Ranking all Support Weapons in Helldivers 2 (Difficulty 10 Edition)

  Рет қаралды 74,071

Easy

Easy

Күн бұрын

🚨 HOT TAKES AHEAD 🚨 Escalation of Freedom has arrived, so that means it's time to rank every Support Weapon in Helldivers 2, throw them in a Tier List, and get flamed in the comments. 🙂
► CATCH ME ON TWITCH: / itseasymode
❗ Support My Content ❗
/ itseasymode
/ @itseasymode
⭐ Connect with me ⭐
Twitter ► / itseasymode
TikTok ► / itseasymode
Thanks for watching! SEE YA! 👋

Пікірлер: 510
@itseasymode
@itseasymode 29 күн бұрын
If you're early to this video, I'm probably live right now :) www.twitch.tv/itseasymode
@yeetmaster3360
@yeetmaster3360 29 күн бұрын
Brilliant video, but I would like to throw in a new perspective on the Arc thrower, it can and will finish off heavy and massive enemies that are on low health, perfect if your teammate doesn't quite kill the Titan/charger but damages it, which happens all the time. And on another note it pairs well with Railcannon/Eagle 110 vs chargers and Titans, because of said "finishing off" strength (not super reliable, amount of needed shots varies heavily, but can and will work if you do it right.) You and your team will save ammo and stratagems this way, but it's still not S tier.
@Tamachii12
@Tamachii12 29 күн бұрын
The problem of the spear is that it unreliable as hell, by my experience it doesn't one shot things like 80% of the time, one time i had to shoot a charger like 3 times for it to die.
@yeetmaster3360
@yeetmaster3360 29 күн бұрын
@@Tamachii12 it is actually reliable the further you are away (be far away enough so the rocket doesn't hit the top/back of enemies) and the "straighter" the enemy is looking at you (Angle). It's headshots what you want and the spear is quite good at getting them. It's usually just when the enemy is turned away or too close that it will not oneshot. (Only bugs, spear CANNOT oneshot hulks, only tanks)
@Sidthekid2019
@Sidthekid2019 29 күн бұрын
If the auto cannon or spear ever got nerfed it’s literally over I will call Sony and arrowhead and wait on the line till I get a hold of somebody then say sorry wrong number and hang up because I’m socially awkward
@theqwerton830
@theqwerton830 29 күн бұрын
But autocannon deserve nerf or enemies change which make AC less effective.
@Thatboygtmike
@Thatboygtmike 29 күн бұрын
@@theqwerton830lol everything doesn’t need a nerf
@FairwellNoob
@FairwellNoob 29 күн бұрын
@@Thatboygtmike I'm not saying I agree with him, but how did you extrapolate that from his sentence
@Thatboygtmike
@Thatboygtmike 29 күн бұрын
@@FairwellNoob if you aren’t adding your own opinion... And contextually know that I said that due to the many nerfs to the weapons in the game. Why are you asking an irrelevant question that you know the answer too ?
@DarkPaladinX77
@DarkPaladinX77 29 күн бұрын
@@theqwerton830 What are you smoking? Whatever it is, it's clearly fucking you up hard bro.
@R451Ns
@R451Ns 29 күн бұрын
if they fuck up the Autocannon I will be joining the Terminids
@charger9912
@charger9912 29 күн бұрын
I'll be right there with you. If they touch the Autocannon we will march on Super Earth together.
@chinglegitrdx6135
@chinglegitrdx6135 29 күн бұрын
Na choose the Automatons. We've had enough rocket ragdolling on the recieving end, I'd love to try dishing out that pain.
@Zackattack151
@Zackattack151 29 күн бұрын
I’m not even joining, I’ll just hand myself over as a prisoner of war.
@SpriteDoge
@SpriteDoge 29 күн бұрын
If they nerf my favorite weapon ima start my own faction, give dis shi a 3rd front lol
@Zackattack151
@Zackattack151 29 күн бұрын
@@SpriteDoge Nah just summon the illuminate at this point
@pFantam611
@pFantam611 29 күн бұрын
6:10 The commando can actually 2 shot a factory strider if you get under it and aim for one of the doors. Killing it via the eye should be possible as well
@rohesilmnelohe
@rohesilmnelohe 29 күн бұрын
One OPS taking out the cannon, one airstrike to stagger and a single Commando shot works too.
@andresmdp95
@andresmdp95 29 күн бұрын
Depending on where those stratagems hit, you dont even need the commando. I have done it 🧐
@FrozenByFire3
@FrozenByFire3 29 күн бұрын
​@@rohesilmnelohe One ops and 1 airstrike should kill the thing without commando haha
@pFantam611
@pFantam611 29 күн бұрын
@@andresmdp95 yeah OPS + airstrike can outright kills a factory strider, but the commando being able to do it in only half a magazine is amazing
@jimbothegymbro7086
@jimbothegymbro7086 28 күн бұрын
Honestly for bots the comando is outclassed, autocannon, heavy MG and laser canon all do similar damage while having a significant ammo reserve Is the comando still fun and cool feeling though? Yeah I'm just being a min maxy goblin
@DEMOCRACYE710
@DEMOCRACYE710 29 күн бұрын
I have over 700 hours, and with some weapons, is it good? No, but is it fun? Yes
@Trust268
@Trust268 29 күн бұрын
700! DO YOU HAVE A LIFE! I play alot and only have 100 hours, how much do you play?!?!?!!?
@Levi3412
@Levi3412 29 күн бұрын
Fr 700 is crazy in half a year
@KaihanFidaiy
@KaihanFidaiy 29 күн бұрын
He is probably exaggerating, and if he isn’t, then…
@illuminatecentral
@illuminatecentral 29 күн бұрын
I got 317 and I literally just graduated..
@Staladus
@Staladus 29 күн бұрын
700 hours??? And I thought I played a shit ton with 500
@samusrox
@samusrox 29 күн бұрын
The problem with Helldivers 2 is that they are trying to make S tier weapons B tier instead of making D C tier A tier
@loot5532
@loot5532 29 күн бұрын
For weapons that allow another person to reload, if you have a teammate that actually helps you and reloads you, many of these awkward shoulder mounted weapons become BRUTALLY effective against heavy targets. The Recoiless Rifle is the most standout example of this. If you have help reloading, you can obliterate bugs and bots in droves. A couple friends and I went full death-ball and we had a conga line of... 1 Recoiless, with the Rover backpack, 1 quasar with Recoiless ammo backpack, 1 quasar with the resupply pack, and 1 grenade Machine Gunner with a resupply pack. It was hilariously fun raining constant missiles at the enemy
@zureroomsoesheh8026
@zureroomsoesheh8026 28 күн бұрын
Yeah I wish people would help reload each other more its so fun honestly
@xana3961
@xana3961 22 күн бұрын
While it can be effective, it also makes both you and your reloader sitting ducks, removes one entire player's worth of damage from the game while they do reload, and it requires you to give up your ammo backpack and trusting them not to run off the moment any danger shows up. Why bother team reload with all of those risks? Especially in randoms. Its only effective in coms. Even then, I've only done it 3 times in total in coms over 130 something hours of playing. Why? because despite one of us really really wanting to team reload... he just never really got the chance to. Even when he and I used the same weapons, we were literally never near each other. When we were near each other, no one thought to team reload for any reason because we had it trained in us we had to wear the other person's backpack and do nothing while someone else gets the fun of firing quickly.
