Disclaimer - 00_zombie_00 will upload the newest version soon... scratch that, the update is in! The next part of After Doom will take place in Quake 1 engine - examples of that work, you can see here kzbin.info/www/bejne/fmmVlYyNqb58gNU (one of the examples, many more on Zombie's youtube) After Doom is 8 level narrative DOOM mappack where we as a Doomguy, have to explore the story just after killing a boss of each DOOM Episode, Doom II Hell On Earth, DOOM64 etc. etc. His journey with 'Destruction of Argent D'Nur' map comes to an end - this is a final to the After Doom story. After Doom mappack is known for its great levels with good atmosphere, very nice visuals, memorable places and situations (like fighting gigantic Icon of Sin that hunts you). After 9 years of development and 8 levels, the continuation will move somewhere else. The ending of this map also gives a slight tip about the continuation on Quake I engine - if you want to know more about After Doom's continuation, please visit Zombie's Patreon - www.patreon.com/c/00_Zombie_00/posts. 04:54 - Yellow Key 05:50 - Secret #1 07:40 - What is this place... and what is that four legged Mancubus abomination doing!? 12:55 - Lone Sentinel fending off the monsters 18:50 - What is that huge four legged monster? 22:40 - Invasion of Nekravol 32:30 - Final Encounter 34:38 - The End... or is it just the beginning for something new?
@ONEFATE9Ай бұрын
Can't get through the week without my favorite doomslayer fix ! Thanks!
@MartinozYTАй бұрын
Enjoy!
@00_Zombie_00Ай бұрын
It is always impressive to see the environments with your graphic configuration, the map exists thanks to the support you have given me along with the other people who trust in what I do, thank you very much!
@MartinozYTАй бұрын
Thank you very much!
@sereceius270Ай бұрын
just finished argent d nur hours ago. the architecture you improvised with the doom engine is just incredible. amazing work
@00_Zombie_00Ай бұрын
@@sereceius270 thank you very much, I'm glad you like it
@doom0666Ай бұрын
Loved After Doom. Now I gotta play this map
@MartinozYTАй бұрын
Wait a while - 00_zombie_00 will upload it soon, it's an early version for Patreon members^^
@doom0666Ай бұрын
@@MartinozYT I will. From the end of every episode of After Doom it gave a much better and clearer story after what happened in each episode and game. I think the most disturbing maps had to be The Icon of Sin is Dead, Shores of Hell and Hell on Earth. Seeing a lot of civilization being destroyed, civilians dead with gore on windows and more gave it a perfect story. I wonder if there will be more beta Doom 1 stuff like the pile of corpses and such. The detail of each episode felt very unique and why no human should mess with Hell. Just taking in every episode showed how Hell invaded after E1 through E4.
@MartinozYTАй бұрын
Indeed city maps in After Doom are those the strongest on the list
@doom0666Ай бұрын
@@MartinozYT After Doom does make Extermination Day look like child's play. These episodes are really detailed plus seeing how everything ended after everything the Doom Slayer fought tirelessly to make sure all demons were eradicated. The rotted demons were more disturbing than the normal enemies. I kinda wish we did have this as a modern day Doom game with more story to tell. Khronos should be the main enemy in The Dark Ages or at least have the mother demon come back like Icon of Sin did
@MartinozYTАй бұрын
Well for the defence of EDay remember it was made back in 2015/16 so its design was closer to the top of these days:). As for the After Doom continuation lets for its Quake I sequel:)
@torshec8634Ай бұрын
Well, something for the fans before Dark Ages comes out.
@MartinozYTАй бұрын
Yes - also After Doom will get a continuation in a different ID Software game :eyes:
@justaadhdgamerwesley6244Ай бұрын
Man its been months since we last seen it
@samueltorres2232Ай бұрын
@@MartinozYTQuake?
@MartinozYTАй бұрын
Yes, the continuation of After Doom will move to Quake I as I know :)
@samueltorres2232Ай бұрын
@@MartinozYT wow Its better than i thought
@DoomModSn0bАй бұрын
AWWWEEEESOOOOMEEE!!! Thanks for the cool vid, Doom friend 🫡😃😃!
@kevinbond3929Ай бұрын
I ❤ watching doom project brutality you put out
@SomeKindaSpyАй бұрын
Doom Dark Ages before it even comes out!
