*Purchase the project files and support the channel:* • Gumroad: ryankingart.gumroad.com/l/fabric • Patreon: www.patreon.com/posts/74057565
@sonu-jangir2 ай бұрын
Thank you so much for this helpful video...❤❤❤ You are really King of the Art 🎨
@lolabellesims_TSM_TS3_TS49 ай бұрын
How on earth did you manage to learn all this, Ryan?! I'm trying to follow along and there's, like, 400 nodes all doing something special and it is completely muddled in my head at this point. Seems like I'll never obtain an instinctual knowledge of this stuff. Your videos are so helpful and do you know why? Because you say WHY you're doing something instead of just telling people what to do. If you don't know the whys of anything how can you obtain any sort of mastery over a subject? How can you troubleshoot? How can you have an instinct of what your goals are and how to meet those goals? I'm so glad you're here on KZbin. 🥰
@tsm6882 ай бұрын
think in a more result based way. just transforming data from one kind to another. you don't have to memorize what they all are, as much as look for what you want to do
@TheKailan21 күн бұрын
Whenever I need to make a new material in blender, I know, Ryan has already made a video about it.
@RyanKingArt21 күн бұрын
👍 👍
@dorex2007 Жыл бұрын
Thanks for all the tutorials
@RyanKingArt Жыл бұрын
You're welcome! Glad you like them. Thank you for your super thanks! 😀
@nussberger Жыл бұрын
Ryan is a must-subscribe on the Blender journey
@RyanKingArt Жыл бұрын
thanks!
@megabex09967 ай бұрын
Amazing tutorial! Quick update: In the new version of Blender (4.0) the principled BSDF changed, so in order of changing the color, we need to connect the color ramp in the tint color! (or set the weight of sheen to 0)
@andreagosto10 ай бұрын
Many thanks!
@RyanKingArt10 ай бұрын
thank you so much for your support!
@pro246 Жыл бұрын
Technically we should not be touching the Specular setting at all as it changes the way the light spreads across the object/material... What you want to do is to set the roughness accordingly and use the normal maps to fine tune it so you get a more realistic shading.
@RyanKingArt Жыл бұрын
Yes, your totally right. Back when I made this I couldn't get the material as dark as I wanted, so I turned down the Specular to make it darker. but after posting the video I realized that was not the best thing to do. lol 🙂
@Isthatacx8 ай бұрын
Bro looks good at math
@anicepop2 жыл бұрын
I love your procedural material tutorials! They are always so helpful and its awesome to make so many materials that can be used for later projects! Thank you for all of the content you make!
@RyanKingArt2 жыл бұрын
Glad you like them! thanks for watching.
@brianmagana4478 Жыл бұрын
I've been following along with so many of your procedural shader tutorials and I'm starting to get the hang of how nodes work. I am so grateful for you, your channel and all of your efforts! Thank you so much!
@RyanKingArt Жыл бұрын
thank you for watching!
@daniellinkov2 жыл бұрын
Thanks!
@RyanKingArt2 жыл бұрын
Thank you so much for your support!
@otofcontroll2 жыл бұрын
Very nice! I like the addition of the distorted noise for fuzziness. One suggestion I'd have is to flip the stops of the color ramp that's just before the roughness input. Dents and grooves tend to be on the rougher side, as they trap light more, not unlike ambient occlusion.
@RyanKingArt2 жыл бұрын
Ahh yes your right. Thanks for the tip! 👍
@bivvo Жыл бұрын
Grazie.
@RyanKingArt Жыл бұрын
thanks for your support!!
@shahroozleon9098 Жыл бұрын
Amazing, Last normal map nailed it.
@RyanKingArt Жыл бұрын
glad you like it!
@BenBoyle111 ай бұрын
Thanks
@RyanKingArt11 ай бұрын
thank you for your support!!
@magnuswootton61813 ай бұрын
cordoroid is the way to go, def agree with what u do. actually works with just 1 axis! this works really good with multisampling too.
@jimmiphaze5785 Жыл бұрын
I just want to say your videos on blender are excellent you have the finest of video instruction on the internet as soon as I can afford it I'll be buying your videos
@RyanKingArt Жыл бұрын
glad you like them!
@garyfink55193 ай бұрын
Ooh! A fabric tutorial! Is it Ryan King? No? Skip... Ooh! A fabric tutorial! Is it Ryan King? YES! Let's watch!