@pineapplesmoovey7898
@pineapplesmoovey7898 18 күн бұрын
good luck doing this on any harder difficulty
@xaviergovindan9966
@xaviergovindan9966 18 күн бұрын
@@xana3961 Because you're terrible at the game, sorry buddy. Teamwork is the most OP thing in this game and why this game is borderline too easy in 9/10 scenarios
@samnewell2229
@samnewell2229 29 күн бұрын
I unironically love the MG-43. It does a really good job at killing everything but the strongest units. I used it for a couple of weeks recently and I actually had a hard time switching to a different support weapon. The medium anti armor capability and ammo capacity was really tough to give up. I think at least one person in a squad should run the 43 with a supply pack. It’s genuinely goated
@AshenJobSnow
@AshenJobSnow 28 күн бұрын
It's a great middle of the road between Machine guns and after the buff to its damage and reload speed I like to occasionally run it against both bugs and bots (especially now that I feel devastators and berserkers are quite a handful in comparison to heavies). I also pair it with a supply pack. I like to put it on max RPM, sit on top of my AC sentry and hold the line against whatever is marching towards us.
@stephenpuisis632
@stephenpuisis632 27 күн бұрын
*offers chest bump emote
@jadenbarr1047
@jadenbarr1047 27 күн бұрын
@@AshenJobSnowI always fire 3-5000 bullets lmao I love machine guns n supply packs… and the glorious stims let me see the worst horrors
@AshenJobSnow
@AshenJobSnow 27 күн бұрын
@@jadenbarr1047 Based DAKKA enjoyer A buddy of mine always brings a supply pack with heavy medic armor and experimental infusion stims, unless something one shots him he's pretty much invincible.
@Ryan-1337
@Ryan-1337 24 күн бұрын
I agree, I prefer it with a supply pack over the HMG + supply pack. I don't know if this guy ever runs the commando armor with it but its a laser beam with the weapon sway passive, and besides hulks if your hitting the right spot its just as "efficient".
@gree3668
@gree3668 29 күн бұрын
This was certainly an S-tier video! I had no idea the commando could do so much, even with 360 hours in! Thank you for providing specific rocket counts for certain heavy units, helped out a bunch!
@AshenJobSnow
@AshenJobSnow 28 күн бұрын
It has definitely become my favorite AT weapon after the Spear, it's pretty good. I still really like the others too. Quick addendum to Recoilless Rifle, Quasar Cannon and EATs: you can kill a Behemoth Charger using only one by shooting at its leg and stripping the armor, which you can quickly finish with a primary. Sadly due to damage fall-off you need to be walking forward to do this consistently (please AH, just add +1 to all weapons, this is ridiculous). It's a bit awkward but it beats shooting 2 rockets to a Behemoth's face.
@brettcarter9612
@brettcarter9612 19 күн бұрын
ive got close to 500 hours in, and havent used the commando once, which is changing in about 5 minutes, we do lvl 10 and im really wanting to try it out now
@Amusinbirb
@Amusinbirb 28 күн бұрын
Getting launched by a imapler is one of the funniest things ever
@leonight8985
@leonight8985 7 күн бұрын
For the first couple of times it does, but not for the hundred times and when they stagger you to death
@huangsteve8117
@huangsteve8117 29 күн бұрын
Laser cannon is actually pretty good vs bugs, it can melt mid armor in 2 second and also can destroy shreiker nest and the spore spewer. At least a B+ imo.
@hendersonfisher2743
@hendersonfisher2743 29 күн бұрын
I think Laser cannon is an S tier against bots, every heavy threat they have can be killed by the laser cannon, the only one that is a slight issues is the tank, but then you can just disable its tracks. its a better HMG, no recoil and infinite ammo, easy S tier
@Crimnox_Cinder
@Crimnox_Cinder 29 күн бұрын
The only real issue it suffers on the bot front, is it takes far to long to kill scout striders, it can't stagger ANYTHING, so you best be behind cover when trying to deal with even a single heavy dev, the god damn hit zone for the hulks face plate is so fucking small that you almost HAVE to stun it just to keep the beam focused enough to kill them. If those problems were fixed, I'd be running it all the damn time against bots. But every time I take it and try to work with it, it just ends up being a liability.
@PrimeRicci
@PrimeRicci 29 күн бұрын
@@Crimnox_Cinderhmg is worse than lasr canon when dealing with hulks
@Crimnox_Cinder
@Crimnox_Cinder 29 күн бұрын
@@PrimeRicci if they made the hulks face plate just a wee bit bigger it would make so many weapons more fun to use.
@dukes4636
@dukes4636 28 күн бұрын
well imo, compared to the hmg, it takes a moment for it to shoot, takes time to kill bots even when hitting the head(though its fast for headshots. anyways), does not stagger anything, generally sucks at being accurate against bots close-quarters, hmg melts berserkers, laser has a difficult time dealing with them, & it doesn't kill factory striders as quickly(hmg when shooting under it's belly can melt them)
@VonckK
@VonckK 26 күн бұрын
Laser cannon has a buff now too. It sets enemies on fire. So it's actually a bit better now
@bobertomusso9721
@bobertomusso9721 29 күн бұрын
Railgun, supply pack, scorcher, stun nades and grenade pistol is my go to for bots. railgun is amazing for any ground troop except factory striders, which you can deal with using stratagems, and for gunships (which the railgun is not great at damaging) use the scorcher. I feel like precision and power per shot is important, which the commando has, but the low ammo capacity of the commando make me wish for something else, for if i kill a hulk and a tank and im already out of ammo, i feel like it's not necessarily an s tier weapon.
