Well, it's from the Quake demo played at start of the game. :)
@IndelibleHD3 жыл бұрын
Bought the game last night. Got the grenade launcher and was launched back into my past....
@Daemonic_Synergy3 жыл бұрын
Speaking of which, when playing on nightmare skill the ogres used to spam those things relentlessly. As ridiculous as it was, you'd get used to it and just keep your momentum to avoid the damage. I kinda liked that chaotic "clink, clink, clink" when facing multiple ogres. With the enhanced edition that behavior was nerfed. I find it a bit sad because I like many of the other features of the enhanced edition. Guess I'll have to stick with my GOG version of Quake.
@Kokuyous3ki3 жыл бұрын
@@Daemonic_Synergy I will stick to GoG too... because my steam version doesn't run after the patch! I guess I could try setting the version (I think it's available in the opt-in beta settings).
@Flesh_Wizard3 жыл бұрын
Tung Tung Tung Tu Tu Tung Boom
@annhentaiuser66583 жыл бұрын
Holy cow, the beam of the thunderbolt is now centred.
@SolidSonicTH3 жыл бұрын
Hey, as long as the hitbox is in line with the weapon.
@maxdavids54453 жыл бұрын
Blimey I never noticed that haha!
@marcelopires7113 жыл бұрын
The setback is that the enhanced model is the worst of them all. The thunderbolt used to be the most attractive low poly weapon of all times. Now wtf they tried to do.
Kind of cool to know that the models and larger/full size when you have a bigger FOV for the game. And the sounds of the old are almost ear-reip for moderm hardware, is very appreciated to have enhanced SFX that sounds more clear and solid. Cool video! thanks for sharing :)
@hoppinggnomethe41543 жыл бұрын
They are no way earrape. It must be your headphones
@andresa.ruizv.74133 жыл бұрын
@@hoppinggnomethe4154 Even with any old speakers, you can hear the saturated noise which are carried because of the low-quality rates of OG audio files. "ear-reip "is about overly loud sound that is interpretated as "noise" due to the inability to contain info of sound in a more accurate and efficient way. I wouldn't judge quality if my hardware is faulty, why waste my and someones time with an irrelevant comment. :) If you don't appreciate the quality improvement of the SFX then why are you defending and old SFX audio file??
@SeanJohn1273 жыл бұрын
@@andresa.ruizv.7413 He doesn't get it.
@hoppinggnomethe41543 жыл бұрын
@@andresa.ruizv.7413 Who said I don't appreciate remastered sounds? And how is it irrelevant? You just clearly have no idea what earrape is. You need to listen to real earrape before you comment so. I have used various headphones of vastly different qualities from different companies. Those old Quake sounds have simply low sample rate (11 kHz) and are low quality. I bet it's either you have no idea what you're talking about, have a headphone problem, or put the volume on really high. here are the earrapists: kzbin.info/www/bejne/ioDPZ4mpoc2Ygdk
@andresa.ruizv.74133 жыл бұрын
@@hoppinggnomethe4154 Then read my comment as it is! I'm making fun of it comparing it to ear-reip because it sounds ALMOST like one, it was meant to be funny. You just acted like I insulted someone's waifu for saing they look old. :)
@firestuka88503 жыл бұрын
So, myself and 3 family members jumped on quake in nightmare and zoomed through in about an hour and a half. Rocket jumping. Getting most of the secrets and all kills along the way from memory. It was wonderful. Like an old glove..
@midge_gender_solek33143 жыл бұрын
I love the correct interpolation of Nailgun's animation
@QuackerHead-j3 жыл бұрын
1:34 That's the only gun model i prefer in the original Quake. The compressed sound of the weapon firing sound, low poly model and strange black holes at the back of the model just gives off a unique vibe.
@manuelmerida20303 жыл бұрын
I find strange the way all weapons have new smooth animations except for the Super Nail Gun, which still has only a couple frames for every barrel rotation.
@stefans45623 жыл бұрын
I agree. I hope they will improve those animations in a patch.