@RyanKingArt3 ай бұрын
Haha thanks
@ClaudioMalagrino Жыл бұрын
Thank you once again! I created several input value nodes to tweak to several types of fabric. This material is very flexible.
@RyanKingArt Жыл бұрын
thanks for watching! glad you like it.
@hrorm2 жыл бұрын
Hails King ! Youre great at teaching us Blender. Thank you ever so much for this lesson.
@RyanKingArt2 жыл бұрын
glad you like it!
@angelavolkov1126 Жыл бұрын
Nice, my tablecloth is looking awesome :) Thanks.
@RyanKingArt Жыл бұрын
thanks for watching!
@joebuehrer6 ай бұрын
These procedural shader tutorials are a Godsend
@antoniosousa287612 жыл бұрын
Another great tutorial! If I know anything about procedural materials, it is because of u. Keep up the great work :)
@RyanKingArt2 жыл бұрын
thank you!
@mikeundo23102 жыл бұрын
One of the best teacher in the blender community, :)
@RyanKingArt2 жыл бұрын
Wow, thanks so much!
@xexodus31969 ай бұрын
Thank you for your time very informative tutorial I'm looking forward to learn more💯
@MrSanson2 жыл бұрын
Another TOP-CLASS procedural TUTORIAL!!!!!
@RyanKingArt2 жыл бұрын
Glad you like it!
@bifrostyeti2 жыл бұрын
your a god send thank you mate i was busting my brain on why I couldn't use the texture i made but this looks like it'll help me out by a lot
@RyanKingArt2 жыл бұрын
thanks for watching 👍
@SamuelFerreira-h6f3 ай бұрын
hey, bro. I think that you don't notice, but, in this moment 14:15 , you had to invert the color ramp values. Is just that, good work
@mahsimasojoudi84202 жыл бұрын
Your tutorials are the best. Tnx🙏
@RyanKingArt2 жыл бұрын
Glad you like them!
@jonathangil12154 ай бұрын
Thanks, awesome tutorial. One question, if I would like to use an image as a shader but also keep the fabric texture, what nodes should I use? I tried with mix material but only shows a part of the image, thanks in advance for your time.
@vahidamini18632 жыл бұрын
Thank you for this clear teaching...
@RyanKingArt2 жыл бұрын
you're welcome! Thanks for watching.
@savmass Жыл бұрын
Awesome tutorial as usual Ryan.
@RyanKingArt Жыл бұрын
Glad you liked it!
@tvittetoe Жыл бұрын
Geat tutorial, extremely thorough!
@RyanKingArt Жыл бұрын
glad you like it!
@SleeplessDylan642 жыл бұрын
Your tutorials always come with a surprise!
@RyanKingArt2 жыл бұрын
Thanks 😄
@artemaung5274 Жыл бұрын
I think empty spaces need to be more rough and threads - less rough. So roughness map has to be reversed. It's subtle, but it'll look more realistic, chances are - it will please the eye more. Also for color of threads I think underlying color has to depend on main color, but fraction of it, not just plain black. For example if fabric is white, like 255,255,255, empty spaces would need to be like a fraction of that maybe 25,25,25, but not fully black. For your dark blue material with bright blender light setup this isn't visible as much, but if fabric is made out of bright colors it'll be an important factor.
@Carnifex20 Жыл бұрын
That was awesome! I'm amazed for how many things you can use the wave texture.
@RyanKingArt Жыл бұрын
glad you like it!
@VitusPolikarpusSM2 жыл бұрын
Thank you for this tutorial, I will try to practice it
@RyanKingArt2 жыл бұрын
thanks for watching!
@VanNguyen-mx3zd Жыл бұрын
finally found a perfect tutorial
@RyanKingArt Жыл бұрын
thanks for watching!
@LarsRichterMedia Жыл бұрын
a great one I will use for a workflow to generate 3D renderings from Blender for ebsynth texture synthesis that will work great with the algorithm. Handcrafted animation look here we come.
@RyanKingArt Жыл бұрын
thanks for watching!
@vfxunmai48429 ай бұрын
sir awesome sir . i saw one of the best blender tutorial sir... sir please some home furniture model create video sir
@Galakyllz Жыл бұрын
Wow. Thank you for making this video. This was excellent.
