Procedural Rocky Beach Sand Material (Blender Tutorial)

  Рет қаралды 4,826

Ryan King Art

Ryan King Art

Күн бұрын

Пікірлер: 24
@RyanKingArt
@RyanKingArt 9 ай бұрын
*Purchase the project files and support the channel:* *Gumroad:* ryankingart.gumroad.com/l/rocky-sand *Patreon:* www.patreon.com/posts/96175758
@Keagan_Ferguson
@Keagan_Ferguson 7 ай бұрын
I genuinely love how whenever I make a new project I can google a tutorial for basically anything and chances are I find a video and its always this channel lol, thank u 🔥
@RyanKingArt
@RyanKingArt 7 ай бұрын
Cool! thanks for watching! 👍‍
@bradleyhoryza3391
@bradleyhoryza3391 9 ай бұрын
Your videos just keep getting better. Love your work. you help me get better ever day
@RyanKingArt
@RyanKingArt 9 ай бұрын
thanks! 👍‍
@blenderstuffs
@blenderstuffs 9 ай бұрын
Amazing 🤩🤩
@RyanKingArt
@RyanKingArt 9 ай бұрын
thanks!
@fahmiraza1763
@fahmiraza1763 9 ай бұрын
Look amazing definitely I will try God bless you
@RyanKingArt
@RyanKingArt 9 ай бұрын
Thanks! God Speed 🙂
@agdigiart7407
@agdigiart7407 2 ай бұрын
Oh man you are university 😮 congratulations 👏👏👏😁
@nic-ori
@nic-ori 9 ай бұрын
Thanks! Useful information. 👍👍👍
@RyanKingArt
@RyanKingArt 9 ай бұрын
thanks!
@PVCCivEngr
@PVCCivEngr 7 ай бұрын
@RyanKingArt These tutorials are awesome, I've done several of them now and have used the procedural materials in my various projects. This one may be the best looking one I've seen so far! One issue I've noticed, especially with this rocky sand one, is they really slow down my system, even in Eevee and especially if I use more than one in a project. When I created the rocky sand material in this tutorial, it was in a blank file all by itself and it seemed to bring Blender almost to a halt! I had to switch my viewport from Material Preview to Solid so I could move the nodes around. Are there any settings you can think of that I can change (or add to the custom shader node) to increase performance?
@lolledopke
@lolledopke 6 ай бұрын
Remove bump and displacement
@TofanAmini
@TofanAmini 9 ай бұрын
Hello Mr. Ryan, do you know where the Transfer Attribute geometry part is?
@ZacharyWhite25
@ZacharyWhite25 9 ай бұрын
That would be so much better for infield dirt on a baseball field! Thanks! Would you be able to create a procedural grass texture?
@RyanKingArt
@RyanKingArt 9 ай бұрын
thanks for the material idea 👍‍
@toddvance414
@toddvance414 9 ай бұрын
When you plugged Rock Color into the mix node going into the displacement, did you possibly intend to send Rocks (the final color ramp) instead? The former does add random noise to the displacement, but the latter would make it bump right at the rocks (an invert color is needed too).
@TheNei
@TheNei 9 ай бұрын
@RyanKingArt
@RyanKingArt 9 ай бұрын
👍‍
@com.zootub.HuyAC.1
@com.zootub.HuyAC.1 8 ай бұрын
Maybe after 10 years, he can make earth tutorial full detail on it 😂
@RyanKingArt
@RyanKingArt 8 ай бұрын
Haha maybe : )
@rbplayer5856
@rbplayer5856 9 ай бұрын
@RyanKingArt
@RyanKingArt 9 ай бұрын
thanks!
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