@CherryPixelBun3 жыл бұрын
It's because they arent new animations, it's using interpolation to smoothen out the frames. The gun doesnt actually rotate in any specific direction, it just jumps between two positions so you'd just see the barrels wiggle instead of spin unless they outright alter the original animation
@ChristianIce3 жыл бұрын
The interpolation places every vertex between the real frames, whcih are still 10 per seconds. When you do it on the sng it doesn't look like properly rotating, it looks like the gun is getting weird and smaller.
@stefans45623 жыл бұрын
@@ChristianIce ahh that makes sense. thanks
@DinnerForkTongue3 жыл бұрын
Look at its new interpolated animation in the Darkplaces port and you'll see the problem.
@Weapons_From_Games3 жыл бұрын
QUAKE 2 RTX - kzbin.info/www/bejne/gISseHajpN2Ih5I QUAKE 2 CLASSIC VS QUAKE 2 RTX - kzbin.info/www/bejne/sGq7cotjpNmBgac QUAKE CHAMPIONS WEAPONS IN SLOW MOTION - kzbin.info/www/bejne/iYeZeHelpNCbiKc
@burgerthief53333 жыл бұрын
Love how smooth the animation is now, I think it's because of the interpolation. The remastered sound is so crisp now too, a single shot from the nailgun sounds like a shotgun blast
@mabciapayne163 жыл бұрын
but isn't the original sound compressed due to the video quality?
@Optimus973 жыл бұрын
Even the sounds are higher quality. DAMN!
@PerenKokos3 жыл бұрын
That's Awesome. The texture difference surprised me the most.
@noop9k3 жыл бұрын
Because the wrong version is presented as the “original”. That looks worse than it should.
@wendigo16193 жыл бұрын
If they make the models chunkier i would deffinetly prefer, their kinda skinny and elongated
@shmeagleton3 жыл бұрын
Pretty sure that’s just due to the fov, the weapons always looked like that you just couldn’t see it all
@lucasg0ld3 жыл бұрын
It's due to the aspect ratio, the widescreen resolution and also the FOV as it's been mentioned, that make them look skinnier, if you were to play the enhanced version in 4:3 you'd probably get them look the same way. 😄
@ChristianIce3 жыл бұрын
The proportions are correct. Perhaps you were using a 4:3 resolution stretched in wide screen and got used to distorted models.
@TheKaffeekatze3 жыл бұрын
The FOV in the rereleased version's showcases definitely affect how they appear. I think next time you should stick to default settings so both are more easily comparable. Great work otherwise and thank you for the video!
@raum_30353 жыл бұрын
He did stick to the default settings for the rerelease and for the original, which are both at 90° horizontal (EDIT: The video creator is playing with 100° fov and default is 95° in the rerelease, I messed up. But my point still stands that the fov is different on 16:9 and 4:3 aspect ratios so I won't delete the comment entirely) and 29° vertical by default. On a 4:3 ratio this is the correct 90° value, but on a 16:9 ratio, it will be the same vertical fov but a higher horizontal fov of 108°. So he could have either changed the fov to 108° in original Quake or to 75°/80° (you can only change it in 5er-steps) in the rerelease to get around the same horizontal fov on both games.
@TheKaffeekatze3 жыл бұрын
@@raum_3035 Interesting, I will have to observe them a bit better to get a more accurate image of both. Thanks for the insight ^-^
@SeanJohn1273 жыл бұрын
@@TheKaffeekatze just delete your comment lmao
@TheOnlyJohnAbraham3 жыл бұрын
@@SeanJohn127 Regardless of if these were default settings or not their comment still stands: they should have been compared at comparable fovs since the wider view by default produces a different look even though the models are similar.
@bonkmaykr3 жыл бұрын
The new engine uses Hor+ FOV, the old one uses Vert-. The former is better for wide-screen monitors. It wouldn't matter if his FOV was default or not, there probably will still be differences anyway.
@fsmcas3 жыл бұрын
Best thing are all the convenience features, like the progress dot or the teaser for the next weapon. Great work!
