the echo effect is still present in the game just in low volume
@VGamingJunkieVT2 жыл бұрын
Yeah, the effect isn't as strong but you can hear a clear echo.
@birdman89565 жыл бұрын
The stone cutter spoof is in a unused part of level 7
@wwave3133 жыл бұрын
Do you know what time it is?
@SpongeyBubby4 жыл бұрын
0:50 To be a little specific, the beta version uses the 1994 fanfare until replaced with its current 1997 fanfare.
@galilalexandro47934 жыл бұрын
8:08 WHAT!!!! I HATED THAT MISSION, AND I NEVER PASSED IT. That mission was the hardest. I wish it didn’t had the timer
@aom37443 жыл бұрын
I replayed the game again today and completed that mission on my first go. When I was young it took me ages tho but I think making some things extra challenging is good near the end of the game
@onevoltten68453 жыл бұрын
Yeah I remember it being quite hard, if you lose more than 7 times in a row you get more time and it's a little easier.
@t_man72593 жыл бұрын
lucky you no matter how many times i replay the game i just can't beat it along with the trash mission in level 5
@nintenboi9265 жыл бұрын
Three armed homer should’ve been a costume in the game
@007spudman2 жыл бұрын
The Stonecutters spoof song can still be heard if you navigate to where the area should of been in Level 7.
@David-ly7lh5 жыл бұрын
I'd bet that the beta version of the game has the echoing when in the phone booth because it places the character selection area within the same area of the phone booth, while in the release version the game puts car selection in one spot for all phone booths, which is outside of the power plant. The game essentially has a little box that shows up in the world where the cars are shown and the camera angle is placed at, so in the beta version the sound is echoed because the location of the camera and box is in the power plant, while in the final version there is no echo because the character selection area is not in the power plant anymore. It's probably just a side effect of the developers choosing to place the car selection area outside the power plant in the final build.
@CutePuppy3514 жыл бұрын
Somebody watched boundary break.
@bimlauyomashitobi4214 жыл бұрын
The satellite dish moving could be due to them originally having you pick up the dish after getting into Cletus’s truck, but changed it last minute, or they changed it earlier and just forgot to moved the dish closer until last minute.
@JasontheCartoonFan4 жыл бұрын
Personally, I think the Stonecutters Hall would have been even cooler to explore if it still had the Stonecutters' signature song like in the beta (4:08-4:37). The song they ended up using in that part of the level sounds pretty bland in comparison.
@thespearmeister22515 жыл бұрын
The Stonecutters music you showed in the Level 4 Tunnel is the normal music for Level 7's Stonecutter's Tunnel (which would be common knowledge if said tunnel were accessible in that level but lol). You can actually go into the final version of the game (with a debug mod on, preferrably), go out of bounds, and find where the Tunnel would be in Level 7 and hear that very music.
@SprattyHeath4 жыл бұрын
10:55 if you use the Lucas Donut Mod launcher there is a cheat that can allow you to kick NPCs in buildings
@ArianVenturaYT4 жыл бұрын
The 20th Century Fox Fanfare is not Different is 1994 Fanfare
@charizardoreo4 жыл бұрын
The prototype cutscenes are so cursed
@yourlocalcashregister11234 жыл бұрын
A couple things: If anything, the “There he is!” line was most likely was supposed to be activated upon activating the last trigger Technically, Stonecutter Spoof was not removed from the final, if you get out of bounds on Level 7 near the power plant, you can hear it if you go to where Burns Mansion is. I... honestly have no idea why the Charred Husk was removed from the All Cars cheat menu. Probably the reason you specified though. Fun fact, in the pc version of the game NPCs can be kicked in interiors.
@neilfisher15542 жыл бұрын
The Fun Fact is wrong, you can't kick NPCs in interiors in the PC version, maybe you are confused with a hack in the mod launcher that let you kick NPCs in interiors (There is also a hack in the mod launcher that let you jump and sprint in interiors)
@alsocool14 жыл бұрын
That track mastering around the 7 minute mark is interesting. The beta version sounds a lot more authentically hillbilly but the extra mastering sounds more produced and recorded.
