Python Mk 2 DESTROYS Meta; FDL Cult in Shambles

  Рет қаралды 2,449

Vuldriel

Vuldriel

Ай бұрын

First Py2on pvp kill ever: gankers.org/killboard?page=15
Build: edsy.org/s/vTJ75Cl
#elitedangerous #elitedangerousodyssey #elitedangerousgameplay

Пікірлер: 60
@GhostGiraffe
@GhostGiraffe Ай бұрын
Fantastic and great explanations!
@64SGH
@64SGH 27 күн бұрын
FDL became the champion as soon as the devs nurfed the vulture into oblivion, they should really give the vulture its original power plant back
@Vuldriel
@Vuldriel 27 күн бұрын
The vulture flies decently but it lacks in a few important ways other than the power plant. There are some builds for the vulture that you can make work in some ways for pvp if you are interested: s.orbis.zone/n_pc
@cmdrgabrieljay
@cmdrgabrieljay Ай бұрын
It's a good ship, gonna be fun trying out different things and loadouts with it. Good work on the video!
@rollinsgamer2559
@rollinsgamer2559 Ай бұрын
damn impressed with my build weapon loadout and utility's are same. But interesting work with Shield Reinforcements. i'll check that out.
@lumpymilkC137
@lumpymilkC137 Ай бұрын
Damn. 3 years after I stop playing they finally release a ship to break the meta. I almost want to login again. Almost.
@sidthebassist89
@sidthebassist89 Ай бұрын
DEWIT
@lumpymilkC137
@lumpymilkC137 Ай бұрын
@@sidthebassist89 NO
@CrimsonGamer99
@CrimsonGamer99 Ай бұрын
I'm running the exact same build, but my mediums are drag/corrosive gimbalfrags. FDLs stay coping.
@Blaze10523
@Blaze10523 Ай бұрын
Ive been running screening on all 4 pacis, it seems to be extremely effective for preturns with the shorter reload
@Rythillian
@Rythillian 6 күн бұрын
How exactly does that leaderboard you linked in the description work? The link to submit kills doesn't seem to work anymore nor does the dashboard.
@Vuldriel
@Vuldriel 5 күн бұрын
It uses a plugin for Elite Dangerous Market Connector that requires an API. Here is the Discord that it's from: discord.gg/2vScZdPk
@sidthebassist89
@sidthebassist89 Ай бұрын
Viable PvP ships with pacis inshallah
@chuknukbubs6322
@chuknukbubs6322 Ай бұрын
vuldriel zastek voice reveal b4 gta6 is crazy
@garrydavey5942
@garrydavey5942 Ай бұрын
always knew it was gonna be a pacci build, i have SS
@enderaptor
@enderaptor Ай бұрын
Good fight! Pythons II feels kinda unkillable for me xD CMDR Maria Star
@Vuldriel
@Vuldriel Ай бұрын
Good fight! You can definitely win against plenty of cmdrs just fix those pips and get autohotkey! Remember it's the cmdr more than the ship.
@qwerty8306
@qwerty8306 Ай бұрын
I've been looking into getting into pvp recently, any recommendations on where to learn? Also great video CMDR!
@Vuldriel
@Vuldriel Ай бұрын
Discord servers like the Dojo and Wyrd Wednesday are a great place to get started! I am thinking of making a KZbin series that covers the basics of getting into pvp.
@qwerty8306
@qwerty8306 29 күн бұрын
Sorry meant to reply earlier, but thanks for the advice and I have just joined both those servers! I am currently just hopping around some high traffic systems seeing if i could practice on anyone. A PvP series would be great! Again thanks for the reply!
@Powerhauz
@Powerhauz 22 күн бұрын
Rapid fire incendiary pacifiers would alleviate the reload/boost ratio, right?
@Vuldriel
@Vuldriel 21 күн бұрын
Rapid fire runs into problems with both ammo and also the shot spread becoming too dispersed to apply damage well to mediums. However if you want to deal max dps to a bigship, rapid fire screening pacifiers are incredibly strong. Mix it with a couple feedback rails and you can shred a bigship's shields incredibly quickly.
@Powerhauz
@Powerhauz 21 күн бұрын
@Vuldriel So OC/incen is more about the dmg/shot rather than maximum DPS. Pvp time on target is way shorter than pve so more damage per trigger pull would be better. Thanks for explaining. Is been a long time lol.
@ghastous
@ghastous 17 күн бұрын
when i 1st took out my python it shut down as it said it didnt have enough power. As anyone had this issue and how did ya resolve it. I had to turn my cargo scoop off to fix mine. Same for the Tyoe 6 starter that cant handle the hardpoints either.
@Vuldriel
@Vuldriel 17 күн бұрын
I recommend recreating your ship on coriolis or edsy, then using power priorities to manage what turns on and off as you deploy hardpoints. If you can't figure it out, feel free to send me a coriolis or edsy link of what your ship is like at the moment.
@ghastous
@ghastous 17 күн бұрын
@@Vuldrielyeh I had to rebuy both the ships and it fixed it. Guess it was a bug
