*Purchase the project files and support the channel:* *Gumroad:* ryankingart.gumroad.com/l/rocky-sand *Patreon:* www.patreon.com/posts/96175758
@Keagan_Ferguson7 ай бұрын
I genuinely love how whenever I make a new project I can google a tutorial for basically anything and chances are I find a video and its always this channel lol, thank u 🔥
@RyanKingArt7 ай бұрын
Cool! thanks for watching! 👍
@bradleyhoryza33919 ай бұрын
Your videos just keep getting better. Love your work. you help me get better ever day
@RyanKingArt9 ай бұрын
thanks! 👍
@blenderstuffs9 ай бұрын
Amazing 🤩🤩
@RyanKingArt9 ай бұрын
thanks!
@fahmiraza17639 ай бұрын
Look amazing definitely I will try God bless you
@RyanKingArt9 ай бұрын
Thanks! God Speed 🙂
@agdigiart74072 ай бұрын
Oh man you are university 😮 congratulations 👏👏👏😁
@nic-ori9 ай бұрын
Thanks! Useful information. 👍👍👍
@RyanKingArt9 ай бұрын
thanks!
@PVCCivEngr7 ай бұрын
@RyanKingArt These tutorials are awesome, I've done several of them now and have used the procedural materials in my various projects. This one may be the best looking one I've seen so far! One issue I've noticed, especially with this rocky sand one, is they really slow down my system, even in Eevee and especially if I use more than one in a project. When I created the rocky sand material in this tutorial, it was in a blank file all by itself and it seemed to bring Blender almost to a halt! I had to switch my viewport from Material Preview to Solid so I could move the nodes around. Are there any settings you can think of that I can change (or add to the custom shader node) to increase performance?
@lolledopke6 ай бұрын
Remove bump and displacement
@TofanAmini9 ай бұрын
Hello Mr. Ryan, do you know where the Transfer Attribute geometry part is?
@ZacharyWhite259 ай бұрын
That would be so much better for infield dirt on a baseball field! Thanks! Would you be able to create a procedural grass texture?
@RyanKingArt9 ай бұрын
thanks for the material idea 👍
@toddvance4149 ай бұрын
When you plugged Rock Color into the mix node going into the displacement, did you possibly intend to send Rocks (the final color ramp) instead? The former does add random noise to the displacement, but the latter would make it bump right at the rocks (an invert color is needed too).
@TheNei9 ай бұрын
@RyanKingArt9 ай бұрын
👍
@com.zootub.HuyAC.18 ай бұрын
Maybe after 10 years, he can make earth tutorial full detail on it 😂