Modeling with T-Splines in Fusion 360 (2021)

  Рет қаралды 117,191

Product Design Online

Product Design Online

Күн бұрын

Пікірлер: 131
@ProductDesignOnline
@ProductDesignOnline 4 жыл бұрын
*FREE DOWNLOAD* - Get the Jack-O-Lantern STL file: bit.ly/jackolanternSTL
@GoblinBlaster3000
@GoblinBlaster3000 3 жыл бұрын
Knowing that holding Alt down to do an extrude is such a game changer for me. The only other modeling software I've used was Maya in school so I'm used to extruding faces and offsetting faces to create things. This was a super useful tutorial
@jamesrguk
@jamesrguk 4 жыл бұрын
This was another great tutorial. I subsequently designed my own pumpkin and now my friends have been emailing me their children's pumpkin face drawings. I import as a canvas on an offset plane and then create a sketch over the top and extrude/cut then 3D print them. Bespoke pumpkins! They look great in white PLA with a battery powered nightlight in Digital pumpkin carving is now actually a reality!
@AthanCondax
@AthanCondax 4 жыл бұрын
Great tutorial as always! I've gotten very comfortable with solid modelling over the last few months but have always steered clear of form and surface modeling. I especially liked the tip where you used a surface to create a thickened cut in the model.
@ProductDesignOnline
@ProductDesignOnline 4 жыл бұрын
Thanks, Athan! Glad to hear you're getting comfortable with solid modeling. Definitely give T-splines a try sometime... They can be fun to play around with :)
@kslong29
@kslong29 3 жыл бұрын
I love this guy's videos, easy to understand and learn from. His voice so reminds me of John Bunnell from Wildest Police Chases... So hold on tight, the action starts now!
@michaelzimmer4850
@michaelzimmer4850 Жыл бұрын
Such a great video man. I know it's a couple years old but it's exactly where I'm at with my skills. Thanks and keep'em coming!
@F2_CPB
@F2_CPB 4 жыл бұрын
1:45 I always used to think they removed it from free version. Now I know how to access it thanks!
@keanorobotics9219
@keanorobotics9219 2 жыл бұрын
Great tutorial Kevin. I have always find free form modelling a little difficult to grasp but I learned a lot from your tutorial. Keep it up
@ndcapper
@ndcapper 2 жыл бұрын
Great video! Helped me understand forms and how it is used in the overall modeling concept with surface and solid.
@drbishy_hao
@drbishy_hao 4 жыл бұрын
Thanks Kevin for sharing good tips and tricks on T Spline body...want to see more
@jkiry
@jkiry Жыл бұрын
Thanks!
@ProductDesignOnline
@ProductDesignOnline Жыл бұрын
Thanks for your support! I appreciate you!
@piyushpalsania7685
@piyushpalsania7685 3 жыл бұрын
Thank you Product Design Online ( Kevin ) I have watched this video and model this pumpkin
@winstoncooper8647
@winstoncooper8647 4 жыл бұрын
Wowow dude!! Thanks!! Your sooo clear in your details!! Your helping me fill in all the gaps in areas I wasn't sure or didn't understand!!
@ProductDesignOnline
@ProductDesignOnline 4 жыл бұрын
Glad to hear that, Winston! Happy learning :)
@billyfrank6318
@billyfrank6318 4 жыл бұрын
Great video Kevin, Thank You!... Looking forward to more videos on sculpt and surfacing and appreciate you doing these for us!
@gonzabouchet
@gonzabouchet 4 жыл бұрын
You make things seem so easy! I love your videos
@ProductDesignOnline
@ProductDesignOnline 4 жыл бұрын
Thanks! Appreciate it, Gonzalo :)
@CraigHollabaugh
@CraigHollabaugh Жыл бұрын
Wonderful video. I definitely need to now watch your form videos. Also added you to my Patreon support list. Thanks.
@ProductDesignOnline
@ProductDesignOnline Жыл бұрын
Thanks for your support, Craig! I appreciate it :)
@scrapeape
@scrapeape 3 ай бұрын
i made mine with a flat back so it’ll print more easily. i snapped control points along the back to some lines drawn where i intended to do the cut first so it wouldn’t be as deep but i ended up having to fill a hole anyway. great tutorial! Thank you!
