Does Poison Work as a Type?
16:40
What Would Pokemon's Next Set Be
13:22
Healing in Pokemon
24:06
3 ай бұрын
Making Ultra Beast Starters
13:20
4 ай бұрын
About Pokemon's Weirdest Group
21:40
What Makes Mega Pokemon... Mega?
15:16
Punishment in Video Games
14:55
7 ай бұрын
Welcome to the STEMA Project
1:06
About Pokemon's Box Legendaries
26:42
About Baby Designs and Pokemon
11:02
What is a Gimmick Pokemon?
15:15
10 ай бұрын
About Skeletal Pokemon
12:04
11 ай бұрын
Sleep in Pokemon
12:39
Жыл бұрын
How Pokemon Does Boss Battles
15:38
Pokemon Made for Villains
17:27
Жыл бұрын
Reacting to YOUR Science Pokemon
13:06
Пікірлер
@maddocmonkey
@maddocmonkey 18 сағат бұрын
nice work
@turkoositerapsidi
@turkoositerapsidi 19 сағат бұрын
Pokémon should make the sea urchin more durable. Its suchs a fun creature.
@Lockedupmymouthandthrewawa-x6b
@Lockedupmymouthandthrewawa-x6b 21 сағат бұрын
Unrelated but I just kicked ricardos ass sky high, bro gonna need some grass terrain after that ☠☠☠
@windego64
@windego64 21 сағат бұрын
1.what do you think of fields in Pokemon reborn? 2. The recent controversy of Palword lawsuit state patent similarities and Nintendo have a high chance of winning because Japan laws. How does this make you feel about your game especially that it shares enough similar mechanics? will Nintendo winning the lawsuit make you feel different about your game?
@AbyzzRickPhanlyon
@AbyzzRickPhanlyon 21 сағат бұрын
I like the fact that you are the ONLY reason why I like gemistry… (and little bit of physics)… and I can’t wait to finally play your game (when it EVER get released)
@igormendonca4026
@igormendonca4026 22 сағат бұрын
You could make it so that Sunny/Rainy weather affects Pyro types Attack or Sp. Attack stat instead of moves to keep the symmetry another suggestion is that if you make the weather mechanic about stats, then you can make the field mechanic about moves, example you could make so Gravitational field that allows grounded moves to hit airborne stemas, or you could make so Electromagnetic field boosts Electric and or Steel type moves (sorry forgot the names you gave them in Stema), or you could have Electric field and Magnetic field as two separate fields that boost each move types, or you could lean into this "fields don't override each other" to make some mechanic were multiple different fields can stack, or make it so only some fields can stack, but others don't, or if you could make so stacking different fields change their properties like maybe Electic and Magnetic fields give a 50% boost to Electric and Steel types respectively, but when they stack, it turns into an Electromagnetic field that boost moves of both types by 30%
@Viquiq
@Viquiq Күн бұрын
6:20 Well that was fast.
@BamaMophi
@BamaMophi Күн бұрын
I feel like the Pledge moves that were added in Gen V needed this treatment. The combination effects of the Terrain moves are legitimately game changing, however, the only Pokémon that can learn them being starters severely hampers their viability. Especially since they’re special attack only moves and a large majority of the competitively viable starters are physical attackers with the special attackers often having a signature move of the same type that is better in every way for what that pokemon wants to do. Sylvally (for some reason) is the only exception that can learn Grass Pledge, but it is once again a physical attacker. I truly believe that if they opened access to more pokemon, that these moves would see some competitive viability and even success. They did eventually buff the base power of these moves to be a decent damage option, now they just need to offer it as a move option to other mons. Imagine an opponent is able to get a taunt off on your Whimsicott attempting to stop you from getting speed priority with tailwind. However you instead went for Grass Pledge to lower the speed of Pokemon on their side of the field while at the same time providing a power boost to your Iron Bundle’s Water Pledge equal to a Helping Hand boost, effectively making it a fully accurate Hydro Pump. I have no doubt that pros would find interactions for every move combination that can save them and/or lead them to victory in a competitive match.
@Voice_Verse_9000
@Voice_Verse_9000 Күн бұрын
Buzzinga, buzzinga, Buzzinga, buzzinga, buzzinga, Buzzinga, buzzinga, buzzinga, Buzzinga, buzzinga, buzzinga, Buzzinga, buzzinga, buzzinga, Buzzinga, buzzinga, buzzinga, Buzzinga, buzzinga, buzzinga, Buzzinga, buzzinga, buzzinga, Buzzinga, buzzinga.