@atrum32
@atrum32 Ай бұрын
Can I ask why you run incendiary for pvp? Surely if people have balanced resists then it's better to run something like screening shell for faster reloads, or oversized for better damage?
@Vuldriel
@Vuldriel Ай бұрын
The vast majority of pvp ships are shield tanks, and use prismatic shields such as the one I have in the video for the highest possible amount of hitpoints. For such a shield setup, thermal is the lowest resist at around 30%. Kinetic typically has around 50% resists and explosive 60%. Therefore incendiary rounds are hitting into the weakest resist profile of the pvp ships you are going to encounter in the game. Thank you for the question!
@Sir-Complains-a-Lot
@Sir-Complains-a-Lot 29 күн бұрын
I dont have that ship yet, but this with one more rail is what i am starting with when i get it. doubleshoot for the bigger ships. Anaconda goes 550 now. unholy cheeseberries!
@Vuldriel
@Vuldriel 29 күн бұрын
If you're trying to shred big ships with it, try rapid pacifiers with screening shell for max dps!
@samarboria
@samarboria Ай бұрын
B͎U͎Y͎A͎R͎X͎ ͎ ͎!͎
@maydaygoingdown5602
@maydaygoingdown5602 17 күн бұрын
I have the python mk11 engineered version, its great but its absolutely drinking fuel especially when using hyperspace. It won't allow me upgrade the Fuel tank either, so is there anything that can be done to make the fuel last much longer, I'm sick of having to fuel scoop so much.
@Vuldriel
@Vuldriel 17 күн бұрын
The python 2 only has a size 4 fuel tank by default. You can buy an extra fuel tank for an optional slot. Maybe a size 3 or 4 could work depending on how much you care about fuel. What are you building the ship for?
@maydaygoingdown5602
@maydaygoingdown5602 17 күн бұрын
@Vuldriel Oh I didn't know you could add another fuel tank. I just want to be able to travel longer distances in it like in my diamond back explorer and Asp without having to fuel scoop at every sun:). It seems that it uses easily a full quater of fuel when ever I use hyperspace.
@Vuldriel
@Vuldriel 17 күн бұрын
@@maydaygoingdown5602 So you are looking for an exploration build? Something to do exobiology or maybe a material farmer for engineering?
@maydaygoingdown5602
@maydaygoingdown5602 17 күн бұрын
@Vuldriel Mainly exploring other solar systems long distance, discovery and trade. At the moment I'm like the Uber taxi of trade in the galaxies lol. But I always wanted a nice big but agile and fast ship to do it in. I play in VR you see, so when doing long jaunts it would be nice to sit in a nice big spacious ship. I believe the Krait is good for this but I doubt I'll ever make enough credits to buy one. Hence I jumped at the chance of buying the python mk11:)
@Vuldriel
@Vuldriel 16 күн бұрын
@@maydaygoingdown5602 While the Python Mk. 2 can have a decent jumprange, it has a pretty suboptimal slot layout for having a fuel scoop, cargo, fsd booster and the other optionals that a ship that fulfills that role would require. The Python Mk. 2 is primarily a combat ship, so the Krait Phantom is the ship I would recommend to you. Making money isn't that challenging in the game; you can just do some exobiology or road to riches exploration and make credits quickly. Credits are the easiest form of progression in this game and I totally believe you can make enough for a phantom. edsy.org/s/vmIz6yw That is a build I would suggest for the type of gameplay you are interested in. For credits here are a few videos that you can try out: kzbin.info/www/bejne/hn7Fm4yHmMmoZqMsi=m-ykvgOyNBd-lXiF kzbin.info/www/bejne/mKmTZYd9pLtqZ6Msi=-ZO45-a2U-7nj9hP You can always add my in game or on Discord if you want some help or additional advice. Discord: vuldrielzastek In-game: Vuldriel Zastek
@philipharris-smith5889
@philipharris-smith5889 Ай бұрын
Using a size 4 prismatic and a 6A scb. seems good.
@Vuldriel
@Vuldriel Ай бұрын
It can possibly be an option in some cases. You get a couple m/s, less power draw and about 400mj more theoretically, but you only have 2673.6mj upfront with 6 boosters and a gsrp and leave yourself vulnerable to almost half of your healthpool being able to be canceled with feedback. In 1v1s where you are certain you will not get feedback cascade it might be viable, but in a wingfight you will very likely get that shield canceled and die quickly. It also generates a large amount of heat which has a good chance of cooking your ship unless you use a heatsink, but if you use a heatsink you end up with less potential shield than if you had just gone with size 6 prismo. In a wingfight where you will be taking a lot of damage from multiple ships, you will almost certainly cook your ship from having to bank again before you've cooled down.