@artemiswillow54793 жыл бұрын
I like how they replaced the SFX with the original recordings. The old sfx is muffled due to audio compression.
@DarioToledo3 жыл бұрын
They were saved as 11025 samples wav files, which means their highest audio frequency is 5512hz. Barely acceptable even in 1996 when there already were higher audio standards in games. It's great that they came to restore (or maybe AI-recreate) the higher frequencies on the same files.
@DinnerForkTongue3 жыл бұрын
@@DarioToledo I wish someone would do the same for Half-Life. Its sounds are good but terribly compressed.
The game that got me into PC upgrading as it ran log dog meat on my 486 33mhz. Then I got a 200mhz Cyrix :D and could not play Quake at all as the chip had no floating point processing capability. What a way for a CPU company that was making gains, to blow their own foot off. After that came AMD and i've been there ever since. Quake is very special for me, it is why I trained to be a sound engineer and why I write music to this day, often influenced by its tones of lovecraftian carnal dread.
@RonanAquilius3 жыл бұрын
the sound is higher quality in the enhanced version but I still prefer how they look in the original
@xDethax3 жыл бұрын
luckily you can toggle the old models
@malekaiwebos30453 жыл бұрын
@@xDethax really? How?
@xDethax3 жыл бұрын
@@malekaiwebos3045 options > display > hi quality models > off
@Balmung51503 жыл бұрын
They did a great job.
@homelessEh3 жыл бұрын
nail gun needs to be Scaled up a notch so the nails look like there not shooting out of thin air next to the barrels..
@JonCombo3 жыл бұрын
Still didn't fix where the nails come from in the nailgun.
@Ömer_tv20043 жыл бұрын
25th anniversary of quake
@pabloboleng84653 жыл бұрын
Now I know where they got the weapons from Half Life Deathmach Classic
@hoppinggnomethe41543 жыл бұрын
You're late
@porkwoofles39093 жыл бұрын
And the levels.
@baglayan3 жыл бұрын
This is how you do a remaster! By respecting the source material, not by butchering the original game!
@morkgin24593 жыл бұрын
Uhh it's a remaster, not a remake so yes.
@jayman38733 жыл бұрын
@@morkgin2459 I think he means remasters can go horribly wrong like silent hill hd edition or assassins creed ezio collection.At least thats what i think lol.
@morkgin24593 жыл бұрын
@@jayman3873 In that way, it kinda makes sense. But I thought that he was confused between "Remake" and "Remaster" like lot of other people.
@Nine-Signs3 жыл бұрын
@@morkgin2459 He is referring to studios that buy up rights to old games then make then anew for modern release and they with few exceptions end up feeling and looking nothing like the original that spawned a remake. Doom 2016 for example, I get is a decent game, but for people like me, its not doom, there is no feeling of fear nor dread, just a run and gun blood and guts shooter that could have any name slapped on the front of it. Dungeon keeper also got remade, it pales in comparison to the original, same too for theme hospital and syndicate wars.
@morkgin24593 жыл бұрын
@@Nine-Signs dude he was confused between remake and remaster
@spitt01103 жыл бұрын
oh my god I turned on motion blur for the first time, it was great!
@jayman38733 жыл бұрын
Quake is one of those few games where the motion blur makes gameplay look much cooler.
@noop9k3 жыл бұрын
I feel nausea as long as I see it. Maybe you are playing on an LCD monitor with a gamepad, then understandable
@porkwoofles39093 жыл бұрын
Yeah, the Quake motion blur is somehow exceptional compared to other games.
@bareq99 Жыл бұрын
By enhanced you mean the remastered, right?
@Aibadenshi3 жыл бұрын
It's just me or the fire in the background is spinning.
@superjesse6453 жыл бұрын
What's the name of the song that closes out these videos? I'm curious.
@dustan123 жыл бұрын
enhanced looks great!!!