@peekopyro1840
@peekopyro1840 Күн бұрын
Misty Explosion = Explosion but pink
@MarcosArranzSoriano
@MarcosArranzSoriano Күн бұрын
21:03 im pretty sure that it gets mentionedsomewhere in the gen 7's Battle Royale
@vez3834
@vez3834 Күн бұрын
I know you talk a lot about symmetry here, but hear me out: I think an important part of Pokemon is all of the asymmetry. Importantly it gives the types and effects identity. Examples: Just because you resist a type, doesn't mean you will be super effective against it. Stealth rock is based on Rock's offenses, Spikes does consistent damage but has layers. -- Other topics: In a way hazards also give certain types identity through being able to learn them, like Toxic spikes and Sticky web. Same goes for status effects ofc. and how you can be immune to them. Immunities in general like Ghost against trap effects and Dark against Prankster are cool, although often not impactful enough to be considered.
@booloo3616
@booloo3616 Күн бұрын
Do you like psychic terrain? Ya,its cool
@Griild_cheese
@Griild_cheese Күн бұрын
I thought you were talking about terraria
@mouthman8575
@mouthman8575 Күн бұрын
not really about terrain but, my own idea of coexisting weather is *weather fusion* basically *electric current + rain = thunderstorm, windy + rain = rainstorm, sandy + windy = sandstorm, heatwave + rain = meteor shower, gas leak + windy = brainstorm*
@bubblgumm8928
@bubblgumm8928 Күн бұрын
As a casual player i straight up thought terrains were added in Sun/Moon
@EnordAreven
@EnordAreven Күн бұрын
Theo Jansen!!!
@harvgilbert3
@harvgilbert3 Күн бұрын
Bit random, but during the discussion about the lack of terrain mechanics in games, I couldn’t stop thinking about divinity original sin 2 as I’m just finishing a playthrough. Not only can “weather” and “terrains” exist at the same time, but these systems are inherently interlinked, wet floors can be electrified, oily floors can be detonated. Maybe you could look into this kind of system of interactions for your game
@CastafioreOnYoutube
@CastafioreOnYoutube Күн бұрын
About Misty Explosion's lower BP, note that most users of it will likely also have STAB on it. This, combined with the boost it gets from terrain (from it's own effect, not the terrain's) to 150 BP makes it a 225 BP move in total, very much in line with Explosion and Self Destruct; which most relevant users of those moves will not get STAB on (besides Galvanize Alolan Golem, I guess).
@vez3834
@vez3834 Күн бұрын
So something like 100 x1.5 from move effect x1.5 from stab x1.3 from terrain (x2 or x4 from potentially being super effective) = 292.5 (doubled almost 600)
@CastafioreOnYoutube
@CastafioreOnYoutube 23 сағат бұрын
@@vez3834 Unfortunately nope! Remember Misty Terrain doesn't give a boost to Fairy type moves, only Misty Explosion gets a boost due to it's own effect 🙃
@PantaroParatroopa
@PantaroParatroopa Күн бұрын
Any plans on making a third non-warring area condition for some types that have neither weather nor terrain?
@koopertrooper7008
@koopertrooper7008 Күн бұрын
hard ass thumbnail lmao
@Clozent
@Clozent Күн бұрын
7:25 You use Firefox, heck yeah!
@nathanblackburn1193
@nathanblackburn1193 Күн бұрын
It's weird how we didn't get a new Misty Terrain setter in Scarlet & Violet, seeing as Wheezing wasn't in base game and there's no way to get the Galarian form outside of Pokemon HOME (I don't think Tapi Fini is available outside of HOME either)
@plushdragonteddy
@plushdragonteddy Күн бұрын
as someone who’s dipping my toes into making my own fakemon region, this series has been SO helpful !! there were a lot of moments in this video where things started to click for me. i love megas, so i wanted to include them in my region, and i think now i can !!
@AnonEcho98
@AnonEcho98 Күн бұрын
Who else is bugged that Florges keeps getting grouped with the Grass-types in this vid? XD
@bigmonke3348
@bigmonke3348 Күн бұрын
why is the expanding force multiplying a percent of 150%? It should be x2 if its stab and the effect/psychic terrain boost the 30% it should be 208
@legreatest
@legreatest Күн бұрын
That thumbnail goes so hard
@hope7317
@hope7317 Күн бұрын
i’m always so excited whenever you show those clips of your gameplay and something new is there. the grass is so nice! i like the way the characters are paper mario like but the setting isn’t really
@pixelfire86
@pixelfire86 Күн бұрын
13:37 And dark types became immune to prankster priority moves.