@philipharris-smith5889
@philipharris-smith5889 15 күн бұрын
@@VuldrielI have just come over from Xbox thanks for explaining.
@psyantologist
@psyantologist 13 күн бұрын
Seems an odd choice to pick lightweight instead of something higher tiered. The speed loss is negligable and the amount of armour gained is substantial. But I guess you run it as a shield tank anyway
@Vuldriel
@Vuldriel 13 күн бұрын
In the current meta, lightweight armour is still a popular choice in many instances, with mirrored hull with lightweight engineering being slightly favored. Speed, even a few m/s, is significant at higher levels of play. The Python 2's relatively weaker lateral and vertical thrusters in boost compared to the FDL means that it needs even more speed to keep up translationally. The Python 2 also has even weaker hull than the FDL, making the benefits of additional armour even less relevant. It is for these reasons that lightweight was chosen. If you have any more questions feel free to add a comment, thanks!
@cptm4x
@cptm4x Ай бұрын
Looks like a solid ship. Shame the video is not in true 21:9 (presumably for the few seconds of intro)!
@Vuldriel
@Vuldriel Ай бұрын
Sorry! I play with an ultrawidescreen monitor so that's difficult for me to pull off without clipping my recordings.
@JimmyWhiteuk
@JimmyWhiteuk 27 күн бұрын
The linked build is for an Anaconda?
@Vuldriel
@Vuldriel 27 күн бұрын
Yeah that was before the edsy website was updated for the Python 2 so I just put the modules on an anaconda in coriolis. I'll update the link now that edsy updated.
@digitalfixuk
@digitalfixuk 27 күн бұрын
Ah, makes sense now - look forward to trying this build out :)
@Vuldriel
@Vuldriel 27 күн бұрын
@@digitalfixuk Remember the build is only as good as its pilot! :)
@digitalfixuk
@digitalfixuk 27 күн бұрын
@@Vuldriel absolutely, still grinding the last part of elite combat, always nice to try a new build
@CloutCanine
@CloutCanine Ай бұрын
This guy sounds pretty Filipino NGL🥵
@Vuldriel
@Vuldriel Ай бұрын
Masterrace 🗣️💯
@jadelemay967
@jadelemay967 Ай бұрын
he's mine sir 🥸
@genogaron
@genogaron Ай бұрын
You may have gotten the first kill in a Python Mk II, but I got the first gank. Happy to share the top of the mountain with you. o7
@virtuallyglace
@virtuallyglace Ай бұрын
xd good video
@FlecheDeFer
@FlecheDeFer 21 күн бұрын
Excellent vid. PMKII is very good, but I really don't see her as a meta changer, because what she does is actually confirming that you need: big shield, big boost, big agility, to become a metaship... so it confirms the FDL-model,. I would see a change the day we have a Hulltank that becomes a meta-ship. I don't expect any special or original builds either here. Pacis will definitely be used, and that is good, but not much else, and in the end PA/Rails will be the meta too, like they are on the Krait which is yet a great Paci vessel. That will only change the day devs realize they need to remove the Efficient Experimental from PAs to restore the trade-off PAs were supposed to be, and really balance the meta.
@Vuldriel
@Vuldriel 17 күн бұрын
I think that fundamentally the meta isn't in a horrible spot. Shield tanking takes a lot more skill than hull tanking since with hull you can basically ignore your power priorities and not worry about pipchecks. Big boost and big agility are both good things and lend to the highest skill cap for the game. Using plasma accelerators also has a much higher skill cap than a different weapon such as gimbaled multicannons, and so I don't see a problem with those weapons either. I think that fdev actually made a good call here with the Python Mk. 2. Changing the meta drastically just for the sake of changing has a good chance of lowering the skill cap and making pvp a less-fun experience. This ship changes the meta in small but significant ways, giving a medium ship that uses pacifiers and a slightly different boost timing allows it to lean in to self-peeling in a wingfight and even raising the skill cap somewhat with two slightly different flight models being viable. Hull tanking is plenty fun, as you can see in this video: kzbin.info/www/bejne/bmOyeZeqobloj5osi=1C33WrXza3YHmcpi However, for a hulltank to be meta without serious fundamental changes to how hulltanking works would significantly lower the skill cap, and I wouldn't prefer it.
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