Road map of Gaussian Splatting possibilities

  Рет қаралды 13,380

Olli Huttunen

Olli Huttunen

Күн бұрын

Пікірлер: 86
@badxstudio
@badxstudio 9 ай бұрын
Super informative brother
@OlliHuttunen78
@OlliHuttunen78 9 ай бұрын
Thanks a lot! I’m just watching your latest podcast with Winbush and EJ. Great episode!
@eldragon225
@eldragon225 7 ай бұрын
I see massive use potential for Guassian Splats replacing existing 3-D tours in the real estate industry.
@360socialms
@360socialms 9 ай бұрын
Excellent explanation !!, didactic and updated, which demonstrates research on the subject, a summary that cannot be found in other channels.
@Tactic3d
@Tactic3d 9 ай бұрын
Cannot Say better! Exact same thoughts
@davidarhodes3d
@davidarhodes3d 9 ай бұрын
Great overview, Olli!
@360_SA
@360_SA 9 ай бұрын
Great job. Thank you for bringing the old way to see you, and the way you talk is amazing. I wish if you could show how you make the ghost room and by pressing g it goes to the normal room
@tosolini
@tosolini 9 ай бұрын
Bravo Olli for a great practical video about one of the hottest 3D tech of the moment
@jeanm7115
@jeanm7115 9 ай бұрын
Great presentation. Thank you very much. Hopefully technology develops fast so we can use a proof version of such solutions. Personally I would be grateful when Blender can clean up the .Ply model coming out of Spotshot. I then add my lighting or other objects inside an interior model for further use in 3Dvista .Glb file. Thank you once more.
@DavidHeath-u8m
@DavidHeath-u8m 9 ай бұрын
Ollie, I love your explanations and have followed your journey with Gaussian Splats since you started. Keep up the great work and coverage. Greatly appreciate your innovation and insight. Keep it coming!😄
@hanskarlsson3778
@hanskarlsson3778 9 ай бұрын
Exactly what I was looking for!
@imaginingPhysics
@imaginingPhysics 9 ай бұрын
Thanks for these videos. Keep them coming!
@alpaykasal2902
@alpaykasal2902 9 ай бұрын
Great work Olli, your content never fails!
@AndreasMake
@AndreasMake 9 ай бұрын
Awesome Olli!!! Thanks for sharing your view on the practical applications and use-cases! 👌🙏
@DaveDFX
@DaveDFX 9 ай бұрын
I'm using it in my VFX projects. Future is bright for 3DGS.
@AndresArosemena
@AndresArosemena 9 ай бұрын
I just watched your tests on your channel, very cool stuff. Have you shared somewhere else your vfx shots where you used this technique?
@DaveDFX
@DaveDFX 9 ай бұрын
@@AndresArosemena I'm on NDA for that project until I't released so I can't show anything. Will be using 3DGS and Photogrammetry for digital environmental work and in NukeX Compositing.
@AndresArosemena
@AndresArosemena 9 ай бұрын
@@DaveDFX looking forward to when you are aloud to share them!
@Olstman
@Olstman 8 ай бұрын
Brilliant! Thanks For such well organised roadmap in the world of Gaussian Splatting
@RelicRenditions
@RelicRenditions 9 ай бұрын
Thank you for another great production. Well done, Olli.
@monocilindro3655
@monocilindro3655 6 ай бұрын
Your videos are pure gold, thanks!
@ns194
@ns194 9 ай бұрын
Thanks for putting this together, Olli. I'm on this journey with you, deploying splats in an educational setting!
@Zac33544
@Zac33544 9 ай бұрын
Hi Olli, great work as always! You were a big inspiration in my undergraduate dissertation on a comparative study between photogrammetry and Gaussian splatting, I’m curious to hear your ideas for Gaussian splatting in forensic science i.e. for use in police investigations and in courts.
@brappineau4161
@brappineau4161 9 ай бұрын
This is by far the most useful video out there when it comes to gaussian splats. I can't wait until I can convert to mesh environments to optimize for standalone viewing. Isolating movement for 4D recordings and pasting into those for playback.... this would be amazing for capturing loved ones & moments
@punio4
@punio4 9 ай бұрын
Amazing overview Olli. Hopefully I can get aboard all this before everyone else does :D
@祁风-h1g
@祁风-h1g 9 ай бұрын
Thanks for overviewing the splatting world!
