I think your laundry problem is the amount of machines, they're always full. The Prison Architect Calculator suggests 34 machines for 1616 prisoners. You have 16.
@undine120 Жыл бұрын
The transformer has an energy cap. It cannot process more than 5000 units of power, so at best, while your 2 circuits works to power the prison (as the total energy need was a smidge over 5k, you had to split it), you may as well split the other 2 rows off into their own blocks and do the 4-quarter system again, because the amount over 10k isn't used either for battery charge or for being sold during the day.
@6bccy Жыл бұрын
Isn't the 5000 units of power cap for the power export, I've had many prisons with grids well over 5k power.
@EllieGirl48 Жыл бұрын
As posted in last episode. Maybe posting again on another's post with thumbs up will be seen "I learned that when a transformer tops 5k units of power production, it has a tendency to overload the grid. The transformer is your bottleneck."
@6bccy Жыл бұрын
Strange, I never ran In to that problem then
@RustyWalker Жыл бұрын
Put a power switch on the prison side of the transformer to act as a breaker so if it trips, you can turn off the breaker, reset the grid with no load, and turn the breaker back on when the grid has restored itself. You can also control a power switch with a door timer to turn off the machines in the workshop out of work slots. In the kitchen, you can turn off the fridges and ovens if you turn them off outside food preparation times (cooks start preparing 4 hours before an eat time is scheduled, and continue preparing while prisoners are eating, then clean trays). To do that use, the times on the door timer rather than the regime. Make sure it's for all security grades. The night generation matters for when you sell off your excess power, which is all in the batteries. That's what trips the prison, because there isn't enough power at night to run it from the green sources. So, as long as both transformers have excess at night, they're running the prison and trickle charging the batteries. When the Sun comes up, the batteries charge faster. "Balancing" the grids won't make a blind bit of difference when both have an excess at night. You're golden. Laundries are optimal with a 1:2:4 relationship; machine, iron boards, baskets. So, you look like you're 4 boards short per room which is why you get occasional backlogs.
@markjerue9734 Жыл бұрын
Beautiful comment! I'm going to use this in my future prisons!
@SomeoneBeginingWithI Жыл бұрын
I think the north laundry room is bugged. Try de-zoning the room so it's not laundry any more, then making it laundry again, that might re-set it. Dismantling and re-installig all the washing machines and ironing boards might help as well.
@JessicaDonnelly666 Жыл бұрын
I would love to see the next series where you sell this prison and use the money to build a new prison maybe for supermax prisoners
@debbiebernhardt5406 Жыл бұрын
Turn the wind solar turbine off then on. They probably tripped. The battery are fully discharged. They need a charged. Set 16 solar wind turbines to a single transformers. That should be safer since it's giving 16 green sources to 10 batteries.
@HENRUS7 Жыл бұрын
Fully agreed though the problem is that he’ll need to split power lines again
@karenhall4924 Жыл бұрын
When everything is switched the the right hand side, i would make a big laundry room in the back.i think your laundry rooms are just too small
@texasscience6580 Жыл бұрын
yeah i remember having issues with green power too. it got to the point where it made me stop playing
@jacobstevens8935 Жыл бұрын
18:35 If you look, the grates left of the tunnel going up light up when you click drag remove tunnel. You cant see the tunnel, which might be a glitch.
@jacobstevens8935 Жыл бұрын
18:50 Actually, you don't see any tunnel under a grate at all. I don't get it
@velasco9210 Жыл бұрын
I didn't have a lot of luck with power export meters past a certain point - you can export only a limited amount per day, and I was making way more via normal exports of crops and workshop products to want to deal with having most of my batteries discharge at midnight, right when power production is the lowest. If you wanted to export power, I imagine having separate grids with only enough power to get to 5000 or whatever your export cap currently is, and then just have them as passive income. I wouldn't put the power export meter on the main grid.
@RustyWalker Жыл бұрын
Finish the green goals off for maximum productivity. I think one doubles their efficiency but I'm at work so can't double check what it says
@RustyWalker Жыл бұрын
Goal 9 - charge 100 batteries and all green energy sources' output will be doubled.
@jkkahn7 Жыл бұрын
For the good prisoners you should make farmland so they can make their own food
@AdamHinckley Жыл бұрын
0:38 you need to turn them on every single one
@bulutkaygısız Жыл бұрын
you shouldnt use em like this, try using 10 per every transformer that makes a really nice amount of money
@emmata98 Жыл бұрын
But they should be usable like this
@jacobstevens8935 Жыл бұрын
That sounds like a fix to your dilemma. Its says it's overloaded, and it completely registers as different grids. Maybe it's because of how many green energy machines you have directly connected to a single transformer. If the fix is to do a limit of ten per transformer, then do eight of those, all connected at different points along the front of the compound.
@bulutkaygısız Жыл бұрын
@@emmata98 yeah they shpuld be usable but each transformer can register 5000 power max, other power goes to nothing. İf you have 30k output only 5k will be stored in batteries. 8-10 per one transformer is best for making money, while using 10-12 (for me) per each section of prison is best but numbers can differ for everyone ofc