@bee5440
@bee5440 29 күн бұрын
With the change to gunships, railguns now three shot them
@MrNut-pn2uz
@MrNut-pn2uz 29 күн бұрын
@@bee5440 2 shot if you charge them enough
@FairwellNoob
@FairwellNoob 29 күн бұрын
scorcher was not affected by the gunship durability nerf too
@rejectedfox3464
@rejectedfox3464 29 күн бұрын
Where are you supposed to hit the new walkers with a railgun?
@FairwellNoob
@FairwellNoob 29 күн бұрын
@@rejectedfox3464 Anywhere. Strider has 500 HP on main, railgun deals 600 dmg per shot on safe.
@razzsmurup8291
@razzsmurup8291 27 күн бұрын
I think what a lot of people miss about the ark thrower is that it has no dependencies AT ALL. Backpacks? Run whatever you need. Recoil? Forgot about it! Run armor that gives you good survival skills like med kit or padded. And in my opinion, it’s crowd control for anything smaller than a charger is second to none, since it can one shot, arks between enemies, and it stuns them long enough to keep landing shots without them moving an inch. No ammo is also a plus on higher difficulties, letting you save ammo for your team, or just surviving longer, cause calling in supplies can be a nightmare sometimes. My go to cheese load out will always be ark, laser drone, and a 500 kg and precision strike for anything charger or larger. I will consistently get the most kills and the least deaths, for minimal effort. Staying alive is the name of the game, and I hope to god the devs don’t “balance” it.
@Creshex8
@Creshex8 26 күн бұрын
I think there are a couple reasons why Arc Thrower users so consistently get the most kills: 1. The arcing electricity hitting multiple enemies is much more effective than people understand it to be. 2. With no reloading, no ammo resupplying needed, and most enemies being staggered while taking arc rounds, the Arc Thrower never, ever has to stop firing in a battle until all enemies are dead. Take into account your other buddies reloading, running out of ammo, and ducking for cover when the enemy is firing at them... and you can see how these pockets of inactivity adds up over a mission.
@arcticarctic3034
@arcticarctic3034 16 күн бұрын
Arc thrower also good to break armor of bile titans that give way to kill them by few arcs and then by main weapon such as Plas-1 scorcher. Fast enough and don't need much ammo.
@s.schw.2128
@s.schw.2128 29 күн бұрын
2:50 The AMR is infact able to kill tanks and striders. For the tanks, you want to shoot their cooling vent on the back and the striders can be killed by shooting the bottom, where the devastators are dropped
@Quickstein
@Quickstein 29 күн бұрын
It can also hit the Strider's eye, even if it's slow at killing that way.
@kaisermaximal8123
@kaisermaximal8123 29 күн бұрын
This list reminded me that I should try using the rail gun. I've literally never used it once
@FairwellNoob
@FairwellNoob 29 күн бұрын
Your loss
@MeowLesty
@MeowLesty 29 күн бұрын
Bring it with the energy shield against bots so you dont get Aimpunched into the stratosphere by the pinpoint accurate at 2km away Minigun devastators. (Seriously, give them an overheat or make them stop to reload or something. They are fucking stupid in Difficulty 10 when there's 8 of them shooting at the same time.)
@yomammasaurusrex9571
@yomammasaurusrex9571 29 күн бұрын
​@MeowLesty Use cover or smoke or AoE strats
@jadenbarr1047
@jadenbarr1047 27 күн бұрын
@@MeowLestylay superior fire
@miemsliva4464
@miemsliva4464 27 күн бұрын
​@@yomammasaurusrex9571There is not always cover, and sometimes you aren't the person on your team that brings smoke. Stop laying blanketing cover-all options to a game constantly screwing players over.
@NathitTheGamer
@NathitTheGamer 29 күн бұрын
I love Easy’s videos. His voice is comforting to me. Listening to Easy is like relaxing in front of the fire with an old friend… who’s hopped up on amphetamines.
@mobilmaksimusprim
@mobilmaksimusprim 29 күн бұрын
9:55 heavy machinegun can brake spores and shriekers nest against terminids.
@Morphomerle
@Morphomerle 25 күн бұрын
Yes, and from a very far distance. I've already done it at 300 meters of range.
@meka3405
@meka3405 29 күн бұрын
The HMG can actually kill factory striders really fast, possibly even faster than the autocannon if you shoot the "belly" of the strider... hard to get to but if its aggro is on a teammate you can sneak below it, and you can also destroy the machine guns of the strider to make this much easier
@nimblemesh
@nimblemesh 29 күн бұрын
Tip to everyone try the airburst. If the target is at a far enough distanse the place where the target is will be removed and it will remove a chargers tailbone
@scrublord522
@scrublord522 29 күн бұрын
Laser Cannon + EATs on the bot front absolutely shreds everything - it's been my "ol' reliable" when I'm facing down hordes of automatons, especially gunships
@thichawaiian2120
@thichawaiian2120 28 күн бұрын
Yall who complain about the flamethrower need to learn that it was never meant to be as good as it was, it is a chaff clearing weapon it was never meant to be able to take down armored enemy's like chargers let alone multiple with one mag. Yall seem to forget this game is a CO-OP GAME it is meant to be played with multiple people your not meant to try and one man army this game it is meant to be played with allies.
@samuelclark5491
@samuelclark5491 27 күн бұрын
I get your point. But even if it was a mistake for it to kill chargers easily, they left it like that for FAR too long. If it was unintended, should’ve patched it immediately. But since it stayed that way for so long, it was looked at as a feature. And instead of it being a nerf, it would’ve been a simple fix if they patched it immediately 👍
@thichawaiian2120
@thichawaiian2120 27 күн бұрын
@@samuelclark5491 i get that, but AH just suck at prioritizing, the spear was left broken from the start of the game up until like a month ago was that meant to be a feature, no AH just have really bad prioritization skills i guess.
@samuelclark5491
@samuelclark5491 26 күн бұрын
@@thichawaiian2120 I always forget the spear sucked giant wieners for a long time. Now it’s beloved. Arrowhead makes very questionable decisions
@DiscordWesker
@DiscordWesker 19 күн бұрын
I honestly don’t mind that the flamethrower can’t kill heavies, it’s still fun and good against the weaker bugs, if there’s ever a charger I just ping it for my team or just drop a railcannon on it
@Ares-I
@Ares-I 29 күн бұрын
Finally! The Commando gets put in S-Tier. I keep seeing Tier lists where people miss lots of things about the capability of the Commando.
@camgemstone5586
@camgemstone5586 28 күн бұрын
I think its crazy everyone thinks arc thrower is trash, sure i sometimes kill my teammates but that rarely happens if you know how to aim it, and also it's helped me completely shred through crowds of armored bugs my highest kills in a row being 37, sure it's not too great against chargers and other things but it goes through the armor and you can also bring stratagems to help assist with heavy units like the orbital rail canon
@arcticarctic3034
@arcticarctic3034 16 күн бұрын
It's good against all. 8 headshots to charger and arc thrower can kill bile titan.
