Quick Game Audio Tutorial - Vertical v Horizontal Musical Resequencing

  Рет қаралды 2,311

Adam Fligsten

Adam Fligsten

Күн бұрын

Пікірлер: 6
@SongOfMoonchild
@SongOfMoonchild Жыл бұрын
Glad to find this channel. Thank you for these videos, time and effort you put into this👍
@vskmusic89
@vskmusic89 9 ай бұрын
Thank you so much good explanation, I'm studying BMUS Composition for Film and game , I have a assignment on May, I need to compose for the game , so teacher told me to do HORIZONTAL RE-SEQUENCING and VERTICAL REMIXING I didn't know what the hell was it, now I understood, ❤❤ thank you
@toofattoskate1
@toofattoskate1 Жыл бұрын
thanks for this simple explanation, im doing composition for games study and bizarrely its made out to be some complicated process by our tutors
@steevevievil7911
@steevevievil7911 2 жыл бұрын
Great video as always!
@jacst20
@jacst20 2 жыл бұрын
I noticed vertical resequencing was used by Jason Graves in Dead Space. The moods and combat both had two layers that would fade in or out depending on the situation. Horizontal resequencing was the only technique used in TLOU Part II. Aside from intros, loops, and ends, the music system consisted of unaware chunks, search chunks, combat chunks, trans up/down, and endtags. I guess it really comes down to what game mechanics you want to highlight.
@coachbeats6815
@coachbeats6815 9 ай бұрын
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