Professional Nuke Artist Tries Fusion... AGAIN!

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Alfie Vaughan

Alfie Vaughan

Күн бұрын

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Пікірлер: 263
@danielsonderhoff5882
@danielsonderhoff5882 2 ай бұрын
in Germany I am a freelance lecturer at an academy for post-production and teach beginners. I will definitely include your two videos on Fusion and Nuke, as well as your workflow DR->Nuke/Blender->DR, in my classes. They show very well that it’s not about which app is the best, but which solution is optimal for the chosen path! Thank you for your efforts in creating these clips.
@AlfieVaughan
@AlfieVaughan 2 ай бұрын
Thank you! I hope your students like the videos :)
@xanzuls
@xanzuls 4 ай бұрын
6:15 thanks for the shoutout dude! Hopefully I was able to help you learn Fusion, lol. Glad to see you gave Fusion another try and have had a much better experience than the last time lol. Fusion has a Stmap node called texture, but yeah it's not as good as the Nuke one or StMapper you got from Reactor as well. So hopefully in future BMD would add a proper STMap node in Fusion as well. Yeah, it's true. Fusion doesn't have deep compositing built in. It has some tools under the deep pixels' category, but it's not the same as deep comp as those deep pixel tools were made before deep compositing became a thing as far as ik lmao. Yeah, I definitely agree about the pricing as well, NukeX is too expensive for most people who are not VFX pros and at the top of the food chain where studios are making lots of money, the cost of the tool is pretty negligible. But IMO people who are freelancers or running smaller scale indie studios in other parts of the world where they don't make as much as studios in western countries if Fusion can do the job then why not. Great video regardless.
@connorjade5460
@connorjade5460 Ай бұрын
Hey how did you changed the layout of davinci resolve?
@xanzuls
@xanzuls Ай бұрын
@@connorjade5460 Workspace > Layout presets > Fusion presets > Midflow.
@rano12321
@rano12321 Ай бұрын
@@connorjade5460 6:05
@PeeJ_ENT
@PeeJ_ENT 4 ай бұрын
Yay! I'm glad to see you take another crack at it!
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
Thanks! It only took 10 months 🤣
@hexabear8311
@hexabear8311 4 ай бұрын
That's it, I AM DITCHING ADOBE!
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
Hahahaha 🤣 Definitely recommend it 👌 I've been editing in Resolve for about 4 years after ditching premiere. It's so much better. And fusion is a great AE alternative
@hexabear8311
@hexabear8311 4 ай бұрын
@@AlfieVaughan Nice! Yeah, I want to finally take the jump, too! Only my client work keeps me on adobe software. I think I will learn it this summer. Your video is a great guide for me to get into it! Thanks! 😁🙌
@conorrennard8628
@conorrennard8628 4 ай бұрын
I am switching to Adobe sadly because of school but I still prefer oyhers
@rano12321
@rano12321 4 ай бұрын
Fusion is leaps and bounds ahead of AE when it comes to vfx compositing.
@mirzaangon
@mirzaangon 3 ай бұрын
I would say AE is still better for motion graphics stuff, but other than that, I don’t find many reasons to stick to adobe
@attilapergel
@attilapergel 2 күн бұрын
It was a very objective summary. There is good, better and best. The more a device knows, the harder it is to learn.
@HussinKhan
@HussinKhan 4 ай бұрын
I’m a Nuke artist trying to learn Fusion. Very helpful, thank you Alfie
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
No problem! Good luck :)
@connorjade5460
@connorjade5460 Ай бұрын
One thing I'm liking about this dude is that his viewpoint is very unbiased. Despite using nuke for more than 6 years, he still appreciates fusion and points out issues within nuke like the default layout (btw all software default layouts are bullshit😂). It's pretty rare to see such unbiased opinion. In pcbuilding communities, amd fan bois just hate intel and vice versa. I wish there's some guy who tells the pros and cons of a cpu manufacturer by being unbiased.
@AlfieVaughan
@AlfieVaughan Ай бұрын
Haha! Thanks very much :)
@connorjade5460
@connorjade5460 Ай бұрын
@@AlfieVaughan mention not🗿
@dabblerlabs
@dabblerlabs 4 ай бұрын
Thanks Alfie. STmaps and I think the roto workflow are definite pain points in Fusion. I didn't know what I was missing until I learned Nuke. Thanks for pointing out the difference with depth channels and deep composting. I was a little confused on those.
@amesmedia4447
@amesmedia4447 4 ай бұрын
My first freelance compositing gig was on anamorphic 2.0 footage. At the time, I was an avid Fusion user, but never really had to worry about distortion maps (should have, but didn’t). Needless to say, motion tracking and compositing the 3D elements became really difficult, and that’s what started my journey into Nuke Indie two years ago. And to your point, I had no idea what I was missing in terms of the roto workflow! I knew to break my roto up into simpler shapes, and track where ever possible, but man. Nuke’s roto node just smokes fusion in comparison. Don’t get me wrong, I’m always taking a peak to see what features being pushed by BlackMagic. Since Nuke is a business expense, and a costly one at that, (Nuke indie costs pretty much the same as a creative cloud license,) I’m always eyeing Fusion to see if it can replace Nuke.
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
Glad you liked it! Fusion has something called "deep pixel compositing" which is actually just using a position pass from what I've seen. It's not actually deep which is slightly confusing...
@SidewaysCinema
@SidewaysCinema 4 ай бұрын
@AlfieVaughan If you ever decide to do an another part to this series I would recommend trying out the Hos_SplitEXR_Ultra script. (It already comes within reactor.) It’s basically where you take a loader node within fusion and select your EXR and then you can run the script on the node, it basically takes the channels of the EXR, eg. depth, position, diffuse ect and create separate nodes for each pass. Then you can combine the nodes together using the channel booleans node. Basically you’re doing multilayer EXR compositing.
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
Thanks for the tip! That's good to know. I suspected there would be something like that to make working with multilayer files easier. I didn't really need it for this video as there were only 2 channels but definitely good to know for stuff in the future 👍
@EightNineOne
@EightNineOne 3 ай бұрын
Came here to say this - this being said I winced a little when you said “it’s just a different way of working” I work on tiny freelance projects (motion graphics and some basic CG comp) and coming from nuke the lack of proper arbitrary channels starts to drive you insane after a while. Like rebuilding a beauty in fusion is like 10 times longer in fusion haha, you were being very diplomatic
@maadmaat
@maadmaat 3 ай бұрын
man, those 9 minutes summarized my 3+ years trying to figure out the blender-fusion vfx workflow... I hope everyone taking on a remotely similar journey as me, finds this video right away!
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
Ah good! I'm glad. I've also got a video about my whole workflow that you might like. It's not blender to fusion but there's probably some gems in there too in terms of render setup etc from Blender
@arseniysemin1361
@arseniysemin1361 3 ай бұрын
oh boy, took me some time to figure out how to deal with Agx (too used to linear workflow)
@Y3DS
@Y3DS 2 ай бұрын
FYI, it's super eqsy to set up scene for 3D compositing is fusion. And you can do it wothin the free version of resolve.