@ThatKidBobo3 жыл бұрын
now that the hd rocket launcher sound is released, tf2's original can now have btter sound! idk if valve cares tho
@chiphopper3 жыл бұрын
what's that little black square on the shotgun in the upgraded version? 🤔
@TartarusPyro3 жыл бұрын
Does it have coop??
@matt.o.nutz3dnutz9303 жыл бұрын
Yes split screen and online coop
@noop9k3 жыл бұрын
What you are showing here as “Classic Quake” is GLQuake, where textures are often misapplied and lighting looks wrong. Should have used DOS Quake, WinQuake or maybe even VQuake.
@Honuhg8 ай бұрын
please tell me, what is your screen resolution in Quake q?
@TheMrfoxguy3 жыл бұрын
Hope they do a quake 2 enhanced
@ydurxtfuhicyx3 жыл бұрын
"enhanced" can't fix quake 2, bad gaem at all, ID just took quakeworld and made it slow and stupid
@papayer2 жыл бұрын
@@ydurxtfuhicyx Cry more.
@ydurxtfuhicyx2 жыл бұрын
@@papayer don't need, im not quake 2 fan :P
@papayer2 жыл бұрын
@@ydurxtfuhicyx Cry more.
@yewtewbstew547 Жыл бұрын
@@papayer Cry less.
@PSXDooMERR3 жыл бұрын
Too bad Dissolution of Eternity still has the older (low-poly) weapons.
@ArcturusOTE3 жыл бұрын
What about Scourge?
@crimcrusader84593 жыл бұрын
@@ArcturusOTE Same models still used. Damn shame that they were not updated at all.
@johndexterzarate66633 жыл бұрын
....There's a authentic models pack on moddb but i can't see much difference in the weapons.
@crimcrusader84593 жыл бұрын
@@johndexterzarate6663 kzbin.info/www/bejne/gJOmiJlrnJeGgas This modder from the vid was able to do what Nightdive Studios failed to do for the DoE weapons.
@ThePageofCups3 жыл бұрын
Probably because they didn't spend a lot of dev time on the expacs other than to make sure they worked. They might not have been part of the original project scope. I wouldn't be surprised if Nightdive updates them later on.
@durand4l3 жыл бұрын
What is the name of the song you use at the end of the video?
@TheCivildecay3 жыл бұрын
everything sounded so boomy in the original :D
@mabciapayne163 жыл бұрын
but the "original" parts of the video are compressed so it may not be a good comparison or are they?
@redfalcon80623 жыл бұрын
I've never played Quake but holy hell they've enhanced alot of stuff from it.
@Nine-Signs3 жыл бұрын
It's a lovecraftian masterpiece kit bashed with a first person shooter and an incredibly atmospheric sound system and musical score. If you take your time playing it instead of running through it like a madman as too many do, it gets under your skin.
@noop9k3 жыл бұрын
He shows half-broken GLQuake instead of the original.
@alexgrenlie8623 жыл бұрын
Ok so new skins emit light or you have other texture packs installed?
@Weapons_From_Games3 жыл бұрын
Nope, everything was default.
@tjk-goix8513 Жыл бұрын
No, this was the vanilla game
@mabciapayne163 жыл бұрын
amazing how they even enhanced video quality
@TartarusPyro3 жыл бұрын
I would love to see modern graphics like what they did for doom
@Nine-Signs3 жыл бұрын
You and me both friend, but all that would happen is someone would remake Quake as a modern run and gun shooter, it would lose its atmosphere and other worldly discomforting feeling that penetrate the entire game with lovecraftian nightmares. The hurtling stormy skies, the whispers in the background. It would all be junked for some in your face shiny gore fest. Everything today is quick quick quick, original Quake is not a game to be ran through, indeed many times in Quake you end up running from tanky hoards of the underworld, for dear life.
