@@LosslessMusicfree Would be amazing if he could watch them 🤯
@washere34322 ай бұрын
Goosebumps!!!!!
@Tomorrowland0272 ай бұрын
I was hoping for this track. Yet again a masterpiece!!!
@BeMixed2 ай бұрын
@@Tomorrowland027 Thanks 💪
@IanSPeterson2 ай бұрын
Everything always looks like it sounds
@BehindTh3Curtain2 ай бұрын
LOVE IT as always!! Very creative!
@blomproductions2 ай бұрын
Like always, You never disappoint
@andrevarejao14282 ай бұрын
Let him cook!!! Awesome
@СтроительствоДомов-в9с2 ай бұрын
Прекрасно.
@bryanchdominguez31342 ай бұрын
Latency!!!
@jhrlasers2 ай бұрын
Beamsoup on lasers, but Hell YEAH!!! color pallate = like the original setup. nice one brotha, 🔥
@AVSHKR2 ай бұрын
soooo sickkkkkk!!!!!!!!!!!!!!!!!!
@juliebourdaud51142 ай бұрын
You 're the best 👍
@SquidHack2 ай бұрын
so cool !
@GenerationRecords2 ай бұрын
Epic!
@SquidHack2 ай бұрын
j'adore ta chaine !
@BeMixed2 ай бұрын
@@SquidHack Merci 👌
@matin46612 ай бұрын
Perfectly depicted the Amsterdam RAI show as it is!!! Insane work
@arindamgoswami3872 ай бұрын
Insanely good 🔥🔥
@evoxha5612 ай бұрын
This design has to be a RAI show. Sick work. Make a one for Now That I've Found You
@MaryJVar28 күн бұрын
great job!!! i love it... now i have a lot of questions: how much it is cost? i realized you used MA2, but i program in MA3 now, how did you patch the fixtures in the software? can you export/import an MVR file? can you print the plots? how many universes can you use in the software? can you get the rigging information? and all that stuff that a show requires... hope you can help with this questions and congratulations again, i want to be like you when i grow up
@BeMixed28 күн бұрын
@@MaryJVar Thank you for your comment. For your questions : - Unreal Engine is totally FREE, the only thing that cost a little was the 3D models but you already have some basics in the original plugin. - There is no different way to connect MA2 or MA3 to Unreal, you just need to use ArtNet ou sACN output. - Yes Unreal supports MVR import - No you can't print a plot (as I know for now) like you could do on Capture with Patch informations, color labels ... - Unreal is not limited by the universe input, your limitation will come from your lighting software ArtNet or sACN output - What do you mean by rigging informations, if you mean that each light has a label to which tfuss they are attached to, no you can't have this type of information.
@LightHouse8302 ай бұрын
Holy Fck!
@Quinten19882 ай бұрын
Wow! I just discovered this channel and it's awesome. is it possible to make a set/song of Avicii in this engine? I understand that you are a Martin Garrix fan, but you can also physically go to one of his shows. Unfortunately, that is no longer possible with Avicii his shows :( R.I.P. Tim!!!
@BeMixed2 ай бұрын
Thanks. Yes for now it's a project of 10 videos around Martin Garrix to celebrate my 1000 subscribers. But yes, everything is possible so maybe it can be a future video 😉
@Quinten19882 ай бұрын
@@BeMixed congratulations on your milestone and good luck with your upcoming videos and channel!
@tukhu292 ай бұрын
1:49 Breakaway 😏
@dj_shadow_music2 ай бұрын
Hah, yeees)
@JorgeLighting2 ай бұрын
Love your work and design!!😍 Did you use the Carbon plugin for the fixtures or do you know other? Can you share the fixtures and models? Thank you for making a greater community!!
@BeMixed2 ай бұрын
@@JorgeLighting Thanks, no I don't use Carbon, it's the basic DMX plugin with some 3D assets
@BehindTh3Curtain2 ай бұрын
@@BeMixedhow do you connect UE to MA? That's the part I can't figure out without unlocking parameters or using Carbon.
@BeMixed2 ай бұрын
@@BehindTh3Curtain You have to unlock parameters, because I connect MA and UE with Artnet
@BehindTh3Curtain2 ай бұрын
@@BeMixed aha, so you do have some MA hardware then, not just OnPC?
@theawesomebeck9162Ай бұрын
@@BehindTh3Curtain Correct. To get any output from MA onPC via DMX or Artnet/SaCN you must have some MA hardware. e.g onPC Node, command wing, fader wing, or some standalone console, etc.
@harddix2 ай бұрын
PLZ make a video on Hardwell - LASER 🤗😁
@benoakey98602 ай бұрын
What do you use to build your venues/ any advice on someone who wants to give this a go as a fun project?
@BeMixed2 ай бұрын
I first draw the stage with the lights and truss on a paper and then directly start to import and place the assets I need in UE
@Jasmine2k2 ай бұрын
can you do for Spotless ?
@DreamSounds.2 ай бұрын
Program???
@m009bt2 ай бұрын
Hey ive been learning how to do this can you share resources
@BeMixed2 ай бұрын
@@m009bt This youtube channel explains all the workflow you need to setup this type of lighting : kzbin.info/www/bejne/nWq9eIebjp6jerMfeature=shared I used a lot of his videos.
@locos80502 ай бұрын
what components have in your pc
@BeMixed2 ай бұрын
i7-13800H, RTX 2000 Ada, 32 GB RAM
@theawesomebeck9162Ай бұрын
@@BeMixed I've been working on spec'ing out my own unreal machine. Any specific reason you went with a Quadro card instead of a consumer card with more VRAM? I haven't been able to find many resources going over optimized hardware for VP in unreal.
@BeMixedАй бұрын
@@theawesomebeck9162 I didn't choose the Quadro card especially for Unreal because i use a laptop and not a desktop, and someone recommend me the Precision series from Dell. I used an RTX 2060 laptop before, and I noticed some improvement about VRAM, but for the rest nothing crazier than before. Unreal looks a little bit more fluid, but I think it's more because I switched from 16 to 32 GB of RAM
@perokokpasif2 ай бұрын
man who build the stage and wiring it 1 by 1 be like 😡🤬