@linelevelmedia7357
@linelevelmedia7357 3 ай бұрын
Awesome video as always, thanks for sharing with us! I have one video idea just to toss out; it’d be great to have a professional compositor do a video of all the common terms such as Mult, Pre-mult, ST Map etc. Literally just a talking head video, I would watch it at least 10 times to commit it all to memory.
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
Thanks! Haha ok, I'll have a think about it
@JoshFryer
@JoshFryer 4 ай бұрын
I always forget about Reactor. I have Studio, but I use it primarily for color corrects, not comping. Might need to take a closer look after this. Great vid, my friend!
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
Thanks a lot! It's worth checking out. I don't think I'll continue to use fusion for comping but definitely for motion graphics during editing. And even for that I think some of the stuff on reactor will be useful
@cmscss
@cmscss 11 күн бұрын
Thanks for taking to time to share your knowledge. Very helpful.
@AlfieVaughan
@AlfieVaughan 11 күн бұрын
No problem!
@ASKVFX
@ASKVFX 2 ай бұрын
Another excellent video dude! Nice job. This kind of content is great. For years I've been debating giving Fusion a shot. You've convinced me to give it a go. Cheers man!
@AlfieVaughan
@AlfieVaughan 2 ай бұрын
Thank you! It's surprisingly good :)
@jkartz92
@jkartz92 Ай бұрын
Would love to see more fusion based tutorial series!!
@AlfieVaughan
@AlfieVaughan Ай бұрын
Thanks! A lot of people have asked about this. To be honest I don't know fusion well enough to feel comfortable teaching it. But maybe in the future
@jkartz92
@jkartz92 Ай бұрын
@@AlfieVaughan 😇
@millolab
@millolab 4 ай бұрын
Fusion have a built in node for using stmaps, it’s called Texture node. Also, stmaps are not the same from software to software and the stmapper node has settings for handling that.
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
Yeah I tried that but it doesn't work with alphas and overscan like I said in the video. Without that, it's basically useless for CG compositing as you need the alpha for overlaying it on the footage
@millolab
@millolab 4 ай бұрын
@@AlfieVaughanwell, I personally use stmapper way more flexible.
@millolab
@millolab 4 ай бұрын
Also, there are quite a few tools that Fusion have that Nuke does not. You should talk about those aswell. If you need I could point those out.
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
Yes I'd love to hear about the features fusion has over nuke. I tried to do as much prep for this video as I could to get the facts right but it's easy to miss things
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
I also just recognised your username from when I was looking into some of the nodes. I came across some of your videos and tools. Cool stuff!
@IBpostproduction-e4q
@IBpostproduction-e4q Ай бұрын
some advantages Fusion has over Nuke: motion graphics, 3D particles, and can work seamlessly with audio in the Resolve version or import audio in the standalone version.
@AlfieVaughan
@AlfieVaughan Ай бұрын
I use fusion for the motion graphics in my videos. Not that it's very much but it works well!
@dannybcreative
@dannybcreative 4 ай бұрын
Well done, Alfie. Much better this time. Still some Fusion stuff is missing, but overall, this is a much fairer comparison and I do appreciate the time you put into this.
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
Thank you! Out of interest, what did I miss?
@dannybcreative
@dannybcreative 4 ай бұрын
@@AlfieVaughan Nothing major, and perhaps just a matter of personal opinion really. 1. I was hoping you'd use Fusion Studio since you were using the paid version. With the paid version of Resolve, you can also download Fusion Studio which is the stand-alone version of Fusion and is much more direct with regards to compositing and offers some better (in my opinion) workflows. 2. You can load multi-layer EXRs into Fusion Studio and use a Fuse (add-on) from Reactor to split the render passes out into their own loader (read) nodes. Though I have found that Fusion's handling of EXRs to be less efficient than Nuke and with heavy comps with many render layers and/or EXR sequences, this can slow down performance. In that case, the way you went about it is a good option. 3. Millolab has created, among others, a great macro for matching blacks that's based by Tony Lyons's tool for Nuke and will do a killer job and matching your blacks. Likewise, you can get a Grade fuse (node) that's sort of close to Nuke's grade node, though I admit, not as intuitive, but it works. Also, get nuke2fusion to set Fusion up to act like Nuke with regards to hot keys and layouts. A must have if you've come from Nuke, for sure. This is basically a personal preference thing and I know you most likely weren't aware of these 3rd party tools. I bring them up because they really do add significant quality of life improvements to Fusion and there are many more that just make working in Fusion more productive. With that said, I completely agree with you about the lens distortion workflow, and I've wished for a long time that Fusion would add similar functionality to Nuke for this. I'll keep my fingers crossed. Also, the deep ability of Nuke is a given, though this doesn't affect me as I don't have the need. But I do get how it can be a deal breaker for those artists who need it in their workflow. For me, although I acknowledge Nuke's advantages, Fusion is just more practical for the work I do and the budgets I work with. Once again, great work on the video. Cheers!
@AadilDar
@AadilDar 4 ай бұрын
I think Deep compositing is probably the only main thing if you are not working for a major studio that has already Nuke into its workflow. For me, I use fusion because it is better integrated for my braw footage workflow with resolve color grading.
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
Yeah it's only something that will matter to a very small amount of people. That's why I said this video is more from my perspective rather than just generally saying Nuke is better. Totally get the braw thing too. I'm about to switch from a Sony camera to the new Black Magic Pyxis 6k when it comes out in June and excited to try the raw workflow
@matchdance
@matchdance 4 ай бұрын
Love these in-depth composite workflow video. Davinci is just so good considering value but totally understand how pro Nuke is.
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
Thank you! Glad you liked it :)
@sifarathussain1335
@sifarathussain1335 3 ай бұрын
You are really Professional! And your videos and tutorials make us Professional. Please again breakdown your any VFX project Thank you
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
Thanks! Will do
@Tensor_7
@Tensor_7 4 ай бұрын
In the Resolve FX category, there is a localized replace tool that can sample colors from the surrounding area and fill in the selected region. I don't know what it's called in English, but in the Chinese version, it's referred to as the "Localized Replace Tool."
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
Good to know! I'll have a look. Thank you :)
@xanzuls
@xanzuls 3 ай бұрын
I think the node is called "Dead Pixel Fixer"
@Tensor_7
@Tensor_7 3 ай бұрын
@@xanzuls No not this one. I changed the language to English and It is called “Patch Replacer”
@xanzuls
@xanzuls 3 ай бұрын
@@Tensor_7 oh i see, i'm using the free version, it's a studio only node.
@bUildYT
@bUildYT 3 ай бұрын
amazing! so glad i focused on resolve and not adobe stuff 2 years ago :D
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
Thank you! Yeah it's much better in my opinion
@buda3d2007
@buda3d2007 4 ай бұрын
Fusion is so old, but opening it up reminded me of using it as a companion compositor to Maya
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
You should see Flame's interface 😅
@rano12321
@rano12321 4 ай бұрын
Fusion is old but the UI has been updated after v9 which isn't really the case for maya or even nuke.