@RyanKingArt Жыл бұрын
Glad you enjoyed it!
@ChillieGaming2 жыл бұрын
I was waiting for a tutorial like this for so long. Thank you so much💕. Btw can u tell me how to make clothes for characters in blender? Like which add on are best or any specific video for that in your channel?
@RyanKingArt2 жыл бұрын
Thanks for watching! Thank you for the tutorial request. 👍
@mozzanth2 жыл бұрын
That was a super helpful tutorial, thank you so much Ryan!
@RyanKingArt2 жыл бұрын
thank you for watching!
@Staflorn Жыл бұрын
Man i LOVE YOU! Your guids is so vere vere good
@RyanKingArt Жыл бұрын
Glad you like them!
@crabby-boi6 ай бұрын
This is very useful, thank you!
@RyanKingArt6 ай бұрын
Glad it was helpful!
@romanfedorkow26062 жыл бұрын
Thank you very much, friend. Thank you for doing a lesson on creating a fabric material.
@RyanKingArt2 жыл бұрын
You're welcome!
@dylanvoisard2 жыл бұрын
great lesson man-you are very straightforward and descriptive
@RyanKingArt2 жыл бұрын
Glad you liked it!
@fabiuszeppelin8956 Жыл бұрын
Hey there, great video - thanks a lot! I wonder if I missed it or if you said it in another video, but which renderengine do you use in those vids?
@RyanKingArt Жыл бұрын
I use the Cycles render engine.
@ofekpearl8 күн бұрын
Thank you!
@RyanKingArt8 күн бұрын
You're welcome!
@jamesdelb6885 Жыл бұрын
You certainly explained that really well. Thank you. I'm making a dress and this will help.
@RyanKingArt Жыл бұрын
glad it helped! thanks for watching.
@ramyissa20 Жыл бұрын
You're just brilliant! Easy to follow and very good results
@RyanKingArt Жыл бұрын
Glad you like it!
@SpringBonnie3D2 жыл бұрын
Yes just what I was looking for
@RyanKingArt2 жыл бұрын
hope you find it helpful!
@saphi27162 жыл бұрын
This is a simple and effective approch. I love it :)
@RyanKingArt2 жыл бұрын
Glad you like it!
@saphi27162 жыл бұрын
@@RyanKingArt Most tutorials are only using a voronoi with a little bit of randomness. This on the other hand looks pretty real, even from up close.
@RyanKingArt2 жыл бұрын
@@saphi2716 thanks!
@dez7852 Жыл бұрын
Bangin sir... bangin!
@RyanKingArt Жыл бұрын
thanks
@foncon9642 Жыл бұрын
Thanks for the excellent tutorials. I was wondering what approach to take when applying these materials to characters without tanking performance in my scene. Using low poly characters and applying the fabric material to their uv unwraps makes evee chug along to the point where I can barely pose my characters. Any knobs I can turn? Thanks!
@foncon9642 Жыл бұрын
I think I found my answer kzbin.info/www/bejne/d5rSpJ53nMiIaLc
@some_rando_adventurer2 жыл бұрын
Awesome tutorial!! It came out really well. All my attempts(out side this tutorial)kept coming out look fake and plastic looking.
@RyanKingArt2 жыл бұрын
glad you like it!
@Severely_Distracted2 жыл бұрын
Another great tutorial! Keep banging out these hits!
@RyanKingArt2 жыл бұрын
thank you!
@Aerix.3d Жыл бұрын
Awesome tutorial!
@RyanKingArt Жыл бұрын
Glad you like it! 👍
@broljung Жыл бұрын
ryan, How long time did it take for you to understand the program so good? I mean, first off I got to learn the basics. BUT when the nodes and stuff comes into play it gets too much :) especially if ur new. I use a Mac it's slightly different I suppose too.
@RyanKingArt Жыл бұрын
Hmm, not sure, it might take longer for some, or other people might catch on to it quicker. But just to put things into perspective for you, I have been using Blender Constantly for 7 years now, so I've had tons of practice, and I'm still learning new things all the time. 🙂
@broljung Жыл бұрын
@@RyanKingArt i see. With practise comes knowledge. Yeah i Will stick with this for 2 years now, maybe i Will come out brighter then befors :) ty for awesome videos Ryan, really helipful. My viewport shading was the issue, i tried doing your mushroom but after i shade smooth, i can still see some of the edges slightly but i did not ser it on your mushroom.
