#6 Intermediate Player Tutorial - Emperor China - Civilization Vi Rise and Fall

  Рет қаралды 25,549

PotatoMcWhiskey

PotatoMcWhiskey

Күн бұрын

Пікірлер: 55
@1989someguy
@1989someguy 5 жыл бұрын
I had an idea for your next series. What would be fun, is to see you trying for a certain victory type on a civ that is not geared towards that victory type. For example, a domination victory with a civ that has no combat bonuses. Especially fun on diety. Good luck
@abeke5523
@abeke5523 5 жыл бұрын
I wonder if there is a mod where you can play without any unique stuff. No civ bonuses, unique units, buildings, or districts! Would be pretty cool.
@captainscumfeet1103
@captainscumfeet1103 5 жыл бұрын
Thanks for your content! Your English is very clear, great for us non native guys. Please dont change anything :)
@Blasticbag
@Blasticbag 5 жыл бұрын
I think this should be ep 6.
@nej16
@nej16 5 жыл бұрын
Potato skipped ep6.. he said few episodes ago that he will do it. In china 6 represents negativity and loss. He be smart
@abeke5523
@abeke5523 5 жыл бұрын
@@nej16 did he actually say he was gonna skip ep6? lol
@nej16
@nej16 5 жыл бұрын
@@abeke5523 no
@abeke5523
@abeke5523 5 жыл бұрын
@@nej16 I guess a joke flew over my head?
@PotatoMcWhiskey
@PotatoMcWhiskey 5 жыл бұрын
This is episode 6 I just misnamed it lol, can't fix thumbnail til I'm home in Ireland
@selmonto
@selmonto 5 жыл бұрын
when did australia declared war I guess I didnt realized
@erniewang5800
@erniewang5800 5 жыл бұрын
Thanks a lot for the tutorial potato! I can't seem to find the bit where you explained about the 3 essential wonders for a culture game. It would be fantastic if you can point out for us. Thanks a lot! :)
@arandomguy9479
@arandomguy9479 5 жыл бұрын
2:32 Calling Australia a City-State... XD
@eduardo3652
@eduardo3652 5 жыл бұрын
I too like to poke in and poke out.
@emanueltraiger6092
@emanueltraiger6092 4 жыл бұрын
I always have to laugh watching you
@eXistenZ15
@eXistenZ15 5 жыл бұрын
Ideally, you make a second series with a slightly different (victory) focus and civ, to point out the difference in approach. I feel Mohenjo Daro (the additional housing) and your turn1 natural wonder (lots of early culture) made quite an impact in the long run, and the game would have run somewhat different if you didnt have them I know you probably don't have time for it, thanks anyway for the tips, really usefull
@philippeguyard6707
@philippeguyard6707 5 жыл бұрын
eXistenZ15 Well, that big impact in the early is kind of why he made some “mistakes” on purpose (also, the war with France was quite a pain in the ass)... He already made a Science victory with the Aztecs (last series), which already shows the basics of how to win with science.
@mihai.13
@mihai.13 5 жыл бұрын
I really enjoy this series! I never saw you managing the positions of great arts and I was wondering why? If you have 3 of different artists in the same museum it gives you a big tourism bonus, right?
@Anima40
@Anima40 5 жыл бұрын
Make the trade routes my dude. Keep up the good work!
@Ingsord
@Ingsord 5 жыл бұрын
6:43 confuses me, I thought ranged units use combat strength only while defending (at least wikia states that). Would really like to learn thoroughly about the combat system, maybe you could make a separate video on the topic before you tackle domination victory?
@PotatoMcWhiskey
@PotatoMcWhiskey 5 жыл бұрын
Combat Strength bonus applies to all forms of combat. Ranged combat strength bonus only applies to range.
@madmartigan1498
@madmartigan1498 5 жыл бұрын
There is an achievement: Win a cultural game with the Mongols. Could be interesting...
@JSBax
@JSBax 3 жыл бұрын
One HT/request - don't rely upon people being able to see exactly what you're pointing at to understand what you're saying. E.g. In one episode you talked about the good and bad wonders, but I couldn't see them on my screen... Also better links to the next episode (link in the description is to the wrong playlist...)
@blakeiutzi3344
@blakeiutzi3344 5 жыл бұрын
Why don’t you put in the two economic policy cards that give you more culture per turn?
@PotatoMcWhiskey
@PotatoMcWhiskey 5 жыл бұрын
Overkill.
@marcinukaszyk4698
@marcinukaszyk4698 5 жыл бұрын
You probably have talked about it before but why you didn't build Chinese wall improvement?
@abeke5523
@abeke5523 5 жыл бұрын
I think he could defend anyway without great walls. Moreover it's quite risky to have a builder in the battlefield. Also there is always some pretty important stuff to improve, harvest or chop.
@carolinhr9803
@carolinhr9803 5 жыл бұрын
Did you forget about the crossbowman in Shanghai? :'(
@michaelrichardson8467
@michaelrichardson8467 5 жыл бұрын
Hey potato you forgot to swap that 4 food farm to hando from Chengdu
@vincegaming2434
@vincegaming2434 5 жыл бұрын
Moaaarrrrr!! 😋
@XtianDH6969
@XtianDH6969 4 жыл бұрын
A gathering storm game
@Flor-um1zu
@Flor-um1zu 5 жыл бұрын
Nice
@DjDanee87
@DjDanee87 5 жыл бұрын
You are planing around having a lot of National Parks, some you marked, some you mentioned earlier around the mountain wonder near the capitol. Seems a bit far fetched, your faith generation isn't good enough in my opinion to have that many by the time you finish the game. And if that's the case, you would be better off using those planned national park tiles for something useful, like a good campus or mine. Wasn't counting but i'm pretty sure you mentioned at least 6 throughout the series.
@JSBax
@JSBax 3 жыл бұрын
It might be doable if he pillaged a bunch of faith, but he doesn't seem interested in free resources!
@DynaCatlovesme
@DynaCatlovesme 5 жыл бұрын
Did you know there another gaming potato? kzbin.info He's playing a Civ VI game as Scotland, and it's hilarious! He has no clue about anything in Civ VI! Can't stop laughing!
@maartencappaert
@maartencappaert 5 жыл бұрын
did I miss why you're building forests?
@DjDanee87
@DjDanee87 5 жыл бұрын
Forests increase the appeal of adjecent tiles. Appeal is needed for national parks and seaside resorts. But also having a forest + lumber mill next to a river is a pretty good production tile.
@ninjasword2234
@ninjasword2234 5 жыл бұрын
HELLO BOIIIIII
@awldune
@awldune 5 жыл бұрын
So many industrial zones for a culture game?
@JSBax
@JSBax 3 жыл бұрын
Too many good mine tiles not too! Should be handy later to get power plants to boost the cities that have been chopped bare
@oatmeeru
@oatmeeru 5 жыл бұрын
What the hell is your sleep schedule?
@MekiGosu
@MekiGosu 5 жыл бұрын
25 minute video :( When is the next coming?! :)
@konplayz
@konplayz 5 жыл бұрын
is the build queue thing a mod?
@konplayz
@konplayz 5 жыл бұрын
and is there a reason why you dont have trade routes? dont they boost your tourism?
@xxUrek
@xxUrek 5 жыл бұрын
@@konplayz i think the simple answer is that he doenst have time to produce one. or he simply forgot.
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