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
Yeah 😅 changing nukes appearence for the nodes to remove the gradient shading tricks me into feeling like it's not still a design from about 2007 🤣 But although it's not the prettiest I actually really like the interface for it's functionality. Its very well thought out
@buda3d2007
@buda3d2007 4 ай бұрын
@@rano12321 Hey what's wrong with Maya bruteforcing all of its workload through one CPU thread?....🤣
@rano12321
@rano12321 3 ай бұрын
@@buda3d2007 lol, this is why bifrost is a plugin and not part of native maya lmao.
@arkreatives
@arkreatives 10 күн бұрын
Super informative sir! Though I was wondering if it's possible for you to share some plugins you used in this video. I'll keep a note of them and install em as I progress with the learning. Thanks again for sharing such amazing content on Yt❤
@AlfieVaughan
@AlfieVaughan 10 күн бұрын
Thanks! I didn't use many plugins in this video as I wanted to keep it fairly simple. Exponential glow is the main one
@PrashanSubasinghe
@PrashanSubasinghe 4 ай бұрын
Fantastic Video! Thorough & succinct! ✨
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
Thank you Prashan! 🙏
@apmanti12
@apmanti12 3 ай бұрын
That is very cool, I would love to have a longer tutorial fusion for Nuke people, now that I'm working for myself I switched to davinci but fusion is still somehow uncomfortable for me
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
Thanks! A lot of people have asked for it but I don't feel like I know fusion well enough to teach it. What you see in this video is more or less everything I've learned to do in it 🤣
@VisualistAyush07
@VisualistAyush07 2 ай бұрын
Amazing
@AlfieVaughan
@AlfieVaughan 2 ай бұрын
Thanks!
@crypt0sFX
@crypt0sFX 3 ай бұрын
Come on over to our side, man. You know you want to!
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
🤣🤣🤣
@ForcePF
@ForcePF 4 ай бұрын
I've been using Nuke NC, but I'll be switching to Fusion soon. Mainly because of Nuke's restrictions (eg: I can't do any sort of lens distortion workflow because undistorted 1080p footage is bigger than 1080p, so I can't write out the undistorted footage for tracking. And I can't export a tracked camera from Nuke to Blender). Hopefully I'll like Fusion as much as Nuke.
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
Yeah I had similar issues when I started using NC. Slightly annoying. You can drop the overscan like I did in this video to export the UD plate. It just won't have the bits off the frame but I prefer to work that way anyway so I don't have to change my camera size in Blender. There's no good way to get cameras out of Nuke NC sadly so I used to just track in Blender instead. But much prefer Nukes tracker which is why I started using Nuke Indie amongst other reasons! I think Fusion is fine and if Nuke vanished overnight I'd get used to it within a week or 2. But ultimately, Nuke is the king! 👑
@JAK-gh4ez
@JAK-gh4ez Ай бұрын
There is a lot of history behind why some functions are missing in fusion, such as deep exr, so you need to bear with that. It has been a long time coming because when BMD took over fusion, a lot of the VFX end suffered because BMD prioritizes the needs of their davinci userbase, unfortunately, and so the legacy VFX fusion users have had their tool wishlist items held back or outright ignored because if resolve users don't want it or need it (being colourists, mostly) then things like deep exr in fusion simply fell off the radar despite the userbase for fusion demanding it for well over a decade. Case in point- before BMD took over fusion, they had a more intuitive and fully customizable GUI but then BMD took it over and 'wanted fusion to look just like davinci' and so a lot of the user friendly intuitive productivity aspects were outright removed. That said, deep exr WAS available in fusion v9 just prior to BMD owning fusion, and with the SDK changover, that was never updated... but it is coming to reactor soon, along with other major toolsets ;) Apart from that, it was good to see that you took time to get more familiar with fusion and gave it another go. Coming from an all nuke background, naturally you would find much of it bizarre. You seemed to get the gist of it after taking time to pick it up though, however there are still things you are not really handling in the most efficient manner :) ...the tracker can be used like it is in Nuke for example, and the colour tools are more capable than you think. Once you get more familiar with it, you'll appreciate it more. Good you're seeing it for yourself though. next time, try a big heavy 3D scene with loads of geometry. Compare that to how nuke handles it ;)
@AlfieVaughan
@AlfieVaughan Ай бұрын
Thanks for taking the time to explain all that! That's really interesting to hear. Sounds like a missed opportunity for Black Magic but like you say, it's probably just not a priority for them!
@JAK-gh4ez
@JAK-gh4ez Ай бұрын
@@AlfieVaughan One has to realize that BMD does not 'really' think of the foundry as a 'competitor'. The reason for this is because BMD makes cameras and other high-end hardware for film, TV, and video production. Their flagship software is davinci, which is a gold standard for grading feature films (ask yourself when was the last time there was PR for nukestudio colour grading a major feature.) Who BMD IS competing against is Premiere, AE, Flame, Baselight, and Scratch. Their interest with fusion's VFX end is less concerning for them, unfortunately. This is why we have sadly lagged a bit behind nuke for VFX toolsets such as deep exr, which, again, existed for fusion 9 from a community member, and we will be seeing it again in fusiuon 19 once BMD releases the SDK. Things were looking good until BMD bought eyeon software- just prior to the takeover, fusion was picking up again. I used fusion on some major television series and feature films back then, it wasn't uncommon. Which brings up the other point- BMD is pretty slow to release the SDK to 3rd party developers, so when major updates arrive, the serious VFX tools made by the community (just look in reactor) have to stand by for updates if they don't work in the newest release. That said, we have a powerful band of developers who are passionate about bringing excellent tools into fusion, and i know of many jaw dropping ones that will be coming soon. You will definitely want to keep your eyes open :) Oh one last note: did you install the nuke2fusion toolset from reactor? might have made the learning curve a little bit easier on you as well.
@KaarloMedia
@KaarloMedia 8 күн бұрын
@@JAK-gh4ez It's great to hear from a seasoned professional and an "insider" that Fusion is being looked at with some real intent from the community side. I'd call myself an extremely heavy user of the entire DaVinci package as a whole (with Fusion for motion graphics). The power of creating in software where every aspect of filmmaking is integrated in such a smooth way is liberating and exhilarating. I would've never believed this was possible when I started years and years ago.
@redbeast13
@redbeast13 4 ай бұрын
Very curious as to what others think but would Fusion be a good beginner tool for artists just starting with a nodal compositing workflow? Like how After Effects was an introduction for many of us in to compositing in general.
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
It's definitely good in the sense that it's accessible and free. But I don't think it's any easier to learn than Nuke. Getting used to nodes is the main jump which obviously you'd have to do either way. I think the most important thing for beginners would be which one has better free tutorials online as that's what you need most early on
@GG-gr2px
@GG-gr2px 3 ай бұрын
Fusion can do Deep Compositing just fine out of the box for many years now; first shown years ago with the "Anonymous" movie...