@scrapeape
@scrapeape 3 ай бұрын
Also I did a more complex "keyed" lid so i just offset the side faces by -.25 afterward. worked fine.
@ronzoot602
@ronzoot602 4 жыл бұрын
Great to be able to watch it in 4K. And thanks again for this explanation.
@ProductDesignOnline
@ProductDesignOnline 4 жыл бұрын
Trying to make all the new content in 4K now :)
@AsimAntuleVlogs
@AsimAntuleVlogs 2 жыл бұрын
Thank you so much for such a detailed tutorial, it really helped. God bless you.❤
@JoeStanfordDoughty
@JoeStanfordDoughty 4 жыл бұрын
Thank you so much, I understood everything and enjoyed the tutorial
@ProductDesignOnline
@ProductDesignOnline 4 жыл бұрын
Awesome, glad to hear that, Joe!
@TobiPHartmann
@TobiPHartmann 4 жыл бұрын
That was what iam looking for Thanks for sharing your knowledge dude
@IceCreams62
@IceCreams62 4 жыл бұрын
Great video Kevin. Thanks a lot for your effort :-)
@fastcomputer5927
@fastcomputer5927 3 жыл бұрын
Just subscribed to your channel. I find your videos very helpful for me, because I'm trying to design a custom gaming mouse.
@summerofplastic1392
@summerofplastic1392 4 жыл бұрын
Me this week: Hmm I wonder how you’d 3D model a pumpkin... Kevin: In my next episode I will show you how to model a pumpkin Thanks!
@ProductDesignOnline
@ProductDesignOnline 4 жыл бұрын
haha :)
@salilhegiste_live
@salilhegiste_live 4 жыл бұрын
Cool and awesome video buddy thanks for sharing, Keep posting!
@valveman12
@valveman12 3 жыл бұрын
Thanks for this video... I learned a lot and now subscribed.😁
@JasRose_
@JasRose_ 3 жыл бұрын
This is very cool i like pumpkins
@Rick-pi9zn
@Rick-pi9zn 10 ай бұрын
how did you came up with the idea of doing a pumpkin? just THE perfect usecase for tsplines!
@ProductDesignOnline
@ProductDesignOnline 10 ай бұрын
The original video was created close to Halloween 😂
@jamiethomas18
@jamiethomas18 2 жыл бұрын
Another great tutorial. Thank you.
@claudiasurrage8534
@claudiasurrage8534 Жыл бұрын
Great vid! how would you keep the edges of the ridges sharp rather than softened?
@claudiasurrage8534
@claudiasurrage8534 Жыл бұрын
Just figured it out! I used the crease tool
@bubbat5249
@bubbat5249 Жыл бұрын
Great video, however, i keep running into a problem. When i thicken it, a get an "Intersect" error. How do i fix this?
@andreemcaldas
@andreemcaldas 3 ай бұрын
Nice video. I think the relation of T-Splines and NURBS is the other way around. NURBS surfaces are a subset. Every NURBS surface is a T-Spline. T-Splines are a superset.
@sergiocarreiras5328
@sergiocarreiras5328 3 жыл бұрын
Great Tutorial! Thre is any way to use UV texture map from a obj file to t-Splines?
@ArnoldRowntreeTeachesFusion360
@ArnoldRowntreeTeachesFusion360 4 жыл бұрын
Thanks Kevin, I've been looking for an intro like this to T-splines. It looks like it'll be a great set of tools (when I get good at it) for designing ceramics.
@ProductDesignOnline
@ProductDesignOnline 4 жыл бұрын
Very cool! what type of ceramic objects do you make?
@ArnoldRowntreeTeachesFusion360
@ArnoldRowntreeTeachesFusion360 4 жыл бұрын
Classical vessel shapes, wheel thrown up til now, but now CNC milled patterns will open up some mould making possibilities. I hope to have fine control over the forms by means of these T-splines.
@67kadon
@67kadon 3 жыл бұрын
Great videos for someone new. When I do circular symmetry and click a face the others do not light up and i don't get the sided option? Would appreciate any help, thank you.
@danefarmer1549
@danefarmer1549 4 жыл бұрын
you make some awesome tutorials!