@BlazingDarkness
@BlazingDarkness 15 күн бұрын
I think the one I disagree the most with is the Arc Thrower. It's not worse than the Blitzer, it's way stronger. You're basically trading burst damage + quick knockback for consistent knockback and AOE damage. You use blitzer to make space when you can't afford the charge time, and then you rapid fire through hordes of enemies and you destroy anything that isn't a charger or bile titan. I then also run it with with some heavy killing stratagems similarly to how you'd play stalwart to keep it up. I'd say arc thrower on bugs is more high B tier to low A tier rather than C.
@Lakilazur713
@Lakilazur713 Күн бұрын
I think it's because people don't like the charge time for it. because if you're charging the thrower you have to commit. It's one of those weapons where after the first shot it gets significantly better but you need enough room to get that first shot out so it can stagger things and then you can keep chaining it and I don't think people like that
@warmpickle319
@warmpickle319 29 күн бұрын
If the arc thrower has no fans then im dead 😔🙏 I feel like im the only person who genuinely loves the weapon and can use it to its full potential as it’s literally never let me down on either front, and i play level 8-9 missions before y’all come at me
@SATELLITEDOWN7735
@SATELLITEDOWN7735 29 күн бұрын
In the right hands it can certainly do some work but.... The arc seems to prioritize your team before it hits another bug... And because of that you can't help you team if they need it for fear of killing them. If I see someone with a arc going some place, then I move onto the next objective. It's far to easy to murder your friends
@Creshex8
@Creshex8 26 күн бұрын
@@SATELLITEDOWN7735 Only an amateur would be zapping his friends. Aiming an Arc Thrower safely is very easy. An arc only hits enemies around 90 or so degrees in front of the previous target. An arc will NOT slice directly sideways to hit anything, teammate or enemy. It will also not make an initial target your teammate if you aim closer to another enemy. And if you want to guarantee you will never be hit, just stand behind to wielder. We are shorter ranged fighters anyway, so that should never be a problem. And I think you should try to use the Arc Thrower sometime, as your statements as to how it works and your fear of people using it sounds absolutely ridiculous.
@synktrain
@synktrain 29 күн бұрын
I've been running stun grenade, scorcher, hmg, and supply pack on both fronts at level 10. Using HMG as a primary and scorcher as a backup which can better deal with chargers heavy devastators etc. HMG is just so damn good, it can easy kill every unit in the game. It can even kill factory striders if you get close enough and crank up the rate of fire on its belly. Its only weaknesses are recoil, ammo economy, and sit to reload. The former two can be amended with low fire rate and supply pack, and the last one is why I bring the scorcher as a solid backup to deal with the priority threats.
@giambattistaroberto213
@giambattistaroberto213 29 күн бұрын
Hey just a tip, the spear can one shot the factory striders, what I do it's bring eagle smoke, which it's really useful for some secondary and main objective in the bot front, smoke the the factory striders, get under the belly on the side where the head is, aim up lock on to it, shot it, you hit the weak spot, which it's the belly, and it dies in one shot, I constantly do it, super easy to do, when the fucking smoke works, because sometimes the turrets on the head will still see you through the smoke.
@snubhero2810
@snubhero2810 29 күн бұрын
Coming from someone who plays primarily difficulty 7, I think the arc thrower is underrated. (at least on bugs) Especially if you stack it with teammates. Sure just one arc thrower takes a while to kill stuff, but if you’ve got a whole squad on focus fire, it can make quick work of bigger bugs. It’s my old reliable
@huntersmith60
@huntersmith60 18 күн бұрын
Yall are sleeping on the Arcthrower. It can stun lock multiple mediums at a time. Meaning I can tank a group of Devastators and Bile Spewers before they start messing things up. It also does so WITHOUT AMMO. It's biggest strength is that it doesn't need refilled and can take almost everything out. It takes roughly 7 headshots to a regular or spore charger. And about 12 headshots to a Titan. You can take down hulks if you stun them first or can tap them twice in the eye. Arcthrower chains vertically compared to the Blitzer which has a more horizontal spread. This makes AT extremely good at crippling patrols and facetanking bug breaches. Pair it with anti tank strategems like Rocket Pods, Precision Strike, and Railcannon Strike for a well rounded, ammo efficient build. I run Blitzer with Arcthrower for CQC and Hunters/Raiders
@Lakilazur713
@Lakilazur713 Күн бұрын
I think it's because people don't like the charge time for it. because if you're charging the thrower you have to commit. It's one of those weapons where after the first shot it gets significantly better but you need enough room to get that first shot out so it can stagger things and then you can keep chaining it and I don't think people like that
@alabamapilot244
@alabamapilot244 29 күн бұрын
I still love my poor broken Quasar. 💔 😢
@AshenJobSnow
@AshenJobSnow 28 күн бұрын
Quick addendum to Recoilless Rifle, Quasar Cannon and EATs: you can kill a Behemoth Charger using only one shot. Try shooting at its leg and stripping the armor, which you can quickly finish with a primary. Sadly due to damage fall-off you need to be walking forward to do this consistently (please AH, just add +1 damage to all weapons, this is ridiculous). It's a bit awkward but it beats shooting 2 rockets to a Behemoth's face.
@BlueMoonFuzz
@BlueMoonFuzz 29 күн бұрын
Arc thrower was so great man. 😢
@mariofan1ish
@mariofan1ish 23 күн бұрын
Something I would like to mention in regards to the basic MG is that while it doesn't have the same punch as the HMG vs bots, it does have much less recoil, a bigger mag and more reserve clips which frees up the backpack slot for a shield or jump pack. It can't deal with Hulks, gunships or tanks head on, and you can forget factory striders, but it decimates everything else with ease and you can easily capitalize on the additional versatility. Similar situation with the bugs, with only their heaviest units escaping the MG's wrath. It's just a generally very useful weapon in both fronts. Easy A tier on both sides for me.
@Edweeniest
@Edweeniest 29 күн бұрын
Lesser known fact, you can also hit bug holes from behind with the commando. it's just never really used cause you rarely ever see the back of a bug hole.
