2 ай бұрын
Thank you! It's fun haha
@artiexus
@artiexus Ай бұрын
I've never seen a tutorial that sang its voiceover, that's a nice touch! Anyway thanks for the experiment, I will try using denser point clouds in RC! I wish there was a way to automate cleaning up the glitchy splats, though. I've seen papers that figured out a way to do it but I guess it hasn't been implemented into software yet.
@DaveDFX
@DaveDFX Ай бұрын
I may be the the pioneer of singing tutorials haha :) Thanks and enjoy. It's still a new tech and we are waiting for the apps to support this native. Postshot have manual clean up tool. Also tools like Supersplat >> playcanvas.com/supersplat/editor
@gaussiansplatsss
@gaussiansplatsss 3 ай бұрын
Can I open postshot and edit splats just what you do without a dedicated graphics card?
@DaveDFX
@DaveDFX 3 ай бұрын
You will need a Nvidia GPU. Splats uses VRAM so the higher the better.
@raulmacedo6634
@raulmacedo6634 4 ай бұрын
Amazing! How did you use the dense cloud in postshot ?what software did you use to generate it ?
@DaveDFX
@DaveDFX 4 ай бұрын
In Reality Capture or Metashape. I'll make a tutorial on that.
@kuyrem1
@kuyrem1 3 ай бұрын
@@DaveDFX yes please my lord 😀😀
@shunleyzhang
@shunleyzhang 4 ай бұрын
so, the dense one and the sparse one finally reach nearly same quality? the only benefit to use dense point cloud is it converges faster? and I find in the final part, editing floaters is extremely important😂
@DaveDFX
@DaveDFX 4 ай бұрын
Yes . Dense is just faster and uses more memory. Both sides will self prune eventually depending on splat settings. I use this for quick preciz.floaters here cuz the data set was not that good in coverage.
Unlocking the Mystery of Sparse Point Clouds in Gaussian Splatting
18:01
Use 3D Gaussian Splatting In Game Development, What The Internet Doesn't Tell You | GDC Talk
28:58
💩Поу и Поулина ☠️МОЧАТ 😖Хмурых Тварей?!
00:34
Ной Анимация
Рет қаралды 1,9 МЛН
HAH Chaos in the Bathroom 🚽✨ Smart Tools for the Throne 😜
00:49
123 GO! Kevin
Рет қаралды 15 МЛН
RealityCapture to Gaussian Splatting using PostShot
7:37
Azad Balabanian
Рет қаралды 6 М.
Why Do Video Game Studios Avoid Blender?
6:49
The Cantina
Рет қаралды 593 М.
3D Scanning Wand - Gaussian Splatting from 3 different cameras
11:31
Agisoft Metashape 2.1 presentation
7:54
Agisoft Metashape
Рет қаралды 9 М.
Photogrammetry / NeRF / Gaussian Splatting comparison
23:30
Matthew Brennan
Рет қаралды 169 М.
Making Camera animations and rendering videos from Postshot
7:46
Olli Huttunen
Рет қаралды 2 М.
My observations on Gaussian Splatting and 3D scanning
16:32
Olli Huttunen
Рет қаралды 32 М.
Photogrammetry vs Gaussian Splatting for Virtual Reality
17:14
Road map of Gaussian Splatting possibilities
14:48
Olli Huttunen
Рет қаралды 10 М.
3D Scanning Changed Again. NeRFs Are SO Back!
7:06
Creative Tech Digest
Рет қаралды 14 М.
💩Поу и Поулина ☠️МОЧАТ 😖Хмурых Тварей?!
00:34
Ной Анимация
Рет қаралды 1,9 МЛН