Production Setup Walkthrough: Color Dust Explosion

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Entagma

Entagma

4 жыл бұрын

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00:19 - Emitter Setup
02:15 - Building The Main Particle Sim
03:21 - Emitting Particles From Particles
04:55 - Making Our Sim behave Organically
09:09 - Recap: Our Archetiypical Particle Setup
10:02 - Adding Detail Through Additional Particles
13:52 - Setting Up The Smoke Emitter
16:54 - Creating The Smoke Sim
21:49 - Adding Yet Another Particle Sim
23:15 - Setting Up For Particle Rendering In Redshift
27:50 - Setting Up Pyro Sims for Rendering
30:00 - Quickie: Hints on Redshift Rendering
33:20 - Happy Holidays!
Download Project File: www.dropbox.com/s/a4zcx435rdd...

Пікірлер: 65
@chillsoft
@chillsoft 4 жыл бұрын
If the question is still valid then Yes, we want more production workflows. It's great to see which steps in a production that are revisited the most and also, I very much like the fact that you present the "dirtyness" of the setup, because production setups usually are pretty rough because of the amount of tweaking that's involved. I do hope you'll continue presenting these kinds of tutorials, very useful!
@Rhiggins5173
@Rhiggins5173 4 жыл бұрын
Me: My computer can handle a pop sim Entafma: Whoops we need 10 times the number of particles we were already using. And for our next step let's copy paste the tree.
@manshmallow8187
@manshmallow8187 3 жыл бұрын
I love how you aren't just tipping in the parameters but actually explain what impact they will have. I have quiet a better understanding in Houdini thanks to you.
@yonlaycabrera4431
@yonlaycabrera4431 4 ай бұрын
And here we are 3 years later and the clients keep asking for this same effect using this tutorial as a reference.
@ArgoBeats
@ArgoBeats 3 жыл бұрын
Fantastic: so much detail! Thank you, Moritz!
@darkarps
@darkarps 3 жыл бұрын
Yes, I absolutely want to see more production workflows... putting the different pieces together is extremely helpful... amazing tutorial as always Moritz!
@Rhiggins5173
@Rhiggins5173 4 жыл бұрын
seriously you guys are amazing, never stop making videos :)
@pixelfound
@pixelfound 4 жыл бұрын
WE N E E D MORE PRODUCTION SETUP WALKTHROUGH! Great tutorials as always!
@karolinasereikaite8233
@karolinasereikaite8233 3 жыл бұрын
Thank you! this was extremely fun and helpful!
@cyberghost7777
@cyberghost7777 3 жыл бұрын
For people who are stuck at 16:38 and seeing an invisible bounding box like me, you have to set the Density Field to "density" in the parameter settings of volumevisualization. (I'm using Houdini 18.5)
@danryz1195
@danryz1195 3 жыл бұрын
Thanks!!!
@rubykickkick2057
@rubykickkick2057 2 жыл бұрын
thank you!
@Hasnaindalal
@Hasnaindalal 2 жыл бұрын
you rendered it with Mantra or redshift ? If mantra; can you explain?
@cyberghost7777
@cyberghost7777 2 жыл бұрын
@@Hasnaindalal I couldn't render it. Redshift wasn't affordable for me back then so I recreated everything in Blender.
@Hasnaindalal
@Hasnaindalal 2 жыл бұрын
How did you do it ? Right now i want to create a powder effect. Telcum powder comming out of bottle. Any idea how can i get that effect ?
@mahmoudrashad7727
@mahmoudrashad7727 2 жыл бұрын
that's amazing more like that production more worth than single techniques
@doziefranklin2490
@doziefranklin2490 4 ай бұрын
THANK YOU!
@FaddyVFX
@FaddyVFX 2 жыл бұрын
Like a celebration of colorful smoke
@danacarvey
@danacarvey Жыл бұрын
Awesome tutorial, thank you! I've been wanting to make one these for a long time, and thanks to you I now have! Thanks for spending the time doing all the tweaking to the parameters to acheive this look. I have a question about redshift's motion blur - does it normally work on these kinds of particles? Or do I need to cache them for it to work? Thanks in advance!