@fiftycalfox187
@fiftycalfox187 29 күн бұрын
If we had more reliable medium pen primary weapons or even heavy armor pen I think the airburst would be an ok choice but there's no need for a stop and reload shoulder mounted cluster bomb, we have an eagle and orbital that do exactly that, maybe even better. Hell the scythe and sickle have better at crowd control than the airburst
@hrntt2184
@hrntt2184 18 күн бұрын
AMR takes out tanks btw, you need a good 6-7 shots in the vents behind all tank variants except the newest one which goes into a bleed out phase for a short period of time & can still shoot you. If anyone is struggling to use the AMR a tip I’ve got is always aim slightly above a Hulks head. It ONLY takes two shots to kill a hulk but that target can be difficult to hit. Stun grenade when it rushes you & it’s a free kill. All DEVASTATORS die to two waist shots or one to the head but honestly, it’s so difficult to hit their heads with the AMR, so aim for the waist when possible. For the small CHICKEN WALKERS, you can one shot the heavy variant by aiming at the leg joint on either side, it will just collapse instantly. Keep in mind the less armoured version will die in the same manner but the pilot will still survive. The AMR also opens up heavy crates found in the battlefield which contain super creds.
@antonzeroedits
@antonzeroedits 29 күн бұрын
AC is only S tier because we need a weapon to deal with alpha commanders and impaler. Flamethrower being in f tier even tho it can deal with aphas and impalers better than the AC and can deal with hordes. (I know the weapon would be in b or c tier but it's not because f*ck the nerf, but still it's atleast a tier on bugs imo)
@AshenJobSnow
@AshenJobSnow 28 күн бұрын
It honestly still is a great horde-clearer and it destroys Charger butts in seconds, but the new fire visual effects drop it to D tier for me.
@Demolition89336
@Demolition89336 29 күн бұрын
Me: I'm not chronically online! Also me: Wow, this video came out 6 minutes ago!
@battleangel4833
@battleangel4833 7 күн бұрын
I only started playing recently and honestly, major props to anyone who stuck it out with this game. Looking back at the history of nerfs just smashing all the fun out of the game is depressing enough, but actually going through it must have been infuriating and confusing. You're all veterans of the war against the developers.
@omegasrevenge
@omegasrevenge 29 күн бұрын
I disagree with putting the Laser Cannon on C-tier for bugs. I've been running in lately, and it does the exact same job as the HMG, but without having to reload. Everymap on super helldive is either alpha commander or bile spewer spam, and it deals with both. It is actually better against alpha commanders than the HMG, since their heads pop almost instantly against both weapons but the Laser Cannon has no recoil and no ammo problems.
@danteredgrave9574
@danteredgrave9574 29 күн бұрын
some thing to consider anti material rifles can also penetrate the armored striders an also destroy gunships railgun can kill chargers from the front with 2 shots to the head or the stronger version its better to destroy the legs Heavy machine gun can kill bile titans shooting it bile sac. flamethrower you are angry about it, it got worse but not that worse.
@RogerNbr
@RogerNbr 29 күн бұрын
ive been using amr for bugs (cuz i need back free for laser rover) and it honestly works pretty well for anything below a charger (specially those goddamn spewer missions if you can hit their head) however i relied on the fire breaker to deal w chargers (together w stun nades for the butt shots) but now that they gutted the ammo i might have to branch out into the commando and idk, maybe plasma punisher for the bots scorcher/dominator and AC is still goated but im gonna give hmg a try
@evertsorto3093
@evertsorto3093 29 күн бұрын
Don’t use the Lords name in vain brother. ❤
@rohesilmnelohe
@rohesilmnelohe 29 күн бұрын
Ac against bugs is quite bad. Commando/supply BP or spear are fantastic.
@MsMaxpaul
@MsMaxpaul 28 күн бұрын
With the commando you can kill factory striders when you walk under them an fire all 4 shots in the belly. Bit of a suicide move but also very fun
@AshenJobSnow
@AshenJobSnow 28 күн бұрын
If one of your teammates destroys the chainguns on their chins it's doable and relatively safe actually
@Legitfelix4343
@Legitfelix4343 29 күн бұрын
Fun fact, the AMR can take down tanks and striders, Tanks just hit the heat sync like you would with an autocannon and striders you can target the stomach doors and that 1 shiny eye on its head
@stephenpuisis632
@stephenpuisis632 27 күн бұрын
Or the radiator, directly below the heat sink on the rear of the tank
@0Wheezy
@0Wheezy 29 күн бұрын
I ran the spear for the first time in a long time last night. 1 shotting a charger than quickly reloading and 1 shotting a bile titan really suprised me and made me realize I should take it on bug missions everytime I want to play anti tank
@reptilesarecool9763
@reptilesarecool9763 29 күн бұрын
Remember you only want to shoot at chargers or titans when they’re facing you, when facing a charger, you need to be 30 meters away, I usually gain this through a stun grenade, then I aim as far down as possible without breaking lock. That’s the most consistent way to headshot chargers and get that one shot. Titans you aim as far up as possible at a medium range when they’re facing you. I hope I could impart some helpful information
@FairwellNoob
@FairwellNoob 29 күн бұрын
@@reptilesarecool9763 you could also go point blank into the charger (you probably might want to stun it) and get a consistent kill that way. the explosive damage won't really damage you, so long as you aren't literally touching the charger
@0Wheezy
@0Wheezy 28 күн бұрын
@@reptilesarecool9763 good info for sure, that's why sometimes they don't one shot I figured it had something to do with head shot damage
@ceballos-exe
@ceballos-exe 15 күн бұрын
RR + supply pack + teammate + supply pod is an absolute beast in the tower defense missions. You can drop bile titans and chargers like flies
@gurritt
@gurritt 27 күн бұрын
Great list! Couple thoughts, I heard the devs say the commando one shoting factories was a bug. So it could be nerfed soon 😢. Also the Spear is great, but I’ve found that you have to be very intentional with your shots. You can one hit a behemoth/BT only if their face is lined up straight with you and at a reasonable distance. Soo many times chargers get too close and the spear just misses entirely. That’s where I think the recoiless comes in 💪
@mattthesedg4238
@mattthesedg4238 26 күн бұрын
I run all 3 flamethrower weapons at once with the flame resistant armour which allows you to take evasive moves through your own fire if you need to so the bugs essentially have to damage themselves to get to you. Use the supply pack and you'll have basically unlimited ammo and plenty of stims. Note that it's not an ideal loadout for running solo, I tend to join people and be crowd control
@IamSpacedad
@IamSpacedad 27 күн бұрын
Vanilla MG is one of the best waveclear tools in the game vs bugs. I like running it (with supply pack) when my teammates concentrate on anti-armor.