@senseoffender9655 Жыл бұрын
This was beyond excellence! thanks for putting out so much great content my dude!
@RyanKingArt Жыл бұрын
glad you like it!
@MK-fg8hi Жыл бұрын
Thank you so much for sharing! Awesome results 😍
@RyanKingArt Жыл бұрын
glad you like it!
@mahmoud_ali_963 Жыл бұрын
Thanks man really helpful tutorial
@RyanKingArt Жыл бұрын
Glad it helped!
@luizfelipefigueiredo2236 ай бұрын
You are the best !
@RyanKingArt6 ай бұрын
Thanks : )
@tuanmemes2 жыл бұрын
Love it always! have you ever create floor rug material once? i would love to watch that if you make that tutorial!
@RyanKingArt2 жыл бұрын
thanks for the tutorial request!
@maximilianwinkler5819 Жыл бұрын
Hi great tutorial! Does the order of the bump nodes make any difference?
@RyanKingArt Жыл бұрын
yes, I think the order of the bumps can change the look of the material.
@ruslandad365 Жыл бұрын
Great Tutorial Thanks!!!
@RyanKingArt Жыл бұрын
You're welcome! Thanks for watching!
@michaeljburt Жыл бұрын
This is wild, will be using this immediately. For Sheen/Sheen Tint how would you bake that for a game engine? Otherwise it looks like just the Diffuse, roughness and normal channels are used, which are standard in PBR shaders
@Flazerblaster10 ай бұрын
Very helpful!
@RyanKingArt10 ай бұрын
Glad it was helpful!
@blenderstuffs2 жыл бұрын
amazing 🤩🤩
@RyanKingArt2 жыл бұрын
thank you very much!
@nikitadmitrovich62352 жыл бұрын
Really awesome tutorial, but when I extrude faces the texture on additional faces goes all finnicky, stretched. Any idea why is that?
@RyanKingArt2 жыл бұрын
you need to re-UV unwrap the object after editing it.
@nikitadmitrovich62352 жыл бұрын
@@RyanKingArt makes sense, thanks for the reply. Keep up the good content, really enjoy your tutorials
@philipmcdonnell71682 жыл бұрын
Nice video. Thanks, Ryan.
@RyanKingArt2 жыл бұрын
Thanks for watching!
@xetra1155 Жыл бұрын
very nice stuff! Thanks
@RyanKingArt Жыл бұрын
Glad you like it!
@pietraolegal Жыл бұрын
Thank you SO much! I really appreciate your video, but what are you using to render your Viewport in such good quality?
@nfbaminecraft12022 ай бұрын
cycle
@LewdicideMouse Жыл бұрын
I have a question! Suppose I paint a texture in texture paint mode, and want to apply the procedural everything to this texture... Surely you can't just drop the image texture where the Color Ramp would be for the color, right? That wouldn't work because of the color added by the Wave Textures, right?
@markcherry2981 Жыл бұрын
Hi Ryan, when I click the cloth modifier on the plane it flips from above the sphere to below it, is there a step that I have missed?
@mankayso37132 жыл бұрын
Hi, nice video, Can we use an image as a pattern instead of making in solid color?
@artecno8828 ай бұрын
first noise texture didnt notice where is connected beside height??
@TheChosenJuanLopez Жыл бұрын
Hey absolutely awesome video man, I'm wondering one thing though. How would I go about making the material partially translucent AND also let light properly shine through? More specifically the black spots inbetween the fabric, I'm trying to make a curtain material that still lets a bit of light through. Thank you in advance 🙏 straight to the point and simple tutorial :)
@TIMetal Жыл бұрын
Спасибо! Полезный урок
@RyanKingArt Жыл бұрын
glad you like it!
@dez785210 ай бұрын
Hey @ryankingart, how can I stick a logo on/in there so that it picks up the text of the weaves?