@metekutlu90
@metekutlu90 3 жыл бұрын
mete kutlu Thanks for the great tutorial. As a beginner in GPU rendering, I wonder if the RS Volume shader is similar to volume shaders in Arnold, Vray or ProRender?
@aeronovello
@aeronovello Жыл бұрын
Amazing as always!! Thanks! is there a way to interact with vellum grains?
@lyndajones1133
@lyndajones1133 4 жыл бұрын
an actual practical video from entagma im stoked
@lyndajones1133
@lyndajones1133 4 жыл бұрын
now what would be actually different is you walk us through the render setup instead of leaving at the end wiping your hands of something but leaving people in awe and mystery is guess its what keeps people coming back thinking they might actually be able to render a final result. will keep plugging away mos def like poetry.
@lyndajones1133
@lyndajones1133 4 жыл бұрын
seemed at the end of the video you were tired and just wanted to be done but werent actually
@38ryzac
@38ryzac Жыл бұрын
Love the tutorial. I'm new to Houdini and don't have Redshift, so how would you set this up to render with Karma please?
@JohnDowson100
@JohnDowson100 2 жыл бұрын
Fantastic Video! 1 small Question on the Volume Rasterize Attribute node at 16:21 : should the particle scale always be double the voxel size when you use this node?
@whatsup1439
@whatsup1439 3 жыл бұрын
How do you change the colors to that of a pyro shader say fireball? I'm very new to Houdini and applying it from the material gallery doesn't work. I figured I need to change some other nodes but cannot find it. Thanks! I'm also using mantra. Don't have redshift on mine.
@sinsterz3586
@sinsterz3586 2 жыл бұрын
Hey recently dwelving into houdini, i love it but much more complex than anything ive ever used but nothing i cant handle, anyways at around 17:15 you connect the smoke object into the pyro solver and a bounding box reappears, this doesnt happen for me and im not sure why? I continued with the tut and at the end when the pyro solver is finished i get no smoke any ideas?
@vytasrauckis6703
@vytasrauckis6703 2 жыл бұрын
I know this video is two years old but I hope I can get an answer for this in 18.5. I got a result that seems to look like substeps were not calculated and there are gaps in between groups of particles that are in a regular pattern. Is there a substep calculation setting that I missed?
@hamoodi_ali3793
@hamoodi_ali3793 2 жыл бұрын
is there a way to create this using mantra or importing it to blender for the final render? I'm very new to houdini and having trouble with rendering plz help
@allegra1933
@allegra1933 3 жыл бұрын
Thanks for this great tutorial!! I don’t have Redshift and can’t figure out how to render it without. Is there another way?
@Entagma
@Entagma 3 жыл бұрын
Heyhey, sure, Mantra, Octane and (most likely) Karma or 3Delight should all have the feature set required to render this. :) Cheers, Mo Also: happy new year!
@allegra1933
@allegra1933 3 жыл бұрын
Happy new years! An Attribute Randomize to set pscale to min/max (0.000075 - 0.000008) did the trick for me. Rendering in 720p took 15h for 95 frames though 🤣. Thank you for sharing knowledge!
@metekutlu90
@metekutlu90 3 жыл бұрын
@@Entagma How about ProRender on AMD, possible ?
@Hasnaindalal
@Hasnaindalal 2 жыл бұрын
Hello. I want to create a sim off telcum powder spray and i followed whole walkthrough but after adding pyro to the VolumeRasteriseAttributes as dopnet ... I see a big blow of white smoke in the beginning only. can you help me with it ?
@nickbarry8597
@nickbarry8597 3 жыл бұрын
but how to render it? if i goes to frame 2 houdini crashes... (anyway good tutorial)
@nukolol3577
@nukolol3577 4 жыл бұрын
i have redshift installed but i can't find the redshift obj tab, anyone knows how to fix it?
