Great review and explaination, when I saw this I thought of you and decided to wait for your review as I knew you would 'clear the air'. Thanks for this.
@bitmau52 жыл бұрын
A great solution to the pallet limitation, which basically hands over the idea for future inspiration or inclusion by Giants, if they should notice. Very elegant.
@FarmerKlein2 жыл бұрын
The option to disable pallet spawning but not have it set to auto sell or distrabute is nice. I dont like the way alot of the 'warehouse' mods work that are basicly production using the production scripts as when you put a product in them it just spawns out on the output so there is always stuff on the output. When I store stuff I want it stored not sitting on an output trigger just to have to manipulate the selling, ditrabuting, storing modes of other products to get what I want out.
@kwaka57042 жыл бұрын
Interesting mod. Look forward to seeing how other modders will use the script to improve/ change there production mods.
@GaryParkin Жыл бұрын
So that's why when I added this mod, my greenhouses stopped producing. They were producing just fine, just storing the pallets. (oh crap moment). Thanks for the video. I got this as a "have to" addon and I was clueless to what it actually did.
@FarmerKlein Жыл бұрын
Could very well be. I maintain different mod folders for different maps and change them out so I can run a fairly small mod listing per map. It goes a long way in keeping gameplay going smooth.
@GaryParkin Жыл бұрын
@@FarmerKleinI didn't think about swapping different mod folders. I'm about to restart a game on New Lands (thanks for the review btw). And I'm using different mods. Nice tip!
@CapeCodDrivah2 жыл бұрын
This mod is excellent thanks for the great review
@chrisasst2 жыл бұрын
cant get spawning to work on greenhouses. had around 5000L of strawberries and nothing outside.. changed it back to storing and I get a pallet out.. so something isnt right.
@Chris_Restall2 жыл бұрын
A possible bug after the Latest Patch! Load up in New Farmer or Farm Manager and all the Ready to Harvest Fields turn Purple “Harvested” within mins! I tried a few different Maps and got the same thing!
@Thakkii2 жыл бұрын
Hey man how do you add seeds to the greenhouses for the bonus? i cant find a way to do it lol maybe with a trailer? didnt try that one yet im assuming this seeds is from the factory that produces seeds aswell ? im on gamepass testing the game out there is no 1.5 update there yet so i cant make seeds if u know what i mean.
@robertv.2682 Жыл бұрын
What is the best priority mode? 1 or 10?
@Mathew_Thomas2 жыл бұрын
Thank you for this one. The description on modhub wasn't very clear
@harag9 Жыл бұрын
Great looking mod. are many modders using this framework? -- I take it we have to add BOTH mods, the frame work and the revamp productions.
@FarmerKlein Жыл бұрын
Correct the framework is needed for any mod built upon it.
@archer92longshot297 ай бұрын
I wish someone did a guide on how to make other production mods use the revamp mod and how to add new recipes to revamped. There is a guide but i find it super difficult to follow the English translated subtitles
@QookieCrumbles Жыл бұрын
Installed the mod and now the bakery and sugarmill doesn't distribute to pallet system anymore. I wanted the mod to prevent the sugar mill from distributing to the bakery as i don't make pie, only bread. This worked, but now for some reason the racks where pallets were collected are no longer being distributed to (auto pallets manager mod) . Any idea how to fix that?
@FarmerKlein Жыл бұрын
I havent used Production revamp in any of my acutal gameplays so I am not sure where to tell you to start but I would advise caution when mixing mods that affect simular things like production revamp and this auto pallets manager mod (dont think I have heard of that one).
@QookieCrumbles Жыл бұрын
@@FarmerKlein Thanks for your reply, i messed around a bit and figured out that after installing the Production Revamp I have to "Activate" the production line of the Pallets to make it work. I agree with your former comment aboutstorage mods using production scripts :) As said the only reason I use production revamp is to manage the product distribution. It's so annoying that basegame doesn't let you decide to where you wish to distribute, i wonder if there is a simpeler mod that does this. Production Revamp seems overkill
@williamchapman89052 жыл бұрын
I like it
@jirom712 жыл бұрын
Wow the fermenting tower is absolutely useless if you have to put 120,000 of input just to get 40,000 silage. That kind of makes the 5% bonus pointless when you’re losing 66%
@Chucky420692 жыл бұрын
I use the tower at the moment. You Do NOT get a nerfed yield. The production works in parallel. You have 100% conversion of chaff to silage
@jirom712 жыл бұрын
@@Chucky42069 cool, that’s not how FK described it
@Chucky420692 жыл бұрын
@@jirom71 I know and I also raised an eyebrow when I heard it haha! Leaving this on your comment so that everyone knows about it.
@FarmerKlein2 жыл бұрын
If I miss spoke I am sorry I was trying to hammer this one out fast before I was out of town for 4 days. Recalling from memory it was 40K of chaff and straw required so thats 80K input and then 40K of either hay or grass and then silage additive to give a bonus. So that would be 120K in. I dont recall what it said the output would be.
@Chucky420692 жыл бұрын
@@FarmerKlein thats all good! You had a lot to go through in so little Time. I believe this video to be very accurate and informative nevertheless !
@MikeHoughtonasUnit87202 жыл бұрын
oh wow thank you
@ChristopherHovis2 жыл бұрын
Good video keep it up
@smacleanandgreen39182 жыл бұрын
What I would like to see if you made hay you should need less then grass and same with sugarbeet cuts. Because what is the point of spending more time.
@pita11842 жыл бұрын
I am always having it being UNAVAILABLE . IT'S A PIECE OF poop