@surfkid1111
@surfkid1111 9 ай бұрын
Very valuable video, thanks.
@TheMrLeoniasty
@TheMrLeoniasty 6 ай бұрын
Great video, thanks for the incredible information
@grafpez
@grafpez 9 ай бұрын
I have a feeling 3DVista is going to implement Gaussian Splats hopefully soon down the track ;-) thanks for your fabulous contributions
@christian-schubert
@christian-schubert 9 ай бұрын
WOW. This has probably been the most helpful KZbin video in quite a while. Gaussian Splatting has always been a sealed book for me (yes, that is entirely on me, I could've researched the material, it's clearly out there). This has the potential to revolutionize Real Estate visualization! Just gotta figure out a) sustainable workflows on non iOS devices b) a way to circumvent subscription models - I know, "ownership" is a term of a bygone era, but I hope there's at least a way to download and OWN your CREATIONS (i.e. freely integrate them into your own site on your own terms) Any chance you'll follow up with a detailed video on this? 😉 Thanks for sharing, again, this was REALLY insightful!
@benwinstanleymusic
@benwinstanleymusic 7 ай бұрын
Thank you so much, this is incredibly helpful
@simonkennedy6116
@simonkennedy6116 9 ай бұрын
Thanks Olli, there are some things here I hadn't heard of
@우종범-s1z
@우종범-s1z 9 ай бұрын
Great overview! Thanks
@XaviSerrat
@XaviSerrat 9 ай бұрын
great video as always, thanks for sharing your experiments and insights
@remedytee
@remedytee 9 ай бұрын
Great overview! Much appreciated!
@mat_deuh
@mat_deuh 9 ай бұрын
Thank you for this :)
@onvacation960
@onvacation960 9 ай бұрын
Great video! Just finished my thesis about 3DGS for Virtual Production and came to a similar conclusion. Use in VFX may be imminent. Note, that VP does refer to all real-time XR applications in the entertainment industry, not only LED wall ICVFX. A paper that has blown me away was the Gaussian Codec Avatars by Meta. Also a great prospect for future VP.
@binchen-l9x
@binchen-l9x 9 ай бұрын
I hope you can share more experiences related to 3DGS and virtual production
@bethany-rp2tq
@bethany-rp2tq 6 ай бұрын
Hey, is there a way I can read your thesis? I am working on 3DGS for my thesis too :)
@onvacation960
@onvacation960 2 ай бұрын
@@bethany-rp2tq Hi, sorry just saw this. Is it still relevant for you? You can text me your email:)
@onvacation960
@onvacation960 2 ай бұрын
@@bethany-rp2tqHi, sorry just saw this. If it is still relevant for you, you can send me your email:)
@CornuDev
@CornuDev 9 ай бұрын
Thank you for sharing
@stagrei8233
@stagrei8233 9 ай бұрын
Thanks for this insight
@kaxoxinho
@kaxoxinho 9 ай бұрын
Hi Olli! Amazing work! Btw INRIA is also adding VR support in their Github repo
@Leyverse
@Leyverse 9 ай бұрын
LOVE IT
@andybrice2711
@andybrice2711 9 ай бұрын
Scaniverse is amazing. I consistently find it to outperform Polycam despite being free.
@DaveDFX
@DaveDFX 9 ай бұрын
Yes It's awesome ! No need to upload to cloud and the realtime points in the viewer when scanning helps a lot.
@andybrice2711
@andybrice2711 9 ай бұрын
​@@DaveDFX I've just tried the new Gaussian Splatting feature and it's incredible. And that's being processed *on a phone!*
@taavetmalkov3295
@taavetmalkov3295 3 ай бұрын
top channel! go Fin!
@simsimsim-n2t
@simsimsim-n2t 9 ай бұрын
you can also edit the .ply file in blender
@buroachenbach703
@buroachenbach703 9 ай бұрын
Great video, Ali, would you consider making a spine tutorial for GS creators - I have played with it, but I feel I’ve not comprehended it completely. I’m sure there are a few tricks that you can teach us all with spine.