@Reginald425
@Reginald425 Күн бұрын
21:04 This is actually mentioned at least once in Ultra Sun/Moon (and probably in Sun/Moon, although I can’t be sure since I didn’t play those games). If you go to the battle royale stadium, one of the NPCs tells you about the normal 25% decrease and how it becomes a 50% decrease in a battle royale since you’re hitting 3 opponents.
@QuantumPhanatic
@QuantumPhanatic Күн бұрын
I think your idea for emag and gravitational fields is really cool, and could maybe be extended to an entire weather system just called "Fields." Could be really fun to explore more STEM topics centered around spatial changes. This could include emag, gravitational, dark energy (opposite grav I guess), heck maybe you could even change the "coordinate system" of the field with a "Polar Field" which makes you attack any creatures radially next to you instead of in front of you. Could be fun to explore.
@wolfwind7654
@wolfwind7654 Күн бұрын
Off topic question but where would you recommend someone brand new to coding start?
@bigmonke3348
@bigmonke3348 Күн бұрын
IMO florges should get grassy terrain and musharna misty terrain Also pincurchin needs a BULK rework. Why is it mixed, slow AND they REMOVED rising voltage? Stats should look like this: 85/48/95/91/101/15
@Galarticuno
@Galarticuno Күн бұрын
Unmentioned, and probably less important Genesis Supernova was an additional way to add Psychic Terrain, but it was a Z-move exclusive to Mew. Galarian Stunfisk got Mimicry, which basically acts like a terrain version of Castform’s Forecast ability. The DLC added two other terrain related moves, Terrain Pulse acted somewhat like a terrain version of Weather Ball. The other move, Steel Roller, was a new way to remove terrain, other than Defog, GMax Wind Rage, or Splintered Stormshards. Terrain Extender is an item that would extend the effects of terrain Psyblade, even though it’s a Psychic move, has an additional effect where it could also be powered up by 50% in Electric Terrain
@ZtupidmonkeyZ
@ZtupidmonkeyZ Күн бұрын
psychic terrain seems very good for strats like f.e.a.r. and the heracross thingy
@Galarticuno
@Galarticuno Күн бұрын
Never stop sucking, Misty Terrain
@IlDogeIslamico
@IlDogeIslamico Күн бұрын
Like just for the thumbnail
@sethaugustine1182
@sethaugustine1182 Күн бұрын
Just for info sake..in Yu-Gi-Oh you can have a field spell, Umiiruka, which boosts water monsters and Starboy which boosts water types and debuffs fire type and the close off with Aquarium Set which tripples down on your water boost coverage and can all be played on the same turn and does not remove or interrupt eachother....😁
@anasbinmaalik3739
@anasbinmaalik3739 Күн бұрын
the heatwave and twilight in coromon were changed, now twilight reverses positive stat changes to negative (except ghost types), heatwave grants a 25% boost to every fire mon's highest stat, the stamina thing is still here but it changes stamina usage a lot less now
@aliciahuang6329
@aliciahuang6329 Күн бұрын
You know what I don't see is a weather and Terrain mix team. A stab thunder in rain with electric terrain. Solar beam in sunny day with grassy terrain.
@vez3834
@vez3834 Күн бұрын
Probably just not great to be so conditional, but fun idea
@echantiqueskalee
@echantiqueskalee Күн бұрын
Why does this turn from 'about pseudo-legend' to 'about 4d geometry'?
@noramorrigan8696
@noramorrigan8696 Күн бұрын
I think you could do terrain as a thing. Just don't let it be set by the creatures. Think of the pokemon anime where the fields change between battles. I always thought that was the coolest thing the games never did
@wakkaseta8351
@wakkaseta8351 Күн бұрын
Yu-Gi-Oh would still fit into you comparison. I forget when exactly, but there was a rule change long ago that made it so that each player can have their own Field Spell active instead of playing the weather wars game, so you can have 2 field effects happening simultaneously like in Pokemon. And that's before getting into Continuous Spell cards.
@gypsysprite4824
@gypsysprite4824 Күн бұрын
8:44 From what I can tell, Gen 2 as a format was slow paced enough that some pokemon could afford the turn to set the weather (I think atleast one pokemon, maybe Skarm, used Sandstorm?)
@dylans9390
@dylans9390 Күн бұрын
Today was when I learned that terrains were introduced in Gen 6 and not Gen 7 🤯