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We'll be looking at examples of operant conditioning, specifically punishment, through various games, before I share a design on the topic from my Stema Project.
Thank you to @FCPlaythroughs for the gameplay footage
Learn more through the links below:
Bad Endings: • Bad Endings in Games
Fighting Game Punish: glossary.infil...
Skinner Box in Games: • The Skinner Box - How ...
Operant Conditioning: • The difference between...
Music referenced: pastebin.com/X...
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