@niks.3388
@niks.3388 9 ай бұрын
huge thx
@madfraser2017
@madfraser2017 9 ай бұрын
Amazing Thx a Lot 🤯
@Lucky-ui7dh
@Lucky-ui7dh 7 ай бұрын
Is it worth it to learn Postshot over using Polycam? Can you tell a huge difference? Thanks Olli.
@OlliHuttunen78
@OlliHuttunen78 7 ай бұрын
Polycam is easy and with it you can create certain quality of Gaussian Splatting models. With PostShot you see how the process go and you can train much better quality models because you are able to tweak the controls and train you model much further than the default setting that Polycam offers.
@Lucky-ui7dh
@Lucky-ui7dh 7 ай бұрын
@@OlliHuttunen78 You're the best.
@speedsoft
@speedsoft 3 ай бұрын
Hey Olli! Amazing video. I was wondering if you have any suggestions for web embedding? At the moment I have been using Luma, but I'm interesting on producing and hosting myself.
@tvguide4khv
@tvguide4khv 9 ай бұрын
Love your English :)) thanks for wrk!
@irrealix
@irrealix 9 ай бұрын
We have released a cool plugin for After Effects to work with GS3D
@bobbykingAiworld
@bobbykingAiworld 9 ай бұрын
That is real cool.
@boskobuha8523
@boskobuha8523 9 ай бұрын
Bravo!
@madsvadsholt5324
@madsvadsholt5324 9 ай бұрын
Thanks for all your research! How far away do you think we are from animating splats?
@iainisbald
@iainisbald 8 ай бұрын
I wonder if you could create High Dynamic Range Gaussian Splats and use them in 3D modelling workflows to replace traditional HDRIs.
@jac6350
@jac6350 8 ай бұрын
Do you think Spotshot will have a connection with others softwares like After Effects in the future: Da Vinci Resolve , The Foundry Nuke or Autodesk Flame ?
@KORTULSGAMEROOM
@KORTULSGAMEROOM 9 ай бұрын
Thx! How do you adjust Splat Scale in Spline for your models imported from Postshot? When I import the model in Spline from Postshot each splat is tiny, like a point, and the resulting shape is semi transparent. In Postshot there is a slider to adjust this called Splat Scale. In spline it is imported as 0.1 scale instead of 1.0 like in Postshot for me.
@KORTULSGAMEROOM
@KORTULSGAMEROOM 9 ай бұрын
Hm, this seems to be fixed if PLY is exported from new 0.3 Postshot instead of 0.28. However, splats look significantly better in Postshot still - in Spline now the individual splats seems too big resulting in flioating artifacts. I'll try retraining with a new version.
@AlexRanedo
@AlexRanedo 2 ай бұрын
Hi Olli, first off, thanks so much for the very well put together content you are producing, they are of great help and entertaining too! I have a question but it seems the answer is no from researching: Is it possible to train Gaussian splats from obj/glb etc models? In particular I am hoping to convert a Matterport - Matterpak obj model (and maybe using its corresponding texture jpgs), into gaussian splats. I would imagine that thus far software such as Postshot require the original images to train the splats, so I guess it's likely not an option. Any info would be greatly appreciated as I'm at a bit of a loss with finding out. Cheers!
@OlliHuttunen78
@OlliHuttunen78 2 ай бұрын
in fact, I was just at an event where I was asked this same thing. In principle, it is possible to convert 360 images from Matterport to Gaussian Splatting format, but they must first be processed and extracted into smaller parts such as cubemap squares. Postshot does not yet understand the Equirectangular format and because of that it is important to convert frames out of 360 images without fisheye distortion. But creating a successful Gaussian model also depends on how densely the 360 ​​images for the virtual tour are captured. How far are the camera recording points from each other? I have made my own video about the cubemap conversion. you can check it here: kzbin.info/www/bejne/nomafZyuoMhmgJosi=6qrAbyGYYZzYwHGN One way or another, the task is not easy, but it is worth trying.
@AlexRanedo
@AlexRanedo 2 ай бұрын
@OlliHuttunen78 nice on, I'll check that out. It's always interesting getting into new tech like this at a relatively early stage. Just waiting to see how it evolves...thanks Olli
@brappineau4161
@brappineau4161 9 ай бұрын
Also I noticed your UE5 character interacting with the car. Did you figure out mesh conversion?
