Ranking Every Moon (Lethal Company)

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ILovTren

ILovTren

Күн бұрын

company building is nom 0 #lethalcompanygame

Пікірлер: 30
@noahlillis6602
@noahlillis6602 Ай бұрын
Assurance being that low is insane. It literally has the same stats as March minus the bees on a smaller map
@ILovTren
@ILovTren Ай бұрын
@@noahlillis6602 it’s potential is not as high as march, a good effective team will always get more on march then assurance
@svsilent-kj6up
@svsilent-kj6up 17 күн бұрын
​@@ILovTren on wr quota runs people go assurance most of the time
@meinaimsuckt
@meinaimsuckt 17 күн бұрын
​@@ILovTrenMarch has a map multiplier of 2.0 literally 2nd/3rd biggest map, more scrap than assurance but very spread out imo and the scrap sometimes is not even that good. Now you might say it has 3 fire exists, but in my cases these fire exists mostly spawned pretty close together and sometimes even near the main entrance which makes the fire entrances completely useless. March also is more dangerous than assurance and only spawns more bees but that's it. March is only good with a 4 man squad but even that it can be very inconsistent. Assurance is just better, I had up to 900 scrap with 1 extra m8, it's safer and way way smaller with a map multiplier of 1.0 It gives me on average up to 500 - 600 scrap solo, with almost no danger at all
@TheRedarm75
@TheRedarm75 Ай бұрын
As someone who did literally last week a Offence only run the reason people pick OFF over assurance is 2 fold 1.Offence has a absurdly high trap spawn rate (3 turrets guarding each other is not a easy thing to get around) 2.majority loot is high value but tons of 2 handed items like Axle/v type engines 3.coil heads can spawn 4.fire exit is un-accessible without making jump on spawn or extension ladder 5.finally when a fox does choose to spawn it will guaranteed spawn directly under the ship Still a good map for intermediate crews with good experience
@TheRedarm75
@TheRedarm75 Ай бұрын
I mean flip that... whoops people pick assurance over offense for those 5 reasons
@zombopg3d778
@zombopg3d778 28 күн бұрын
Coil heads are basically guaranteed though 10% is huge
@CaptainMorri27
@CaptainMorri27 3 күн бұрын
You are forgetting the feature Dine is most famous for, the turret and landmines are always all over the place no matter what, combined with the high spawnrate of nutcrackers, butlers and barbers, you have to keep track of them as much as you can Coil head + Jester + 1.8x indoor size is crazy, being around the deepest part of the map and dealing with any of these is a 100% death rate, better bring spray cans and have a clear and efficient system
@ILovTren
@ILovTren 3 күн бұрын
@@CaptainMorri27 not reading that shi either
@reinholdamanpal4735
@reinholdamanpal4735 25 күн бұрын
Adamance and assurance should be switched, assurance is the key to most runs, peaceful and full of loot; adamance mostly a hellhole with one path to the ship mostly which is way harder than titan's jumping from top to ship- plus, a billion baboon hawks with giants Art is amazing and truly fun, rend is superb for shotguns, Dine is scary sometimes yet is way more amazing than old version, plus killing butlers for knives
@annefiber8571
@annefiber8571 16 күн бұрын
HELL YEAH! THAT’S WHAT IM SAYING.
@he3004
@he3004 9 сағат бұрын
if you bring an extension ladder to adamance, it becomes completely safe to bring loot from fire to ship, the downside being you either have to risk your life down through the ravine to get your extension ladder back at the end of the day or just leave it there and lose it the fire exit side for some reason has no enemies, nobody ever checks there, so long as you don't make noise to attract dogs or don't get seen by a giant you're completely safe in there
@greywhizzadventurer8535
@greywhizzadventurer8535 12 күн бұрын
Honest truth, Assurance is easily the best moon. People be saying it doesn't have much loot are kinda missing the bigger picture. On every other moon, the difficulty is much higher relative to Assurance. For example, Offense has much shittier loot (low value 2 handed scrap being most common) and way harder enemies (thumpers and coilheads) or the forest moons having giants being common, while Assurance has none of those problems. The map for Assurance also the absolutely amazing 1.0 multiplier meaning less time wandering and hauling loot and more time just extracting the whole map clean. On average, my duo squad can easily clear 500-600 credits per day on Assurance, CONSISTENTLY. Other moons map being bigger negates any increase in scrap count, since you have to wander a lot more and spend more time trekking in and out to haul out all the loot, not to mention the way higher chance to die to increased enemy spawns and traps.
