PROJECT BRUTALITY 3.0 - Realm Of Cheogsh for DOOM 2

  Рет қаралды 15,849

Martinoz

Martinoz

Күн бұрын

Пікірлер: 46
@MartinozYT
@MartinozYT 3 жыл бұрын
My Discord - discord.gg/XPtgcUAJjt (If you think of subscribing, please remember about notifications cause without them most of the stuff gets unnoticed, thanks!) MAP01 Isle of Bad Luck - 00:00 The Tower - 20:00 Trial of Water - 24:00 Trial of Earth - 28:05 MAP02 Volcano of Passions - 36:35 The Lava Falls - 46:20 Trial of Fire - 53:00 MAP03 City of Despair - 57:45 The Final Tower - 01:07:00 The Battle with Cheogsh - 01:11:00 Cheogsh series are known for quite long, complex and difficult maps with several custom monsters added to the roster, these maps are also fantastic looking pieces of gritty and heavy climax textures added by Shadowman to make you feel alone. To make things even better this map was released back in 2007, that's so long ago that it is really difficult to find a map such as this, but unfortunately with its comes a big price in terms of compatibility with gameplay mods. First I had to completely skip a part with Trial of Air because it's incredibly bugged and teleports are hardly working thus obtaining Khuman of Air is not possible if you do not use cheats such as noclip or fly because good luck with this. Another part where cheats are needed is during the last MAP03 City of Despair that takes place in some sort of void, unfortunately every teleport you use spawns you outside playable area killing you immediately, you need god + noclip to return. And the last thing is with the skull keys needed for progression to open two doors locked behind them - when you pick them up, they are not added to inventory, you must spawn CH_yellowskull and CH_redskull respectively to have them in inventory. The pace of the maps is slow mostly because of the custom monsters added by the author to the roster, most of them are extremely annoying such as ghosts, cloaked Imps, Stone Imps with homing projectiles, durable cloaked Imps or even Octabrains. But in my opinion the most annoying added custom monster so far is of course the new Revenant variant that has hitscan attacks, on higher difficulty levels it basically can snipe you from long distances as it attacks you in their line of sight. As for the bosses in this mappack, all of them are fairly easy maybe except a Spider boss in MAP02 where you have limited place to run around because of lava and Spider Mother loves to spawn even more annoying enemies to the arena. The mappack as I mentioned earlier is really difficult for every type of player, with custom monsters and overall darkness of the map it adds even more to the challenge, MAP03 is a real test to not fall down in some places.
@ДокторЯдо
@ДокторЯдо 3 жыл бұрын
So "Isle of Bad Luck" is not just a coincidence, it's a reference!
@alexanderkiselev9101
@alexanderkiselev9101 3 жыл бұрын
Agree
@nicobost1950
@nicobost1950 3 жыл бұрын
I imagine this perfect gameplay alongside The Trooper rocking in the background
@donuteater
@donuteater 3 жыл бұрын
Genial, a probar, mas diversión, por cierto gracias por el canal en español de discord.
@javierojeda3192
@javierojeda3192 3 жыл бұрын
53:26: Spiders... i hate spiders
@kaledmarrero1011
@kaledmarrero1011 3 жыл бұрын
Man, I wish there was a PB compatibilty patch for Realm of Cheogsh, even though it was made 14 years ago.
@MartinozYT
@MartinozYT 3 жыл бұрын
Me too, so much potential wasted
@hampter7990
@hampter7990 3 жыл бұрын
It's time to set the table and watch your video
@shikiryougi7067
@shikiryougi7067 2 жыл бұрын
You know the shit is real when the Doom Bgm start playing
@kurttank8963
@kurttank8963 3 жыл бұрын
Trial of fire and City of despair reminds me Diablo 2! Also custom enemy sprites have nice horror touch. As described only if bosses are stronger, but overall really nice WAD.
@Amoth_oth_ras_shash