@bethany-rp2tq
@bethany-rp2tq 6 ай бұрын
What types of software can we use to render and view 4D GS for dynamic scenes where there is motion in the scene?
@failerstone7100
@failerstone7100 9 ай бұрын
I reached out to the team of Postshot. I asked there is any possibility to convert a e57, rcs, ryp ---> to a ply. They said thei are planning it in the future. Here is my question. Do you know anything to connect the gaussian splatting with a LIDAR Scanner. Normally you get an ugly Pointcloud where you dont really much see anything, but if you could combine these technologies, that would be insane. Do you know anything that is already advanced enough to process a e57 file to a nice 3D gaussian splat model? Thanks!
@abcmaya
@abcmaya 4 ай бұрын
8:09 Skeletor?
@reasonsreasonably
@reasonsreasonably 2 ай бұрын
Scaniverse is out for Android now.
@kaiselone
@kaiselone 9 ай бұрын
I would need to use this technology in the fields of engineering and architecture. Being able to take measurements and work with it using CAD software. Does something like this exist?
@briandavis4866
@briandavis4866 9 ай бұрын
while the "splatting" isn't available, the pointcloud can be loaded in certain CAD/Modelling programs - I use CloudCompare to convert these to LAS points see loading in kzbin.info/www/bejne/nHTXgIiqiqiGo68
@kaiselone
@kaiselone 9 ай бұрын
@@briandavis4866 Thanks a lot!
@whatisrokosbasilisk80
@whatisrokosbasilisk80 9 ай бұрын
What music did you use, it's a bop
@beksf
@beksf 7 ай бұрын
i think you are missing the piece where the video output of lumia can be fed into stable diffusion to create AI videos
@obvioustruth
@obvioustruth 9 ай бұрын
Excellent video 🙂👍
@jayes5066
@jayes5066 9 ай бұрын
we need like an instagram for splatts. probably be best for VR/XR viewing.
@sirens3237
@sirens3237 9 ай бұрын
Thanks Olli thats great, I know that Nvidia Omniverse has plans to add it. Dont have a timeline for that....
@sharpvidtube
@sharpvidtube 9 ай бұрын
I hope Scaniverse comes to android.
@nitisharora41
@nitisharora41 7 ай бұрын
@jpjpomxyz2319
@jpjpomxyz2319 9 ай бұрын
Please remove this painful background music. It is wortless, and ruins the quality of the video. Thank you.
@brettalexander.studio
@brettalexander.studio 9 ай бұрын
Calm down. 😂😂 Not nearly that serious.
BSLIVE Gaussian Splat Workflow into Blender 3D Point Cloud
23:51
Jimmy “Blender Sushi Guy” Gunawan
Рет қаралды 10 М.
coco在求救? #小丑 #天使 #shorts
00:29
好人小丑
Рет қаралды 120 МЛН
How to treat Acne💉
00:31
ISSEI / いっせい
Рет қаралды 108 МЛН
Quando eu quero Sushi (sem desperdiçar) 🍣
00:26
Los Wagners
Рет қаралды 15 МЛН
UFC 310 : Рахмонов VS Мачадо Гэрри
05:00
Setanta Sports UFC
Рет қаралды 1,2 МЛН
My observations on Gaussian Splatting and 3D scanning
16:32
Olli Huttunen
Рет қаралды 42 М.
Unlocking the Mystery of Sparse Point Clouds in Gaussian Splatting
18:01
It's Time For Gaussian Splatting // Tutorial
20:14
Default Cube
Рет қаралды 164 М.
3D Gaussian Splatting! - Computerphile
17:40
Computerphile
Рет қаралды 162 М.
Gaussian Splatting explorations
32:45
DataScienceCastnet
Рет қаралды 27 М.
Tutorial: Efficient Gaussian Splatting | CVPR 2024
26:30
Forrest Iandola
Рет қаралды 12 М.
RealityCapture to Gaussian Splatting using PostShot
7:37
Azad Balabanian
Рет қаралды 15 М.
3D GAUSSIAN SPLATTING with POSTSHOT (and Point Cloud Editing)
28:12
coco在求救? #小丑 #天使 #shorts
00:29
好人小丑
Рет қаралды 120 МЛН