Fun fact: The annoying elevator at the end of episode 2 was designed by Romero as a nod to a Disneyland/Disneyworld attraction. I talked to him in the early 2000's and I asked him why he made it like that and it was the bane of Speedrunner's existence. I was a kid at the time and I probably annoyed the shit out of him but I had a few conversations with him over ICQ. I did link him to the newest QDQ video at the time. I did ask him about Doom's chainsaw and if it was for sale and he told me 10k (he probably just told that because like I said I was an annoying kid at the time). Ahh the memories.
@trucid27 ай бұрын
Ah, the days of ICQ. Imagine messaging someone like that on Twitter. You'd never get a response.
@smash3594 жыл бұрын
This is speedrunning history. Take the moment in, there may not be one like this for a very, very long time. Thank you all for your hard work boys, it paid off
@gonzalogoded20894 жыл бұрын
I was convinced there wasn't ever gonna be even this one, although I expected jukebox to do a 100% marathon this year, and that would be the closest to a full project I would ever see... Sometimes it is so good to be wrong
@timonieminen29424 жыл бұрын
It's not hard to say that this is the most perfect quake speedrun project ever made.
@yutehube44682 ай бұрын
Your comment is from 4 years ago and thus this has been beaten, but the style of play in this video is the best I have ever seen. They might be faster now 4 years later but this video from 2020 is still more impressive.
@gonzalogoded20894 жыл бұрын
As excited as 20 years ago
@Anonymous-iw4hx Жыл бұрын
ikr, i start up quake1 at least once a year and play it through, including map packs and add ons, never gets old
@helloitismetomato4 жыл бұрын
June 22, 1996, Quake's release to the world, 24 years ago. Thanks for this gift. I've been following your (Jukebox's) KZbin channel and I must say I never would've expected that Quake could still be optimized this much. People have been fighting over the id1 maps for literally decades and seeing so much time squeezed out of them is incredible. Having done a bit of Quake speedrunning myself I know how incredibly difficult it is to play anywhere near optimal. It's super impressive work. Thanks for keeping the community alive and bringing out new awesome runs!
@MsForeverTroll4 жыл бұрын
Amazing work! Respect from Russia! I still playing Quake 1 sometimes too, for more than 15 years. Now for me more interesting to build my levels in Quake. I feel pleasure when my friends try to complete them. Have a nice day everyone!
@lifesnotfair2 жыл бұрын
I don't think I can add yet another positive comment that has not already been said. This production is just spectacular. The movement is just so smooth, extremely quick and precise. If those of us who were speedrunning Quake 20+ years ago, would have been shown THIS video back then, I wonder how we would have reacted.... haha. I'm not going to mention any favourites but pretty much EVERY MAP is extremely impressive. Obviously most of us tend to enjoy more than ones with many boosts, specially if they're quaded. Any fast sequence where you go shooting enemies while mid-air is quite enjoyable, specially if it involves super-quick turns to do so. My congratulations to all runners who participated in this, I enjoyed every second of it.
@Mattiis2k4 жыл бұрын
I dont know what to say.. OMG what a beautiful video! I am so impressed of all of you! DAMN! Could be the best thing i have watched all my life :)
@eowendyl4 жыл бұрын
This was amazing. I really love it when they get the pentagram of protection and quad damage at once to entirely remove the skill cap. Even to someone who hasn't played Quake, the sheer amount of skill and planning is very clearly visible in this masterpiece.
@AbcDefg-zt8xy4 жыл бұрын
7:52 - love that offscreen kill
@prasinar13374 жыл бұрын
Prasko's top 5 demos: 1. e1m3 by jukebox 2. e3m6 by elgu 3. e1m5 by chambers 4. e4m4 by jukebox 5. e2m1 by jukebox Damn, picking favorites is pretty hard
@simonjones66044 жыл бұрын
I thought there were even more impressive demos than e1m3, your e2m3 is very good as well. but if e1m3 is your top (in might not be in any particular order though) it just goes to show how strong Peter's 1:00 was
@cezarystasiak9498 Жыл бұрын
Got to love how they got TTK of every mob down to a bullet... insane runs.
@dansmoothback9644 Жыл бұрын
man, that lightning gun glitch geeks me out every time. legit amazing that that's a thing
@yutehube44682 ай бұрын
I think this might be my favorite Quake speedrun video of all time. There's stuff they are doing in this that's just not being done anymore (because quicker strats have replaced it) but this is the absolute pinnacle of style! It's 2024 and there's quicker speedruns now but my god this is special. For example: 0:26 jumping straight into the acid with no protection. 0:39 the speed of this kill with the nailgun and the one straight after with the single shotgun. 1:31 Just running though here killing monsters for the sake of it, there is no reason to start running that deep back into the map but he does anyway just to kill as many monsters as possible, when he could have just waited around. 2:11 This is the best/smoothest I have ever seen this done. 2:17 Then this. I could go through the whole video but can't be bothered. Everything I just pointed out is not the norm in most speedruns. The above examples look amazing. Maybe not the fastest ever (this is from 2020 and now it's 2024 with records being broken all over the place) but for style, this is just insane. The rest just carries on the same way. Is it even plausible that a slower run like this can still be "better" because of the way it looks? Yes it can be.