@RhinhosАй бұрын
Gracias por un nuevo video ❤
@c0s1t0510 күн бұрын
Pretty cool! I like the metal sniper
@joaquinalejndrotolosaАй бұрын
This is art
@MartinozYTАй бұрын
As always, After Doom content is beautiful
@trentsmith5631Ай бұрын
Wow that was Epic, im surprised you didnt use the variations of the shot gun though :).
@MartinozYTАй бұрын
In fact, I do not find the Shotguns right now super important to use :)
@trentsmith5631Ай бұрын
@@MartinozYT well when you have such an awesome assortment already i would agree lol :)
@MartinozYTАй бұрын
Yeah, especially when I had the Gauss Cannon (addon), HDMR, Desert Eagle, Heavy Plasma Rifle and son :)
@trentsmith5631Ай бұрын
@@MartinozYT that heavy assault rifle was beastly to lol
@MartinozYTАй бұрын
@@trentsmith5631 That's why I like it too, if upgraded of course^^
@javierojeda3192Ай бұрын
No custom soundtrack, no problem *insert Club 32 syphon filter music*
@FACF0416Ай бұрын
Incredible. Gonna get it.
@MartinozYTАй бұрын
Just wait till After Doom update on Mod Db^^
@MartinozYTАй бұрын
And the update is up!
@gustavferreira627Ай бұрын
I'm just going to say this right now, this is basically its own game at this point. I'm dead serious and I really wish that modders, especially ones who make Total Conversion mods and who are able to pull off this many mechanics as well as new and unique level designs in old engines like these would just make their own game set in their own world. I really think these people are limiting themselves to a ridiculous degree through not doing it especially for people to experience it. I would really love to play them on my Nintendo Switch.
@rockethero117714 күн бұрын
13:05 that poor guy!
@Steventhe2ndАй бұрын
well now, looks like it's time to wreck havik in Nekravol!!!!!
@TheBioshock59625 күн бұрын
I hope the mod's creator plans to include a Quake-themed level in a future update, as the final parts of the level make it clear to me that Doomguy will end up in that reality.
@duendecocacola4099Ай бұрын
quake dimension
@roadtree721Ай бұрын
That upgraded looking DMR Where is that from? An addon?! I dont see it in the current version of PB.
@MartinozYTАй бұрын
Yes it an addon, it should be avqilqble on Project Brutality Discord:)
@roadtree721Ай бұрын
@@MartinozYT Oh, okay. Thanks! :D
@doragonshedo9380Ай бұрын
is there any updated version of that big rifle? i have the mod but i think mine is outdated and the ammo counter doesn't show up and don't use the bullet ammo pool
@MartinozYTАй бұрын
I think that's the newest one - www.mediafire.com/file/2qaycf0bzsv5204/PB_Sniper.pk3/file
@Cpt.John_BUNBUNАй бұрын
Where did you get the heavy assault rifle addon?
@apollohv4908Ай бұрын
How do you have variant npc ? can't find a way to have it, thanks.
@MartinozYTАй бұрын
Which one?
@apollohv4908Ай бұрын
@@MartinozYT On your vid we can see like grey imp, armored pinky etc.. I mean ive installed Afterdoom and PB3.0 and on my entire level I didn't see any variant of imp, pinkys or others. Did I miss something ? Also very good job on everything you did, this is awesome !
@MartinozYTАй бұрын
Check the Hate Never Dies! level + change the spawn preset for monsters. Chaotic Random has all variants spawned, the default has a Tier 1 turned on.
@apollohv4908Ай бұрын
@@MartinozYT Thanks man ! also the monsters sound is classic any idea ? thanks a lot
@MartinozYTАй бұрын
What do you mean with classic :)? In Project Brutality lots of the sounds are used from the vanilla, too :)
@nuruddinshah684Ай бұрын
Hey Martinoz question. If I buy Doom in Steam. Will the Wad file of steam work for Gzdoom?
@MartinozYTАй бұрын
Yes, it should without problems :)
@matteodiiasio7051Ай бұрын
Greeting where can i find the project brutality wad to start gzdoom with PB weapons and more? Thank you
@MartinozYTАй бұрын
github.com/pa1nki113r/Project_Brutality/tree/PB_Staging here, click Code and then Download
@emanuelamaha1427Ай бұрын
Yes Doom Guy Kill All Monsters
@mazungazАй бұрын
nice.