@LewConsulting
@LewConsulting Ай бұрын
Artifice is busted good. Literally. Nothing spawns inside because the spawn curve math doesn’t really account for all the outside monsters that spawn at the beginning of the day very well. I think he should either change the way power level cap and spawning work, or just nerf artifice and maybe even add a better new moon that accounts for the current math better.
@ILovTren
@ILovTren Ай бұрын
@@LewConsulting yeah facts, I think they should put a lot more monsters inside and lower the cost a smidge
@AidanChickenNugget17
@AidanChickenNugget17 Ай бұрын
My list: 11: Emb 10: Exp 9: Off 8: Mar 7: Vow 6: Ass 5: Ada 4: Dine 3: Tit 2: Rend 1: Art
@chararaltacc
@chararaltacc Ай бұрын
Putting Assurance below Offense is bs not only the spawntables inside are insane(dare i remind you its a favourite moon for coilheads), but giants can spawn outside too. Fire exit is good, but not insane. Ususally it ends up inside a locked room, so if you don't have a key, you can't do shi and have to go to the main. Assurance's loottable is also on-par with March, and considering its inside layout is like 2 times smaller than march, the loot will be easier to find by the way, Brackens spawn most oftenly on Vow, not March good vid
@ILovTren
@ILovTren Ай бұрын
@@chararaltacc no need for the paragraph dawg it’s right next to each other meaning interchangeable
@ILovTren
@ILovTren Ай бұрын
@@chararaltacc I respect the passion for assurance though
@discount_name9065
@discount_name9065 Ай бұрын
@@ILovTrenOffense way worse tho and that’s fact
@CaptainMorri27
@CaptainMorri27 3 күн бұрын
Idk what you are basing you ranking on "the inside is more dangerous than it needs to be", it's literally just Snare Fleas and Hoarding Bugs and 1 Spider it has a very small indoor size and the enemies are easy to navigate around/kill, it's the easiest map to fully clear and with around 600-800 credits worth of loot, which funnily enough is almost similar to Titan since it's hard to find most of the scrap on titan due to how big it is(2x the size of Assurance) with a super low spawn rate of Giants, the only skill issue here is the skill of shutting the f up when outdoors since nobody really needs to comm if they know what their roles are
@ILovTren
@ILovTren 3 күн бұрын
@@CaptainMorri27 not reading allat zawg
@CaptainMorri27
@CaptainMorri27 3 күн бұрын
​@@ILovTrenyou did say you dont understand why Assurance is the go-to 1st quota map, you just lack the info or ignorant about it
@ILovTren
@ILovTren 3 күн бұрын
@@CaptainMorri27 yup probably
@CnupaJlb
@CnupaJlb Ай бұрын
11. Titan
@ILovTren
@ILovTren Ай бұрын
completely understandable
@johnwall-jd5fw
@johnwall-jd5fw Ай бұрын
You have good thoughts, but it seems like you lack the wisdom of an experienced employee 😉 Here's my list: 11. Embrion (never worth going to) 10. Experimentation (not enough loot to be any higher) 9. Offense (just play this moon for an hour and you'll see how bad it is. The coil head, thumper, slime tag team is deadly. It's loot is technically slightly better than the other free moons, but it can't spawn beehives, which actually gives it less loot on average than even vow) 8. Vow (Once you factor in beehives, this moon's loot isn't actually that bad, but it's bad fire exit and high chance for bracken and giant bring it down) 7. March (Good loot, lots of beehives, and 3 fire exits. However, it's large interior forces you to venture deep into the facility to find loot, which combined with it's high power level and high chance for brackens and thumpers can make this moon a nightmare) 6. Assurance (One thing this moon has that the others don't is consistency. Assurance has good loot, but it's all fit into a small facility, which makes this moon easy to loot. It also has easier enemies and a great fire exit and pipe) 5. Adamance (The best free moon in the game for the reasons you mentioned. I love this moon) 4. Dine (The only reason it's better than adamance is simply because it has more loot) 3. Titan (The fire exit is a god send, and bringing loot back to ship is a piece of cake because you can just drop it off the side. Also, the fact that the ship is so close to the facility makes avoiding outdoor enemies easier. The reason it's not higher is because the interior is big and chaotic with so many enemies) 2. Rend (The routes are good, the loot is good, there are shotguns, and the indoor power level is lower than even march) 1. Artifice (broken for the reasons you mentioned. it's better than every other moon in the game and it's not even close)
@ILovTren
@ILovTren Ай бұрын
@@johnwall-jd5fw I have 500 hours I would say I’m experienced, your list is not that different from mine
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