@AlexReynard Жыл бұрын
1:39 WHAT THE FUUUUUUUUCK!?!?!?!?! [eyes popped, jaw dropped, totally amazed that's even possible]
@noahharrington88834 жыл бұрын
It'd be cool if your posted a video with your commentary on it to give some insights into the little details. Nice run
@simonjones66044 жыл бұрын
You can read the comments on the run on the quake speedrun page quake.speeddemosarchive.com/quake/ link to the text file on there
@eliteguard2254 жыл бұрын
That was as incredible as it was 14 years ago. See you guys in two decades.
@YegorContra Жыл бұрын
lol
@judz5674 жыл бұрын
10 mins in and already thinking wtf! just how did he do that? Where is that bit? Wooooah, slow down dude I cant keep up. LOL!!!
@GALENGODIS4 жыл бұрын
So impressive! Both how the game is so well made with almost no bugs, wall clipping etc just a lot of skill! Well done to speedrunners and game creators!
@NostalgiaGamerJS4 жыл бұрын
The next Karl Jobst video is probably halfway done by now.
@Vryndar4 жыл бұрын
Amazing work by all of you and an asbolutely beautiful run as a result 😍
@honorablejay4 жыл бұрын
Me: How many Quads do you get? Jukebox: Yes
@conzmoleman3 жыл бұрын
holy crap - i just read in the .txt that the intermission kill at 5:56 was totally unplanned, as the ogre was out of position earlier causing a quad grenade to miss. incredible.
@midsega3 жыл бұрын
Absolutely phenomenal!
@hztn4 жыл бұрын
The most entertainment video in 2020!
@shaighan13 жыл бұрын
This movement ... perfection!
@limpetarch98k4 жыл бұрын
Can't wait to see " Dissolution Done Deadass ".
@Cyber-Return7484 Жыл бұрын
Ou o jogador que joga esse jogo é uma pessoa extremamente avançada nas jogadas, ou é uma máquina do próprio jogo Quake que está operando esse personagem do jogo, realmente incrível e merece muitíssimos likes.
@calloutsgg Жыл бұрын
I imagine this is how John Wick plays Quake.
@greenoval4044 жыл бұрын
Would love to see someone destroy Arcane Dimensions like this.
@JonCombo4 жыл бұрын
21:36 Cute. :) For extra style an axe strike would've been crazy.
@SquidwardAF3 жыл бұрын
good job, guys!
@notjustformeАй бұрын
Off-screen kills are just so damn sexy 🤩
@chinskalatarka3881 Жыл бұрын
This is madness!
@phil9843 ай бұрын
Thats just art! Can any please explane why this jump 02:30, thanks
@mittarimato89944 жыл бұрын
3:48 - 4:21 Yes, I have the complete knowledge and understand everything about the secret map now.
@ianrash49442 жыл бұрын
Ok can someone explain to me wtf happened after e1m2 at the en screen? How did he shoot? I've never seen that in years of playing quake!
@QuakeSpeedrunning2 жыл бұрын
kb.speeddemosarchive.com/Quake#Intermission_Killing explains it
@T02myRu4 жыл бұрын
After viewing all of this we need cam from NPC view. #npclifesmatter
@AhmedHan4 жыл бұрын
33:14 How do you kill enemies through the walls like that? I didn't know the thunder bolt gun could do that. 14:33 Did you kill that vore like that?
@mwhudsondoyle4 жыл бұрын
Yes, it's a bug: quake.speeddemosarchive.com/quake/misc/lbug/
@TF2Starlight2 жыл бұрын
explained here kzbin.info/www/bejne/mXXbkHqwmrKnfrM
@sfrussell9994 жыл бұрын
What about the dopefish though
@SphereMJ4 жыл бұрын
does not count as secret
@shareobj Жыл бұрын
Very impressive.
@happysedits4 жыл бұрын
beautiful
@flavywavin9 ай бұрын
why do players so often only switch to the weapon they are about to use a micro second before needing it?
@pokeshark8 ай бұрын
Quake1 allows instant switching and firing of a weapon. the speedrunners use keys that trigger both actions: switching to X weapon and firing it. they don't actually manually switch then fire, it's an instant 2-in-1.
@fep_ptcp8834 жыл бұрын
Put yourself in the place of the enemies. You see a blur, a figure whizzing by and then you are dead by a quad damage explosion you didn't see coming. How sad
@selami324 жыл бұрын
well done guys
@themaskedkid84953 жыл бұрын
Woah what happened to the skybox.
@JonCombo4 жыл бұрын
2:30 Haven't seen that way before.