@fmorocz
@fmorocz 4 жыл бұрын
Kevin great super class!. Very profesdional as always.. if it's possible for more classes in this field of design. Because few people know as you. Thanks 👍
@ProductDesignOnline
@ProductDesignOnline 4 жыл бұрын
Thanks, Francisco! I'll definitely be doing more intermediate and advanced T-spline tutorials at some point :)
@ZoltanNFA
@ZoltanNFA 4 жыл бұрын
I really appreciate the tutorials! I am having an issue trying to tilt the stem though. When I select the top portion of the stem and edit form, it doesn't allow me to tilt or reposition the stem, it only twists it, opens what i thought was a closed hole on top, and or extrudes the stem. lots of twisting....any help is welcome
@vyngoco3495
@vyngoco3495 3 жыл бұрын
Yeah, I was in the same problem with you. The reason is that you didn't clear symmetry beforehand, since reposition the stem is an asymmetrical action
@RogueCow
@RogueCow 2 жыл бұрын
@@vyngoco3495 Thanks! I ran into this same issue!
@antonkieser4585
@antonkieser4585 4 жыл бұрын
Hi there I have just tried my fusion 360 in the form space and when I extrude my sketch I don't see the actual T-splines except if I hover the mouse over it. It only highlights the face or spline that the mouse is over .... is there a setting the turns them on and off ? Ps: love the videos they are super helpful . Regards Anton
@ProductDesignOnline
@ProductDesignOnline 4 жыл бұрын
Hi Anton. It sound like you need to change your visual style option to Shaded. This forum post may help - forums.autodesk.com/t5/fusion-360-support/t-splines-don-t-show-up/td-p/7371793
@Shabazza84
@Shabazza84 3 жыл бұрын
Can you also return to the form editor later, when "Direct Modelling" is turned on?
@kajpaget3180
@kajpaget3180 Жыл бұрын
Great vid❤❤❤❤
@johnbais8866
@johnbais8866 3 жыл бұрын
Great video! Is there a way to go back and change the value of the thicken from 18min in the video? Lets say after printing you realize 4 mm would have been preferred over 3mm
@ProductDesignOnline
@ProductDesignOnline 3 жыл бұрын
If you use the Thicken command in the Solid Tab you will be able to edit at any time by double-clicking on the Thicken feature in the parametric timeline (bottom of Fusion 360). If you use the T-spline (sculpt/form) thicken command you will not be able to edit the thickness unless you change the T-spline geometry by editing the T-spline body (double-click on the purple Form icon in your timeline).
@johnbais8866
@johnbais8866 3 жыл бұрын
@@ProductDesignOnline Awesome thank you
@EnergySeeker
@EnergySeeker 4 жыл бұрын
good video , for 3d print do we use the 3 types or only solid ?
@ProductDesignOnline
@ProductDesignOnline 4 жыл бұрын
Hi Amir. Great question! You would need a solid model to 3D print. Technically, if you export a Surface model it will be "infinitely" thin, so there is nothing to print. However, that is why surfaces and t-splines are/can be converted into solid bodies :)
@EnergySeeker
@EnergySeeker 4 жыл бұрын
@@ProductDesignOnline thanks a lot
@Danielvineyard-q7t
@Danielvineyard-q7t Жыл бұрын
as usual good tutorial. however I'm having issues with the modification of the stem. when I try to modify it just unravels and then ends on the original position. what am I doing wrong?
@TheDistantDancer
@TheDistantDancer 3 жыл бұрын
Very useful, but not what I was looking for. You kind of touch my problem 19 min in when you cut out the pumpkins face. Would it be possible in any way to cut towards the center axis of the pumpkin? So that each cut surface became perpendicular to the shell? (Sure, would not be perpendicular due to the ripples, but say it would be an apple instead) Would really help me if possible! I have already established that you can not simply cut "to object" and then select an axis, unfortunately. (Is aware of the "tapper angle" option, but it angles towards a point, not an axis) Thanks
@CatLife0
@CatLife0 4 жыл бұрын
awesome. Thanks!
@kmurugan7414
@kmurugan7414 3 жыл бұрын
Its really good demo
@manricobaldeschi8057
@manricobaldeschi8057 2 жыл бұрын
Veramente interessante , grazie.
@bobsteven2363
@bobsteven2363 Жыл бұрын
Interesting, it’s basically 3d modeling with subdiv but you can make the ugliest booleans with no worries. I wonder if you could import an obj and convert it into a spline model so that you can do Boolean and fillet operations on it
@ProductDesignOnline
@ProductDesignOnline Жыл бұрын
You can! Using the newer 'Convert Mesh' tool in the Mesh tab. However, the conversion to T-splines is (unfortunately) only available through the Product Design Extension (as of writing this, anyway).