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
Are you thinking of deep pixel compositing? They're not the same thing... Fusion doesn't support the type of deep I'm demonstrating in Nuke in this video
@yodancristino
@yodancristino 4 ай бұрын
For Deep compositing, I think the tools you're looking for are under the Deep Pixel menu in fusion
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
Deep pixel isn't actually deep compositing unfortunately. It's just badly named. In fusion, deep pixel compositing just means using the position pass. It's not the same thing as proper deep data
@oneaspiringartist5822
@oneaspiringartist5822 4 ай бұрын
I've been using Fusion now for my recent freelance gigs because they were using Fusion. Had fun with it although I still prefer blender's compositor just because I'm used to it, no other reason.
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
Good to know! Didn't realise you preferred blenders compositor 🤣 I've never heard anyone else say that
@oneaspiringartist5822
@oneaspiringartist5822 4 ай бұрын
@@AlfieVaughan haha. It's just because it's the one I'm used to but I'm sure that will change once I get more experience with other software. Have fun with the Curve Pigeon System I sent
@videoediting2907
@videoediting2907 4 ай бұрын
If you started making VFX tutorials for fusion. I WOULD EAT THOSE SO BAD. If there's one thing lacking is tuts for more complex workflos in fusion
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
Haha! I get asked that a lot but I don't know it well enough to confidently say that the way I do things is correct. It's a different story with nuke because I was properly trained to use it. It's a good idea but I'm conscious of spreading the wrong info
@entertainmentcreators1814
@entertainmentcreators1814 4 ай бұрын
@@AlfieVaughan You def know about VFX. I Used to work with After Effects, but lately I've been doing everything on Fusion (Got tired of blue screens lmao). If I'm correct the underlying principles and techniques are pretty much the same, Just in a different package. Also... my man, I'm no industry expert but I don't think there's a "rigght way" for doing VFX. If it does the job, it does the job. There's always some other "more optimal" way. I'm just excited there's more VFX Fusion tuts now days
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
The principles are definitely the same and that's the part that transfers to all software. But having said that, trying to teach them in a software Im not a familiar with will likely lead to doing things in an objectively incorrect way. For example, in this video I wasn't totally sure why the STmap lens distortion in fusion was different to Nuke and if I'd made a point of saying "this is how to use STmaps in Fusion" then I might be showing people a way that doesn't actually work. I totally get your point but there are also some things that can definitely be incorrect
@Y3DS
@Y3DS 2 ай бұрын
You can do deep comp in Fusion
@AlfieVaughan
@AlfieVaughan 2 ай бұрын
That's deep pixel compositing. It's not the same thing. That's just using the position pass to create masks. Deep in Nuke is a totally different thing and way more powerful
@LFPAnimations
@LFPAnimations 4 ай бұрын
I wonder if fusion will replace AE as the starter tool of choice. I started in AE and when it came time to upgrade to Nuke the switch to nodes took a bit to get used to. If I had started on fusion I feel the learning curve to Nuke would have been a breeze.
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
I think it depends what you're doing. AE is definitely more geared towards motion graphics and animationy stuff. But if it's full blown VFX then yeah fusion would be a much better choice to start with. And you're right, the jump to nuke would be pretty straight forward!
@amesmedia4447
@amesmedia4447 4 ай бұрын
I think there’s a solid chance! I work at my school’s video production team, and I’m starting to see that trend. More and more incoming students are starting off with Davinci, and therefore, they’re starting off in the Fusion page for effects as well. I don’t remember where I saw it, but I remember reading/ hearing that adobe used to make their software incredibly easy to pirate, which led to a whole generation learning on Adobe and then sticking with it. However, ever since it went creative cloud, it’s not as accessible to the everyday kid who wants to edit their videos for fun, and I think Davinci has pretty quickly eaten up that market share. It will be interesting to see how Fusion develops because of that.
@rano12321
@rano12321 4 ай бұрын
for vfx fusion is leaps and bounds ahead of ae.
@KaarloMedia
@KaarloMedia 8 күн бұрын
I worked with Adobe tools extensively when I started my career, about 7 years in PPro and AE. Now I've been working with DaVinci for editing for about 7 years and motion graphics / VFX for about 3. For editing, grading and audio, DaVinci is hands down the more capable and streamlined software compared to the Adobe package. No need to export things in between, just switch tabs and use all these extremely powerful tools simultaneously. Fusion has a steeeeeep learning curve for someone coming from AE. The software UI, keyframe handling, node structure and tool portfolio are so different that it took me about 1-1.5 years to get comfortable enough that I didn't have to go to AE for my graphics too much. Now I work almost exclusively in Fusion, with just some small instances in AE. If the video is a long complex motion graphics thing, I would still use AE. For VFX, Fusion is better than AE hands down. When a project gets complicated, managing the effects in a node structure is much more efficient and transparent, nevermind talking about all the tools specifically designed for VFX in Fusion. For motion graphics, AE is better in some ways, whereas Fusion has some tools that AE doesn't offer. Benefits of AE over Fusion: - Vector workflows and integration with illustrator are lightyears ahead of Fusion (this might change in a year or two with shape nodes). - Timeline performance is better in my opinion. I haven't tested this thoroughly, but Fusion feels to clog up faster from simple to medium complexity projects. - Alignment and distribution tools + snapping are non-existent in Fusion (there are some third party plugins, however). - Moving keyframes around is more intuitive in AE, the Fusion UI can be quite cumbersome - AE's UI is was more intuitive to learn. You can choose objects in the viewport and move them as you want, whereas Fusion is more numbers and property based. - The timeline workflow is more commonly adopted and easy to understand. In AE you can just cut a layer and it will not be visible. In Fusion you COULD do this for nodes, but it's restricted by UI and underlying logic. Object visibility is controlled with merging nodes or node clusters together and animating blends or covering the screen with another object. Benefits of Fusion over AE: - Complex projects easier to navigate due to nodes (this increases your skill ceiling quite fast) - Colour grading workflows at your fingertips (e.g. filmic grading & effects on top of the motion graphics) - Some tools are great for motion graphics (modifiers like follower, anim curves) - 3D workflows - Most animation curve tools and UI choices are better than stock AE. - Precomps are node clusters, which is easier to manage. - Creating tools and templates is pretty easy, sharing node structures to colleagues is a breeze I probably missed a lot. But this is my experience thus far.
@wix001HD
@wix001HD 4 ай бұрын
Alfie, what are your thoughts on playback and processing speeds, considering all the optimizations in DaVinci and the extensive support for GPU acceleration in almost every process? I've been using Nuke as my primary tool for quite some time, occasionally checking in on developments in Fusion. Is there a significant difference in the speed of file playback and the performance of heavy tools (such as CameraTracker)? Naturally, it would be best to test these aspects on complex scenes with defocusing, multipasses, and similar elements. But mb you could share your opinion, cuz I already see that Nuke is the slowest software atm in terms of playback files and working tools
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
For this video they seemed about the same but like you said these shots were very simple so not the best test. I haven't used fusion is any complex capacity with 3D defocusing etc so can't really comment on how they compare
@overlordthe7th981
@overlordthe7th981 2 ай бұрын
I would love to see you do compositing in blender and see if it is even possible.