@stefanmoravcik5983 жыл бұрын
Poor wall almost felt what it's like to be a nuclear test site :)
@shkwornev89 ай бұрын
Why nails position is not fixed tho
@r.g.thesecond17 күн бұрын
"Classic Quake" footage is really inaccurate due to being horizontally stretched, and also comparatively lower quality than KEX. It does not look as bad on a modern but conservative port (Quakespasm)
@hoppinggnomethe41543 жыл бұрын
Nice upload 👍
@Lubba1273 жыл бұрын
Ugghhhh the super nail gun feels too round its weird
@ashtmslf23153 жыл бұрын
What about the expansion pack weapons?
@PSXDooMERR3 жыл бұрын
Still not Enhanced
@crimcrusader8459 Жыл бұрын
Biggest offenders are the alternate ammo first person weapon models which use only the original models.
@tf2Sniper. Жыл бұрын
Is this glquake?
@MrCandySkull3 жыл бұрын
I prefer the old Rocket Launcher
@Rachka13374 ай бұрын
I prefer new rocket textuees, with old model
@SolidSonicTH3 жыл бұрын
Do nice interpolated animations like this exist for the original Quake?
@ChristianIce3 жыл бұрын
Yes, since Glquake in 1997.
@noop9k3 жыл бұрын
Interpolated animations exist in source ports, but not tweaked as well to avoid animation issues. In the original Quake everything but mouselook aiming works at 20 FPS.
@ChristianIce3 жыл бұрын
@@noop9k Actually all animations are 10 fps. As for source ports, many have fixed the interpolation problems like the weird rotation of the SNG, while the NG I think was fixed by having two flamebrst models instead of one floating from one part of the model to the other.
@noop9k3 жыл бұрын
@@ChristianIce IIRC anims can be played at arbitrary (up to 20) speed in QuakeC. Though my memory can fail me after 25 years. So, not sure if 10 is standard for all animations. As the models weren’t created with interpolation in mind, they may contain parts that are ok to interpolate and parts that are not ok, so basically you need to hardcode this or add some unreliable heuristic to the interpolating code. Or replace MDL anims with a different format altogether.
@ChristianIce3 жыл бұрын
@@noop9k You can be 100% sure that all animations in quake are 10 fps. You can push it quicker, of course, but that's how all the models were designed. The speed doesn't depend on the mdl model, you can have an mdl model animated at 50 fps, all you need to do is changing the entity .nexthink time.
@sanciopancioahoy3 жыл бұрын
old one is the best
@dean78243 жыл бұрын
It might be due to nostalgia but I personally prefer the original weapon animations with less frames compared to the more smoother ones of the Enhanced version. It just gives it a bit more style in my opinion.
@hoppinggnomethe41543 жыл бұрын
I also prefer old models but with interpolation
@TheBlueBullets3 жыл бұрын
Thankfully you can turn off the interpolation in the remaster
@WinXP_SP13 жыл бұрын
Kinda looks like Half Life - Deatmatch classic with the newer models imo. :v)
@apointtomake15172 жыл бұрын
Why in god's name did you decided to record the Enhanced versions using a different FoV setting? You can't really compare the two.
@vcr_DRIFT2 жыл бұрын
tbh interpolation kinda ruins it for me, not too sure why people are praising it as much, honestly it just look real jank
@Noname-yu8qw3 жыл бұрын
where is rtx?
@neurotypicaljotchua87263 жыл бұрын
This game, I love it
@Smartzenegger3 жыл бұрын
*Shady Quakers*
@GorcStew3 жыл бұрын
It's too bright :S Quake was a horror game. Why did they turn the lights on?
@GorcStew3 жыл бұрын
@Fenn Byers out of the people who played the original release?...everyone? Lol. They'll also remember what a dissapointment Quake 2 was because it ditched the dark H.P. Lovecraft atmosphere for heavy metal music.
@GorcStew3 жыл бұрын
@Fenn Byers Back in the day it was labelled as a "Horror FPS". It was dark and gloomy and had creepy ambiance music and grotesque looking monsters with archaic medieval level designs. Versus the 2nd one that was all lit up with fruity colored lightning effects and a peppy prog metal soundtrack in futuristic power plants.
