*Purchase the project files and support the channel:* Gumroad: ryankingart.gumroad.com/l/sand Patreon: www.patreon.com/posts/67168708
@CG_Pigeon2 жыл бұрын
You make all the tutorials we dont know we need, but do need :D
@RyanKingArt2 жыл бұрын
😄 Thanks
@omg_squid69492 жыл бұрын
Probably one of the best youtubers for tutorials, detailed step by step explanation, short intros.
@RyanKingArt2 жыл бұрын
Thank you!
@shawnleeguku11 ай бұрын
You have no idea how much it helps me that you explain each step thoroughly as you go. I almost never have to rewind while I'm following along.
@RyanKingArt11 ай бұрын
thanks for watching!
@pv86852 жыл бұрын
you are the "blender procedural material man" !
@RyanKingArt2 жыл бұрын
Thank you! 😀
@pacdunn Жыл бұрын
probably said a bunch here, but this tutorial is super underrated. I initially blew it off cause it looked worse than the image texture i used, then i started playing with it and the colors, very powerful, thank you.
@RyanKingArt Жыл бұрын
thanks!
@idiaz5022 жыл бұрын
Wow... Legit, the best Blender tutorial I have ever come across. Thank you!!
@RyanKingArt2 жыл бұрын
Glad you like it!
@88Factor2 жыл бұрын
Not that far in, but I'm already in love with how you brought up suggestions for how to alter a material based on the shape of the object it is being used on.
@RyanKingArt2 жыл бұрын
thanks!
@Golden-uk7tp2 жыл бұрын
This is one of the best material tutorial I've ever seen, it's really nice and was able to grasp the concept the easily, I even didn't need to stop the video many times because I was able to follow your instructions clearly. Thank you, it's really helpful.
@RyanKingArt2 жыл бұрын
Glad you liked it!
@CGcelestial2 жыл бұрын
OMG I've been looking for this tutorial for so long!! Thank you so much for finally making it!!!! 🥳🥳🥳 It's like you can read our minds!
@RyanKingArt2 жыл бұрын
Haha thank you! Hope you enjoy it.
@OndenOndwaK2 жыл бұрын
I am literally rendering a desert scene right now that I have used your other sand tutorial on, guess I'll have to re-do it now 😅 Thank you so much for your assets!
@RyanKingArt2 жыл бұрын
You're welcome!
@jeffscottdarling2 жыл бұрын
Bravo Ryan. I like how you've added some new organizational and shortcut key commands to your workflow. When you get better, we get better. Keep it up kiddo. (I'm old)
@RyanKingArt2 жыл бұрын
Thanks! 👍
@jeromesunio27692 жыл бұрын
i'm barely past making a donut, but i want to run before i can even crawl... and because of what i want to do, i've tried to make sand. playing around, i started to use, on separate occasions, a couple of these techniques, using the waves to make the ripples of sand, and using the voronoi to make little particles of sand. while i was happy that it was going towards sand, i couldn't get it right. now this tutorial popped up on recommendations, this is definitely gonna be a big help, but i'll have to come back and rewatch it again later, after i go and learn/familiarize myself more with the basics.
@RyanKingArt2 жыл бұрын
Ok cool. 👍
@РоманЛебідь-ш3ы2 жыл бұрын
Wow, even a new bark material was easyer to make. Great work!
@RyanKingArt2 жыл бұрын
thanks!
@KabarYuen19852 жыл бұрын
Love ur tutorial, little bit long but much helpful. thx bro
@RyanKingArt2 жыл бұрын
Thanks for watching!
@sabiukasha3860 Жыл бұрын
so many nodes ;) but i love it everything is explained so well never seen that level of precision before absolutely love it 😍😍
@RyanKingArt Жыл бұрын
Glad you enjoyed it!
@neerajbhatt33682 жыл бұрын
Enlightened more today....thanks to you!!!
@RyanKingArt2 жыл бұрын
Thanks for watching!
@eleazarcoello26602 жыл бұрын
Wooooooooooow So Nice man! Thanks for sharing this!
@RyanKingArt2 жыл бұрын
Glad you like it!
@hgtm2 жыл бұрын
It's very easy to follow tutorial. Thank you.
@RyanKingArt2 жыл бұрын
You are welcome!
@rafvanraevels2 жыл бұрын
Looks great, Ryan. I'm going to try it out in a scene.
@RyanKingArt2 жыл бұрын
Cool! 👍
@Tamer_Gomaa2 жыл бұрын
Awesome, great tutorial 👍🏼
@RyanKingArt2 жыл бұрын
Thank you!
@rhomis2 жыл бұрын
Got any tutorials for corn chips, potato chips, and Pringle chips? Love your tutorials!
@RyanKingArt2 жыл бұрын
None of those, but thanks for the ideas!