@GreyWolfLeather
@GreyWolfLeather 4 жыл бұрын
Great video, thanks for all your assistance with Fusion. I had a question off topic to this discussion. I am currently utilizing the software to make templates and stitching lines for leather patterns. What would be the best way about making stitching holes across a curve or an arc, without extruding the model? Or if the only way is extruding (god my PC hates it) is there a way after to flatten the model back to just a sketch mode and keep those spaced holes? I've found the software much easier to utilize in its 2D form for template purposes. Thanks!
@ProductDesignOnline
@ProductDesignOnline 4 жыл бұрын
Hi Michael. There are a few things you could try. First, you can right-click on any feature in the timeline and "suppress" it while you're not needing it/actively working on it. That should help with any latency issues. You could also try using the Surface Extrude command. Surface tools make infinitely thing surfaces. You'll essentially have an outline where all your slots/holes are, and the speed shouldn't be affected at all. You could take that into the Drawing workspace to get a DXF or PDF for your template.
@GreyWolfLeather
@GreyWolfLeather 4 жыл бұрын
@@ProductDesignOnline You my friend are a @#$#@$#@ genius. Both helped immensely, thanks!!!!!
@ProductDesignOnline
@ProductDesignOnline 4 жыл бұрын
@@GreyWolfLeather Glad that helped :)
@GreyWolfLeather
@GreyWolfLeather 4 жыл бұрын
@@ProductDesignOnline So one issue I do have using that feature, is when I use design > drawing from design and drop it in, none of the holes I placed along the radius populate and I get the following dialog box - Mesh, T-Spline and surface bodies will not be included in the drawing.
@ProductDesignOnline
@ProductDesignOnline 4 жыл бұрын
@@GreyWolfLeather you can use the modeling thicking command to thicken them to .01mm or some arbitrary small number. They'll then technically be solid bodies and should show up. If you're doing that as a last step it shouldn't hinder the performance.
@AmanSingh-hl6ib
@AmanSingh-hl6ib 3 жыл бұрын
I am not getting any finish form option in my form space...how to turn my form into hollow-solid?
@skurt21
@skurt21 2 жыл бұрын
Great tutorial...almost for my level of dumb :) I got stuck on the stamp. I poke around with the upper ring, pressing CTRL, pressing Alt, dragging free, dragging up...nothing makes any difference and in all combinations it basically does one thing - widens the ring a tiny little bit. Any ideas what I could have missed?
@ProductDesignOnline
@ProductDesignOnline 2 жыл бұрын
Hi Jan - are you on Mac or Windows?? One of the modifier keys should 'Extrude' faces when dragging the arrow. Something doesn't sound right :)
@skurt21
@skurt21 2 жыл бұрын
@@ProductDesignOnline Hi,it's Windows. U eventually made it...the problem is...I'm not sure how 😀
@ProductDesignOnline
@ProductDesignOnline 2 жыл бұрын
@@skurt21 lol. Glad to hear you made it. Wish I could provide more help but hard to say without seeing it :)
@skurt21
@skurt21 2 жыл бұрын
@@ProductDesignOnline i know. Thank you for the effort 👍
@georgesbekhaazi7798
@georgesbekhaazi7798 3 жыл бұрын
21:45 HOW DID U GET THE CONE SHAPE ?
@ProductDesignOnline
@ProductDesignOnline 3 жыл бұрын
I created a sweep at ~20 minutes - kzbin.info/www/bejne/apKcinaoo96jhKM That swept cone-shape is what we use to cut the body into two.
@thestralsound
@thestralsound 3 жыл бұрын
Late arrival, and maybe a bit of a lackluster question - when I create a form body/surface I can't see the lines separating individual faces. Haven't been able to find a setting to change this - any advice?
@ProductDesignOnline
@ProductDesignOnline 3 жыл бұрын
Go to your Display Settings (computer icon at the bottom) > Visual Style > switch it to "Shaded with Visible Edges Only" (I bet yours is set to "Shaded")
@thestralsound
@thestralsound 3 жыл бұрын
@@ProductDesignOnline You would be right. Much appreciated
@ericwil76
@ericwil76 4 жыл бұрын
Very strange double clicking the adjacent face does not select all faces on Windows you have to double click the adjacent lower face for that to work. Drove me nuts until I figured it out. No idea if that was in an update or difference between MAC and Windows.