@namemcnamerton42492 жыл бұрын
They probably just used the real Foggy Mountain Breakdown as a placeholder
@METALMAN4Wii2 жыл бұрын
Don't Kick Flanders he will Blow Up the Nuclear Power Plant!
@shadowluigithirtyseven59505 жыл бұрын
I see that you have a review build of road rage as well
@ElectroBlastLuigi3 жыл бұрын
11:23 I never knew about the squeaky voice teen and the bonus cartoon of Itchy and Scratchy.
@nicolasramirez57893 жыл бұрын
You didn't play the game enough then
@UnwiseWings09735 жыл бұрын
Love a good Hit & Run related video!
@ryankz11774 жыл бұрын
1:40 Damn Krusty’s sips are terrifying.
@LuisStrublic3 жыл бұрын
It’s the same sound used when Homer makes that weird sound with his mouth
@ryankz11773 жыл бұрын
@@LuisStrublic that I know, but I’m more concerned why it’s used for DRINKING A SODA!!!
@jamescrowther12345 жыл бұрын
02:52 didn't that scene have old character models as well?
@nowayjosetm295 жыл бұрын
That version was from an earlier prototype.
@nowayjosetm295 жыл бұрын
@@Dazertron yeah it wasnt released,it was only given to IGN.
@jamescrowther12345 жыл бұрын
Ahhh fair enough, is there any information as to why they changed the character models? (Thank God they did as they looked awful)
@tonka78054 жыл бұрын
Yh it did sweet heart
@vendy-py72474 жыл бұрын
1:42 I love this frame so much
@NFS4LFE5 жыл бұрын
Dammit, I have to wait three days
@matthewbraith04113 жыл бұрын
If the simpsons shit and piss is the best simpsons game then that shows the quality of the games.
@prezwatts22784 жыл бұрын
The only thing I wished they kept is the ability to kick indoors
@Mooselover10115 жыл бұрын
I really like stuff like this.
@spong25485 жыл бұрын
Good work! I really enjoyed the video.
@MattJ1555 жыл бұрын
Thanks!
@eeveeprotect30043 жыл бұрын
9:32 I recall in the final game on the gamecube version the camera is using the final build but snake and grandpa falls through the floor.
@xehP3 жыл бұрын
6:20 the pc version has the echo effect.
@lachmowe16423 жыл бұрын
In the German Version (or at least in my copies of the German version, a pretty late one and a pretty early one) the echo effect is exactly like in the beta.
@loweni74603 жыл бұрын
The beta pre-rendered models are nightmare fuel
@death_star114 жыл бұрын
The echo effect is still present in the final game. You even played it! You played yourself on this one
@sunsigil54043 жыл бұрын
ive played and beat this multiple times and have never ever seen that itchy and scratchy thing tf!!
@SpoonGod3 жыл бұрын
some of the differences are just differences between NTSC and PAL
@masterdrewt6698 Жыл бұрын
Okay this is extremely cool ouo …now I wanna play the beta build of Simpsons hit and run
@masterdrewt6698 Жыл бұрын
Also ik it’s been 3 years after my last comment. But since I got back to watching Simpsons and back to playing this game. I figured I’d watch this cus of the memories I had seeing it
@enduser84104 жыл бұрын
It must have been expensive to create those animations only to not use them or redo in the final game.
@ryankz11774 жыл бұрын
What about Level 5 - 6 Kwik Cash? Where it originally had a 3:00 minute timer for the truck segment.
@youtubingfamily17424 жыл бұрын
That would be absolutely bs
@ryankz11774 жыл бұрын
Youtubing family actually, not bs, made a video on it where I went inside the game’s MFK code for Mission 6 and there was a segment in the code of the objective thread where you had to destroy the truck showing “/ SetStageTime(180);” The / meant that this line if code would be ignored in the mission and it would not play through it, I took this / off and when I got to the objective, there was a 3 minute timer under the vehicle health bar. And it was actually very easy, as long as you keep thrusting the truck into walls etc.