@ИгорьБорисенко-я4ц2 жыл бұрын
Wow! It's amazing 👏
@RyanKingArt2 жыл бұрын
Thank you!
@_sliick_ Жыл бұрын
you are a great help with great commentary
@RyanKingArt Жыл бұрын
glad you like it! Thanks for watching!
@knowersci-fi6552 жыл бұрын
Thank you very much for the lessons
@RyanKingArt2 жыл бұрын
Thanks for watching!
@TheDevian2 жыл бұрын
Very educational. Lot of new tricks in this one. =)
@RyanKingArt2 жыл бұрын
Thanks!
@studiosbonsoir2 жыл бұрын
Great video, you are also a fantastic teacher. Thank you.
@RyanKingArt2 жыл бұрын
Glad you like it! Thank you! 🙂
@blenderstuffs2 жыл бұрын
AMAZING 😍😍
@RyanKingArt2 жыл бұрын
Thank you. First comment! 👍👍
@TonyIsCool452 жыл бұрын
Thanks for this! I really needed it for a project I'm working on. Also, I'm making a beach but it doesn't really matter to me. Probably the only change I'll make is turning down the saturation of the sand.
@RyanKingArt2 жыл бұрын
cool! thanks for watching!
@RayGalacticАй бұрын
Thank you!
@RyanKingArtАй бұрын
You're welcome!
@dwarakesh58912 жыл бұрын
looks really cool! can you also tell how to make the desert sandstorm ??
@RyanKingArt2 жыл бұрын
Thanks! And thanks for the video idea. 👍
@Luiz-ob5fm2 жыл бұрын
very nice, how to make the nods line straight?
@RyanKingArt2 жыл бұрын
I have a tutorial on that here: kzbin.info/www/bejne/qpamgaqpnqyEb7s
@blades502 жыл бұрын
thanks for the tutorial
@RyanKingArt2 жыл бұрын
You're welcome!
@tunnis7us2 жыл бұрын
Excellent, thank you very much! :)
@RyanKingArt2 жыл бұрын
You're very welcome!
@redakumaproduction2 жыл бұрын
hi ryan ! my bump node is not doing anything, it is not showing the bump, even in reder, in cycle of corse, is there something i missed ?
@Guilherme59882 жыл бұрын
Ryan, great tutorial. How would you do watter material? I already watched other fire tutorials on youtube, but I am curious about your approach
@RyanKingArt2 жыл бұрын
I'd like to do a procedural water material sometime. Thanks for the idea! 👍
@ron_sr1218 Жыл бұрын
I followed it all and manage to get to the point you were, but then when i tried applying it to a surface for example, it was all flat. Is there a fix to that or do i have do do this in a different way?
@missskeleton2302 жыл бұрын
AAAAAAAAAAAAAAAAAAAA! THANK YOU SO MUCH!!! IT'S AMAZING!
@RyanKingArt2 жыл бұрын
Glad you like it!
@Grioersh2 жыл бұрын
Hello, I have a question that may be stupid but why did you use a Add node to mix the voronoy and the noise texture from the rocks frame instead of a Mix shader ?
@RyanKingArt2 жыл бұрын
Mix shaders are for mixing shaders, not color. A Mix RGB node is used to mix Color values.
@choud-cc2 жыл бұрын
So I do a lot of modding for some unreal games and I do all of my modeling and texturing in blender. I texture using procedural materials and I just can’t for the life of me bake a good normal map for metallic surfaces and objects specifically swords. They always don’t look anything like what the normal does in the procedural nodes. Could you make a video focused on baking normal maps for metallic objects??
@RyanKingArt2 жыл бұрын
Thanks for the tutorial request. I will consider it. 👍
@neizi_maria25 күн бұрын
Hi! I made structure of shader nodes from your video but when I scaled up my model (I tried x2, x100, x1000 scale; I need those so it isn't only for testing purposes) the result looks deformed and doesn't look like initial model. How can I scale my model so result sand texture is scaled too without any deformation (result model should look like scaled copy of the initial model)?
@Robot_Elephant2 жыл бұрын
I love you tutorial but when I put the procedural sand texture on a flat surface it doesn’t work why?
@crippledtalk Жыл бұрын
Maybe a stupid question but I’ve really been enjoying shaders I’ve made a few of yours for myself But say I want to start selling My own: with my projects for example Would I just include those blend files as well
@Matt-fe7ye Жыл бұрын
Thank you very much
@RyanKingArt Жыл бұрын
You are welcome!
@MusicalGeniusBar2 жыл бұрын
When I try to make a procedural tree material using the wave node with the distortion if you turn up the noise it ruins the rings, do you have a solution to give it more detail? Thank you
@RyanKingArt2 жыл бұрын
I'd like to make a really good procedural tree bark material sometime. I'm still figuring out the best way to do it though.