@NoAddedWater
@NoAddedWater 29 күн бұрын
They were going to stop the commando one shotting fabricators from any angle since it was a bug, but saw how much the community loved it. If they were going to nerf that feature, I wouldn’t mind if they made it two shots, or one shot and then a burst from a primary (think stripping leg armour off a charger), and then have the EAT two shot fans or smth to bump it up.
@this-guy.
@this-guy. 14 күн бұрын
In my opinion, the stalwart and machine gun are both amazing against bugs both with their strengths and weaknesses, for the mg being stationary reload, and for the stalwart armor penetration, which is normally why I go with the mg and it armor penetration
@coleostimie9725
@coleostimie9725 9 күн бұрын
I agree about the stalwart. Using the peak physic passive armor you can use it like an assault rifle and pair it with the eruptor and supply pack to give you bug nest clearing ability. Also you use it as a primary and use the eruptor as your support weapon
@shakurasender5583
@shakurasender5583 20 күн бұрын
I think an underrated element of the grenade launcher is being able to take out bug nests from ridiculous ranges with it. I used to use it all the time and got really good at taking out the majority of the holes in large nests without having to move from a single spot.
@geronimo5537
@geronimo5537 29 күн бұрын
Im a lvl 140 been playing on and off since day one. Your list is pretty accurate for this update phase. Though I lean on the anti material rifle being better than railgun against bots.
@grandconqueror2446
@grandconqueror2446 12 күн бұрын
The air burst is actually pretty good against shrieker hoards as they're coming in, usually leaving like 2 or 3 alive. Of course that's my own experience and while I very rarely teamkill in a mission (sometimes 0 friendly fire) I often find that it does happen more often when I do use the airburst
@Tabby3456
@Tabby3456 29 күн бұрын
You can still use the Stalwarts effectively on bots if you know where to hit and have a medium penetration weapon as your primary Typically weakness can range from their hips/center of mass to the skull you can see on their torso, and also using the dominator or really any other med pen weapon on the backs of tanks or the pistons (on their back) and "butt" of factory striders, and the big reason you want to try this is because the Stalwarts has a ludicrous amount of ammo, making it good for crowd control.
@chinglegitrdx6135
@chinglegitrdx6135 29 күн бұрын
It clears chaff pretty well and can deal with devestators and beserkers to some extent but the same can be said for sth like, a scorcher. Sure you COULD stalwart on the bot front, it doesn't mean you should. Versus something like an AMR or Autocannon? It's no contest.
@creeeamy7133
@creeeamy7133 29 күн бұрын
The problem is that you *can* use it, but you literally never should. It's probably the 2nd worse weapon overall in that front, only because the flamethrower practically doesn't even work. The MG and especially HMG do the exact same role but massively better. It's genuinely a detriment to you and your team to need to set up kills on literally anything more than a regular devastator.
@stephenpuisis632
@stephenpuisis632 27 күн бұрын
One stalwart mag (with half assed aim, mind you) kills around 7 berzerkers and one devistator. Where am I aiming? Hip joints and waistband armor plates. But I can't run it solo as it's a specialist tool, and at d7-10 it's use case is lower from the prolific armor of tanks and hulks and factory striders 🙄
@KsnypsAdventures
@KsnypsAdventures 29 күн бұрын
Eat is great. On bugs at least. Hitting a regular or spore charger on the head will kill it, meaning two of those dead per drop. And if you shoot while diving forward you’ll do enough damage to take out a behemoth’s leg armor, making it vulnerable to other weapons. Very solid bug weapon. The flamethrower nerf was absolutely filthy. Like at this point, remove it from the game. Nobody uses it anymore because anti armor is a must on bugs, and weapons that don’t have it are instantly bad. If the same thing happens to my autocannon I will genuinely join the automatons
@Jess-76507
@Jess-76507 10 күн бұрын
I really like the MG-43 vs Bots. It shreds through everything less then a hulk, including foes that are normally a pain to deal with like Beserkers or Shield Devistators. True, it leaves me vunerable vs Hulks, but with some good teammates, some good airstrike aim, or some good menuevering, Hulks and most higher-tier enemies can still be delt with
@KIRKD
@KIRKD 29 күн бұрын
I’m one of those masochists that brings Recoiless to bug missions. I get good use out of doming Chargers and bringing health on Bile Titans down so a railcannon orbital can finish the job. But Impailers are really frustrating me
@Hell-Blaster
@Hell-Blaster 29 күн бұрын
I’d beg to differ about taking machine guns to automatons as when paired with the crossbow and shield you become unstoppable as for some reason a factory strider does not shoot you when you have the shield out. The crossbow can deal with heavy units while the machine gun can take down all light units and even the rocket AT-ST’s. Its only weakness is that you have to pause to reload.
@azogtheuglee4889
@azogtheuglee4889 29 күн бұрын
I found a Stalwart at a P.O.I on a Bot mission that had a Ton of Berserker spawns, it was like the main "medium" bot for that mission. And found it was great for spraying then down to the point that I didn't bother with my railgun. Though unless you happen to be in a mission with tons of that 1 bot, it isn't useful no. Same for Railgun vs Bugs, it can (could) one shot Spewers so in a Spewer heavy game its handy. But only in a Spewer heavy game.
@sadfatdragon9529
@sadfatdragon9529 29 күн бұрын
Thing that kills me with the flamethrower is now it is only a chaff clear weapon, but the machines guns already do that well without the risk to the user and at longer range. Simply put flamethrower has no reason to exist now it is redundant.
@aizakle
@aizakle 28 күн бұрын
It's in a weird spot between the stalwart and the MG43 with its AP3 flame stream and moving reload. If AH won't let it penetrate charger armor or give it better kiting with either stagger or user mobility, then it really needs more range.
@Engieman909
@Engieman909 27 күн бұрын
I think it’d be best if the flamethrower was still chaff clear, but specifically area denial rather than horde clearing. As in, create a zone of fire and death that kills light enemies faster than an MG, allowing for an easier defense or a protected retreat. Sort of like having a portable incendiary field anywhere you want that light-medium enemies cannot pass through. MGs would still be better in an open area, but flamethrowers could lock sections of the map down much better
@sadfatdragon9529
@sadfatdragon9529 27 күн бұрын
@@Engieman909 My issue is chaff clear isn't worth in my opinion taking up your support weapon slot. To me primary weapons are supposed to be your chaff clear besides the cooldowns on eagles and orbitals are way too long to rely on them like the devs want us to.