@brimphemus4 жыл бұрын
so smooth
@EvilStreaks Жыл бұрын
The very first time I ever played Quake in 1996, I spedrun the entire thing in 23 minutes, so to prove my excellence I played it a second time on my stream last week and got it down to 16 minutes exactly and my 800k viewers gifted me 6 billion pounds between them and I had sex with 170 models and saw real vaginas and the government tracked me down for my skills and I prevented 18 world wars in the 8 hours since. Good effort, though.
@Anonymous-iw4hx Жыл бұрын
the only unbelievable thing would be you having sex!
@nyrbsamoht3 жыл бұрын
5:53 - i havnt watched the 100percent run in a while - how did he kill the last guy there??
Great job but it just isn’t the same without the soundtrack
@coolaid52722 жыл бұрын
holy moly
@llSuperSnivyll4 жыл бұрын
10:52 There is something that gets me confused about E2M4. The end stats show 4/4 in Secrets, but I only saw three "You found a secret area!" messages. What happened? Does the jump at 11:22 trigger the secret area without showing the message?
@QuakeSpeedrunning4 жыл бұрын
He gets the pent secret while the message for the megahealth secret is up.
@llSuperSnivyll4 жыл бұрын
@@QuakeSpeedrunning No, I mean the one with the Quad Damage, on the left of the Silver Key door.
@QuakeSpeedrunning4 жыл бұрын
The quad there is not a secret. The four secrets are first quad, megahealth, pent, and red armor.
@screamingstrings76 Жыл бұрын
I wanna watch you guys play pvp
@juriss.2871 Жыл бұрын
Looks so easy!
@blooddawn544 жыл бұрын
Holy.Shit.
@ratzinstagib4 жыл бұрын
someone hold me
@kulkutha6148 Жыл бұрын
Which mod are you using?
@EvilStreaks Жыл бұрын
Do you mean cybernetic brain mod?
@Nulak4 жыл бұрын
The source.
@Anonymous-iw4hx Жыл бұрын
i mean absolutely no disrespect to these runners, when asking this, but is it possible to slowdown the game speed and record demo like that? some of those recordings show nearly 100% accuracity, mouse movements so quick and precise, perfect turns etc. its hard to believe this was done in real time.
@pokeshark8 ай бұрын
oh, realtime it is! they often live stream their speedrunning attempts. there's a lot of man hours spent, a lot of failures before getting everything right.
@ch4mba4 жыл бұрын
so much Swag*
@tuomollo Жыл бұрын
How is 1:41 intermission kill possible?
@Anonymous-iw4hx Жыл бұрын
i also was stunned....can we get an answer please?
@tuomollo Жыл бұрын
@@Anonymous-iw4hxapparently when you hold fire when exiting level, nailgun keeps firing for a short period of time. It is hard to aim and also levels have many intermission screen locations so it is also random.
@NEVERDOORS4 жыл бұрын
yes
@SleeperJohns4 жыл бұрын
If I knew how to power bunnyhop, I would of made E1M7 from a 11 to 10 somehow. I feel like you could rocket jump at the very end of the level if you had enough health... that would be prefection.
@gonzalogoded20894 жыл бұрын
its at 11.630 now, you would need a little extra, and its hard to spot where to get it
@helloitismetomato4 жыл бұрын
@@gonzalogoded2089 This makes me wonder if anyone ever made a TAS of Quake without abusing host_framerate. As I understand it, abusing host_framerate changes the physics so whatever you record with it isn't actually possible to do in real-time. I'd be interested to see a TAS that stays on a regular host_framerate to see what the "optimal" time would be for some of these levels that could still be theoretically performed legitimately. I agree that 0.630 is a *LOT* to shave off
@simonjones66044 жыл бұрын
@@gonzalogoded2089 Yeah a lot of that 11.6 is spent waiting so hard to see where you would get it
@mwhudsondoyle4 жыл бұрын
@@helloitismetomato jukspa did a tas at kzbin.info/www/bejne/aWKqgXqro7J5q7M, it does e1m7 in 11 too
@GL-iy7mj4 жыл бұрын
@@helloitismetomato there are TAS tools for Quake
@nickiecarstarphen46764 жыл бұрын
Nobody: Quake guy:I am speed
@jameslederer76133 жыл бұрын
It still could be done fast. Mostly by better positioning on the elevators to shorten the distance needed to travel. Always stop in the elevator at a position nearest to the destination.
@SphereMJ3 жыл бұрын
Things can always be improved but that point on elevators is not valid because it is too short-sighted. Whenever one is forced to stop for a moment, it is indeed not a good idea to then start from the position that is nearest to the destination. instead one should take a positioning that is a bit further away, to allow for some runup. That way one can time it to reach the point with shortest distance at the correct time with a lot of speed already built up. That is then much faster than to start from the point of shortest distance directly, because that way you would start with 0 speed. That's why you will see us going for runup in such situations; it is the optimal way.
@pyotrpig4 жыл бұрын
Not bad. But I can make it even faster... (...turning on 2x speed on youtube...)
@S7midnight2 жыл бұрын
Quake played on sth else than nightmare is for girls