@selimsaidi378
@selimsaidi378 2 жыл бұрын
Hello very thanks to share this tutorial , but at begining sphere pointwrangle normal does not work anymore in last version
@roveism
@roveism 2 жыл бұрын
Im having the same problem
@jaybhadaniya7309
@jaybhadaniya7309 4 жыл бұрын
Hello sir, I have some doubts when we create a volume rasterize attribute and connected with the visualization that time I can't see the smoke just like you? here some error in viewport message "volume resolution was reduced to meet the texture limit ..." What I do now?
@Entagma
@Entagma 4 жыл бұрын
Heyhey, make sure to check that you've got the right field you'd like to visualize selected in the volume visualization SOP. E.g. "density". The "volume resolution was reduced..." message can be ignored, it's just a warning letting you know that your viewport volume resolution limit (can be adjusted in the viewport's texture settings) is smaller than the actual volume resolution. Cheers, Mo
@jaybhadaniya7309
@jaybhadaniya7309 4 жыл бұрын
@@Entagma ok thank you sir ,I will check it.
@thedesignguy9203
@thedesignguy9203 3 жыл бұрын
any way to export it as an alembic and render it in c4d ?
@eikon-pro
@eikon-pro 4 жыл бұрын
I'm a beginner. I followed this great tutorial and found that I use AMD card which doesn't support Redshift...Oh... I wonder if there is an alternative or I have to buy a new card.
@emilywroe5614
@emilywroe5614 3 жыл бұрын
Yes, how can we process using arnold?
@nictanghe98
@nictanghe98 3 жыл бұрын
How do you drag the dopionode ?
@nganneemeeha7014
@nganneemeeha7014 3 жыл бұрын
Let me ask you a question You took the knowledge Where did all this information come from? Or you study it yourself. I just want to know. Thank you.
@Entagma
@Entagma 3 жыл бұрын
Heyhey, it's a bit of professional experience, a bit of reading up and a bit of education coming together. Sadly there's not a single thing I could point you to. Sorry :( Cheers, Mo
@nictanghe98
@nictanghe98 3 жыл бұрын
i get the following error at volumesource1: Error Smokeobject1 - /obj/sphere_object1/dopnet1/volumesource1/merge_field: The specified field could not be found. Can someone tell me what's happening ?
@nictanghe98
@nictanghe98 3 жыл бұрын
Apparently there was nothing wrong and i just needed to copy and paste the exact same node.
@guoxuwu2855
@guoxuwu2855 3 жыл бұрын
Extraordinary course, however i can just follow first 60% tut and get in chaos after as always... , i am newbie anyway.
@mayurgohil3638
@mayurgohil3638 2 жыл бұрын
How to change normals direction?
@bearb1asting
@bearb1asting Жыл бұрын
This looks a lot like Lightwave
@surendirenparthasarathy9087
@surendirenparthasarathy9087 4 жыл бұрын
i am not able to view the visualizer. whats the reason?
@JamalPennant
@JamalPennant 3 жыл бұрын
i have the same issue on the pointwrangle. Im only showing 6 points aswell in the information tab. not sure what i did wrong
@volodyacreator8282
@volodyacreator8282 3 жыл бұрын
like
@emilywroe5614
@emilywroe5614 3 жыл бұрын
Any Arnold Renderer tips? NewB seeking haaalp...
@emilywroe5614
@emilywroe5614 3 жыл бұрын
Also dang, getting let in the dust at the end of this tutorial is such a bummer. Note to tutorial creators: Please, don't catfish us into believing you will actually show us how to make the example you provide in the introduction to the lesson. That being said, thanks anyway.
@Entagma
@Entagma 3 жыл бұрын
Hi Emily, thanks so much for your kind feedback. This channel might be for you: kzbin.info/door/1KDwEVBlxr4ew7xqLOhu9g Cheers, Mo
@dukevera4216
@dukevera4216 7 ай бұрын
Dam this took me 9 hours to render 17 frames and it looks like total trash, i wish you went into more rendering details. What am i doing wrong? I have a 4090 lol!
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