@ProductDesignOnline
@ProductDesignOnline 4 жыл бұрын
Hi Eric. Thanks for sharing - I wasn't aware of that. I'll have to look into this as it's been a while since I've ran F360 on Windows.
@ericwil76
@ericwil76 4 жыл бұрын
@@ProductDesignOnline One other comment when you make your lid you need to project that circle to the sketch plane using the project command unless you have auto project turned on. Auto project is now turned off by default in windows current releases. This will also hang people up like myself following this tutorial. Maybe an update to this video is in order.
@andybarnett4060
@andybarnett4060 4 жыл бұрын
BANG! Consider my mind blown...
@rrrripbing
@rrrripbing 3 жыл бұрын
Is this for the old version of Fusion 360? The latest version doesn't have the Form tab. Also the revolve command seems to work differently.
@ProductDesignOnline
@ProductDesignOnline 3 жыл бұрын
You have to select the purple "Form" icon in the SOLID tab to enter the Form contextual environment.
@sparkzynr5543
@sparkzynr5543 3 жыл бұрын
In your perspective which software is complete in itself in terms of all the Cad operations?
@ProductDesignOnline
@ProductDesignOnline 3 жыл бұрын
Fusion 360 is really the only one that is 'robust' in terms of a variety of modeling types. Most CAD packages include only 1-2 types of modeling, not the 4 that Fusion 360 supports. That said, Fusion 360 is a general CAD package that is not trying to be specific to one single industry. There are often niche CAD packages that can solves important needs per industry. What are you using trying to achieve?
@sparkzynr5543
@sparkzynr5543 3 жыл бұрын
@@ProductDesignOnline sir i am looking forward to design exterior design of vehicles. My friend told me to learn rhino/alias as it offers a vast handling on the model. What do you think? That's why i am asking you. I just want to stick on 1 software and conquer it but sometimes i question myself is this enough for everything....
@ProductDesignOnline
@ProductDesignOnline 3 жыл бұрын
You can certainly do vehicles in Fusion 360 with surfaces and or T-splinse. That said, you will find more resources or learning content for Rhino and Alias for vehicles, because it as been used for that longer. At the end of the day, it will require a very similar skillset so you should choose whichever program you feel more comfortable with :)
@elscientifiko6142
@elscientifiko6142 3 жыл бұрын
Thank You So much
@xl000
@xl000 4 жыл бұрын
Can you define an exact sphere or sphere segment with a T-Spline ? It looks like it's just a NURBS with a well chosen knot sequence. Don't answer if you don' t actually what a knot sequence / vector is in the context of NURBS
@RobinhoodCoins
@RobinhoodCoins 4 жыл бұрын
I think your link to the Prusa3d may be broken, I’ve tried on two computers and get an error message. I’ve been researching 3D machines so I was curious about your recommendation
@ProductDesignOnline
@ProductDesignOnline 4 жыл бұрын
Strange. It works on my end, but I'll look into it. Here's the long/direct link, hopefully, that works - shop.prusa3d.com/en/3d-printers/180-original-prusa-i3-mk3s-kit.html#a_aid=pdo The original Prusa mk3 i3 kit is what I recommend if it's in your budget. They also have a new mini version (cheaper) but the build plate is smaller. Feel free to join my Discord if you have more questions. I try to answer things there :)
@RobinhoodCoins
@RobinhoodCoins 4 жыл бұрын
@@ProductDesignOnline thank you, that link worked, I will try to join the discord, haven’t used it much but I’ll give it another go
@ProductDesignOnline
@ProductDesignOnline 4 жыл бұрын
@@RobinhoodCoins Sounds good. Here's the discord link - bit.ly/PDO-Discord
@RobinhoodCoins
@RobinhoodCoins 4 жыл бұрын
@@ProductDesignOnline maybe it was just the firewall at work blocking it
@ProductDesignOnline
@ProductDesignOnline 4 жыл бұрын
@@RobinhoodCoins ah, that could be! anyway, thanks for the heads up... I'll try to keep an eye on it... I do occasional mess up the links :)
@jasonwoody8041
@jasonwoody8041 2 жыл бұрын
Old video but great information
@HerrSalat
@HerrSalat 4 жыл бұрын
Can you recommend a hardware configuration for fusion 360? (Laptop)
@ProductDesignOnline
@ProductDesignOnline 4 жыл бұрын
I have some recommendations here - productdesignonline.com/fusion-360-users-what-to-buy/ I would buy your computer with a "holistic" approach, considering all the other use cases as well. All in, Fusion 360 is not as resource intensive as other programs may be. As long as you meet F360's "minimum requirements" you will be fine and shouldn't experience issues with the program - productdesignonline.com/tips-and-tricks/system-requirements-for-autodesk-fusion-360/
@anthonyfoster4804
@anthonyfoster4804 4 жыл бұрын
When I right click on the face I don't get the edit form buttons. I am using the free version, could that be why?