@Amoth_oth_ras_shash Жыл бұрын
the custom sprites indeed a horror touch , but in that 'practical' way that its just their 'personality' rather then depending on being spawned in a 'set piece' as some other horror sprites and 3d models do
@shangtsung2450
@shangtsung2450 3 жыл бұрын
(47:07) This part of the level looks like a good spot for using self-guided missile mode of the rocket launcher.
@TheWingless
@TheWingless 3 жыл бұрын
More spooky mods and maps for October, please! I'm looking for more stuff to play in VR
@Jojo_Schmo
@Jojo_Schmo 3 жыл бұрын
This looks like a Doom Isekai Mod, Doomguy doing his job of Killing Demons because the Hero is too busy gathering his Harem lol
@trisenator
@trisenator 3 жыл бұрын
Project brutality 3.0, forever wip
@FlawlesSanshiro
@FlawlesSanshiro 3 жыл бұрын
..another very fine mod..!
@Tzaousios
@Tzaousios 3 жыл бұрын
@Martinoz This wad looks totally different after the first stage from the Cheogsh one you posted about a year ago. What is the difference between the two?
@MartinozYT
@MartinozYT 3 жыл бұрын
It's the other part of Cheogsh
@Tzaousios
@Tzaousios 3 жыл бұрын
@@MartinozYT Oh, I see! So you start out on the island in both parts? The old one has you going into a big fortress. The fortress had prisons holding other doomguys.
@MartinozYT
@MartinozYT 3 жыл бұрын
@@Tzaousios Welp, as far as I know yes. They are also quite difficult in terms of navigation :P
@Tzaousios
@Tzaousios 3 жыл бұрын
@@MartinozYT No problem! I like them all and appreciate your channel. :)
@colporossogaming5055
@colporossogaming5055 3 жыл бұрын
Kickass
@ngosamwamba636
@ngosamwamba636 3 жыл бұрын
imagine if all thes extra map wads were canon in doom
@dracso6058
@dracso6058 3 жыл бұрын
this is so much better than Eternal.
@thegamer-oq4zh
@thegamer-oq4zh 3 жыл бұрын
Hi man nice video What's you future video
@복찬희-d2w
@복찬희-d2w 2 ай бұрын
New Demon 53:25 . 1:09:34😮 . 1:11:17 End: 1:11:38
@thosemerc3113
@thosemerc3113 2 жыл бұрын
Why change the music tho?
@shangtsung2450
@shangtsung2450 3 жыл бұрын
Is this a specific modification for PB 3.0? What is the git release that you've used for the PB 3.0? What command line did you use to launch gzdoom?
@MartinozYT
@MartinozYT 3 жыл бұрын
It's the Master branch. old one
@shangtsung2450
@shangtsung2450 3 жыл бұрын
@@MartinozYT I wonder if you have the corresponding revision hash recorded somewhere for the specific master branch snapshot that was used thereby?
@MartinozYT
@MartinozYT 3 жыл бұрын
Nah, I don't store them if they are obsolete
@shangtsung2450
@shangtsung2450 3 жыл бұрын
@@MartinozYT Ok. I'm wondering, which particular releases could be considered more stable, at least not having certain rather infamous performance bugs of PB? There's no release branching or tagging system in place with PB.
@moogtube6667
@moogtube6667 Жыл бұрын
How did you get the khuman of air? EDIT: Nevermind, for anyone who needs to know, type into the console give khuman3
@doominickjackson5359
@doominickjackson5359 3 жыл бұрын
Goddamn i just wish I could do something like that
@doomguy9330
@doomguy9330 3 жыл бұрын
How original it is
@omxfpgamer5171
@omxfpgamer5171 3 жыл бұрын
Hi what is BeefBoss Sounds ?
@kaledmarrero1011
@kaledmarrero1011 3 жыл бұрын
Weapon Sounds mod made by PC1073
@MartinozYT
@MartinozYT 3 жыл бұрын
Beefed weapon sfx
@omxfpgamer5171
@omxfpgamer5171 3 жыл бұрын
Oh i understand thx @Kaled & @Martinoz
@omxfpgamer5171
@omxfpgamer5171 3 жыл бұрын
I hesitated to download it
@kaczan3
@kaczan3 3 жыл бұрын
Can't See Shit, Captain: The Game
@Sam-Fisher
@Sam-Fisher 3 жыл бұрын
Hi
@123Bleeder
@123Bleeder 3 жыл бұрын
Its like your playing diablo games but guns instead of swords and magic
@sevensixtwothirtynine3020
@sevensixtwothirtynine3020 3 жыл бұрын
its too bad keys dont work if you load this wad with mods
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