@AlfieVaughan
@AlfieVaughan 2 ай бұрын
I've used Blenders compositor. It's ok but it lacks a lot of basic tools that would make anything more than basic overlaying of renders very difficult/ impossible. And I'm a massive fan of blender so I'm not saying that out of spite 🤣
@Vaveili
@Vaveili 2 ай бұрын
New here, Enjoyed your thoughts & professional opinion. Wanted to grasp more on where Fusion could potentially stand in the VFX world for comp. I am used to compositing smoke, fire, special effects, and light passes from Multi-layer EXR's into After Effects but its felt like a nightmare the last year for work. In love with Resolve's Grading System and it being also able to composite 3D Renders? A double whammy for me!. Great Video, I'm looking to move into Fusion away from AE and I think this just helped my decision.
@AlfieVaughan
@AlfieVaughan 2 ай бұрын
Thanks a lot! I think it's a good move from AE and I'm sure you'll be happy once you do
@amesmedia4447
@amesmedia4447 4 ай бұрын
I’m super glad you found out how to get the colorspace working in Fusion! I’ll have to rewatch that at 0.5 speed, because that’s been a pain point for me for a while! When you say load the Aces config, do you mean load the actual file? Cause that was another pain point for me when using it, was anytime I created a new OCIO node, I had to point it to the ACES config again, so I just ended up always duplicating the OCIO node. Did loading the ACES config on a project settings level fix that for you? I would also love to see your take on the roto in Fusion. When I switched from Fusion to Nuke I had no idea what I was missing. I don’t remember if it’s out of beta yet, but Fusion has updated their roto node to have layers! I’m pretty stoked for it, but the feature still seems incomplete in comparison. Then finally, could you do a (pardon the pun) deeper dive on deep compositing? I have a pretty similar workflow to yours, between Nuke and Blender. From my knowledge, Blender is unable to render in deep, but it does have a world position pass, which I’m pretty sure Nuke and Fusion can use. Pretty sure Fusion calls it a Volume mask, or something like that. I haven’t messed with it to much, but is there any way to convert that world position pass to deep data in Nuke? Again not to familiar with deep, since my 3D rendering experience is limited to Cycles, but isn’t the magic with deep also that it samples the pixels behind an object as well? So if you have a blur, it can more realistically let the colors from the background peak through? Sorry for the long comment with lots of questions, but as a budding freelance compositor and 3D generalist, your channel has had some of the most useful, and practical information for someone like me. I really enjoy your content, and I’ve gotten a lot of value out of it over the past few years, so thank you!
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
I didn't use any OCIO nodes to be honest but this definitely worked for the viewer. Last time I just worked in linear as I couldn't figure out how to get the ACEScg plates to display correctly. I loaded the actual aces config.io file into the viewer like a LUT as you see in the video and then set my input and output colour spaces and then it behaves like nuke! Not sure I can stomach doing a roto video... 😅 Not exactly my favourite topic. But I've been told a few times about the roto update in fusion. Good they're keeping up. No the world position pass is a totally different thing to deep data. You can't convert it into deep and Blender can't render deep sadly. Maya and Houdini are the only 3D programs that can export it as far as I know. Fusion has something called deep pixel compositing which is misleading as it sounds like deep but it's actually just using the position pass from what I've read... Just bad terminology by the looks of it
@amesmedia4447
@amesmedia4447 4 ай бұрын
@@AlfieVaughan thanks for the clarification on how Aces worked! As for deep, that’s what I thought, which is a shame. It’s definitely weird that Fusion uses the term deep, cause it is quite misleading, but using the world position pass is probably better than nothing
@elliotmark5093
@elliotmark5093 Ай бұрын
at least we all agree that adobe can burn in hell
@AlfieVaughan
@AlfieVaughan Ай бұрын
😅
@ADFEMU
@ADFEMU 3 ай бұрын
In Fusion, wouldn't the Lens Distort node do the undistort trick? Note that I am not referring to the Lens Distortion node which is a different node and it is a simple lens effect. The Lens Distort is also able to load external Distortion Data.
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
Does it also work with the all the other channels in a multi layer exr? Everything I tried only applied the distortion to rgb
@ocdvfx
@ocdvfx 4 ай бұрын
Couldn't agree with you more! Also, I started earning more from each job because I comp in nuke.. Really levels things out. I'd go with fusion if I wasn't making money from vfx, small full service production company, or was currently using ae
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
Good to know! It's like how Flame used to cost an absolute fortune to have the machine and the license etc. so being a flame artist meant people could charge insane day rates
@pxrposewithnopurpose5801
@pxrposewithnopurpose5801 3 ай бұрын
nuke plugins be wild but cant sell my kidney
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
🤣🤣🤣 yeah they're a bit pricey. Lots of good free ones though!
@kaikedelima123
@kaikedelima123 4 ай бұрын
"Oh Shit... Here we go again..." 0:00
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
🤣🤣🤣🤣🤣
@akyhne
@akyhne 3 ай бұрын
Offtopic question: How important is video resolution to a VFX artist? I'm sure you're gonna say, that quality (well filmed, well lit) exceeds quantity (resolution). But I'm sure, things like masking and tracking is easier on higher resolution. Is there a sweet spot, where the video gets so heavy to work on, that the benefit dissapear and you'd rather have a lower resolution to work on? I'm of course asking, because I wanna know, if VFX artists are looking forward to working on Blackmagic 17K footage or they'd rather work on 2K Arri footage.
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
There's definitely a sweet spot. The jump from 2k to 4k is horrible. Even on the machines at work that cost $20k+ each. It's exponentially slower to playback, track, render etc. I think you'd be surprised to hear that almost everything still delivers in HD (or 2K), even films for cinema screens. Most projects I work on are shot in either 4.6k or 6k which is the native res for the cameras (usually an Arri Alexa mini). But when we ingest the footage our colour department scans everything down to 2.8k which is what we work on and the final deliveries are usually HD. High Res cameras have been around for years already, like the RED helium etc that shoot 8k. We work with that footage all the time just never at native res. So the 17k black magic files won't be worked on at 17k either. It's not physically possible even with the best computers
@wraithdreams
@wraithdreams 3 ай бұрын
I think it would be nice to see a slow step by step tutorial about this.
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
As in a step by step on the fusion part of the video? Comping the CG?
@PeeJ_ENT
@PeeJ_ENT 4 ай бұрын
To address your comment about deep compositing and the depth data, I'm pretty sure it is addressed by Millolab Tuts, Blender to Fusion vid, he mentions something about the coordinate system in Blender is different than the one in Fusion so you would have to switch some channels around to get the proper position data, just another "lovely" quirk about Fusion. So I believe it is possible, this is just not my traditional wheel house of knowledge. Once again, great video. (Hopefully my comment goes through even though I'm talking about another video)
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
Thanks! Unfortunately deep pixel compositing isn't the same as deep in Nuke and proper deep data. What youre referring to is actually just a common position pass AOV and not actual deep data. They're very different systems that for some reason have been confusingly named the same thing 🤣
@PeeJ_ENT
@PeeJ_ENT 4 ай бұрын
@@AlfieVaughan Alright gotcha, I appreciate the clarification
@johntnguyen1976
@johntnguyen1976 4 ай бұрын
Great point about how the further you get in your career, your projects will (hopefully) get higher end and bigger budgets..in which case the cost of your software starts to matter less and less to the individual...since those costs get absorbed by the projects. I get that this would 100% matter to freelancers, lone wolves, and start ups...but for medium to large film or commercial projects...i haven't really cared about how much something costs in a hot minute (and focusing on 100% the best software package to get the job done right...and quickly).