@alexkubrat38683 жыл бұрын
I prefer the original, because the animations are clunky, and they use polygon animations instead of skeletal animations, the enhanced models have skeletal animations, which don't heave that 1996 feel to them. Plus I play without animation smoothing, because it feels weird to me, like I am playing Quake 2.
@CarcrashXIII3 жыл бұрын
other than the particle smoke being squared off (round in the og version) looks pretty good!
@WiiFitGOTY3 жыл бұрын
In the original they were square in software mode and round in OpenGL mode. So either way is accurate.
@CarcrashXIII3 жыл бұрын
@@WiiFitGOTY oh yeah...I got an opengl card pretty early on >.< forgot about software mode.
@rlt4223 жыл бұрын
They reduced the bass WAY to much... the OG sounds are far better in my opinion.
@proflex310 Жыл бұрын
Enhanced fov is tooo wide !!!!!
@sergiomengual3 жыл бұрын
I prefer the classic
@KnoxCarbon3 жыл бұрын
The enhanced models don't look bad, though I prefer the originals.
@hector_campus3 жыл бұрын
I think in tf2 update quake rocket launcher sond with more quality...
@absalondebarvac37153 жыл бұрын
I really wanted to try this one out. Shame that all remasters nowadays have to have every aspect cranked up to the maximum possible setting, with a different engine, making them impossible to run on older, yet perfectly functional computers.
@devilbringer11022 жыл бұрын
The quake remastered is in the same engine
@absalondebarvac37152 жыл бұрын
@@devilbringer1102 I meant the graphical engine, that is meant to run almost exclusively with Vulkan drivers
@delryy74843 жыл бұрын
cool!
@metalvideos19613 жыл бұрын
i still like the weapons in darkplaces more.
@thiagovidal61373 жыл бұрын
You're not doing the original any favours running it with messed up aspect ration and texture filtering. It looks worse than it should.
@noop9k3 жыл бұрын
Yes, GLQuake not only filters textures too much, but also applies them incorrectly on some weapons, has bad lighting. Even Q2 often looks better in software mode.
@andreibolohan6863 жыл бұрын
A game that looks like this requires a gtx 1070 at recommended specs, bitch pleeeeasseeee It may be 4k 120 fps, but still it's 2 fucking D
@morkgin24593 жыл бұрын
It's 3D.
@drwhite72853 жыл бұрын
1 min gang
@drwhite72853 жыл бұрын
Nevermind 5 min gang
@PhaseRushSupp3 жыл бұрын
Sussy
@jonatanperea51493 жыл бұрын
nice but, is not better than epsilon mod quake, that is awesome!!!
@stevegames61613 жыл бұрын
0 enhansements .. try something else
@Sully3653 жыл бұрын
I feel like 2000 had smoother mods with better gfx....
@nestorortiz27093 жыл бұрын
Solo es un Mod xd
@LOleg11113 жыл бұрын
старая лучше
@juancho6503 жыл бұрын
Thank god, I couldnt handle the low poly models, the were a huge stepback in comparison of the detailed sprites that we got in other games
@cathode62523 жыл бұрын
The enhanced versions are too slim and narrow. They look like personal massagers from a BDSM shop, not awesome weapons! And the originals have better sound.
@MugenDino55553 жыл бұрын
Pretty sure it's the higher FOV that makes them look smaller and more far away
@cathode62523 жыл бұрын
@@MugenDino5555 I don't care why. They still look stupid.
@MugenDino55553 жыл бұрын
@@cathode6252 just turn the FOV slider down then 😅
@cathode62523 жыл бұрын
@@MugenDino5555 you hurt my feelings!
@santiagofernandez85513 жыл бұрын
@@cathode6252 lol stop crying the game has more things to offer instead only of this..
@cookiemonster29493 жыл бұрын
Original is better
@Mirrodin823 жыл бұрын
Quake is an immortal game, but man - the weapons are so ugly
@CDRW243 жыл бұрын
I mean, that should fit with the style of the game.
@noop9k3 жыл бұрын
This is GLQuake, where they look worse than in the real original.