@Engieman909
@Engieman909 27 күн бұрын
@@sadfatdragon9529 if primaries are supposed to be chaff clear, then that completely removes the purpose of eagle cluster bombs, airburst, flamethrower, stalwart, and any other weapon designed for chaff clear. Primaries are supposed to handle small to medium targets in moderate numbers, but not swarms. Primaries, depending on your loadout, are either secondary weapons to your support weapon, or a tool for keeping you alive and not swarmed. They aren’t for clearing chaff, that’s a job for the guy with the machine gun
@GungHoSourdough
@GungHoSourdough 27 күн бұрын
For the terminids I usually just run full flamethrower kit with primary, secondary and support weapon and the inflammable armor. It’s awesome
@shalashaskaseven4841
@shalashaskaseven4841 29 күн бұрын
What a whiplash to come from Eravin’s break down of all the flamethrowers and see the support flamethrower go to D. The really indepth testing seem to have a very different conclusion lol.
@requiem9167
@requiem9167 28 күн бұрын
A series of buffs/changes Id love to see is making backpack weapons even better when used cooperatively. Its so cool that you can speed load missiles for your friend, but it simply isnt good enough to do.
@Stinger9341
@Stinger9341 29 күн бұрын
I think the currently best weapon for bots is the railgun. It onehits everything besides turrets, facotry striders and tanks. For them you can take an Airstrike + ops/110mm Rocketpods. Take the Shield (then you have to shot sparingly + always be around your mates for ammo) or supply backpack. Sickle/grenade Pistole/stun grenades/Light scout armor and go for it. Use some cover and destroy every bot piece by piece.
@Odog6856
@Odog6856 24 күн бұрын
These weapons with Packs, really were advertised for a squadron based support weapon, like in real life. An AT gunner needs their battle buddy to load it for them. I found the best combo is the AT Gunner with the Recoilless and a supply pack, then the BB with the rocket pack. With the supply pack and squad buddy it is in a sense an auto RPG. But then again like most people in the world they care for themselves and not others, but is it really that hard to type: “can I have an ammo buddy?” In the chat and see what your response is?
@Quickstein
@Quickstein 29 күн бұрын
2:53 Oh no, it can deal with tanks just fine, it just needs good positioning to shoot at the heat sinks on either the turret or the back of the tread base. For factory striders, the AMR can take out its chin guns in 3 hits, which pretty effectively declaws it so your team can hit it with other stratagems.
@vapa117
@vapa117 29 күн бұрын
I agree, Autocannon is GOAT. It’s my first main and I’d often switch it out with the railgun, flamethrower, and quesar but whenever the nerf hits them I always gravitate back to the autocannon. I’ve used it to clear bug holes/fabricators from a distance, cause chaos against tight hordes using the mid ammo reload method, taken down factory strider and impalers, and cleared out side objects like spores and shrieker nests super fast. Literally my only negative about it is that it takes up a backpack slot (I love using the jet pack) but it’s not a total lost. If they nerf the autocannon, I’m personally going to send a distress signal to the Illuminate and send them coordinates to Super Earth. They seem more interested in us over the devs.
@Gaaaaaame
@Gaaaaaame 25 күн бұрын
The Stalwart has done me well in difficulty 9 missions (before 10 released). Pre nerf eruptor could one tap devastators to the crotch due to all the fragments damaging the weak torso and the legs at once. Then the stalwart would shred heavy devs in the head, chaff clear, and take down walkers before they got enclosed. It could deal with just about everything except a hulk or tank, and I still had 3 strategem slots to deal with that particular problem. Honestly deserves to be C tier with MG 43 being B tier (people sleep on it but it has been buffed in reload speed and can take down devastators and the like pretty easily while handling swarms better than the autocannon)
@Madcowdiseiz
@Madcowdiseiz 28 күн бұрын
On the ammo economy of the spear: you're limited to the cool down of the stratagem for the Commando, but the spear can pick up all of the extra little ammo packs at POIs and can get more ammo as a result. Love me some Spear.
@corditesniffer8020
@corditesniffer8020 29 күн бұрын
C tier for thr Mg-43?? Nah man you’re crazy Nah okay I can see why you’d out them down there It’s useless against Hulks and Tanks but does decently well against the devastator variants but then again so does the HMG so I see why you’d put it there Does quite well as a mob clearer on bugs though
@TheHelpfulDM
@TheHelpfulDM 28 күн бұрын
The airbust was so broken against bots, less now because of the armored striders, but before it one shotted hoards of striders and could even kill hulks and devastators.
@TwinFlameGaming1
@TwinFlameGaming1 29 күн бұрын
I am loving the commando. Nothing like having a support weapon that you can grab and go with. If you die you don't have to worry about picking it back up since the chances are your next one is almost ready for call in. I almost cannot go back to weapons with backpacks. I usually don't take any backpacks anymore just to take my team mates extra backpacks to further giving them use of their support weapons or backpacks. It has been my favorite way to play lately.
@Fourger14
@Fourger14 29 күн бұрын
I've had a lot of success with the arc thrower on Super Helldive missions against bugs. The medium range, zap-down-the-line horde clear is fantastic, but any time a bug gets too close I regret not choosing the blitzer. Both of them on the same loadout really boxes you into the electric gimmick and I wanted to take the primary flamethrower for versatility, but that turned out to be a trap. Arc thrower is already great horde clear while blitzer does stagger and big single target damage, whereas the flamethrower just doubles as more horde clear. I may have to go back to the double lightning loadout. It's been super fun in the past.
@MortdeathMinis
@MortdeathMinis 3 күн бұрын
Yeah ive been loving the Railgun against Automatons lately, especially with long flat fire lanes like ice worlds. I wish it have a better scope on it though.
@nickrackel7949
@nickrackel7949 23 күн бұрын
People forget to consider team reloading with the backpacks/support weopons. Airburst is great at horde clearing with a team reload.
@Jonathan-v9t2q
@Jonathan-v9t2q 19 күн бұрын
Kind of a hot take but I think adjudicator, fire pistol, railgun, ballistic shield, and basic ‘nades is a good loadout for automatons.
@Wolf37f
@Wolf37f 28 күн бұрын
IMO to help with weapon balance without having to buff a bunch, enemies should have natural weaknesses to certain types of damage. For example, bugs should be naturally weaker to heat weapons (fire and energy) and more suspectable to concussive and stagger weapons.
@HoHoGamings
@HoHoGamings 28 күн бұрын
oh no now u mention the ranking of support weapons Arrowhead: "Its time to nerf them"
@thevillainscott
@thevillainscott 26 күн бұрын
Should be noted that lasers being able to set targets on fire wasn’t really a buff, but was a bug that hasn’t been fixed since launch.