@GATES-KEEPАй бұрын
What monster pack you using as I've never seen some of these enemies before?
@MartinozYTАй бұрын
Hey, some of the monsters are unique to After Doom
@GATES-KEEPАй бұрын
@@MartinozYT oh I thought so thanks for letting me know 👌
@Caramel_Custard_FlanАй бұрын
That new rifle looks hella cool! Was it a part of PB or Add-ons?
@MartinozYTАй бұрын
this is a separate addon:)
@Petya_KMАй бұрын
Martinez you are awesome!!! Add some cool kicks legs and hands an by head
@MartinozYTАй бұрын
Thanks^^
@복찬희-d2wАй бұрын
New 🎉🎉🎉🎉❤❤
@복찬희-d2wАй бұрын
Boss 8:55 . 18:55 😮 22:24 and war... 33:05 3
@DOOMPaPuАй бұрын
acaso eso es un nuevo rifle? 👀👀👀👀👀
@HideakiNasrullah987Ай бұрын
That heavy assault Rifle... It from project brutality addon from discord right ??
@MartinozYTАй бұрын
Yes, that is a separate addon:)
@AlanChill777Ай бұрын
Brother Can you give me your graphics settings?
@MartinozYTАй бұрын
No problem, I also use the ReShade program to enhance it a bit
@AlanChill777Ай бұрын
@@MartinozYT ok
@ThatonecyborgАй бұрын
do you have a Favourite Project Brutality addon
@MartinozYTАй бұрын
Gauss Cannon
@thosemerc3113Ай бұрын
So what game is this supposed to go "after"? Doom 64?
@MartinozYTАй бұрын
The ending is a hint :)
@MasrafiRahmanАй бұрын
@@MartinozYT Quake?
@MartinozYTАй бұрын
Yes, 00_zombie_00 makes the After Doom continuation in Quake 1 :) - you can see it here www.patreon.com/posts/cyberdemon-in-3d-113774938
@MartinozYTАй бұрын
Or here, too kzbin.info/www/bejne/fmmVlYyNqb58gNU
@robszostak4997Ай бұрын
Hopefully we get 1918 bar gun, 50rd or 100rd tommy gun, m1 grand to hear the ping, russian psh-41, predator 2 throwing disk and shoulder lazer cannon
@MikhailMarozАй бұрын
👏👋😃🔥❤
@marilzacarmodasilva8037Ай бұрын
Que todo as amarrar da minha vida caia por terra
@SwedishEmpire1700Ай бұрын
Man, those Argent D'nur guys sure are shit, after all that tlak about spechul Derpslayer and whatnot
@MartinozYTАй бұрын
Well, to their defence - you can't deflect laser or flames :eyes:
@xdgamer2765Ай бұрын
why did i think this was outlast? anyways gg
@Scott-y9g5fАй бұрын
I was thinkin the guyplaing jack reacher wou ld be good to play the doom marine
@Salvadorlobos1Ай бұрын
Hello, greetings. I got to doom project brutality and it has weapons.- But it doesn't have mods and weapons and I don't understand you.- This screen didn't work on HXRTC.- There are no doom mods.-
@MartinozYTАй бұрын
Because addons are separate and are available on PB Discord
@AlanChill777Ай бұрын
Is your graphics a secret?
@MartinozYTАй бұрын
Nope, it's not - I just use ReShade to enhance my experience a little.
@AlanChill777Ай бұрын
@@MartinozYT thanks
@MartinozYTАй бұрын
As for the ReShade configuration, that's tricky. I might give you my config but I've also tweaked GzDoom options a bit.
@seriousgranpaАй бұрын
brutal doom looks better
@-Toaster-Ай бұрын
This looks terrible tbh
@MartinozYTАй бұрын
ok, but why?
@hazaelsentineladaseras2537Ай бұрын
This HAR is a separate addon or does it come with the mod if it is the part where I can get this addon?
@MartinozYTАй бұрын
Separate addon. It's called the Metal Sniper by its file name
@hazaelsentineladaseras2537Ай бұрын
@@MartinozYT In fact, I saw the weapons that worked before the project was updated. You wouldn't have a pack with these weapon addons on your discord, right?
@MartinozYTАй бұрын
Unfortunately, no - I can send you the current addons I use at the moment
@hazaelsentineladaseras2537Ай бұрын
@@MartinozYT Well, I'll have to mine to find it, but thanks for your attention.