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
Yeah exactly. It's all a natural part of the process and usually the expense can be passed on to the client
@ElliottK
@ElliottK 3 ай бұрын
Great video! Are you using any Nuke2Fusion style shortkeys and mods?
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
Thanks! I did install it initially but I found it was changing some hot keys I didn't want changed. So in the end I just rebound a few basic ones that I wanted. Like pressing tab to search for nodes etc
@RealTimeFilms
@RealTimeFilms 3 ай бұрын
What about the speed difference between Nuke and Fusion ? The effects,especially the GPU accelerated ones and the speed of reading the files sequence into cache.
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
I didn't notice a speed difference between the 2 in this video but the comps were quite simple. Probably not the best test
@RealTimeFilms
@RealTimeFilms 3 ай бұрын
@@AlfieVaughan at some point I read opinions about how Fusion or Davinci was much faster since it took better use of Nvidia GPU, even of multiple cards at the same time, but seeing how Nuke is much more expensive, maybe that's not true.
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
@RealTimeFilms I don't know enough to go e a valid perspective on that I don't think 🤣 But nuke has a lot of GPU accelerated nodes too. Especially for heavy stuff
@TVperson1
@TVperson1 3 ай бұрын
yeah, it's a good money saver 10% of the price of Nuke
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
Definitely!
@eren_ackerman12
@eren_ackerman12 3 ай бұрын
❌❌❌❌❌❌❌❌❌❌❌❌❌Brother how did you arranged the panels in fusion. I thought it's not possible. Is it? . Or it's because of your screen size?
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
You can't arrange them properly but there are several different layout presets to choose from under the fusion --> layout menu
@eren_ackerman12
@eren_ackerman12 3 ай бұрын
@@AlfieVaughan aahaa. Got it. Thanks
@YoshioArts
@YoshioArts 3 ай бұрын
I know your focus was on Nuke versus Resolve for VFX. But I'm wondering if they would be a great combo - Use Resolve for editing/grading and VFX, and for high-end VFX use Nuke and export it back to Resolve. Would this be a good workflow? I'm switching from Premiere/AE to Resolve/Nuke (mainly focusing on Resolve for now) so I'd love to hear your thoughts on them together.
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
That's exactly what I do for my videos. I edit and grade in resolve and think it's fantastic at both of those things. But for the VFX I export everything to EXR sequences and work in Nuke and Blender. I've got a whole video about it. It's slightly due an update but you get the idea... kzbin.info/www/bejne/mp22gJ6OiZx_rs0si=2wSKbHsUNzLh2EhM
@IBpostproduction-e4q
@IBpostproduction-e4q Ай бұрын
@@AlfieVaughan I reccomend reading up on DaVinci's VFX Connect feature in the manual. Should speed up your workflow. :)
@IBpostproduction-e4q
@IBpostproduction-e4q Ай бұрын
why not use Fusion?
@cmuk3d
@cmuk3d 3 ай бұрын
Hi thanks for the run through, does anyone know why when i do a similar work flow and try to open the exported fbx file in cinema 4D, it always is the incorrect resolution? In cinema 4d. Thanks. It does not seem to retain the resolution of the timeline in the fbx export?
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
3D cameras don't have anything to do with the project resolution. They have their own sensory size etc that's independent from the resolution of the shots. I don't use C4D but I would imagine you just need to set the project resolution to be the correct size when you first make the scene. I do the same in Blender
@787KurtF
@787KurtF 3 ай бұрын
So if Fusion were to add Deep Compositing it would be comparable? Good to know.
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
It still is comparable. Deep compositing isn't a useful feature to 99% of people using the software
@97DarkSkull
@97DarkSkull 3 ай бұрын
Big plus about Fusion for me is that I'm the only person in my studio that is using it. I've set up fusion render farm (which is free) on all PCs and now I have more then 20 PCs calculating my compositions. It's insanely fast and all that for 300$!
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
Haha that's definitely a bonus 😁
@I3ra
@I3ra 3 ай бұрын
How is it a plus that you’re the only person using it. You can’t pass off the project, or collaborate with ease. If you go on vacation or are sick no one can open your project. Don’t say job security either because the moment those situations arise a smart lead [producer or owner] would restructure. I also don’t know why you have 20 computers rendering composites from a single artist when one decent computer can handle it in the evenings. Don’t tell me you’re using other people’s stations while they’re working. 🤦‍♂️
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
@I3ra that's quite a quite a narrow minded perspective in my opinion... While technically you're right about it being difficult to hand off, if you're doing a shot that you know will definitely not be picked up by someone else then it's not a big deal. Other software can have tools and things that are uniquely useful and good for problem solving. I've been using blender quite extensively for the last 7 years while working as a compositor at VFX studios. No one else uses it and can't pick it up if I do something in blender. But for standalone work where I know it's just me, it's solved some enormous problems that would have taken 5 times as long to do solely in comp. As for the render farm, valid point but maybe their individual machines aren't that good? I've also done jobs at 15k that took 7 hours to render overnight. If you're working late and need to send something quicker than 7 hours then it could be a 21 minute render with other machines. More power is never a bad thing
@rano12321
@rano12321 Ай бұрын
@@I3ra you really don't know anything you are talking about dude.
@Drew_Baker
@Drew_Baker 21 күн бұрын
What are your computer specs? Love the content btw
@AlfieVaughan
@AlfieVaughan 21 күн бұрын
Thanks! I have a 3090, i7 6700k and 32GB of RAM
@Drew_Baker
@Drew_Baker 21 күн бұрын
@@AlfieVaughan thanks for the quick reply! It’s awesome to see creators interact with their audience, I know it’s not easy some times. Last question, do you have any tips for smooth playback in davinci? My computer is a little more up to date than yours but my playback is awful in fusion and just makes workflow frustrating when dealing with large composites. Thanks for your time !
@markh10001
@markh10001 3 ай бұрын
Great comparison. Which version of Fusion did you use? DaVinci Resolve, DaVinci Resolve Studio or Fusion Studio?
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
Thank you! I'm using Resolve Studio here
@MartyJWebb
@MartyJWebb 3 ай бұрын
How familiar are you with Flame? And how good do you think Resolve/Fusion is as an alternative for Flame Online editing?
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
I use Flame for running the edits at work. I haven't done any comping with it but we use it for conform/ online etc. I think it's great. I'd much rather comp in Nuke which I still do but as a timeline tool flame is brilliant
@MartyJWebb
@MartyJWebb 3 ай бұрын
@@AlfieVaughan I'm curious about swapping out Flame Online for Fusion Online. We Grade in Resolve and to have both in 1 package would save a lot of time and headache exporting back and forward between the two. Do you think Fusion is a capable competitor to Flame for 2D Online work like that?