@urryou2 ай бұрын
why you are scaling in edit mode and not object? 4:00
@nfbaminecraft12022 ай бұрын
the origin stays in edit mode and in object the origin mowe with the object thats is useful for mirror modifier
@tafadzwamutamba5312 жыл бұрын
🤤 My lord such rich content
@RyanKingArt2 жыл бұрын
glad you like it 👍
@StarvingSoul526 ай бұрын
thanks for the tutorial,your"e fire
@RyanKingArt6 ай бұрын
thanks : )
@PixelForgeLab2 жыл бұрын
Thanks man, nice material... question: after I add a second bump, I can't move the object in the viewport anymore, it happens with any procedural material I make, as soon as I add 2 or 3 bump nodes, it's all slow like hell, in material preview... rendering is fine.
@RyanKingArt2 жыл бұрын
are you in eevee? I find that eevee doesn't work well with lots of bump detail. I find cycles to work better for procedural materials.
@PixelForgeLab2 жыл бұрын
@@RyanKingArt no eevee nope, all in cycles, but the issue is in the material preview when I move the viewport around... if I add 2 bump nodes, it get so heave and slow...
@RyanKingArt2 жыл бұрын
@@PixelForgeLab hmm, sorry its acting slow. maybe try turning down the detail amount on the noise textures.
@PixelForgeLab2 жыл бұрын
@@RyanKingArt Yeah I think it might be my graphics card, it's from 2017... and definitely with detail amount down works better... what graphics card do you use ? thank you btw.
@RyanKingArt2 жыл бұрын
@@PixelForgeLab I have the: Gigabyte GeForce RTX 2080 SUPER GAMING OC 8G
@Braveclean Жыл бұрын
I saw a cloth that was made like it spiralled a little bit or got twisted and a product within. Could you pls help with how that was done? If there is a way to send that image to you for inspection
@tylerwinter512 Жыл бұрын
Amazing! Thank you so much!!!
@RyanKingArt Жыл бұрын
You're welcome!
@dlmoRAGEgaming2 жыл бұрын
brilliant looks really good.
@RyanKingArt2 жыл бұрын
glad you like it!
@pnotstar2802 жыл бұрын
wow well done
@RyanKingArt2 жыл бұрын
thanks!
@hunterproductions Жыл бұрын
Can you by chance make a procedural material for jeans? Or a procedural material for pinstripes (like a pinstriped suit)?
@RyanKingArt Жыл бұрын
thanks for the idea
@joerminer2 жыл бұрын
If I wanted a stripes color pattern but same material look, so say for like red/white candy cane striped socks, I assume I would need to add another wave texture in, to control where the red goes and where the white goes…how would I best mix a third wave texture in to control that? Thanks!
@mr.lunatic31572 жыл бұрын
🔥🔥
@RyanKingArt2 жыл бұрын
thanks!
@krims254 Жыл бұрын
Hello, awesome tutorial btw. Would it be possible to bake this procedural material and then export the object with this material?
@JakubLindauer11 ай бұрын
Hello. Trying to do in Blender 4 and not sure how to set the Sheen, this setings have changed quite significantly. Would be possible to write there? Thank you.
@RyanKingArt11 ай бұрын
open up the sheen tab, and turn the weight to maybe a .2
@No1Idle5 ай бұрын
Hi, how do you adjust the sheen part in 4.1? I tried putting sheen weight and roughness to 1 (assuming they are the old sheen and sheen tint) and i put the Tint to the base color. Is that right? It seems good but i'm not expert
@3d_hive2952 жыл бұрын
Awesome !! Thank you
@RyanKingArt2 жыл бұрын
You're welcome!
@AstralNostalgia Жыл бұрын
Can you make a tutorial for a shader type of toy's collective shader? similar to "neka" o "darkside" collectibles? I never see that in blender, in Keyshot is very common
@RyanKingArt Жыл бұрын
thanks for the tutorial idea 👍
@AstralNostalgia Жыл бұрын
@@RyanKingArt try to check "collectible toys" render's artist, they use Keyshot, I think blender can reach that amazing huge level, is not about realismt, is about good shader ... so if you check that kind of rusty toy or toy's cloth for that purpose you wlll be my heroe ... I think in blender we need some kind of other types of shader like toys, medicine , machine , moss , nuclear conditions, some kind of that industries type of shader visualization, not only videogames or cinematic.
@mattwow343 Жыл бұрын
great tutorial , but for some weird reason i can export the 3d object but cant export it with the texture , does anyone know the reason and how to fix ?
@ReenoMoonАй бұрын
This material gives ogg a horrbile moire effect tho, do you have any fix for that?