@X2011racer5 жыл бұрын
Hmm... So the N/A slots, had they remained, would have opened up more car slots for modding.
@fortheloveofnoise4 жыл бұрын
Jokes on you, I got Vice City as a kid before getting this game.
@GareBearGamingDood4 жыл бұрын
Wow, the beta intro cutscene is better then the original tbh.
@Podcastforthewin5 жыл бұрын
I bough this when I was 20
@spoopyweeb3264 жыл бұрын
every copy of Simpsons hit & Run is personalised.
@MattJ1554 жыл бұрын
How is it personalised?
@yourlocalcashregister11235 жыл бұрын
Tbh I wish the husk was kept in the all cars menu
@loafiocool3 жыл бұрын
the beta version of the cat's inside view is quite jarring and a little intimidating
@solbaguma1033 жыл бұрын
I still play the game on my laptop nowadays
@olivier3270 Жыл бұрын
that's my birthday lol
@heggy_694 жыл бұрын
I liked the beta buzz cola cutscene more
@masterdrewt66985 жыл бұрын
I wanna listen the tunnel music from the beta
@MattJ1555 жыл бұрын
Here you go. :) It's basically just a pretty short loop: kzbin.info/www/bejne/nqC4hZqjaquni6c
@masterdrewt6698 Жыл бұрын
@@MattJ155thanks mate ^^
@mauriciominicuci6544Ай бұрын
6:16 Maggie's pacifier?
@Duckingheights5 жыл бұрын
Question: Are you going to cover Driver 1 and 2 as part of the prototype series? If yes to driver 1, are you going to cover it two part videos, 1 part analysing demo version, beta versions (beta #1, #2 and #3). The 2nd video being analysing Beta V.14.11?
@XxsuperconsolebrosxX4 жыл бұрын
Not being mean or anything, just saying I HIGHLY reccomend you back up every prototype disc you have in case anything breaks
@myfellowsonicfans71315 жыл бұрын
Interesting... I just finished the game again, I played it using the Lucas mod launcher for the first time, I think it re introduces the objective to enter the house at the end of Rigor Motors.
@BIGwillTHEGAME5 ай бұрын
Good to know
@waynepayne98753 жыл бұрын
Since people contact the devs all the time, why don't the devs form a studio??
@Hunbun9994 жыл бұрын
WHERES THE NEXT PROTOTYPE ANALYSIS VIDEO!!!
@discozombieandfriends31454 жыл бұрын
In my version I didn't had cutscenes of music :(
@usmanahmed69275 жыл бұрын
Excited!
@anthonymcdonnell66153 жыл бұрын
my brother got a prototype in 2003 from a friennd
@tekkayagi68143 жыл бұрын
Is the level 7 kwik e mart the proper spook e mart in the proto?
@glitchedblood Жыл бұрын
no
@deadchanneldontwatch73474 жыл бұрын
beta textures seemed an imrpovement over Road Rage
@crawlbow66644 жыл бұрын
so good maked
@waynepayne98753 жыл бұрын
Why won't they make a new hit n run
@TRIKCSTER4 жыл бұрын
the itchy and scratchy video looks like its in the engine from The Simpsons Game From EA
@talonspin4 жыл бұрын
It's so funny how most of this music when. I hear of it I think of fun times at homers
@TheBeresford74 жыл бұрын
1:56 xD
@nevermindgaming68485 жыл бұрын
You should show this to Pan pizza also the scenes are out of synch
@rovertwonefour3 жыл бұрын
About the stonecutters theme, I'm 100% sure on my copies it played Spring - both my XBOX copy and PC one, have I got confused with the wording or was this maybe just a feature on some copies, possibly later ones?
@markhammond147 Жыл бұрын
can't tell no different
@MattJ155 Жыл бұрын
I explained all the differences in the video.
@biglez55774 жыл бұрын
How much for the prototype
@urielr.68505 жыл бұрын
Como me gustaría saber inglés😣
@asdasesoriasyserviciosindu12442 жыл бұрын
The beta models are weird
@999-y7j3x5 жыл бұрын
I played a PC version and I could kick npcs hmmm ...