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
@marty9369 it's difficult to say as I haven't done any online in resolve. But it's a very capable editing software... So I don't see why not
@ojdesignmotion1589
@ojdesignmotion1589 4 ай бұрын
But Fusion from version 18 should have deep compositing! Overall, great review
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
Are you thinking of deep pixel compositing? They're not the same thing. I thought that too when I was researching for this video
@MessianicJudaism
@MessianicJudaism 2 ай бұрын
I was hoping to get a one-time pay license for Nuke for my Synagogue. Once I get my Rabbi ordination, I'll be developing a video production studio where we will be creating documentaries from our Yeshiva. Subscriptions are the very reason why I will no longer use ADOBE software. Thank you for this video. I was wondering, is there a website that does step by step tutorials for Nuke? Thanks.
@AlfieVaughan
@AlfieVaughan 2 ай бұрын
I think it's subscription only but if you're not making money from what you produce then you can use nuke non commercial which is free. Alternatively, fusion is davinci resolve is very good and free or you can buy the studio version which is about £240 as a one off payment
@jonuwin
@jonuwin 4 ай бұрын
Was wondering what are rage benefits of using a STmap instead of just dropping in your lens grid and undistorting it
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
It just takes more time and the end result is the same. To properly set up a lens grid you have to check all the points are exactly on the edges of the squares and move them manually if needed. Which takes a few minutes each time and then the end result is outputting the distortion. So using an STmap just skips that step and gets you the distortion instantly
@KelVFX
@KelVFX Ай бұрын
Always enjoy your videos Alfie but not sure how you can be 100% objective if Nuke sponsor you KZbin channel? I think both products are very close, Nuke though is a bit more polished and better supported but I also think a bit slower under the hood. The artist will always be the defining difference at this level IMHO, I still watch Nuke tuts to improve my work in Fusion.
@AlfieVaughan
@AlfieVaughan Ай бұрын
Thanks! It's a fair question. The best answer I can give is that they don't give me any money or ask me to say anything good about Nuke. They just give me a license each year. And I approached them to ask for one. I also paid for Nuke Indie for 2 years out of my own money when I was doing some freelancing outside of my day job at The Mill. So I'd say I've put my money where my mouth is by actually using it as a customer before I was affiliated with them in any way. But you're right, now it's a bit of a different story!
@mseFilm
@mseFilm 3 ай бұрын
Hi. Great comparison. I would like to see your hdri Workflow with your insta360. Would that be possible?
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
Thanks! It's actually not an insta360 it's a Ricoh Theta Z1. And in terms of workflow with this camera, there is none 🤣 It merged and stitches the HDRI in camera which as far as I know no other 360 camera does at the moment. Very expensive... But save a lot of time. So the files come out the camera as 32bit EXRs and can go straight into Nuke/Blender for use
@mseFilm
@mseFilm 3 ай бұрын
But are you merging with photishop? Because when I do that, I never get such a clean image like you. My ist still overexposed. So I must lower the exposure in the 3d packet. But then Imthe picture is to black.
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
Nope. All the merging is done in the camera. I don't have to process it at all. It literally comes out the camera ready to use. That's why I bought it
@lestrucsdeflo
@lestrucsdeflo 26 күн бұрын
Maybe a naïve question, but why do you want to erase the sun if you have it in your HDRI ? (Especially if it's taken in the same spot)
@AlfieVaughan
@AlfieVaughan 26 күн бұрын
Because the sun is usually over exposed still even in the lowest exposure. You need it to be a tiny pin prick in the HDRI for the lighting to look real. If it's too big and blown out you get really soft shadows. So it's better to paint it out and then use a sun lamp as that lets you control it more effectively
@lestrucsdeflo
@lestrucsdeflo 26 күн бұрын
@@AlfieVaughan thank you so much 🙏🙌
@arseniysemin1361
@arseniysemin1361 3 ай бұрын
Worked with fusion on couple animation projects (both 2D and 3D). Liked it a lot, very capable. However I find Nuke much cleaner workflow, more intuitive, faster, and I love making tools too much. Fusion really missing shuffle node, when you have 10-20 layers of lights and all the passes imaginable it gets really messy. On the flip side, I prefer fusion's paint tools way more and Fusion's 3D tools are way ahead of the one in Nuke. Also Fusion's defocus workflow is a mess. On the other note: Still crying that Natron stopped active development, would be cool to see the video on it with your opinion.
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
Sounds very similar to my experience!
@IBpostproduction-e4q
@IBpostproduction-e4q Ай бұрын
the Fusion Reactor plugin has a solution that helps separate channels similar to the shuffle mode
@arseniysemin1361
@arseniysemin1361 Ай бұрын
@@IBpostproduction-e4q you mean hos_Split_exr?
@IBpostproduction-e4q
@IBpostproduction-e4q Ай бұрын
@@arseniysemin1361 that may be it. I'm still learning myself
@arseniysemin1361
@arseniysemin1361 Ай бұрын
@@IBpostproduction-e4q if it is what you mean it's not exactly the same. Nuke or even Natron Shuffle is closest to Fusion channel boolean. As far as I'm aware right now even with plugins it's not possible due to how fusion treats channels. The issue is not accessing the channels from the beginning, but rather being able to work with them down the line. Right now you have to have ton of loaders everywhere which gets messy pretty fast, with proper shuffle you can literally render one file that'll contain all the layers (you totally should never do that due to performance though)
@heweiping123
@heweiping123 4 ай бұрын
I was curious about the render time between nuke and Fusion, in this video Fusion is about a minute. What about nuke?
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
They were both about the same. But it doesn't get much more simple than these shots so I'm not surprised. I haven't done any massive comps on fusion but it would be interesting to see!
@Dovel_2
@Dovel_2 4 ай бұрын
I am learning fusion for vfx. I don't know if i can get a job as a fusion vfx artist
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
You will have to look for a studio that uses fusion. Theyre not very common so your choices will be a lot more limited and it depends if they're hiring or not. For the best chance of being hired you're better off learning the most commonly used software
@mariotriforce
@mariotriforce 3 ай бұрын
Much fairer video, re deep I have a theory that its actually behind a patent & weta gave it exclusively to nuke thats why bmd cant do anything 😅
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
Thanks! Could be but I doubt it as several 3D softwares are able to render it so it's not exclusive in that sense. I think it's more likely no one else has bothered putting it in a compositor as it's not an important feature to 99% of the user base
@mariotriforce
@mariotriforce 3 ай бұрын
@@AlfieVaughan fair, here at least BMD is trying to be competitive on the USD front :)
@jihadj.najmuddin9784
@jihadj.najmuddin9784 2 ай бұрын
Nothing like nuke.
@AlfieVaughan
@AlfieVaughan 2 ай бұрын
They're both node-based compositors...
@MrJemabaris
@MrJemabaris 4 ай бұрын
What's your verdict on performance differences between nuke and fusion? I haven't used fusion in a while but I find nuke to be a bit lacking in that regard as it is still very much single threaded and not using the GPU as much as some other modern software.
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
They seemed about the same here in terms of playback and render time. Although these were both very basic shots so not sure it was the best test!
