My main attributes for a Keeper (regardless if he's a Sweeper Keeper or not): Command of the Area, Kicking, Reflexes, Concentration, Positioning, Agility.
@VurtAddicted2 ай бұрын
I am still skeptical that the simulation tests can be applied to the real game. Obviously simulation has a simplified algorithm, it does not really play every game minute by minute. My Verbruggen in 2035 has only 13 agility and he is a monster of a GK. I am still much more inclined to consider the player as a whole and put him in that very specific system instead of evaluating attributes in a vacum