@ProductDesignOnline
@ProductDesignOnline 4 жыл бұрын
All T-spline features are available in the free version. You can also access the "Edit Form" tool in the toolbar, followed by selecting the faces.
@Luis-mdv
@Luis-mdv 3 жыл бұрын
Thank youuu!
@user-yk1cw8im4h
@user-yk1cw8im4h 3 жыл бұрын
Is sculpt and tspline basically the same thing?
@ProductDesignOnline
@ProductDesignOnline 3 жыл бұрын
Yep. They phased out the word 'Sculpt' because many were led to believe it was like sculpting in Maya or Zbrush. Sculpt/Form/T-splines are all synonymous in Fusion 360.
@user-yk1cw8im4h
@user-yk1cw8im4h 3 жыл бұрын
@@ProductDesignOnline Ah I see, thanks for the explaination :)
@MH-ce2io
@MH-ce2io 2 жыл бұрын
First Class
@4funrc11
@4funrc11 4 жыл бұрын
🎃 Boo! 👍 Thx! 😃
@peter.stimpel
@peter.stimpel 4 жыл бұрын
being used to solids, this looks like witchcraft, still...
@ProductDesignOnline
@ProductDesignOnline 4 жыл бұрын
Understandable! It definitely still takes some practice and getting used to... But starting with the modeling approach will help a ton :)
@peter.stimpel
@peter.stimpel 4 жыл бұрын
@@ProductDesignOnline Kevin, I am following your tutorials, maybe some of the mystery goes away. looks good so far
@monish8103
@monish8103 5 ай бұрын
Dude are u sure Tspline are NURBS ?? i htought they are SUB D
@ProductDesignOnline
@ProductDesignOnline 5 ай бұрын
Yes. T-splines are a type of NURBS (Non-Uniform Rational B-Splines) because they use a similar mathematical framework, including control points, weights, and parametric space, to define smooth and continuous surfaces with high precision and flexibility. Unlike subdivision surfaces (SubD), which refine mesh geometry through iterative subdivision for smoothness, T-splines maintain the parametric and mathematical properties of NURBS while allowing for local refinement and T-junctions, offering a more efficient and flexible way to model complex surfaces without increasing overall surface complexity. Hope that helps!
@rendericeib4513
@rendericeib4513 4 жыл бұрын
used to be a great personal use program , not anymore
@ProductDesignOnline
@ProductDesignOnline 4 жыл бұрын
Majority of the functionality is still there for hobbyist. What did you use that is no longer available?
@rendericeib4513
@rendericeib4513 4 жыл бұрын
@@ProductDesignOnline export to 3ds max
@ProductDesignOnline
@ProductDesignOnline 4 жыл бұрын
@@rendericeib4513 gotcha. You're the first I've heard that relied on that. Curious, what sorts of projects are you working on that you export and finish up with 3DS max? :)
@rendericeib4513
@rendericeib4513 4 жыл бұрын
@@ProductDesignOnline hard surface modelling for robot parts , my vfx portfolio.
@gutrali
@gutrali 2 жыл бұрын
Has anyone ever told you that you sound exactly like @NileRed ? I wonder why that is? It is uncanny to me
@ProductDesignOnline
@ProductDesignOnline 2 жыл бұрын
More people every day 😂
@ofmoonsbirdsandmonsters
@ofmoonsbirdsandmonsters 2 жыл бұрын
How to separate and copy some chosen planes in this mode?
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Рет қаралды 55 МЛН