@MrJemabaris
@MrJemabaris 4 ай бұрын
@@AlfieVaughan thanks for the reply. Btw; I recently dug a bit deeper into 3D tracking and watched an interview with the guy who created syntheyes. He mentions that it is basically better not to provide the solver with camera back data because the mm values you find online are often not entirely precise and neither are the focal lengths of lenses. The software is far better at calculating these values precisely just by itself. In my experience the hpix error usually just goes up when I input these so I was glad to find out that it's actually better to just don't input them. Cheers
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
@MrJemabaris yes Ive found this as well. I usually don't do this anymore in Nuke when I'm tracking. I just did it in this video so that the trackers were both working off the same information to see which produced a better result
@rolandtorda5570
@rolandtorda5570 4 ай бұрын
How about bounding box management? For example, in Nuke you can set it to A side in your copy/merge(mask) node and have the alpha channel determine the bounding box of the premultiplied image before merging it back to the plate. In fusion I have no clue how I should do that. Also, cropping it doesnt seem to be the way to go. Any Fusion expert here who could help me out ?:)
@rano12321
@rano12321 3 ай бұрын
try the matte control node.
@invisible-o6v
@invisible-o6v 4 ай бұрын
Need blender aov pass like position with nuke
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
What do you mean? Nuke can work with position passes from Blender
@pxrposewithnopurpose5801
@pxrposewithnopurpose5801 3 ай бұрын
gotta learn nuke but as a kid going to school its impossible to afford
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
There's Nuke non-commercial. It's literally free like I said in this video 🤷‍♂️
@pxrposewithnopurpose5801
@pxrposewithnopurpose5801 3 ай бұрын
@@AlfieVaughan i think i just got the student license. Thanks for your video tho I used to watch it a lot finally getting into it
@sifarathussain1335
@sifarathussain1335 3 ай бұрын
I can't see your Amazon Product VFX Breakdown, You delete it from KZbin?
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
That was in my "what's it like to work at a VFX studio" video. It's still live!
@sifarathussain1335
@sifarathussain1335 3 ай бұрын
@@AlfieVaughan Ok Thank You
@Dpate10
@Dpate10 4 ай бұрын
constructive feedback
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
That's more like it! 👌
@xXSpaceCowsXx
@xXSpaceCowsXx 4 ай бұрын
I've given up on fusion after losing my track data every time i open the program, cost me money and time.
@dannybcreative
@dannybcreative 4 ай бұрын
This is not normal. When did you last use it, and what version?
@mariotriforce
@mariotriforce 3 ай бұрын
We're you on the 19 beta?
@3TQHAJSHNQ
@3TQHAJSHNQ 3 ай бұрын
Watch 13:08 first. This should have been at the beginning of the video, not 13 minutes in.
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
I don't get paid to promote Nuke. I just reached out to them after paying for Nuke myself for a couple of years and asked if they would be interested in providing a license. Which they did in exchange for me making some of their official tutorials. I don't think it changes my perspective at all. And like I said, if I wasn't getting it for free I would totally pay for Indie
@Mionwang
@Mionwang 4 ай бұрын
you were?
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
Well... I was a bit harsh on it the first time 😅
@Mionwang
@Mionwang 4 ай бұрын
​@@AlfieVaughan just finished watching. Nice.
@BenjiHDD
@BenjiHDD 12 күн бұрын
Martinez Michelle Moore Jose Clark Amy
@gabeo9740
@gabeo9740 4 ай бұрын
Which renderer is faster?
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
They were very similar. Both about a minute. But the shots were very basic so it's not the best test for render times
@Vianavfx
@Vianavfx 4 ай бұрын
How is that stmap generated?
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
I used the lens grid we have at work to profile all my lenses. One of the perks of being at a studio! Without one there's not really any way to do it properly. You need to print off the chart and stick it on a big piece of wood backing so it's straight and then film all your lenses looking at it to extract the distortion data
@PawelGrzelak
@PawelGrzelak 3 ай бұрын
Everything is good in this video, except for the grade (sorry) :)
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
Thanks! I didn't really put any thought into the grade 🤣 just upped the contrast and saturation and added a vignette. It was just meant to be a cheesy look rather than anything serious
@PawelGrzelak
@PawelGrzelak 3 ай бұрын
​@@AlfieVaughan Yea I know! I am actually surprised you made yourself try fusion. I use it as my comp app, but only because I don't comp much. For me Nuke just clicks, channels, masks, everything seams well thought-out. Fusion often feels like 3 softwares glued together. Even node connecting is pain. If I's comp a lot, I'd pay for nuke.
@roggie1
@roggie1 4 ай бұрын
Try composting in Blender next time
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
I've tried it. Blenders compositor is terrible 🤣 I absolutely love Blender for it's 3D stuff but it's compositor is so behind anything else. It's basically useless for anything serious
@akyhne
@akyhne 3 ай бұрын
Sshhh, Blender fan boys don't like their software to be criticized! They think it's the best thing, since sliced bread. Best editor, best compositor, best 3D modelling software etc. I've seen several Blender fans claiming that Blender beats everything on the market, when it comes to compositing.
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
I'm a blender fan boy 👀 just not of the editor 😏
@akyhne
@akyhne 3 ай бұрын
@@AlfieVaughan Probably not the kind of fan boy I'm talking about, 😉 And yeah, I know you're using Blender.
@thefacelessone74
@thefacelessone74 3 ай бұрын
What makes someone a "Professional Nuke Artist " lul
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
Working at some of the best VFX studios in the world for 7 years? 🤷‍♂️ But in all seriousness, by definition a professional is someone that gets paid to do a job. I get paid to spend 50+ hours a week working as a compositor. How's that?
@2424rocket
@2424rocket 4 ай бұрын
You might as well be speaking Russian!
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
It's all very geeky 🤓
@xanzuls
@xanzuls 4 ай бұрын
or English for those who speak Russian.
@xChuck17
@xChuck17 4 ай бұрын
Fusion is free and wayy more appealing visually opposed to nuke, therefore more people are gonna use it.
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
So is Nuke unless you're working commercially! I do agree but like I said, this is from the perspective of a professional, not the average user. And also picking software based on how the UI looks is not a good idea 🤣
@thefacelessone74
@thefacelessone74 3 ай бұрын
Fusion fucking sucks
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
😅
@IBpostproduction-e4q
@IBpostproduction-e4q Ай бұрын
how so?
@LupusMechanicus
@LupusMechanicus 3 ай бұрын
Congrats looks like a shittier version of unreal engine.
@AlfieVaughan
@AlfieVaughan 3 ай бұрын
What does? Fusion or my compositing? 🤣
@LupusMechanicus
@LupusMechanicus 3 ай бұрын
@@AlfieVaughan The programs that probably are monthly subscription based. Your compositing looks great.
@poopiecon1489
@poopiecon1489 4 ай бұрын
where can u buy lens grid STMAP ??
@AlfieVaughan
@AlfieVaughan 4 ай бұрын
You have to film one for your specific lens on a lens grid. We have one in our studio so I just used the one at work. But they're pretty massive so to make your own one is a bit complicated. Worth looking into if you want to get serious about lens distortion workflows
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