@MusicalGeniusBar2 жыл бұрын
@@RyanKingArt I'll be waiting for that 👍
@merihbasaran2 жыл бұрын
Thanks for videos buddy im the 2 months old blender and 3d user :d but still nodes are really complicated to me how we find right one and how to set them i dont get it. is it normal? How we can learn easier
@RyanKingArt2 жыл бұрын
Check out my Procedural Nodes for beginner tutorial. I think that will help you.
@zoobusgoinky Жыл бұрын
Thanks Man
@RyanKingArt Жыл бұрын
you're welcome! thanks for watching 👍
@Project_Z102 жыл бұрын
Hey I have a question. You see, I am trying to import the procedural textures to unity, but instead, it doesnt work. I look online and i couldn’t find a solution. I thought if I ask you, you will give me a reply back on my question.
@RyanKingArt2 жыл бұрын
You will need to texture bake the material to texture maps, before you use in Unity. Procedural materials don't work in other 3d software, but if you bake it to texture maps, it will work. I have a tutorial playlist on texture baking on my channel.
@Project_Z102 жыл бұрын
@@RyanKingArt thanks 🙏. You are the best! 💪🏻💪🏻💪🏻
@imvybz14512 жыл бұрын
insane
@RyanKingArt2 жыл бұрын
Thanks!
@scifidino5022 Жыл бұрын
Damn my graphics card can't handle this! Cool shader though
@RyanKingArt Жыл бұрын
thanks : )
@tunnis7us2 жыл бұрын
for some reason I can't make the rocks look sharp and bumpy? even after putting the color ramp they are blurred and not even look bumpy at all ? when I preview the rock bump they look just like in the video, but when I look through pricipled bsdf then they look blurred and like drawn texture and not bumpy. I use blender 3.2 to do this. In eevee mode they look bumpy but in cycles they do not.
@RyanKingArt2 жыл бұрын
Did you make sure to use the Distance to edge setting on the voronoi?
@tunnis7us2 жыл бұрын
@@RyanKingArt yes. 'it's like everything is like in the video except the rocks don't bump out like they should and because of that they look like they are painted in and blurry on the edges so doesn't look even sharp.
@kategandzuk44152 жыл бұрын
You're so cool😭😭😭
@RyanKingArt2 жыл бұрын
thanks! why the sad faces??
@noahr67762 жыл бұрын
Hey, great Tutorial but im having a Problem. I Have a Scene setup with Piller on the Desert Sand(with this Texture on it), but somehow my Pillar wont throw a Shadow on the Sand. If anyone could help me that would be great!
@RyanKingArt2 жыл бұрын
maybe change your lighting setup so there is a stronger more visible shadow.
@JoyfulMoonLanding-rm6jm Жыл бұрын
Nice....
@RyanKingArt Жыл бұрын
Thanks!
@theodevries7848 ай бұрын
I did everything the same but my texturing is really small relative
@RyanKingArt8 ай бұрын
apply the scale of your object.
@AN-zw5lp Жыл бұрын
Wanted to ask how can we export this material into unreal?...like what is the extension type???
@RyanKingArt Жыл бұрын
You will need to bake the material out to texture maps. Check out my Texture Baking for Beginners tutorial, or my tutorial on how to Bake Procedural Materials.
@AN-zw5lp Жыл бұрын
@@RyanKingArt thank you vey much for the help! Appreciate it!
@peacepeace9462 Жыл бұрын
I cannot export procedural material to Unity. Could anyone tell me how to export this please? In tutorial it uses noise texture and wave texture, then mixes them together. And I don't know how to bake its map.
@RyanKingArt Жыл бұрын
In order to use a procedural material in a game engine or another 3d software, you will need to bake the material out to texture maps. Check out my tutorial on how to do that here: kzbin.info/www/bejne/eGPOd5iDd6d1oMU
@peacepeace9462 Жыл бұрын
@@RyanKingArt I tried, but I still failed. I guess the reason is that this shader refers to the displacement setting. If I want to bake the shader images and use them in Unity, I must know how to bake the displacement image.
@ImaginaShip Жыл бұрын
Great tutorial, although I'm pretty sure Anakin Skywalker isn't a fan 😄
@RyanKingArt Жыл бұрын
😂 👍
@LMR__1 Жыл бұрын
I don't think my computer likes this shader, after the 2nd bump node blender started stuttering and the video quality of this tutorial automatically went down.
@bamwei9812 жыл бұрын
its realy hard for my lap top😅
@RyanKingArt2 жыл бұрын
ahh ok.
@barmsoon Жыл бұрын
cool in 1.25 speed ;) !
@RyanKingArt Жыл бұрын
👍
@barmsoon Жыл бұрын
@@RyanKingArt Thanks for your tutorials, you have great skills to Learn to ! I wrote this refering to "default cube" tube i noted to look @* .75 ( From Fr)