@khandykiller4054
@khandykiller4054 29 күн бұрын
Recently I've been using the airburst rocket and I dunno if it's bad on lv 9-10 but at 7 it shreds for me. I manage to find the sweet spot where if i shoot close it's not close enough to kill me or my teammates, although sometimes i have to sacrifice myself by making myself closer so the team lives and the bugs die. EASILY a S tier to clear patrols and due to it's multi hits, it can kill a group of spewers with ease. It can also one shot a charger if u manage to land the shot behind it, making the explosive multi hit destroy it's behind. Although, it can't' kill bile titans, bug holes, medium armored enemies (u need at least 2 shots to kill them), and the new charger variants. It suffers in automatons though due to lack of armor pen and it really cant destroy dropships or gunships. For me, it's an A rank for bugs but C rank for bots.
@CastledCard
@CastledCard 26 күн бұрын
I'm sorry but even after the nerf just saying the flamethrower is D is a clown argument
@kennedyyu6787
@kennedyyu6787 27 күн бұрын
AMR, HMG and laser can actually take out tanks and ATATs they all have enough armour pen to hit the vents at the back of tank turrets or their engine block, for ATATs you either aim for the eye on their face or the door on their bellies. So imo these weapons are S tier for bots and having one person bring one of each could be a good strat
@azimuth3d211
@azimuth3d211 3 күн бұрын
Now factor in having a duo to reload you on the weaps that come with a backpack
@dirtytowel6741
@dirtytowel6741 29 күн бұрын
I've recently loved running quasar, eat, commando, jump pack and crossbow. Pure armor, destruction and Amazon prime levels of same day delivery
@CommissarKai
@CommissarKai 29 күн бұрын
If the spear wasn't top 3 s tier, I was gonna start a riot. Great job on showing that we do have a lot of options to take to the battlefield.
@IncendiaryQuail
@IncendiaryQuail 29 күн бұрын
I really do like the recoiless on bugs, mainly since i treat it like a quasar without the long charge time. Very quick & easy to one-shot chargers and you don't need to worry about callin in a new one all the time
@aronboy9822
@aronboy9822 28 күн бұрын
Honestly the mg-43 has some use on the bot front. Cause the grenade launcher is Great but the ammo on it sucks ass. And the mg-43 although not explosive does have good damage, good ammo with 4 mags of 150 rounds each. And its fairly accurate when crouched or prone against bots at Long Range. Played it quite a bit with a Supply pack clearing devastators for my teammates who often brought plenty of AT but little Horde clear. That and it can relatively kill the new rocket striders quickly by shooting the leg joints with a few controlled bursts. That and shooting at bots fuvks ip their accuracy.
@rudyh721
@rudyh721 28 күн бұрын
Seeing flamethrower in D tier knowing damn well it belongs there hurts my soul
@soundaddiktion2006
@soundaddiktion2006 24 күн бұрын
Recoilless was great when I helped this dude reload it the other day against multiple bile titans
@benoitranque7791
@benoitranque7791 23 күн бұрын
Airburst shines on bug defense missions. Pair up with someone who brings the recoiless and load each other
@oleksaderzybis9052
@oleksaderzybis9052 29 күн бұрын
With EoF I've personally had fun every single game. Ironically, one of the best was one where resupply bugged for some short time and everyone was fighting for life without additional stims, nades or ammo except ones on the ground.
@LinusDickens
@LinusDickens 29 күн бұрын
I hope you do a primary weapons tier list next
@stephenpuisis632
@stephenpuisis632 28 күн бұрын
Correction. The Hmg CAN kill tanks. It goes through the Radiator, tracks, and Heat Sink. I've done it.
@stephenpuisis632
@stephenpuisis632 28 күн бұрын
It can also take down the factory strider via mag dumping into the underbelly doors.
@stephenpuisis632
@stephenpuisis632 27 күн бұрын
And the new rocket strider has the same glaringly obvious weak points as it's little brother. ALL THE LEG JOINTS AND UNDER CHASSIS. But the new strider bears a STUPID weakness: EXPOSED EXPLOSIVE MUNITIONS. blow the rockets up and it dies. "No weaknesses" my ass
@Fantafan1
@Fantafan1 18 күн бұрын
The EAT can destroy fabricators by shooting in the vents in the right angle
@Azrael178
@Azrael178 29 күн бұрын
If they decide to not remove the commando destroying fabricators, they should make all rockets capable of doing so. It just doesn't make much sense that the weakest rocket can do that while the middle ones can't. i wouldn't mind an eat buff tbh since it functions like a worse commando now. Maybe give it an ability to one shot charger behemoth leg armour
@shadowfoxprower4412
@shadowfoxprower4412 29 күн бұрын
Doesn’t the eat do more damage then the commando I tried the commando against the chargers and it feels like it doesn’t do that much damage.
@samuelclark5491
@samuelclark5491 27 күн бұрын
As of now, the laser cannon can kill every single automaton except the drop ship. Can kill tanks, heavy turrets, hulks, scout AND factory strider, ofc devastators. Now that being said, you must shoot all of them in their weak spots, but it can do it extremely well if your aim is steady. And technically infinite ammo. S+ tier for bots and I simply won’t give it any lower
@samuelclark5491
@samuelclark5491 27 күн бұрын
I meant to include gunships as well
Helldivers 2 - All Premium Warbonds Ranked WORST to BEST
19:12
나랑 아빠가 아이스크림 먹을 때
00:15
진영민yeongmin
Рет қаралды 16 МЛН
小丑在游泳池做什么#short #angel #clown
00:13
Super Beauty team
Рет қаралды 33 МЛН
Modus males sekolah
00:14
fitrop
Рет қаралды 15 МЛН
An Unknown Ending💪
00:49
ISSEI / いっせい
Рет қаралды 8 МЛН
Comparing Helldivers 1 Bugs to Helldivers 2 Terminids
16:44
Nate's Game Box
Рет қаралды 54 М.
The BEST Support Weapons in Helldivers 2 (Newest Patch)
23:46
Helldivers 2 | The LAS-98 Laser Cannon is a must for your Automaton arsenal!
5:37
Ranking the BEST and WORST Primary Weapons in Helldivers 2
36:52
Dr. Pooplove
Рет қаралды 150 М.
5 BROKEN Tips & Tricks You DID NOT KNOW in Helldivers 2
9:01
Helldivers 2 - my best loadouts for super helldive (Guide and Tips)
17:46
BARRAGES are NOT RANDOM | Helldivers 2
21:33
cashcrop_
Рет қаралды 499 М.
I tried the most CURSED Helldivers 2 Loadouts...
36:23
Easy
Рет қаралды 123 М.
나랑 아빠가 아이스크림 먹을 때
00:15
진영민yeongmin
Рет қаралды 16 МЛН